Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.17 @ 06:35:49 Player: kawyua Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (213) 1065 Value Destroyed (8394) 8394 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (1669) 1669 TOTAL SCORE: 17868 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 353 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/1150 Matter 174/300 Energy 75/100 System Corruption 2% Temperature Cool (0) Movement Core (1400) Ox27 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (25) --- Compact Battery (200) High-capacity Matter Pod (200) Armor Integrity Analyzer Particle Charger Improved Medium Armor Plating Makeshift Hacking Suite Improved System Guard Wave Gun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Hardened Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Heavy Plasma Cannon KE Penetrator Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Makeshift Power Source Compact Wheel Advanced Heat Sink High-capacity Matter Pod Seismic Detector Particle Charger Improved System Guard Variable Charge Gun Heavy Rocket Launcher RU-N14's Throwing Claymores Molecular Deconstructor CR-A16's Pointy Stick [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 . . . 4 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . . . . . . Utility 8 | . . 1 . . 2 . . . 3 . . . . 2 . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . Parts Attached 239 | 7 17 40 . 35 16 1 2 1 38 12 8 4 22 14 2 20 Power 19 | 1 1 3 . 3 1 . . . 2 1 . 1 1 1 . 4 Engine 13 | 1 1 3 . 2 1 . . . 1 1 . . 1 . . 2 Core 5 | . . . . 1 . . . . 1 . . . . 1 . 2 Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 82 | 2 8 23 . 18 6 . 1 . 15 1 1 1 3 2 . 1 Treads 44 | 1 4 12 . 12 3 . 1 . 8 . . 1 1 1 . . Leg 3 | . 1 . . . . . . . . . 1 . 1 . . . Wheel 35 | 1 3 11 . 6 3 . . . 7 1 . . 1 1 . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 54 | 1 3 6 . 4 4 1 . . 9 3 5 2 5 7 1 3 Device 31 | . 1 2 . 1 2 1 . . 7 3 4 1 1 5 1 2 Storage 5 | 1 2 . . 1 . . . . . . . . . 1 . . Processor 3 | . . . . . 2 . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | . . 4 . 2 . . . . 2 . 1 1 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 84 | 3 5 8 . 10 5 . 1 1 12 7 2 . 13 4 1 12 Energy Gun 7 | 2 2 2 . . . . . . . . . . . . . 1 Energy Cannon 8 | . . 1 . 1 . . . . 4 . . . 1 1 . . Ballistic Gun 36 | 1 2 4 . 9 2 . 1 1 4 2 1 . 4 1 . 4 Ballistic Cannon 14 | . . 1 . . 2 . . . 2 1 . . 4 2 . 2 Launcher 5 | . 1 . . . 1 . . . 1 1 . . . . . 1 Special Weapon 13 | . . . . . . . . . 1 3 1 . 4 . 1 3 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . 1 1 . 2 . 1 . . Parts Lost 72 | . 4 4 . 1 . . . . 6 4 2 . 23 2 1 25 Power 9 | . 1 2 . . . . . . . 1 . . 1 . . 4 Propulsion 15 | . 1 . . . . . . . 3 1 1 . 5 1 . 3 Utility 22 | . . 1 . 1 . . . . 1 2 1 . 6 . 1 9 Weapon 26 | . 2 1 . . . . . . 2 . . . 11 1 . 9 Highest Loss Streak 12 | . 1 1 . 1 . . . . 2 2 2 . 9 2 1 12 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 97 98 100 99 100 100 100 100 97 98 94 99 64 79 81 71 Engine 5 | . 12 10 11 5 4 7 7 7 3 2 5 2 1 3 . 1 Core 1 | . . . . 3 2 . . . 1 1 . . . 1 5 3 Treads 13 | . 15 13 11 22 15 15 15 15 15 16 5 6 1 5 10 4 Wheel 5 | . 12 8 11 4 6 7 7 7 6 5 11 9 3 . . . Device 16 | . 13 12 22 13 15 15 15 15 22 23 21 25 10 11 17 25 Storage 7 | . 14 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 Processor 7 | . . . . . 7 15 15 15 11 11 11 11 11 15 15 14 Protection 4 | . . 8 . 4 7 . . . 4 3 4 2 4 12 10 2 Energy Cannon 1 | . . 6 . . . . . . 1 . . . 2 3 5 2 Ballistic Gun 16 | . 24 21 22 26 19 15 17 23 12 11 18 23 10 3 5 2 Ballistic Cannon 6 | . . 4 11 9 10 15 12 7 5 1 . . 3 6 5 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 153 | 12 89 105 100 109 115 111 108 108 129 132 123 118 120 153 146 145 Greatest Support 97 | 10 40 49 25 72 72 21 21 21 91 73 41 41 70 97 97 97 Greatest Overweight (x) 39 | 1 8 6 3 4 5 5 5 5 5 7 2 4 39 5 1 35 Average Overweight (x) 3 | . 1 3 3 2 4 5 5 5 3 4 2 2 6 1 1 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 21 25 25 25 25 25 25 25 25 25 25 25 25 14 14 20 Average Carried 21 | 6 13 24 25 24 24 25 24 24 23 22 23 24 18 12 12 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 21 25 25 25 25 25 25 25 22 24 24 25 13 13 14 8 Class Distribution -------------------- 25% | Tank 18% | Gunner 17% | Mutant 12% | Scavenger-Tank 9% | Scavenger-Gunner 6% | Derelict-Gunner 3% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Gunner | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 6362 | 304 263 754 3 1223 410 169 119 153 1161 412 256 . 559 84 195 297 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6843 | 95 345 900 . 1198 390 . . . 1852 360 259 . 591 78 256 519 Parts 379 | 6 24 61 . 61 25 . . . 110 22 19 . 32 1 8 10 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . 4 3 5 . 15 14 . 22 . 8 6 Prevented 19 | . . . . . . 7 . 7 . 1 . . . . . 4 Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 176 | . 10 22 . 29 10 . . . 32 16 10 . 28 1 4 14 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 70 | . 10 10 . 18 7 . . . 10 5 3 . 6 1 . . Cannons 45 | . . 12 . 11 3 . . . 6 1 2 . 4 . 1 5 AOE 59 | . . . . . . . . . 16 10 5 . 18 . 3 7 Classes Destroyed 16 | 2 3 3 . 3 1 . . . 2 . . . . . . 2 Worker 8 | . . . . 1 1 . . . 6 . . . . . . . Builder 10 | . . . . 1 1 . . . 8 . . . . . . . Tunneler 4 | 2 1 . . 1 . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . Recycler 7 | 1 1 1 . . . . . . 4 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 2 | . 2 . . . . . . . . . . . . . . . Watcher 4 | . . . . 1 . . . . 3 . . . . . . . Swarmer 58 | . 6 6 . 7 3 . . . 4 8 5 . 17 . . 2 Grunt 63 | . 4 8 . 14 3 . . . 11 3 5 . 8 . 4 3 Brawler 5 | . . 1 . 1 . . . . 2 . . . . . . 1 Duelist 2 | . . . . . . . . . . . . . . . . 2 Sentry 24 | . . 7 . 7 2 . . . 2 . . . 3 1 . 2 Specialist 6 | . . . . . . . . . 4 2 . . . . . . Hunter 9 | . . . . . . . . . 3 2 . . . . . 4 Programmer 9 | . . . . . 2 . . . 6 1 . . . . . . Best Kill Streak 12 | 1 3 4 . 5 4 . . . 10 4 5 . 12 1 4 6 Combat Bots Only 12 | . 3 3 . 4 3 . . . 5 4 5 . 12 1 4 5 Max Kills in Single Turn 4 | 1 1 1 . 2 1 . . . 3 4 3 . 4 1 3 4 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . Exploded 4 | . . . . . . . . . 3 3 2 . 4 . 3 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Damage Taken 13118 | . 408 963 . 738 573 14 . 61 2162 806 230 . 2662 870 138 3493 Core 2053 | . 52 108 . 72 16 . . . 128 45 . . 449 23 . 1160 Absorbed by Shields 851 | . . 8 . 177 216 . . . 418 32 . . . . . . Redirected to Shielding 156 | . . 51 . . . . . . 105 . . . . . . . Core Remaining (%) 78 | 100 79 . 73 86 . . . 97 . . . . 37 . . . Volleys Fired 401 | 34 36 60 . 58 23 . 1 3 83 18 11 . 33 5 5 31 Largest 4 | 1 2 3 . 4 4 . 4 4 4 4 3 . 4 4 4 4 Hottest 233 | 20 80 136 . 165 139 . 139 123 198 195 91 . 193 224 176 233 Shots Fired 1098 | 34 69 173 . 232 91 . 4 12 223 54 26 . 83 13 12 72 Gun 698 | 34 68 117 . 170 57 . 2 9 113 30 22 . 58 3 3 12 Cannon 341 | . . 56 . 62 34 . 2 3 91 13 . . 11 10 8 51 Launcher 18 | . 1 . . . . . . . 9 5 . . . . . 3 Special 41 | . . . . . . . . . 10 6 4 . 14 . 1 6 Kinetic 904 | 34 53 126 . 228 91 . 4 12 171 38 22 . 68 8 6 43 Thermal 120 | . . 47 . 4 . . . . 33 5 . . 1 5 5 20 Explosive 58 | . 1 . . . . . . . 19 11 4 . 14 . 1 8 Electromagnetic 15 | . 15 . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 7 17 . 15 13 . . 2 13 8 13 . 12 12 19 15 Robot Miss Streak 7 | 2 5 4 . 7 2 . . 3 4 4 4 . 2 . 1 2 Penetration Max 1 | . . . . 1 . . . . 1 . . . . . 1 . Secondary Targets 4 | . 2 1 . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 . . . . . Shots Hit Robots 645 | 22 38 110 . 131 54 . . 5 118 24 17 . 53 9 9 55 Core Hits 375 | 7 22 39 . 57 22 . . 1 92 25 13 . 44 5 8 40 Critical Kills 4 | . . . . 1 . . . . 1 . . . 2 . . . Critical Parts Destroyed 7 | . . 1 . 1 . . . . 2 . 1 . . 1 . 1 Critical Strikes 30 | . . 1 . 4 2 . . . 5 1 1 . 6 2 . 8 Destroy 11 | . . 1 . 2 . . . . 3 . 1 . 2 1 . 1 Blast 11 | . . . . 2 2 . . . . . . . 2 1 . 4 Sever 8 | . . . . . . . . . 2 1 . . 2 . . 3 Melee Attacks 3 | . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25045 | 202 621 1665 . 2504 1095 . . 71 6495 2139 1251 . 4658 262 603 3479 Guns 7288 | 202 456 844 . 1747 633 . . 54 1771 284 314 . 636 78 96 173 Cannons 4832 | . . 821 . 757 462 . . 17 964 142 . . 216 184 154 1115 Explosions 11702 | . 165 . . . . . . . 3430 1604 828 . 3404 . 316 1955 Melee 47 | . . . . . . . . . . . . . . . . 47 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 10355 | 202 345 991 . 2429 1095 . . 71 2536 393 314 . 819 163 185 812 Thermal 2299 | . 125 674 . 75 . . . . 199 33 . . 553 99 65 476 Explosive 11057 | . 40 . . . . . . . 3430 1604 828 . 2884 . 316 1955 Electromagnetic 111 | . 111 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1176 | . . . . . . . . . 330 109 109 . 402 . 37 189 Piercing 47 | . . . . . . . . . . . . . . . . 47 Highest Corruption 13 | . . . . . 1 1 1 . 7 8 8 4 13 2 2 2 Average Corruption 4 | . . . . . 1 1 1 . 3 7 4 4 10 1 2 2 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 189 | . . . . . 5 4 . . 31 28 21 4 72 . 8 16 Message Errors 44 | . . . . . 1 . . . 10 7 3 1 16 . 2 4 Matter Fused 49 | . . . . . 2 1 . . 5 4 9 1 19 . 3 5 Heat Flow Errors 27 | . . . . . . . . . 4 6 2 1 13 . . 1 Energy Discharges 23 | . . . . . . . . . 5 3 4 1 7 . . 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 23 | . . . . . 2 2 . . 1 3 2 . 9 . 1 3 Data Loss (major) 10 | . . . . . . 1 . . 1 3 . . 4 . 1 . Misfires 3 | . . . . . . . . . 1 . 1 . 1 . . . Alerts 5 | . . . . . . . . . 1 1 . . 2 . 1 . Weapon Failures 2 | . . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 721 | . 35 5 . 25 3 . . . 262 60 . . 260 . . 71 Projectiles 92 | . . 5 . 25 3 . . . 14 27 . . 18 . . . Explosions 629 | . 35 . . . . . . . 248 33 . . 242 . . 71 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 22 | . . 2 . 7 2 . . . 2 1 . . 1 . 3 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 21 | . . 2 . 7 2 . . . 2 1 . . 1 . 2 4 Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 525 | . 53 . . . . . . . 257 87 . . . . . 128 Shots 12 | . 1 . . . . . . . 6 2 . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 150 284 . 299 398 . 57 42 296 363 210 87 244 81 92 225 Average Temperature 92 | . 57 103 . 90 138 . 29 24 64 103 90 63 85 32 47 110 Received Heat Transfer 2606 | . 120 456 . 260 159 . . . 440 156 54 . 478 266 39 178 Effects 4 | . . 1 . . 1 . . . 1 1 . . . . . . Energy Bleed 4 | . . 1 . . 1 . . . 1 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 . . . . . . . Heat Transferred 3651 | . 150 1443 . 111 . . . . 300 50 . . 610 150 100 737 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 1282 | 15 175 262 100 628 324 . . . 1282 . . . . 42 . . Initial 259 | . 9 8 100 . 259 . . . . . . . . . . . Average 246 | 6 67 104 65 400 172 . . . 504 . . . . 14 . . Maximum Alert Level 4 | . . 1 . 2 1 . . . 4 . . . . . . . Low Security (%) 58 | 100 100 82 100 15 57 . . . 35 . . . . 100 . . Level 1 19 | . . 17 . 36 42 . . . 8 . . . . . . . Level 2 16 | . . . . 48 . . . . 24 . . . . . . . Level 3 2 | . . . . . . . . . 15 . . . . . . . Level 4 3 | . . . . . . . . . 16 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 1 4 2 . . . 13 . . . . 2 . 1 Investigation 4 | . 2 1 . 1 . . . . . . . . . . . . Extermination 7 | . . . . . 2 . . . 4 . . . . 1 . . Reinforcement 8 | . . . . 3 . . . . 4 . . . . 1 . . Assault 3 | . . . 1 . . . . . 1 . . . . . . 1 Garrison 4 | . . . . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 16 | . 1 5 . 5 1 . . . 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 275 | . 22 44 . 53 14 1 . 2 50 17 10 . 31 8 4 19 Peak Tracking Total 10 | . 6 5 1 4 3 1 . 1 5 4 5 . 10 6 4 6 Tactical Retreats 14 | . 2 3 . 5 . . . . 2 1 . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 9 | . 3 . . 1 5 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . 7 . 1 . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 26 | . 1 1 . 6 1 . . . 9 1 . . 6 . . 1 Max in Single Turn 4 | . 1 1 . 4 1 . . . 2 1 . . 4 . . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 37 | . 6 7 . 8 3 . . 1 2 . . 7 1 1 . 1 Terminals 22 | . 5 6 . 6 3 . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . 2 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Total Hacks 93 | . 14 19 . 17 8 . . 1 2 . . 25 5 1 . 1 Successful 60 | . 7 6 . 8 5 . . 1 1 . . 25 5 1 . 1 Failed 33 | . 7 13 . 9 3 . . . 1 . . . . . . . Catastrophic 2 | . . 1 . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 12 16 . 15 8 . . . 1 1 . . . . . . Terminals 56 | . 11 18 . 13 8 . . 1 . . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 1 . 4 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Terminal Hacks 39 | . 2 2 . 2 1 . . 1 . . . 25 5 . . 1 Record 19 | . . . . . . . . 1 . . . 13 5 . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 18 | . 4 4 . 5 4 . . . 1 . . . . . . . Terminals 14 | . 3 3 . 4 4 . . . . . . . . . . . Botnet 11 | . 2 3 . 3 3 . . . . . . . . . . . Operators 3 | . 1 . . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . 1 . . . . 1 . . . . . . . Recyclers 4 | . 1 1 . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 6 . 6 2 . . . 2 . . . 1 . . . Full Trace Events 2 | . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 1 . . . . 2 . . Machine Destruction 3 | . . . . . . . . . 1 . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 5 | . . . 1 . . . 4 . . . . . . . . . Largest Group 4 | . . . 1 1 . . 4 4 3 . . . . . . . Highest-Rated Group 158 | . . . 31 31 . . 158 158 118 . . . . . . . Highest-Rated Ally 41 | . . . 31 31 . . 41 41 41 . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . Ally Attacks 59 | . . . . 23 . . . 8 28 . . . . . . . Total Damage 1072 | . . . . 290 . . . 156 626 . . . . . . . Kills 11 | . . . . 5 . . . 2 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 1 . . 1 . 2 . 1 1 Drone Launches 2 | . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 21691 | 198 1510 2563 605 3203 1507 373 1715 753 2333 797 742 254 1964 819 906 1449 Spaces Moved 10383 | 130 870 1193 414 1514 785 226 1029 447 1095 403 536 179 519 334 363 346 Core 160 | 9 . . . . . . . . . . . . 48 . . 103 Treads 2046 | . 266 160 . 519 33 . . . 107 42 . . 45 285 363 226 Legs 54 | . . . . . . . . . . . . . 54 . . . Wheels 8123 | 121 604 1033 414 995 752 226 1029 447 988 361 536 179 372 49 . 17 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 120 145 150 150 165 165 165 140 130 130 130 130 175 245 175 Average Speed 184 | 88 149 170 145 182 170 165 165 165 164 174 130 137 354 231 245 359 Slowest Speed 2000 | 95 240 400 145 246 330 165 165 165 250 233 130 160 2000 245 245 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 6 94 72 72 87 16 29 87 56 30 55 69 62 81 7 63 43 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 8 | . . . 1 . . . 2 1 . . . 3 1 . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 15 | . . . 1 . . . 1 2 . 1 4 . 4 . 1 1 Spaces Dug 30 | . . . . . . . 1 . 22 . . . . 2 2 3 Terrain Destroyed 775 | . 8 . . 38 . . 1 1 272 143 63 . 123 2 21 103 Melee . | . . . . . . . . . . . . . . . . . Projectile 99 | . . . . 5 . . 1 1 50 11 2 . 5 2 3 19 AOE 676 | . 8 . . 33 . . . . 222 132 61 . 118 . 18 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total 12196 | 185 1019 1614 419 1837 905 226 1047 457 1464 460 561 186 585 370 372 489 Wait 805 | . 51 210 6 168 47 . . 2 219 18 . . 4 7 . 73 Move 10367 | 129 869 1192 413 1513 784 225 1028 446 1094 402 535 178 518 333 362 346 Hop . | . . . . . . . . . . . . . . . . . Pick Up 200 | 14 31 54 . 25 4 . 8 2 18 6 6 1 7 8 2 14 Fast Attach 12 | 1 . 5 . 2 1 . . . . . . 3 . . . . Attach 100 | 5 7 9 . 3 2 . . . 13 7 5 . 20 8 2 19 Detach 8 | . . 2 . . . . . . . 2 . . 1 1 1 1 Swap 129 | 1 10 27 . 30 13 1 2 1 25 5 3 1 2 7 . 1 Drop 147 | 1 15 55 . 38 7 . 8 3 12 2 1 3 . 1 . 1 Fire 401 | 34 36 60 . 58 23 . 1 3 83 18 11 . 33 5 5 31 Melee 3 | . . . . . . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . 24 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 16) 199 | -11/Junkyard | Entered Materials 329 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 6) 671 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Discovered new exit (range 5) 1709 | -10/Materials | Entered another Materials area 1709 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2101 | -9/Materials | Build established: Tank 2907 | -9/Materials | Discovered new exit (range 15) 3078 | -9/Materials | Build established: Scavenger-Tank 3705 | -9/Materials | Discovered new exit (range 14) 4143 | -9/Materials | Discovered new exit (range 6) 4272 | -9/Materials | Entered Mines 4525 | -9/Mines | Discovered new exit (range 10) 4844 | -9/Mines | Discovered new exit (range 8) 4848 | -9/Mines | Met a Derelict testing a Signal Generator 4877 | -9/Mines | Entered Materials 4877 | -8/Materials | Accompanied by 1 ally 4877 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5262 | -8/Materials | Discovered new exit (range 3) 5313 | -8/Materials | Found Powered Armor 5316 | -8/Materials | Found Powered Armor 5319 | -8/Materials | Found Powered Armor 5322 | -8/Materials | Found Powered Armor 5616 | -8/Materials | Build established: Tank 6474 | -8/Materials | Discovered new exit (range 13) 8044 | -8/Materials | Discovered new exit (range 16) 8080 | -8/Materials | Entered Factory 8080 | -7/Factory | Evolved 2 slots: Utility x2 8383 | -7/Factory | Discovered new exit (range 15) 8611 | -7/Factory | Discovered new exit (range 16) 9587 | -7/Factory | Identified exit to Lower Caves 9587 | -7/Factory | Entered Lower Caves 9793 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9795 | -7/Lower Caves | Identified exit to Zion 9889 | -7/Lower Caves | Build established: Gunner 9960 | -7/Lower Caves | Entered Zion 10093 | -6/Zion | System corruption cleaned by Quarantine Array 10229 | -6/Zion | Found CR-A16's Pointy Stick 10398 | -6/Zion | Found Prototype Special Weapon 10402 | -6/Zion | Found Prototype Special Weapon 10406 | -6/Zion | Found Prototype Special Weapon 10409 | -6/Zion | Found Prototype Special Weapon 10507 | -6/Zion | Learned location of Warlord (-4) 10585 | -6/Zion | Learned location of Quarantine (-3) 10923 | -6/Zion | Imprinted 10925 | -6/Zion | Declared Zion's savior 11502 | -6/Zion | Discovered new exit (range 16) 11525 | -6/Zion | Identified exit to Proximity Caves 11675 | -6/Zion | Entered Proximity Caves 11675 | -5/Proximity Caves | Accompanied by 4 allies 11687 | -5/Proximity Caves | Learned location of Armory (-4) 12393 | -5/Proximity Caves | Discovered new exit (range 5) 12410 | -5/Proximity Caves | Identified exit to Factory 12428 | -5/Proximity Caves | Entered Factory 12428 | -5/Factory | Accompanied by 3 allies 12428 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12840 | -5/Factory | Build established: Tank 13180 | -5/Factory | Garrison activated, responded to threat 13717 | -5/Factory | Identified RU-N14's Throwing Claymores (x4) 13766 | -5/Factory | Terminal network hard line cut 13968 | -5/Factory | Discovered new exit (range 16) 13987 | -5/Factory | Identified exit to Factory 14005 | -5/Factory | Build established: Scavenger-Gunner 14216 | -5/Factory | Discovered exit to Factory (range 12) 14368 | -5/Factory | Garrison activated, responded to threat 14746 | -5/Factory | Discovered new exit (range 10) 14760 | -5/Factory | Identified exit to Upper Caves 14761 | -5/Factory | Entered Upper Caves 15156 | -5/Upper Caves | Build established: Mutant 15237 | -5/Upper Caves | Discovered new exit (range 14) 15260 | -5/Upper Caves | Identified exit to Upper Caves 15315 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15326 | -5/Upper Caves | Found Prototype Special Weapon 15335 | -5/Upper Caves | Identified Molecular Deconstructor 15445 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 15474 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 15558 | -5/Upper Caves | Entered another Upper Caves area 15863 | -5/Upper Caves | Build established: Scavenger-Gunner 16188 | -5/Upper Caves | Discovered new exit (range 11) 16199 | -5/Upper Caves | Identified exit to Zhirov 16300 | -5/Upper Caves | Entered Zhirov 16300 | -5/Zhirov | Discovered new exit (range 3) 16303 | -5/Zhirov | Identified exit to Proximity Caves 16324 | -5/Zhirov | Met Zhirov 16350 | -5/Zhirov | Learned location of Testing (-2) 16350 | -5/Zhirov | Learned location of Command (-1) 16375 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16402 | -5/Zhirov | Found Alien Artifact 16554 | -5/Zhirov | Entered Proximity Caves 16678 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17114 | -4/Proximity Caves | Crushed by falling debris 17114 | -4/Proximity Caves | System corruption reached 10% 17123 | -4/Proximity Caves | Destroyed 12 combat bots 17145 | -4/Proximity Caves | Lost 9 parts (1p3n3u2w) 17181 | -4/Proximity Caves | Learned Armory garrison access intel 17181 | -4/Proximity Caves | Learned Factory garrison access intel 17181 | -4/Proximity Caves | Learned Factory security intel 17204 | -4/Proximity Caves | Attracted the attention of an 0b10 base 17257 | -4/Proximity Caves | Lost 5 parts (1n1u3w) 17538 | -4/Proximity Caves | Build established: Gunner 18096 | -4/Proximity Caves | Core integrity fell below 50% 18140 | -4/Proximity Caves | Lost 6 parts (1u5w) 18378 | -4/Proximity Caves | Build established: Mutant 18394 | -4/Proximity Caves | Discovered exit to Factory (range 10) 18489 | -4/Proximity Caves | Spotted B-86 Titan 18518 | -4/Proximity Caves | Entered Factory 18518 | -4/Factory | Evolved 2 slots: Utility x2 18518 | -4/Factory | Identified Integrated Dissipator 18518 | -4/Factory | Installed Integrated Dissipator, increased core heat dissipation (+20) 18519 | -4/Factory | Discovered new exit (range 9) 18520 | -4/Factory | Loaded intel: 4 garrison access locations 18678 | -4/Factory | Identified exit to Upper Caves 18748 | -4/Factory | Build established: Derelict-Mutant 19337 | -4/Factory | Entered Upper Caves 19338 | -4/Upper Caves | Encountered a Warlord checkpoint 19660 | -4/Upper Caves | Build established: Derelict-Gunner 19677 | -4/Upper Caves | Identified exit to Upper Caves 20243 | -4/Upper Caves | Entered another Upper Caves area 20244 | -4/Upper Caves | Identified exit to Warlord 20245 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20335 | -4/Upper Caves | Discovered new exit (range 15) 20367 | -4/Upper Caves | Identified exit to Research 20850 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20931 | -4/Upper Caves | Lost 3 parts (1n1u1w) 21010 | -4/Upper Caves | Lost 9 parts (1p2n2u4w) 21251 | -4/Upper Caves | Build established: Mutant 21389 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 21670 | -4/Upper Caves | Core integrity fell below 50% 21684 | -4/Upper Caves | Core integrity fell below 20% 21692 | -4/Upper Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 21667_ Destroyed VTOL Module. 21667_ S-27 Virus destroyed. 21670_ The unstable cave ceiling collapses. 21670_ Adv. Transmission Jammer destroyed. 21670_ Hvy. Rocket Launcher destroyed. 21671_ Identified Barrage Gun. 21672_ VTOL Module fries itself beyond repair. 21672_ The unstable cave ceiling collapses. 21673_ Mak. Power Source destroyed. 21675_ Barrage Gun severed. 21679_ Slug penetrates L-61 Swordsman. 21680_ Autogun fries itself beyond repair. 21681_ Barrage Gun destroyed. 21682_ Coil Gun severed. 21684_ Critical hit (Burn: +37). 21685_ Adv. Weight Redist. System severed. 21686_ The unstable cave ceiling collapses. 21686_ L-61 Swordsman destroyed. 21688_ Adv. Heat Sink destroyed. 21692_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????# #?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????#X# ##???????????????????? | | ?????????????????????###### #####???????????????? | | ?????????????????????# ## ##??????????????? | | ?????????????????????## #### ## #????? | | ??????????????????????# #????? | | ??????????????????????# ##### ## #???? | | ??????????????????????## ##???# #???? #### | | ???????????????????????## #????# #???????? | | ????????????????????????# #????# #???????? | | ????????????????????????# #????# #????????? | | ????????????????????????# ###### #????###?? | | ????????????????????????# ## ## ##??? ##?# | | ????????????????????????# #??? ### | | ????????????????????????# #???# | | ????????????????????????# ##### | | ????????????????????????# ### ## #??## | | ????????????????????????# ### #### | | ??????????????????????#### !% | | ?????????????????????## ## " ! | | ?????????????????????# "%"## ### | | ?????????????????????# # # "######### | | ?????????????????????## #ll""""# ##????# ### | | ??????????????????????# # #?????## ## | | ??????????????????????# [@! # !????### | | ?????????????????????# %[l #; !%#??## # | | ?????????????????????### ## !!!#### ## | | ??????????????????????# ##" # | | ??????????????????????## # g #?## # | | ??????????????????????# #??## | | ??????????????????????########## ##??#" | | ???????????????????????????????## #???# # # | | ????????????????????????????????###???# ?## ? | | ??????????????????????????????????????# ???## ? | | ??????????????????????????????????????# ?????# ? | | ??????????????????????????????????????##??????# ? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????%% | | ???????????????????????????????????????????????% | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 525 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 8 Kinecelleration 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed LaserBehemothFemtoactuators Manual? 0 Play Time 03:32:33 Cumulative 161.8 hours Start 2023.09.16 @ 16:18:33 End 2023.09.17 @ 06:35:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c78e902c-19dd-450c-82fb-264148f123f9