Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 21:42:56 Player: Bunch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1039) 1039 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2804 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit ECM Suite > --- WEAPON (3) ------- Beam Rifle Particle Gun > --- INVENTORY (15) --- Small Laser Spread Laser Beam Cannon Rocket Launcher Mini Grenade Launcher Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit ECM Suite > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Small Laser Spread Laser Beam Cannon Rocket Launcher Mini Grenade Launcher Mining Laser Mining Laser [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 30 | 6 8 16 . Power 7 | 1 2 4 . Engine 7 | 1 2 4 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads 5 | . . 5 . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 3 5 . Energy Gun 5 | 1 . 4 . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 5 9 . Power 4 | . 1 3 . Propulsion 5 | . 2 3 . Utility . | . . . . Weapon 5 | . 2 3 . Highest Loss Streak 5 | . 5 3 . To Critical Strikes . | . . . . Average Backups 5 | 2 4 5 . Power . | . . . . Propulsion 1 | 1 2 1 . Utility . | . . . . Weapon 3 | . 1 4 . Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 94 88 . Engine 14 | . 13 14 . Treads 12 | . . 18 . Leg 10 | . 27 2 . Device 11 | . 12 11 . Storage 11 | . 14 11 . Processor 7 | . . 10 . Energy Gun 8 | . 5 9 . Energy Cannon 4 | . 4 4 . Ballistic Gun 8 | . 14 6 . Peak Build Rating 14 | 6 8 14 . Average Rating 9 | 4 6 11 . On Entrance 7 | . 6 8 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 38 | 14 19 38 . Greatest Support 43 | 20 20 43 . Greatest Overweight (x) 8 | 1 . 8 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 . Average Capacity 10 | 6 8 12 . Most Carried 8 | 4 8 8 . Average Carried 5 | 2 4 5 . Final Capacity 15 | 8 8 15 15 Final Carried 7 | 4 7 7 7 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 652 | 260 146 246 . Remotely . | . . . . Salvage Created 1268 | . 354 914 . Parts 57 | . 16 41 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 7 20 . Guns 20 | . 7 13 . Cannons 5 | . . 5 . AOE 1 | . . 1 . Classes Destroyed 7 | . 3 4 . Worker 2 | . 1 1 . Recycler 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 3 | . . 3 . Grunt 15 | . 7 8 . Duelist 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 7 | . 4 7 . Combat Bots Only 5 | . 4 5 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 240 | . 80 160 . Missed 68 | . 22 46 . Hits 172 | . 58 114 . Melee 3 | . . 3 . Projectile 169 | . 58 111 . Critical Strikes 7 | . . 7 . Damage Taken 2158 | . 700 1458 . Core 432 | . 166 266 . Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 33 33 . Volleys Fired 118 | . 41 77 . Largest 2 | . 2 2 . Hottest 125 | . 70 125 . Shots Fired 189 | . 63 126 . Gun 167 | . 63 104 . Cannon 22 | . . 22 . Launcher . | . . . . Special . | . . . . Kinetic 89 | . 41 48 . Thermal 88 | . 22 66 . Explosive . | . . . . Electromagnetic 12 | . . 12 . Robot Hit Streak 11 | . 8 11 . Robot Miss Streak 6 | . 3 6 . Penetration Max . | . . . . Secondary Targets 8 | . 3 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 133 | . 42 91 . Core Hits 90 | . 19 71 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 5 . Burn 4 | . . 4 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1844 | . 559 1285 . Guns 1498 | . 559 939 . Cannons 314 | . . 314 . Explosions 22 | . . 22 . Melee . | . . . . Ramming 10 | . . 10 . Kinetic 609 | . 384 225 . Thermal 1120 | . 175 945 . Explosive . | . . . . Electromagnetic 105 | . . 105 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Parts Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 275 | . 177 275 . Average Temperature 94 | . 77 100 . Received Heat Transfer 993 | . 387 606 . Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 3 . Heat Transferred 2500 | . 518 1982 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 108 | . 85 108 . Initial 36 | . . . 36 Average 24 | . 9 33 . Influence Increases 769 | . 186 583 . Destroy 0b10 Robot/C 540 | . 140 400 . Destroy 0b10 Robot/NC 30 | . 10 20 . Destroy Leader 156 | . 32 124 . Successful Hack 7 | . 4 3 . Disable Machine 15 | . . 15 . Destroy Structure 6 | . . 6 . Partial Spotted 15 | . . 15 . Influence Decreases 733 | . 186 496 51 Entered New Map 51 | . . . 51 Time Decay 555 | . 136 419 . Lost Part 127 | . 50 77 . Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 21 36 . Peak Tracking Total 8 | . 6 8 . Tactical Retreats 7 | . 3 4 . ECM-based Alert Blocks 17 | . 5 12 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 4 . Successful 4 | . 1 3 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Record 2 | . . 2 . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2658 | . 779 1879 . Optics 1878 | . . 1878 . ECM 1775 | . 779 996 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2821 | 89 853 1879 . Spaces Moved 1528 | 68 513 947 . Core 24 | 18 . 6 . Treads 853 | . . 853 . Legs 651 | 50 513 88 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 . Average Speed 147 | 108 120 164 . Slowest Speed 450 | 120 120 450 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 66 60 1 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 6 . Melee . | . . . . Projectile . | . . . . AOE 6 | . . 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1920 | 83 687 1150 . Wait 205 | . 113 92 . Move 1525 | 67 512 946 . Hop . | . . . . Pick Up 35 | 10 11 14 . Fast Attach . | . . . . Attach 29 | 6 8 15 . Detach 2 | . . 2 . Swap 2 | . 1 1 . Drop 3 | . 1 2 . Fire 118 | . 41 77 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Met a group of wandering Federalists 130 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 394 | -10/Materials | Core integrity fell below 50% 460 | -10/Materials | Lost 5 parts (1p2n2w) 562 | -10/Materials | Discovered new exit (range 11) 755 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1809 | -9/Materials | Lost 3 parts (2p1n) 2115 | -9/Materials | Core integrity fell below 50% 2161 | -9/Materials | Discovered new exit (range 5) 2504 | -9/Materials | Discovered new exit (range 13) 2524 | -9/Materials | Discovered new exit (range 16) 2601 | -9/Materials | Discovered new exit (range 12) 2789 | -9/Materials | Build established: Scavenger-Mutant 2804 | -9/Materials | Discovered new exit (range 7) 2822 | -9/Materials | Entered another Materials area 2822 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2822 | -8/Materials | Self-destructed Last Messages --------------- 02687_ Acquired 10 matter. 02689_ K-01 Serf collects debris. 02691_ Acquired Lgt. Ion Engine. 02693_ Acquired 10 matter. 02693_ K-01 Serf collects debris. 02695_ K-01 Serf cleans the TF Node. 02695_ R-06 Scavenger collects Flight Unit. 02700_ K-01 Serf cleans the TF Node. 02703_ R-06 Scavenger collects Lgt. Assault Rifle. 02707_ R-06 Scavenger collects Flight Unit. 02708_ K-01 Serf collects debris. 02724_ K-01 Serf cleans the Nuclear Reactor. 02776_ K-01 Serf cleans the Electrolysis Chamber. 02804_ EXIT=FOUND PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????#####??????????? | | ???????????????????????# #??????????? | | ???????????????????????# @ #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# +??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ##?????????? | | ???????????????????????# #??????????? | | ???????????????????????? ???????????? | | ???????????????????????? ???????????? | | ???????????????????????? ???????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed BladeGuidanceBotcube Manual? 0 Play Time 00:26:27 Cumulative 26.3 hours Start 2026.03.29 @ 07:34:25 End 2026.04.13 @ 21:42:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 49 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4578780-c107-4162-a95b-13a4851baaf3