Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.07 @ 12:25:37 Player: Salix Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (72) 360 Value Destroyed (1615) 1615 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3015 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 560/560 System Corruption 2% Temperature Warm (179) Movement Walking (405) Ox4 Location -9/Materials Parts ------- > --- POWER (3) -------- Cooled Ion Engine Nuclear Core Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Heat Sink Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Spread Laser Advanced Beam Cannon > --- INVENTORY (25) --- Structural Scanner Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Huge Storage Unit High-capacity Battery > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Heat Sink Structural Scanner Targeting Computer Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 2 | . 1 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 66 | 15 11 40 Power 12 | 1 . 11 Engine 8 | 1 . 7 Core 4 | . . 4 Reactor . | . . . Propulsion 16 | 5 3 8 Treads 2 | 2 . . Leg 9 | 1 . 8 Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 19 | 5 5 9 Device 4 | 1 . 3 Storage 12 | 2 5 5 Processor 2 | 1 . 1 Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 19 | 4 3 12 Energy Gun 8 | 2 1 5 Energy Cannon 7 | . 2 5 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 2 | 1 . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 7 | . 1 6 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 93 | . 96 92 Engine 16 | . 21 14 Core 7 | . . 9 Leg 10 | . . 13 Wheel 9 | . 25 4 Storage 27 | . 24 28 Energy Gun 4 | . 1 4 Energy Cannon 8 | . 9 7 Ballistic Gun 4 | . 12 1 Ballistic Cannon 2 | . . 3 Special Weapon 1 | . . 1 Peak Build Rating 26 | 8 11 26 Average Rating 15 | 6 9 18 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 193 | 20 33 193 Greatest Support 40 | 40 26 34 Greatest Overweight (x) 11 | 2 1 11 Average Overweight (x) 2 | . . 3 Largest Inventory Capacity 25 | 10 15 25 Average Capacity 20 | 9 14 23 Most Carried 15 | 10 15 15 Average Carried 11 | 8 11 11 Final Capacity 25 | 10 15 25 Final Carried 13 | 9 13 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1615 | 409 267 939 Remotely . | . . . Salvage Created 2585 | 231 328 2026 Parts 170 | 26 23 121 Haulers Intercepted 3 | . . 3 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 43 | . 7 36 Guns 18 | . 5 13 Cannons 23 | . 2 21 AOE 2 | . . 2 Classes Destroyed 11 | 3 4 4 Worker 6 | 3 . 3 Builder 4 | . 1 3 Tunneler 5 | 5 . . Hauler 3 | . . 3 Recycler 4 | 1 . 3 Operator 2 | . . 2 Watcher 7 | . 3 4 Swarmer 6 | . 2 4 Grunt 30 | . 5 25 Brawler 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 4 | 2 3 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 236 | . 16 220 Missed 64 | . 6 58 Damage Taken 1641 | 14 97 1530 Core 408 | . 6 402 Absorbed by Shields . | . . . Ignored by Resistances 800 | 9 59 732 Regen/Repaired (Parts) 6 | . 6 . Core Remaining (%) 98 | 100 97 . Volleys Fired 200 | 38 29 133 Largest 2 | 2 2 2 Hottest 139 | 120 120 139 Shots Fired 385 | 71 56 258 Gun 210 | 66 41 103 Cannon 161 | . 14 147 Launcher . | . . . Special 14 | 5 1 8 Kinetic 154 | 38 28 88 Thermal 141 | 5 28 108 Explosive . | . . . Electromagnetic 90 | 28 . 62 Robot Hit Streak 24 | 22 24 21 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 232 | 26 33 173 Core Hits 108 | 11 18 79 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 10 | . 4 6 Burn 4 | . 2 2 Meltdown 1 | . 1 . Destroy 2 | . 1 1 Blast 1 | . . 1 Corrupt 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4040 | 346 407 3287 Guns 1400 | 275 292 833 Cannons 2292 | . 105 2187 Explosions 275 | 71 . 204 Melee . | . . . Ramming 25 | . 10 15 Kinetic 843 | 62 143 638 Thermal 2009 | 71 254 1684 Explosive . | . . . Electromagnetic 1163 | 213 . 950 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 44 | . 13 31 Message Errors 7 | . 2 5 Matter Fused 16 | . 3 13 Heat Flow Errors 3 | . 1 2 Energy Discharges 8 | . 3 5 Parts Rejected 1 | . . 1 Data Loss (minor) 5 | . 3 2 Data Loss (major) 3 | . . 3 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles 21 | . . 21 Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 21 | 14 5 2 Shots 1 | 1 . . Rammed 3 | . 2 1 Targets Rammed 7 | . 2 5 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 705 | 60 173 705 Average Temperature 116 | 23 43 137 Received Heat Transfer 807 | . 60 747 Effects 53 | . . 53 Shutdowns 22 | . . 22 Energy Bleed 6 | . . 6 Interference 2 | . . 2 Matter Decay 5 | . . 5 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 12 | . . 12 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . . 5 Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 5 | . 2 3 Heat Transferred 4434 | 100 814 3520 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | 2 . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 369 | 45 170 369 Initial 14 | . . 14 Average 71 | 20 48 84 Maximum Alert Level 1 | . . 1 Low Security (%) 91 | 100 100 87 Level 1 8 | . . 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 1 8 Investigation 8 | . 1 7 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 64 | . 10 54 Peak Tracking Total 4 | . 3 4 Tactical Retreats 8 | . 1 7 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 7 | . 5 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 17 | . 6 11 Terminals 12 | . 3 9 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 83 | . 24 59 Successful 66 | . 20 46 Failed 17 | . 4 13 Catastrophic 3 | . . 3 Database Lockouts . | . . . Manual 3 | . 2 1 Terminals 69 | . 16 53 Fabricators . | . . . Repair Stations 7 | . 4 3 Recycling Units 7 | . 4 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 52 | . 12 40 Record 31 | . 9 22 Prototype ID Bank 3 | . 1 2 Emergency Access Points 2 | . . 2 Terminal Index 1 | . . 1 Repair Station Index 1 | . 1 . Recycling Unit Index 1 | . . 1 Alert Level 2 | . 1 1 Locate Traps 1 | . . 1 Maintenance Status 1 | . . 1 Transport Status 3 | . . 3 Recall Assault 1 | . . 1 Hauler Manifests 3 | . . 3 Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 7 | . 4 3 Scan Component 5 | . 2 3 Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 7 | . 4 3 Recycle Component 3 | . 2 1 Process 3 | . 2 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 15 | . 4 11 Full Trace Events 11 | . 3 8 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 3 | . 2 1 Recycled Matter 230 | . 56 174 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 5087 | 414 1092 3581 Spaces Moved 2135 | 228 960 947 Core 30 | 30 . . Treads 109 | 109 . . Legs 489 | . . 489 Wheels 1507 | 89 960 458 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 202 | 115 101 325 Slowest Speed 900 | 160 105 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 45 | 8 76 51 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug 10 | 4 . 6 Terrain Destroyed 22 | 4 . 18 Melee . | . . . Projectile 12 | 4 . 8 AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2502 | 301 1022 1179 Wait 2 | 1 1 . Move 2133 | 227 959 947 Hop . | . . . Pick Up 56 | 15 13 28 Fast Attach 9 | 7 . 2 Attach 20 | 2 1 17 Detach . | . . . Swap 37 | 6 10 21 Drop 38 | 5 7 26 Fire 200 | 38 29 133 Melee . | . . . Ram 3 | . 2 1 Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 16) 415 | -11/Scrapyard | Entered Materials 415 | -10/Materials | Evolved 1 slot: Power x1 416 | -10/Materials | Build established: Hacker-Mutant 439 | -10/Materials | Identified exit to Mines 439 | -10/Materials | Discovered exit to Mines (range 10) 479 | -10/Materials | Identified exit to Materials 479 | -10/Materials | Discovered exit to Materials (range 5) 870 | -10/Materials | Repaired Med. Matter Pod 1213 | -10/Materials | Discovered exit to Materials (range 5) 1507 | -10/Materials | Entered another Materials area 1507 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1949 | -9/Materials | Identified exit to Mines 1949 | -9/Materials | Discovered exit to Mines (range 15) 2103 | -9/Materials | Core integrity fell below 50% 2106 | -9/Materials | Identified exit to Materials 2106 | -9/Materials | Discovered exit to Materials (range 16) 2150 | -9/Materials | Lost 3 parts (1u2w) 2853 | -9/Materials | Crushed by falling debris 3184 | -9/Materials | Core integrity fell below 20% 4850 | -9/Materials | Discovered exit to Materials (range 3) 5088 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- >>Recycle(Lgt. EM Pulse Cannon) Accepting Lgt. EM Pulse Cannon... 05064_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 05065_ Recycling unit begins matter transfer process. 05070_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 05073_ R-06 Scavenger inserts Signal Interpreter into recycling unit. 05073_ K-01 Serf cleans the Processing Tank. 05076_ K-01 Serf collects debris. 05076_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 05083_ R-06 Scavenger collects Com. Wheel. 05084_ K-01 Serf cleans the Processing Tank. 05087_ G-34 Mercenary destroyed. 05087_ K-01 Serf cleans the Processing Tank. 05088_ Acquired 19 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????? ??????????????????? | | ?????????????# ????????????????? | | ?????????????# #######?????????? | | ?????????????# ## #?????????? | | ?????????????# # #?????????? | | ?????????????# # ########### | | ?????????????# # ## # | | ?????????????# # ?#"" # | | ?????????????# ###/####"Y [# | | ?????????????# u r#"" # | | ?????????????# g@ # | | ??????# # !!^ # """"" # | | ??????# +^ ! u # """"" # | | ??????# # [ # """""k # | | ??????# ??# ^ # # | | ??????# ????# ########## | | ??????#??????# % #????? | | ?????????????# "T" < #????? | | ?????????????# """ % #????? | | ?????????????###########/####????? | | ?????????????????????# #????? | | ?????????????????????# !#????? | | ?????????????????????# *#????? | | ?????????????????????# """" #????? | | ?????????????????????# """" #????? | | ?????????????????????# """" ###### | | ?????????????????????######/# # | | ??????????????????????????# # # | | ??????????????????????????# # # | | ??????????????????????????# # # | | ????????????????########### # # | | ????????????????#== + # | | ????????????????#== ###### # | | ????????????????#== #????# # | | ????????????????# #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 32 Energy Capacity 845 Matter Stores 495 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Librarian Loot Pinata Maximum Efficiency Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Shopping List Tank Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed 377212 Manual? 1 Play Time 01:15:30 Cumulative 2.1 hours Start 2024.09.06 @ 23:04:59 End 2024.09.07 @ 12:25:37 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 3 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e606422-2ab9-47f6-bafe-d7e5e4bf7f6a