Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 13:34:37 Player: Necroptosis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (23) 115 Value Destroyed (536) 536 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (8649) 8649 TOTAL SCORE: 17120 Bonus ------- Win 3000 Win Speed 5649 Cogmind --------- Core Integrity 1508/1600 Matter 210/300 Energy 496/500 System Corruption 0% Temperature Cool (10) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (11) -- Gravmag Array Improved Linear Gravjet VTOL Module Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY (10) ----- Small Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield Improved System Guard > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (8) ---- Light Nuclear Core Advanced Treads Makeshift Leg Wheel Enhanced Nova Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Linear Gravjet VTOL Module Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield Improved System Guard > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Light Nuclear Core Advanced Treads Makeshift Leg Wheel Enhanced Nova Cannon Grenade Launcher [Rating: 117] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 9 | . . . 1 . . . 1 1 1 1 1 1 1 1 Utility 8 | . . . 1 . . . 1 1 . 1 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 64 | 8 3 . 10 . 1 2 7 5 1 2 8 2 8 7 Power 14 | 2 . . . . . . . 3 1 . 2 2 3 1 Engine 7 | 2 . . . . . . . 2 1 . 1 . 1 . Core 3 | . . . . . . . . 1 . . . 1 1 . Reactor 4 | . . . . . . . . . . . 1 1 1 1 Propulsion 23 | 2 . . 6 . 1 . 4 1 . 1 2 . 2 4 Treads 4 | 2 . . 2 . . . . . . . . . . . Leg 2 | . . . 1 . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 1 . . . . . 2 Flight 14 | . . . 3 . . . 4 . . 1 2 . 2 2 Utility 16 | 2 . . 2 . . 1 2 1 . 1 2 . 3 2 Device 4 | 1 . . 1 . . . . . . 1 1 . . . Storage 1 | 1 . . . . . . . . . . . . . . Processor 6 | . . . 1 . . 1 1 . . . . . 3 . Hackware 3 | . . . . . . . 1 . . . 1 . . 1 Protection 2 | . . . . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 11 | 2 3 . 2 . . 1 1 . . . 2 . . . Energy Gun 4 | 1 2 . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . 1 . 1 . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 1 . . . 1 . Parts Lost 12 | . . . . . . . . 1 . 1 3 . 4 3 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . . . 1 . . 3 . 4 . Utility 3 | . . . . . . . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . 1 . 1 3 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 91 100 100 100 92 87 80 77 78 66 67 66 Engine 7 | . 14 14 11 11 11 11 9 2 . . 1 . 3 4 Core 1 | . . . . . . . . 4 6 5 4 4 . . Treads 12 | . 28 28 21 22 22 22 1 . . . . . . . Leg 2 | . . . 4 11 11 11 . . . . . . . . Hover 1 | . . . . . . . . 4 6 5 5 4 . 1 Flight 11 | . . . . . . . 33 30 26 25 27 19 18 17 Device 10 | . 14 14 11 11 11 11 9 7 6 10 14 14 10 5 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 7 | . . . 9 11 11 11 12 7 6 5 5 4 13 16 Hackware 3 | . . . . . . . 4 7 6 5 9 9 8 8 Protection 1 | . . . . . . . . 6 6 4 . . . 2 Energy Gun 7 | . 14 14 11 11 11 15 7 . . . . . . . Ballistic Gun 6 | . 14 14 10 11 11 6 . . . . . . . . Slashing Weapon 2 | . . . . . . . 5 7 6 5 4 4 4 4 Peak Build Rating 117 | 7 8 8 11 10 13 16 27 37 43 45 55 51 85 117 Average Rating 29 | 5 7 8 9 10 10 13 23 33 37 41 49 47 72 97 On Entrance 25 | . 7 8 8 10 10 13 16 27 37 37 42 50 47 72 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 39 | 15 15 15 15 15 15 16 16 16 16 17 23 16 35 39 Greatest Support 54 | 40 40 40 40 40 40 20 20 17 17 17 31 17 42 54 Greatest Overweight (x) 3 | . . . . . . . . . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 8 7 8 7 8 8 7 8 8 7 8 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Class Distribution -------------------- 53% | Mutant 17% | Sprinter 9% | Hacker-Ninja 7% | Hacker-Scout 7% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 830 | 230 138 . 126 . . 42 79 40 . 40 12 . 123 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 553 | 23 210 . 144 . . . . 105 . 14 57 . . . Parts 44 | 4 16 . 11 . . . . 6 . 2 5 . . . Haulers Intercepted 2 | . 1 . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 15 | . 4 . 7 . . . . 1 . . 3 . . . Melee 1 | . . . . . . . . 1 . . . . . . Guns 5 | . 2 . 3 . . . . . . . . . . . AOE 9 | . 2 . 4 . . . . . . . 3 . . . Classes Destroyed 6 | 1 4 . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . 1 . . . . . . Operator 4 | . 1 . . . . . . 1 . 1 1 . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 7 | . . . 4 . . . . . . . 3 . . . Grunt 8 | . 4 . 3 . . . . 1 . . . . . . Best Kill Streak 5 | 1 5 . 5 . . . . 1 . 1 3 . . . Combat Bots Only 5 | . 4 . 5 . . . . 1 . . 3 . . . Max Kills in Single Turn 3 | 1 2 . 3 . . . . 1 . 1 2 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 . 3 . . . . . . . 2 . . . Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 167 | . 17 . 15 . . . 8 5 9 4 21 . 41 47 Missed 78 | . 3 . 4 . . . 6 2 3 3 10 . 22 25 Damage Taken 1572 | . 238 . 173 . . . 29 47 44 24 213 . 338 466 Core 323 | . 23 . 50 . . . 14 . 10 . 59 . 75 92 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 56 | . . . . . . . . 29 12 15 . . . . Core Remaining (%) 95 | 100 . 90 . . . 87 97 100 98 100 94 100 94 94 Volleys Fired 30 | 1 17 . 10 . . . . . . . 2 . . . Largest 2 | 2 2 . 2 . . . . . . . 1 . . . Hottest 60 | 60 60 . 60 . . . . . . . 30 . . . Shots Fired 55 | 2 32 . 19 . . . . . . . 2 . . . Gun 50 | 2 30 . 18 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . 2 . 1 . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . Kinetic 25 | 1 15 . 9 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 5 | . 2 . 1 . . . . . . . 2 . . . Electromagnetic 25 | 1 15 . 9 . . . . . . . . . . . Robot Hit Streak 11 | 1 11 . 7 . . . . . . . . . . . Robot Miss Streak 7 | . 7 . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 48 | 1 21 . 15 . . . . 6 . 1 3 . 1 . Core Hits 35 | 1 14 . 10 . . . . 2 . 1 7 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 . . 1 . . . Sever 2 | . . . . . . . . 1 . . 1 . . . Melee Attacks 67 | . . . . . . . 11 12 2 12 11 . 11 8 Impact . | . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . 11 12 2 12 11 . 11 8 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2033 | 13 541 . 490 . . . . 454 . 125 346 . 64 . Guns 450 | 13 249 . 188 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 782 | . 292 . 302 . . . . . . . 188 . . . Melee 801 | . . . . . . . . 454 . 125 158 . 64 . Ramming . | . . . . . . . . . . . . . . . Kinetic 206 | . 123 . 83 . . . . . . . . . . . Thermal 137 | . 47 . 90 . . . . . . . . . . . Explosive 645 | . 245 . 212 . . . . . . . 188 . . . Electromagnetic 244 | 13 126 . 105 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 801 | . . . . . . . . 454 . 125 158 . 64 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 139 | . . . . . . . . 90 . . 40 . 9 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 139 | . . . . . . . . 90 . . 40 . 9 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . 40 . 39 . . . . . . . . . . . Shots 4 | . 3 . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 358 | . 81 . 45 . . . . . . . 96 . 358 7 Average Temperature 86 | . 33 . 20 . . . . . . . 39 . 184 3 Received Heat Transfer 273 | . 114 . 84 . . . 9 . 12 9 . . 27 18 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 100 | . 50 . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 370 | 5 168 2 181 70 . . 150 125 60 69 273 143 267 370 Initial 163 | . 3 2 . 70 . . . 67 60 7 33 143 80 163 Average 71 | 1 23 2 60 70 . . 71 82 23 35 125 143 143 248 Maximum Alert Level 1 | . . . . . . . . . . . 1 . 1 1 Low Security (%) 90 | 100 100 100 100 100 . 100 100 100 100 100 68 100 69 46 Level 1 9 | . . . . . . . . . . . 31 . 30 53 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . . 1 1 . . . . 1 1 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . 1 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . 1 . . . . . 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 88 | . 8 . 9 . . . 17 4 2 1 13 . 16 18 Peak Tracking Total 13 | . 6 . 6 . . . 13 4 1 1 8 . 10 10 Tactical Retreats 13 | . . . . . . . 3 . . . 2 . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 2 | . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 22 | . 5 . . . 1 . 1 1 1 1 4 . 3 5 Terminals 19 | . 5 . . . . . 1 1 1 1 2 . 3 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . Total Hacks 63 | . 18 . . . 1 . 4 4 4 3 13 . 7 9 Successful 32 | . 10 . . . 1 . 1 1 3 1 10 . 2 3 Failed 31 | . 8 . . . . . 3 3 1 2 3 . 5 6 Catastrophic 7 | . 2 . . . . . . . 1 . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . 14 . . . 2 . 4 . 4 3 3 . 5 4 Terminals 59 | . 18 . . . . . 4 4 4 3 10 . 7 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . . Terminal Hacks 20 | . 4 . . . 1 . . 1 2 . 8 . 1 3 Record 7 | . . . . . . . . . . . 7 . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 6 | . 1 . . . . . . 1 1 . 1 . 1 1 Unreport Threat 1 | . . . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . 6 . . . . . 1 . 1 1 1 . 1 . Terminals 11 | . 6 . . . . . 1 . 1 1 1 . 1 . Botnet 6 | . 1 . . . . . 1 . 1 1 1 . 1 . Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . 1 . 1 1 . . . Used 2 | . 1 . . . . . . . . 1 . . . . Hacking Detections 20 | . 5 . . . . . 1 1 1 1 3 . 3 5 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 2816 | 98 519 86 285 28 314 192 147 237 85 215 150 20 213 227 Spaces Moved 4289 | 52 257 52 127 18 199 125 293 631 270 595 363 53 677 577 Core 4 | 4 . . . . . . . . . . . . . . Treads 663 | 48 257 52 127 18 161 . . . . . . . . . Legs 170 | . . . . . 38 125 7 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 6 Flight 3446 | . . . . . . . 286 631 270 595 363 53 677 571 Fastest Speed 12 | 50 160 160 160 160 140 140 26 26 26 26 12 24 12 25 Average Speed 51 | 151 160 160 160 160 156 140 28 26 26 26 24 24 23 28 Slowest Speed 280 | 160 160 160 160 160 160 140 140 26 26 26 85 24 29 280 Overloaded Moves 136 | . . . . . . . . . . . 30 . 106 . Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 . Robots Hopped 32 | . . . . . . . 5 6 1 3 2 . 2 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 4 55 30 22 6 61 30 29 20 10 10 14 3 23 23 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 53 | . . . . . . . 11 6 2 11 5 . 10 8 Terrain Destroyed 80 | . 18 . 5 . . . 11 6 2 11 9 . 10 8 Melee 53 | . . . . . . . 11 6 2 11 5 . 10 8 Projectile . | . . . . . . . . . . . . . . . AOE 27 | . 18 . 5 . . . . . . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 4740 | 65 335 55 186 17 203 141 338 685 283 638 405 58 716 615 Wait 253 | . 45 4 38 . . 14 29 35 9 33 22 4 19 1 Move 4211 | 51 256 51 126 17 198 124 282 618 267 588 358 52 673 550 Hop 31 | . . . . . . . 5 6 1 3 2 . 1 13 Pick Up 21 | 5 8 . 1 . 1 . 1 3 1 . . . 1 . Fast Attach 32 | 7 . . 1 . . 1 3 3 1 2 4 . 5 5 Attach 8 | . 1 . 2 . . . . . . . 2 . 1 2 Detach 3 | . . . 1 . . . . . . . 2 . . . Swap 25 | 1 2 . 7 . 1 1 4 3 . . 2 2 2 . Drop 22 | . 6 . . . 2 1 3 5 2 . . . 3 . Fire 30 | 1 17 . 10 . . . . . . . 2 . . . Melee 67 | . . . . . . . 11 12 2 12 11 . 11 8 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . 36 Rewire 1 | . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 348 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Learned Storage emergency access door positions 521 | -10/Materials | Loaded intel: 11 interactive machine locations 546 | -10/Materials | Learned Storage security intel 557 | -10/Materials | Discovered new exit (range 12) 561 | -10/Materials | Learned location of 2 exits from Mines 566 | -10/Materials | Learned 4 Subcaves zone layouts 567 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Identified exit to Subcaves 568 | -10/Materials | Learned 4 Subcaves zone layouts 569 | -10/Materials | Learned Storage garrison access intel 585 | -10/Materials | Learned location of 1 exit from Recycling 618 | -10/Materials | Entered Mines 696 | -10/Mines | Discovered exit to Materials (range 6) 704 | -10/Mines | Entered Materials 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -9/Materials | Identified exit to Mines 989 | -9/Materials | Entered Mines 1010 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1010 | -9/Mines | Discovered new exit (range 5) 1015 | -9/Mines | Identified exit to Exiles 1017 | -9/Mines | Entered Exiles 1017 | -9/Exiles | Found Exiles lab destroyed 1018 | -9/Exiles | Identified exit to Mines 1182 | -9/Exiles | Opened EX-Vault 1189 | -9/Exiles | Found Longsword +1 1331 | -9/Exiles | Entered Mines 1510 | -8/Mines | Discovered new exit (range 6) 1521 | -8/Mines | Identified exit to Materials 1523 | -8/Mines | Entered Materials 1523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1668 | -8/Materials | Discovered new exit (range 8) 1670 | -8/Materials | Identified exit to Factory 1670 | -8/Materials | Entered Factory 1670 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1692 | -7/Factory | Discovered new exit (range 13) 1699 | -7/Factory | Identified exit to Lower Caves 1809 | -7/Factory | Build established: Sprinter 1867 | -7/Factory | Identified exit to Factory 1907 | -7/Factory | Entered another Factory area 1907 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1911 | -6/Factory | Discovered new exit (range 15) 1916 | -6/Factory | Identified exit to Lower Caves 1936 | -6/Factory | Identified exit to Factory 1992 | -6/Factory | Entered another Factory area 1992 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2200 | -5/Factory | Discovered new exit (range 13) 2200 | -5/Factory | Discovered new exit (range 9) 2203 | -5/Factory | Identified exit to Upper Caves 2207 | -5/Factory | Identified exit to Factory 2207 | -5/Factory | Entered another Factory area 2207 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2340 | -4/Factory | Identified exit to Research 2357 | -4/Factory | Entered Research 2357 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2376 | -3/Research | Discovered new exit (range 5) 2377 | -3/Research | Identified exit to Research 2377 | -3/Research | Entered another Research area 2377 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2387 | -2/Research | Lost 3 parts (3n) 2483 | -2/Research | Lost 3 parts (3n) 2489 | -2/Research | Identified exit to Access 2498 | -2/Research | Spotted B-90 Cyclops 2511 | -2/Research | Spotted B-90 Cyclops 2590 | -2/Research | Entered Access 2590 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2780 | -1/Access | Identified exit to Surface 2817 | *** | Escaped! Last Messages --------------- >>Access(Main) Found 1 level access point to Surface: (99,69) Map updated. 02780_ Terminal disabled. 02786_ Penetrated by Slug. 02788_ C-30 ARC bursts open, deploying its payload. 02788_ H-88 Terminator unfolds itself. 02788_ Penetrated by Slug. 02788_ Lgt. Antimatter Reactor destroyed. 02788_ Slug penetrates Wall. 02788_ K-01 Serf collects debris. 02792_ Imp. Terrain Scanner destroyed. 02792_ Slug penetrates Sealed Freight Elevator. 02806_ Acquired Gravmag Array. 02815_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02816_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ?????????#########?# "@ #??????????????????? | | ?????????# #?# #??????????????????? | | ?????????# #?# #??????????????????? | | ?????????# #?# #??????????????????? | | ?????????? ### ##?????????????????? | | ?????????? ## #?????????????????? | | ??????????? ###"" ##?????????????????? | | ??????????? #?#"" #??????????????????? | | ???????????? ??#"" #??????????????????? | | ???????????? ??#T #??????????????????? | | ????????????? ???#"" #??????????????????? | | ????????????? ???#"" #??????????????????? | | ???##+#+######+#####"" #??????????????????? | | w ???????????? | | ???????????? | | ??##### ######+######################????????????? | | ????????# #?#??????##########?????????????? | | ????????# #?# ?????" #?????????????? | | ????????# " #?# ???"" #?????????????? | | ????????# """ #?# """""" #?????????????? | | ????????# """ #?# """""" #?????????????? | | ????????# " #?# "" #?????????????? | | ????????# #?# "" #?????????????? | | ????????# #?# #?????????????? | | ????????# #?# ! #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 12 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed BombardmentGodRegenerator Manual? 0 Play Time 00:41:48 Cumulative 30.9 hours Start 2024.09.20 @ 12:56:20 End 2024.09.20 @ 13:34:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcc5ecc4-e073-4a51-bf48-d504411f5025