Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 04:40:42 Player: Wyvric Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (2210) 2210 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (616) 616 TOTAL SCORE: 7401 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 677 Friendly Fire -74 Cogmind --------- Core Integrity 46/850 Matter 280/300 Energy 84/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Heavy Treads Armored Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Makeshift Sensor Array Experimental Sensor Array Dynamic Insulation System Peak State ------------ > --- POWER ------------ Antimatter-Particle Reactor > --- PROPULSION ------- Medium Treads Heavy Treads FC-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cargo Storage Unit Improved Signal Interpreter Makeshift System Restoration Module > --- WEAPON ----------- Slug Cannon Ballistic Mag Construct/C > --- INVENTORY -------- Fission Core Antimatter Reactor Improved Carbon-fiber Leg Armored Leg Armored Huge Wheel Armored Huge Wheel Improved Cooling System Large Storage Unit Energy Well Matter Compressor Structural Scanner Machine Analyzer Makeshift Sensor Array Experimental Sensor Array Hardened Light Armor Plating Reactive Plating Improved Shield Generator Improved Hacking Suite Dynamic Insulation System Makeshift System Restoration Module Thermic Laser Heavy Beamcaster Slug Cannon Makeshift Hammer Chainsword [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Constructs Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Slots Evolved 8 | . . . . . 4 . . 4 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 . . Utility 4 | . . . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 138 | 7 7 6 . 10 6 8 7 66 13 8 Power 6 | 1 1 1 . . . 1 . 2 . . Engine 4 | 1 1 1 . . . 1 . . . . Core 2 | . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 48 | 2 2 1 . 5 2 2 2 22 6 4 Treads 15 | . . . . 2 . 1 1 7 3 1 Leg 17 | 2 2 1 . 3 2 1 1 3 1 1 Wheel 14 | . . . . . . . . 10 2 2 Hover 2 | . . . . . . . . 2 . . Flight . | . . . . . . . . . . . Utility 50 | 1 1 4 . 1 2 3 3 27 5 3 Device 28 | . 1 1 . 1 1 . 2 16 4 2 Storage 7 | 1 . 1 . . . . 1 3 1 . Processor 5 | . . . . . 1 . . 4 . . Hackware 2 | . . . . . . . . 1 . 1 Protection 8 | . . 2 . . . 3 . 3 . . Artifact . | . . . . . . . . . . . Weapon 34 | 3 3 . . 4 2 2 2 15 2 1 Energy Gun 9 | 1 3 . . 2 . . . 3 . . Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 3 | 2 . . . 1 . . . . . . Ballistic Cannon 5 | . . . . . . . . 3 2 . Launcher 2 | . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 9 | . . . . . 1 . 1 6 . 1 Slashing Weapon 4 | . . . . . 1 2 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 2 | . . . . 2 . . . . . . Parts Lost 34 | . 1 . . 5 . 3 . 21 . 4 Power 3 | . . . . . . 1 . 1 . 1 Propulsion 17 | . . . . 2 . . . 13 . 2 Utility 6 | . . . . 1 . 2 . 3 . . Weapon 8 | . 1 . . 2 . . . 4 . 1 Highest Loss Streak 13 | . 1 . . 3 . 2 . 13 . 4 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 82 | . 99 100 100 97 100 99 66 71 62 64 Engine 7 | . 14 14 14 14 9 8 5 2 . . Core 1 | . . . . . . . 3 3 4 . Treads 2 | . . . . 3 . . 2 5 . 5 Leg 16 | . 28 28 28 24 36 35 8 3 . 6 Wheel 2 | . . . . . . . . 8 12 6 Flight 1 | . . . . . . . 4 . 1 . Device 7 | . 13 . . 4 18 6 9 13 12 10 Storage 11 | . 14 14 14 14 9 9 15 6 6 5 Processor 2 | . . . . . 9 9 2 6 6 5 Protection 5 | . . 13 14 8 . 10 . . . . Energy Gun 10 | . 12 28 28 21 . . . 1 . . Energy Cannon 1 | . . . . . . . 5 . . . Ballistic Gun 1 | . 15 . . 5 . . 2 1 . . Ballistic Cannon 1 | . . . . . . . . 3 9 7 Impact Weapon 1 | . . . . . 8 2 3 2 1 4 Slashing Weapon 2 | . . . . . 8 15 4 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 171 | 12 17 94 94 96 96 96 99 114 171 171 Greatest Support 117 | 20 26 26 26 40 54 54 77 117 84 84 Greatest Overweight (x) 10 | . . 3 3 7 2 2 3 10 6 6 Average Overweight (x) 2 | . . 2 3 2 1 1 2 1 2 4 Largest Inventory Capacity 30 | 8 8 25 25 25 25 25 25 25 30 30 Average Capacity 24 | 6 8 23 25 25 25 25 25 25 29 29 Most Carried 30 | 6 8 10 17 23 25 25 25 25 30 30 Average Carried 19 | 3 7 9 13 18 23 24 23 22 27 27 Final Capacity 30 | 8 8 25 25 25 25 25 25 25 30 5 Final Carried 27 | 6 8 10 17 23 25 25 21 20 27 5 Scrap Engine Consumption 109 | . . . . . . . 35 44 18 12 Constructs Created 8 | . . . . . . . 3 3 2 . Constructs Modified 34 | . . . . . . . 11 14 7 2 Class Distribution -------------------- 41% | Mutant 25% | Construct 13% | Commander-Mutant 7% | Hauler-Construct 6% | Gladiator 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Construct | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Matter Collected 2355 | 186 316 228 32 108 117 109 70 570 487 132 Remotely . | . . . . . . . . . . . Salvage Created 3093 | . 576 . 93 231 117 335 734 681 . 326 Parts 137 | . 37 . 2 7 12 17 23 35 . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 60 | . 12 . . 17 5 5 4 15 . 2 Melee 22 | . . . . . 5 5 4 7 . 1 Guns 20 | . 12 . . 6 . . . 2 . . Cannons 3 | . . . . . . . . 3 . . AOE 12 | . . . . 11 . . . 1 . . Classes Destroyed 17 | . 3 . . 2 2 2 . 5 . 3 Worker 2 | . . . . . . . . 2 . . Builder 1 | . 1 . . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 Recycler 10 | . . . . . . 1 8 . . 1 Operator 2 | . . . . . . . . . . 2 Watcher 3 | . 2 . . . . . . 1 . . Swarmer 8 | . . . . . 4 . . 4 . . Grunt 19 | . 12 . . 4 . 1 . 1 . 1 Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 Sentry 10 | . . . . . 1 3 4 2 . . Demolisher 1 | . . . . 1 . . . . . . Specialist 2 | . . . . . . . . 2 . . Hunter 2 | . . . . . . 1 . 1 . . Programmer 3 | . . . . . . . . 3 . . Heavy 1 | . . . . . . . . 1 . . Assembled 12 | . . . . 12 . . . . . . Best Kill Streak 10 | . 4 . . 10 4 2 3 4 . 1 Combat Bots Only 10 | . 3 . . 10 4 1 2 3 . 1 Max Kills in Single Turn 4 | . 2 . . 4 1 1 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 4 | . . . . 4 . . . 1 . . Melee 1 | . . . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Hostile Shots Fired 714 | . 55 . . 34 22 41 54 337 . 171 Missed 202 | . 13 . . 7 7 16 8 91 . 60 Damage Taken 9571 | . 589 . . 744 124 329 669 4997 33 2086 Core 1205 | . 132 . . 80 . 54 135 511 11 282 Absorbed by Shields 67 | . . . . 3 49 15 . . . . Redirected to Shielding 6 | . . . . . . 6 . . . . Ignored by Resistances 16 | . . . . . . . . 16 . . Regen/Repaired (Parts) 1150 | . . . . . . . 287 252 462 149 Core Remaining (%) 60 | 100 . . . 15 . . 65 . . . Volleys Fired 106 | . 34 . 5 20 . . 2 42 2 1 Largest 2 | . 2 . 2 2 . . 1 2 2 1 Hottest 138 | . 90 . 90 90 . . 60 138 96 36 Shots Fired 174 | . 68 . 10 31 . . 2 56 6 1 Gun 118 | . 68 . 10 23 . . . 17 . . Cannon 47 | . . . . . . . 2 38 6 1 Launcher 9 | . . . . 8 . . . 1 . . Special . | . . . . . . . . . . . Kinetic 98 | . 54 . . 9 . . . 28 6 1 Thermal 16 | . . . . . . . 2 14 . . Explosive 9 | . . . . 8 . . . 1 . . Electromagnetic 51 | . 14 . 10 14 . . . 13 . . Robot Hit Streak 11 | . 9 . 5 8 . . 10 11 1 1 Robot Miss Streak 3 | . 2 . 3 2 . . . 2 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 179 | . 44 . 5 20 6 21 28 46 3 6 Core Hits 91 | . 23 . 3 28 3 5 7 18 3 1 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . 1 . 2 3 . 1 Critical Strikes 13 | . . . . . 1 3 2 6 . 1 Corrupt 1 | . . . . . . . . 1 . . Smash 8 | . . . . . 1 . 2 4 . 1 Sever 4 | . . . . . . 3 . 1 . . Melee Attacks 118 | . . . . . 7 27 28 46 . 10 Impact 68 | . . . . . 2 . 20 36 . 10 Slashing 50 | . . . . . 5 27 8 10 . . Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 1 11 2 . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . 1 4 . 2 . . Damage Inflicted 6749 | . 594 . 105 762 280 808 1406 2250 99 445 Guns 1225 | . 594 . 105 240 . . . 286 . . Cannons 399 | . . . . . . . 38 241 99 21 Explosions 959 | . . . . 522 . . . 437 . . Melee 4160 | . . . . . 280 808 1368 1281 . 423 Ramming 6 | . . . . . . . . 5 . 1 Kinetic 865 | . 476 . . 117 . . . 152 99 21 Thermal 263 | . . . . . . . 38 225 . . Explosive 847 | . . . . 522 . . . 325 . . Electromagnetic 608 | . 118 . 105 123 . . . 262 . . Impact 2432 | . . . . . 61 . 770 1178 . 423 Slashing 1728 | . . . . . 219 808 598 103 . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 2 . . . 2 2 3 Average Corruption 1 | . . . . 2 . . . 1 1 2 Corruption Purged 2 | . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . . . . . 11 4 3 Message Errors 4 | . . . . . . . . 3 1 . Matter Fused 3 | . . . . . . . . 3 . . Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 2 | . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 4 | . . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1146 | . . . . 40 92 42 424 387 . 161 Projectiles . | . . . . . . . . . . . Explosions 42 | . . . . 40 . . . 2 . . Melee 1104 | . . . . . 92 42 424 385 . 161 Knockbacks 18 | . . . . . . . 3 11 1 3 Impact 14 | . . . . . . . 2 9 . 3 Kinetic 3 | . . . . . . . . 2 1 . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 255 | . . . . 99 . . . 156 . . Shots 6 | . . . . 4 . . . 2 . . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 221 | . 72 . 78 78 . . 10 221 183 . Average Temperature 42 | . 30 . 38 31 . . 7 54 59 . Received Heat Transfer 1675 | . 264 . . 172 18 30 198 714 . 279 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 13 | . . . . . . . 2 5 . 6 Impact Corruptions 31 | . . . . . 1 . 8 13 . 9 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 474 | . . . . . . . 74 400 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Peak Influence 450 | . 372 149 . 125 158 198 135 450 150 429 Initial 400 | . . 78 . . . 66 . 400 127 . Average 95 | . 184 33 . 16 64 104 24 237 85 210 Maximum Alert Level 2 | . 1 . . . . . . 2 . 2 Low Security (%) 84 | 100 47 100 . 100 100 100 100 53 100 42 Level 1 11 | . 52 . . . . . . 26 . 48 Level 2 4 | . . . . . . . . 20 . 9 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 4 . . 1 . 1 . 9 . 7 Investigation 8 | . 3 . . 1 . . . 2 . 2 Extermination 6 | . . . . . . . . 5 . 1 Reinforcement 8 | . 1 . . . . 1 . 2 . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Distress Signals 5 | . 2 . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 17 3 . 25 6 5 5 48 2 22 Peak Tracking Total 12 | . 4 3 . 11 4 2 4 7 2 12 Tactical Retreats 9 | . . 1 . . . . 1 7 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Traps Triggered 8 | . . . . . . 1 . 3 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Machines Disabled 8 | . . . 1 . . . . 4 . 3 Max in Single Turn 2 | . . . 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Machines Accessed 35 | . 4 1 2 1 2 3 13 5 . 4 Terminals 19 | . 2 1 . . 2 3 6 2 . 3 Fabricators 3 | . . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . 7 . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 102 | . 13 3 17 1 5 5 37 11 . 10 Successful 47 | . 3 1 17 1 2 . 14 6 . 3 Failed 55 | . 10 2 . . 3 5 23 5 . 7 Catastrophic 11 | . 3 . . . 1 2 3 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 48 | . 12 3 . . 4 3 18 3 . 5 Terminals 52 | . 9 3 . . 5 5 18 4 . 8 Fabricators 7 | . . . . . . . . 5 . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 23 | . 4 . . . . . 19 . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 30 | . 2 1 17 1 2 . 5 1 . 1 Record 17 | . . . 17 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 2 | . . 1 . . . . 1 . . . Prototype ID Bank 4 | . . . . . 1 . 3 . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . 2 . 1 Load Schematic 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 3 | . . . . . . . 3 . . . Scanalyzer 1 | . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . . . 5 2 . 1 Terminals 2 | . . . . . . . . 1 . 1 Assimilate 1 | . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . Overload 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 5 . . . Tunnel 6 | . 1 . . . . . 5 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 3 1 . . 2 3 11 4 . 4 Full Trace Events 7 | . 2 . . . . . 3 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . 1 . 1 Authchips . | . . . . . . . . . . . Time 153 | . . . . . . . . 25 . 128 Total Part Build Rating 9 | . . . . . . . . 1 . 8 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Total Allies 26 | . . 3 3 . . . . 1 19 . Largest Group 19 | . . 3 5 5 . . . 1 19 11 Highest-Rated Group 702 | . . 40 82 82 . . . 26 702 460 Highest-Rated Ally 50 | . . 16 21 21 . . . 26 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 231 | . . 16 . 17 . . . . 125 73 Total Damage 6622 | . . 124 . 211 . . . . 4382 1905 Kills 28 | . . 5 . 1 . . . . 9 13 Allies Corrupted 3 | . . . . . . . . . 1 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Robot Analysis Total 2 | . . 1 . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Turns Passed 12257 | 78 433 1786 1772 1076 211 487 2985 2015 519 895 Spaces Moved 4909 | 57 219 628 515 303 83 193 947 1167 308 489 Core 19 | 9 . . . . . . . . . 10 Treads 299 | . . . . 27 . . 90 182 . . Legs 2513 | 48 219 628 515 276 83 193 489 62 . . Wheels 1710 | . . . . . . . . 923 308 479 Hover . | . . . . . . . . . . . Flight 368 | . . . . . . . 368 . . . Fastest Speed 50 | 50 120 120 330 320 190 190 169 115 115 50 Average Speed 220 | 108 120 280 330 330 206 191 276 138 139 173 Slowest Speed 610 | 120 120 330 330 610 260 260 356 470 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 4 40 100 92 64 12 26 99 42 96 23 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 8 | . 1 2 . . . . 5 . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 39 | . . . . . . 2 . 32 . 5 Terrain Destroyed 148 | . . . . 56 . 2 . 85 . 5 Melee 21 | . . . . . . 2 . 14 . 5 Projectile 18 | . . . . 1 . . . 17 . . AOE 109 | . . . . 55 . . . 54 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Total 6049 | 69 324 655 579 350 115 281 1284 1468 402 522 Wait 475 | . 48 11 4 7 14 33 245 66 46 1 Move 4900 | 56 218 627 514 302 82 192 946 1167 307 489 Hop . | . . . . . . . . . . . Pick Up 134 | 6 8 5 7 11 7 11 20 39 13 7 Fast Attach 27 | 6 2 2 . . . 2 2 11 1 1 Attach 52 | . 2 . . 5 4 2 3 26 7 3 Detach 23 | . . . . . . 1 2 10 9 1 Swap 59 | 1 3 4 . 5 2 4 2 29 5 4 Drop 109 | . 9 6 . . 1 10 33 34 12 4 Fire 106 | . 34 . 5 20 . . 2 42 2 1 Melee 107 | . . . . . 5 21 28 43 . 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . 1 . 1 Escape Stasis 5 | . . . . . . 5 . . . . Rewire 50 | . . . 49 . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 3) 354 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Core integrity fell below 50% 502 | -10/Materials | Discovered new exit (range 9) 512 | -10/Materials | Entered Mines 519 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 575 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 578 | -10/Mines | Found Prototype Device 578 | -10/Mines | Identified Exp. Sensor Array 642 | -10/Mines | Discovered new exit (range 8) 812 | -10/Mines | Learned location of Storage (-8) 979 | -10/Mines | Discovered new exit (range 5) 1058 | -10/Mines | Learned Materials garrison access intel 1325 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1431 | -10/Mines | Discovered new exit (range 7) 1734 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1734 | -10/Mines | Discovered new exit (range 5) 2298 | -10/Mines | Entered Exiles 2298 | -10/Exiles | Found Exiles lab destroyed 2298 | -10/Exiles | Accompanied by 2 allies 2371 | -10/Exiles | Discovered new exit (range 14) 3009 | -10/Exiles | Build established: Commander-Mutant 4019 | -10/Exiles | Discovered new exit (range 10) 4070 | -10/Exiles | Entered Mines 4070 | -9/Mines | Accompanied by 5 allies 4662 | -9/Mines | Build established: Mutant 4666 | -9/Mines | Assembled infested the area 4723 | -9/Mines | Met a Derelict shopkeep closing up shop 4730 | -9/Mines | Lost 3 allies 4732 | -9/Mines | Lost 3 parts (1u2w) 4743 | -9/Mines | Destroyed 10 combat bots 4800 | -9/Mines | Core integrity fell below 20% 4947 | -9/Mines | Learned Materials stockpile data 5128 | -9/Mines | Discovered new exit (range 7) 5146 | -9/Mines | Entered Materials 5146 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5147 | -8/Materials | Loaded intel: 1 garrison access location 5292 | -8/Materials | Discovered new exit (range 15) 5296 | -8/Materials | Identified exit to Storage 5357 | -8/Materials | Entered Storage 5428 | -8/Storage | Build established: Gladiator 5729 | -8/Storage | Used back door to open Recycling access 5729 | -8/Storage | Discovered new exit (range 5) 5844 | -8/Storage | Entered Recycling 5845 | -8/Recycling | Found Scrap Engine 6512 | -8/Recycling | Build established: Construct 7234 | -8/Recycling | Discovered new exit (range 5) 8829 | -8/Recycling | Entered Factory 8829 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9179 | -6/Factory | Search patrols dispatched 9235 | -6/Factory | Fabricated Cargo Storage Unit (x1) 9501 | -6/Factory | Lost 13 parts (1p7n2u3w) 9620 | -6/Factory | Lost 3 parts (2n1u) 10166 | -6/Factory | Build established: Mutant 10474 | -6/Factory | Discovered new exit (range 4) 10477 | -6/Factory | Identified exit to Factory 10602 | -6/Factory | Core integrity fell below 50% 10688 | -6/Factory | Lost 3 parts (2n1w) 10787 | -6/Factory | Discovered exit to Factory (range 15) 10844 | -6/Factory | Sucked down chute 10844 | -6/Factory | Entered Waste 10857 | -6/Waste | Spotted C-40 Crusher 10869 | -6/Waste | Spotted C-40 Crusher 10878 | -6/Waste | Warlord forces began an assault 10987 | -6/Waste | Allies destroyed C-40 Crusher 10989 | -6/Waste | Spotted C-40 Crusher 10992 | -6/Waste | Spotted C-40 Crusher 10999 | -6/Waste | Allies destroyed C-40 Crusher 11005 | -6/Waste | Allies destroyed C-40 Crusher 11032 | -6/Waste | Lost 3 allies 11124 | -6/Waste | Discovered new exit (range 15) 11160 | -6/Waste | Identified exit to Factory 11175 | -6/Waste | Build established: Hauler-Mutant 11363 | -6/Waste | Entered Factory 11363 | -6/Factory | Accompanied by 11 allies 11586 | -6/Factory | Build established: Hauler-Construct 11626 | -6/Factory | Fabricated Impulse Thruster Array? 11727 | -6/Factory | Found Hvy. Reactive Plating 12047 | -6/Factory | Discovered exit to Factory (range 8) 12109 | -6/Factory | Identified exit to Lower Caves 12157 | -6/Factory | Lost 6 allies 12246 | -6/Factory | Core integrity fell below 20% 12246 | -6/Factory | Released all parts (5) 12258 | -6/Factory | Lost 4 parts (1p2n1w) 12258 | -6/Factory | Self-destructed Last Messages --------------- 12251_ Acquired Arm. Leg. 12252_ R-10 Processor collects Antimatter Reactor. 12252_ R-10 Processor collects Chainsword. 12253_ Crushed L-41 Fighter. 12253_ L-41 Fighter destroyed. 12254_ R-10 Processor collects Imp. Deuterium Engine. 12254_ Acquired Cargo Storage Unit. 12254_ K-01 Serf collects debris. 12255_ K-01 Serf destroyed. 12255_ Critical hit (Burn: +37). 12256_ K-01 Serf collects debris. 12257_ R-10 Processor collects Adv. Terrain Scan Processor. 12257_ R-10 Processor collects Adv. Terrain Scanner. 12257_ K-01 Serf collects debris. 12258_ R-10 Processor collects Imp. Cooling System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????w ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????+ +?????????????????????? | | ?????????????????????#t #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | #########????????????# #?????????????????????? | | #????????????# ####??????????????????? | | #????????????# ] k +??????????????????? | | #?????????#### ! Rs####??????????????????? | | #????????? #!*/sR#?????????????????????? | | #???? """ # !!R #?????????????????????? | | #???# """ # !=*!#?????????????????????? | | #???# """ # s! #?????????????????????? | | #???# #* k#######???????????????? | | #???# "S #%= ????????? | | ! #???# """ # s #######???????????????? | | ????# "" # #?????????????????????? | | ? ???????? ??#Y #?????????????????????? | | ###"############+#####w g #?????????????????????? | | # g #?????????????????????? | | # #?????????????????????? | | ^ #?????????????????????? | | # ^ #?????????????????????? | | # #?????????????????????? | | # ###/###########?????????????????????? | | # #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | +???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 503 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: KI 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory Impulse Thruster Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedBackupNeutralizer Manual? 0 Play Time 01:36:07 Cumulative 294.7 hours Start 2024.05.04 @ 03:04:41 End 2024.05.04 @ 04:40:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/3/3/1/1/0/0/0/0 Lore% 58 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82d635a6-180c-4799-bb4c-4811aedfd2b7