Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.22 @ 20:36:45 Player: zapruda Result: Destroyed by as-00418 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (707) 707 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 2438 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 195 Friendly Fire -80 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 27/150 System Corruption 7% Temperature Cool (20) Movement Treading (170) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Signal Interpreter > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (4) ---- Improved Ion Engine Armored Treads Armored Treads Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Improved Datajack > --- INVENTORY -------- Improved Ion Engine Armored Treads Armored Treads Shield Generator [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Signal Interpreter Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Battle Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 40 | 4 . 8 27 1 Power 6 | 1 . . 5 . Engine 5 | 1 . . 4 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 1 . 4 6 . Treads 2 | . . . 2 . Leg 2 | . . 2 . . Wheel 3 | 1 . 2 . . Hover 4 | . . . 4 . Flight . | . . . . . Utility 14 | 1 . 2 10 1 Device 6 | . . 1 4 1 Storage 4 | 1 . 1 2 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 9 | 1 . 2 6 . Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | . . 1 1 . Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 16 | . 2 . 10 4 Power 1 | . . . 1 . Propulsion 6 | . 1 . 4 1 Utility 4 | . . . 2 2 Weapon 5 | . 1 . 3 1 Highest Loss Streak 6 | . 2 . 6 2 Average Slot Usage (%) 82 | . 51 88 83 79 Engine 11 | . 14 14 9 11 Treads 6 | . . . 9 22 Leg 4 | . . 16 . . Wheel 4 | . 10 8 3 . Hover 3 | . . . 5 . Device 10 | . . 3 13 19 Storage 10 | . 14 22 6 . Processor 7 | . . . 10 11 Protection 3 | . . . 6 2 Energy Cannon 3 | . . . 4 2 Ballistic Gun 5 | . . 12 4 . Ballistic Cannon 5 | . . 9 4 . Special Melee Weapon 2 | . . . 3 11 Naked Turns . | . . . . . Heaviest Build 43 | 11 11 21 43 30 Greatest Support 40 | 10 10 20 40 40 Greatest Overweight (x) 9 | 2 3 2 9 . Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 14 | 6 6 10 14 4 Average Capacity 6 | 5 6 8 6 4 Most Carried 10 | 6 4 8 10 4 Average Carried 5 | 3 4 6 5 3 Final Capacity 8 | 6 6 8 4 4 Final Carried 8 | 4 4 8 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 986 | 240 . 103 638 5 Remotely . | . . . . . Salvage Created 1051 | . 37 39 949 26 Parts 70 | . . 8 62 . Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 21 | . 1 . 18 2 Melee 2 | . . . . 2 Guns 3 | . 1 . 2 . Cannons 11 | . . . 11 . AOE 5 | . . . 5 . Classes Destroyed 10 | . 1 3 5 1 Worker 5 | . . 1 4 . Builder 2 | . . 1 1 . Tunneler 2 | . . 1 1 . Hauler 4 | . . . 4 . Watcher 3 | . . . 3 . Swarmer 4 | . . . 4 . Grunt 11 | . 1 . 10 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Assembled 2 | . . . . 2 Best Kill Streak 6 | . 1 1 6 1 Combat Bots Only 5 | . 1 . 5 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2565 | . 379 . 1380 806 Core 614 | . 188 . 319 107 Absorbed by Shields 187 | . . . . 187 Core Remaining (%) 62 | 100 . 24 . . Volleys Fired 130 | 5 10 15 96 4 Largest 2 | 1 1 2 2 1 Hottest 62 | 50 50 59 62 56 Shots Fired 163 | 5 10 27 117 4 Gun 64 | 5 10 15 34 . Cannon 94 | . . 12 78 4 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 104 | . . 27 77 . Thermal 15 | 5 10 . . . Explosive 5 | . . . 5 . Electromagnetic 39 | . . . 35 4 Robot Hit Streak 18 | 2 4 6 18 2 Robot Miss Streak 3 | 1 3 2 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 112 | 3 6 18 81 4 Core Hits 53 | . 2 7 39 5 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 2 | . . . 1 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2611 | 37 86 170 2246 72 Guns 535 | 37 86 60 352 . Cannons 1412 | . . 110 1245 57 Explosions 629 | . . . 629 . Melee . | . . . . . Ramming 35 | . . . 20 15 Kinetic 1122 | . . 170 952 . Thermal 258 | 37 86 . 135 . Explosive 494 | . . . 494 . Electromagnetic 702 | . . . 645 57 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 1 7 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 8 | . . . 8 . Message Errors 4 | . . . 4 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles 13 | . . . 13 . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks 8 | . . 2 6 . Impact . | . . . . . Kinetic 7 | . . 2 5 . Secondary 1 | . . . 1 . Self-Inflicted Damage 6 | . . . 6 . Shots . | . . . . . Rammed 12 | . . . 1 11 Targets Rammed 14 | . . . 2 12 Kicked . | . . . . . Crushed 2 | . . . 1 1 Highest Temperature 341 | 50 106 18 341 33 Average Temperature 53 | 26 44 13 66 16 Received Heat Transfer 1317 | . 204 . 642 471 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 5 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 520 | 111 259 . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 561 | . 30 18 561 202 Initial 202 | . . 3 . 202 Average 202 | . 8 10 315 186 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 59 | 100 100 100 34 79 Level 1 16 | . . . 25 20 Level 2 23 | . . . 39 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 4 . Investigation 4 | . 1 1 2 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 4 . 45 21 Peak Tracking Total 18 | . 4 . 7 18 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . . 1 3 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 8 | . . 1 7 . Successful 6 | . . 1 5 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 48 | . . . 48 . Total Damage 543 | . . . 543 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1672 | 59 119 401 1006 87 Spaces Moved 1113 | 43 91 286 660 33 Core 119 | 19 22 24 54 . Treads 225 | . . . 192 33 Legs 145 | . . 145 . . Wheels 323 | 24 69 117 113 . Hover 301 | . . . 301 . Flight . | . . . . . Fastest Speed 50 | 50 90 80 50 170 Average Speed 111 | 88 109 115 109 170 Slowest Speed 500 | 150 200 150 500 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 22 46 46 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 65 | . . 1 64 . Melee . | . . . . . Projectile 2 | . . 1 1 . AOE 63 | . . . 63 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1378 | 57 100 336 834 51 Wait 15 | . . 8 7 . Move 1109 | 42 90 285 659 33 Hop . | . . . . . Pick Up 40 | 6 . 14 20 . Fast Attach 9 | 2 . . 7 . Attach 28 | 2 . 8 17 1 Detach 3 | . . . 3 . Swap 3 | . . . 3 . Drop 25 | . . 6 19 . Fire 130 | 5 10 15 96 4 Melee 2 | . . . 1 1 Ram 1 | . . . 1 . Kick . | . . . . . Crush 13 | . . . 1 12 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 15) 168 | -10/Materials | Core integrity fell below 50% 179 | -10/Materials | Entered Mines 305 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 329 | -10/Mines | Build established: Mutant 473 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 475 | -10/Mines | Found Prototype Device 477 | -10/Mines | Identified Exp. Sensor Array 492 | -10/Mines | Met a Derelict shopkeep closing up shop 561 | -10/Mines | Discovered new exit (range 7) 570 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 580 | -10/Mines | Entered Materials 580 | -9/Materials | Accompanied by 3 allies 580 | -9/Materials | Evolved 2 slots: Utility x2 1105 | -9/Materials | Core integrity fell below 50% 1152 | -9/Materials | Lost 6 parts (1p1n2u2w) 1163 | -9/Materials | Discovered new exit (range 7) 1380 | -9/Materials | First assault squad dispatched 1523 | -9/Materials | Discovered new exit (range 16) 1584 | -9/Materials | Identified exit to Mines 1586 | -9/Materials | Entered Mines 1587 | -9/Mines | Assembled infested the area 1599 | -9/Mines | Core integrity fell below 20% 1673 | -9/Mines | Destroyed by as-00418 with Assembled Blade Last Messages --------------- squad. 01598_ Slammed into as-19667. 01598_ as-19667 destroyed. 01600_ Slammed into as-91646. 01601_ Slammed into as-88465. 01603_ Jacked as-65382... >>parse_system Reading system data... 01604_ Hvy. Armor Plating destroyed. 01605_ Acquired 5 matter. 01605_ Slammed into as-88465. 01608_ Lgt. EM Pulse Cannon destroyed. 01611_ Slammed into as-66259. 01612_ Slammed into as-30618. 01619_ Crushed as-30618. 01619_ as-30618 destroyed. 01672_ Slammed into as-00418. 01672_ Shield Generator destroyed. 01672_ Arm. Treads destroyed. 01672_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????? | | ??????????????????????#?????????? | | ??????????????????????# #??????? | | ??????????????????????? #####?? | | ????????????????????????? ## | | ????????????????????????? | | ????????????????????????? ? | | ?????????????????????????# #??# | | ?????????????????????????# #???# | | ?????????????????????????# #???# | | ?????????????????????????# #???# | | ???????????????????????###%#####* | | ???????????????????????#%%%%*%!%% | | ???????????????????????# ####### | | ???????????????????????# #?????# | | ???????????????????????# #?????# | | ?????????????????####### #?????## | | ?????????????????# #??????? | | ???####??????????# #######??????? | | ??## ####??????# #????????????? | | ??# ##?????# #????????????? | | ??# a ###???# #????????????? | | ??# @a ##??# #????????????? | | ??# ##aaa #??# #????????????? | | ??## #?##aaa #??# #????????????? | | ???###???##a #??# #????????????? | | ?????????## a#### #????????????? | | ?????????# #????????????? | | ?????????# #######????????????? | | ????????# ##??????????????????? | | ????????# ##???????????????????? | | ????????# ?????????????????????? | | ????????## ?????????????????????? | | ?????????# ?????????????????????? | | ?????????# ?????????????????????? | | ????????? ?????????????????????? | | ????????? ?????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 60 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainCloakSheargun Manual? 0 Play Time 00:20:21 Cumulative 34.3 hours Start 2021.07.22 @ 20:17:36 End 2021.07.22 @ 20:36:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cad7f454-70ea-493b-bef5-c52d7a010886