Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 20:26:37 // Winter2019/RPGLIKE

Player: Luminiferous

Result: Destroyed by G3-QJB(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (23)      115
Value Destroyed (570)      570
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1085

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/600
Matter                     222/300
Energy                     32/200
System Corruption          0%
Temperature                Warning (324)
Movement                   Core (450) Ox8
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
                 (None)
>            --- UTILITY (3) ------
    Improved Heat Sink
   Makeshift Trap Scanner
             Targeting Computer
>            --- WEAPON (2) -------
  Subdweller Beam Cannon
  Subdweller Beam Cannon
>            --- INVENTORY (3) ----
   Makeshift Power Source
             Rocket Launcher

 Peak State 
------------
>            --- POWER ------------
       Light Nuclear Core
>            --- PROPULSION -------
             Myomer Leg
             Hover Unit
>            --- UTILITY ----------
    Improved Heat Sink
             Targeting Computer
       Light Armor Plating
>            --- WEAPON -----------
             Particle Cannon
  Subdweller Beam Cannon
>            --- INVENTORY --------
             Protomatter
             Protomatter
             Rocket Launcher
[Rating: 20]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Hover Unit
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
  Hover Unit               Hover Unit
Utility                    Light Armor Plating
  Device                   Heat Sink
  Processor                Targeting Computer
  Protection               Light Armor Plating
Weapon                     Particle Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Subdweller Machine Gun
  Launcher                 Rocket Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              4    | 3   .   1   
  Power                    .    | .   .   .   
  Propulsion               1    | 1   .   .   
  Utility                  2    | 1   .   1   
  Weapon                   1    | 1   .   .   
Parts Attached             45   | 3   17  25  
  Power                    5    | .   2   3   
    Engine                 3    | .   1   2   
    Core                   2    | .   1   1   
    Reactor                .    | .   .   .   
  Propulsion               11   | 2   5   4   
    Treads                 2    | 1   1   .   
    Leg                    2    | 1   .   1   
    Wheel                  1    | .   .   1   
    Hover                  6    | .   4   2   
    Flight                 .    | .   .   .   
  Utility                  12   | .   4   8   
    Device                 4    | .   1   3   
    Storage                .    | .   .   .   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             7    | .   3   4   
    Artifact               .    | .   .   .   
  Weapon                   17   | 1   6   10  
    Energy Gun             2    | 1   .   1   
    Energy Cannon          10   | .   4   6   
    Ballistic Gun          2    | .   .   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   1   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   1   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 3    | .   .   3   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   98  89  
  Engine                   2    | .   2   3   
  Core                     10   | .   11  8   
  Treads                   8    | .   11  .   
  Hover                    18   | .   16  24  
  Device                   11   | .   11  10  
  Processor                3    | .   .   12  
  Protection               13   | .   15  6   
  Energy Cannon            20   | .   21  20  
  Launcher                 5    | .   6   1   
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 8   17  31  
  Greatest Support         40   | 20  40  12  
  Greatest Overweight (x)  6    | 2   2   6   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 3    | 3   3   3   
  Average Capacity         2    | 2   3   3   
  Most Carried             3    | 3   3   3   
  Average Carried          2    | 2   2   2   
  Final Capacity           3    | 3   3   3   
  Final Carried            3    | 3   3   2   

 Class Distribution 
--------------------
 60% | Scavenger-Mutant
 39% | Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           688  | 200 180 308 
  Remotely                 .    | .   .   .   
Salvage Created            803  | .   433 370 
  Parts                    46   | .   25  21  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      12   | .   .   12  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  18   | .   7   11  
  Cannons                  11   | .   5   6   
  AOE                      5    | .   2   3   
Classes Destroyed          7    | .   6   1   
  Worker                   1    | .   1   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  7    | .   3   4   
  Grunt                    4    | .   4   .   
  Subdweller               7    | .   .   7   
Best Kill Streak           3    | .   3   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   3    | .   2   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   1   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        80   | .    37   43   
  Missed                   18   | .    5    13   
Damage Taken               1349 | .    350  999  
  Core                     1074 | .    265  809  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Core       684  | .    149  535  
  Redirected to Shielding  9    | .    9    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              58   | .    33   25   
  Largest                  2    | .    2    2    
  Hottest                  160  | .    136  160  
Shots Fired                108  | .    65   43   
  Gun                      1    | .    .    1    
  Cannon                   102  | .    62   40   
  Launcher                 5    | .    3    2    
  Special                  .    | .    .    .    
  Kinetic                  2    | .    .    2    
  Thermal                  102  | .    62   40   
  Explosive                4    | .    3    1    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | .    7    9    
  Robot Miss Streak        3    | .    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           55   | .    34   21   
  Core Hits                23   | .    13   10   
  Critical Kills           2    | .    .    2    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    .    2    
    Meltdown               2    | .    .    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1504 | .    834  670  
  Guns                     .    | .    .    .    
  Cannons                  1224 | .    698  526  
  Explosions               277  | .    133  144  
  Melee                    .    | .    .    .    
  Ramming                  3    | .    3    .    
  Kinetic                  .    | .    .    .    
  Thermal                  1224 | .    698  526  
  Explosive                277  | .    133  144  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            19   | .    10   9    
  Projectiles              10   | .    10   .    
  Explosions               9    | .    .    9    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   2    | .    2    .    
Targets Rammed             2    | .    2    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        577  | .    396  577  
  Average Temperature      118  | .    100  184  
  Received Heat Transfer   868  | .    150  718  
  Effects                  10   | .    2    8    
    Shutdowns              3    | .    1    2    
    Interference           1    | .    1    .    
    Matter Decay           1    | .    .    1    
    Short Circuit          1    | .    .    1    
    Damage (minor)         3    | .    .    3    
    Damage (core)          1    | .    .    1    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              2    | .    .    2    
  Combat Hostiles          2    | .    .    2    
  Parts Melted             7    | .    1    6    
  Heat Transferred         2035 | .    1258 777  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             155  | .   155 .   
  Initial                  .    | .   .   .   
  Average                  46   | .   46  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   15  17  
  Peak Tracking Total      5    | .   3   5   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                2    | .   2   .   
  Successful               2    | .   2   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2698 | 26   1986 686  
Spaces Moved               1060 | 12   600  448  
  Core                     5    | 4    .    1    
  Treads                   439  | 7    432  .    
  Legs                     16   | 1    15   .    
  Wheels                   .    | .    .    .    
  Hover                    600  | .    153  447  
  Flight                   .    | .    .    .    
  Fastest Speed            56   | 120  116  56   
  Average Speed            136  | 153  150  116  
  Slowest Speed            350  | 160  200  350  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       39   | 2    86   29   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 2    | .    .    2    
Terrain Destroyed          49   | .    24   25   
  Melee                    .    | .    .    .    
  Projectile               5    | .    .    5    
  AOE                      44   | .    24   20   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2209 | 18   1616 575  
  Wait                     956  | .    935  21   
  Move                     1058 | 11   599  448  
  Hop                      .    | .    .    .    
  Pick Up                  23   | 3    8    12   
  Fast Attach              28   | 3    10   15   
  Attach                   8    | .    2    6    
  Detach                   .    | .    .    .    
  Swap                     9    | .    5    4    
  Drop                     43   | 1    15   27   
  Fire                     58   | .    33   25   
  Melee                    .    | .    .    .    
  Ram                      1    | .    1    .    
  Kick                     .    | .    .    .    
  Crush                    1    | .    1    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            24   | .    7    17   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
    2 | -11/Scrapyard | Upgraded with Utility slot (x1)
    2 | -11/Scrapyard | Upgraded with Weapon slot (x1)
    3 | -11/Scrapyard | Discovered new exit (range 1)
   27 | -11/Scrapyard | Entered Materials
  310 | -10/Materials | Build established: Mutant
  413 | -10/Materials | Discovered new exit (range 8)
  731 | -10/Materials | Discovered new exit (range 7)
  861 | -10/Materials | Discovered new exit (range 15)
 1264 | -10/Materials | Build established: Scavenger-Mutant
 1952 | -10/Materials | Discovered new exit (range 6)
 2013 | -10/Materials | Entered Subcaves
 2015 | -10/Subcaves  | Reached level 2
 2017 | -10/Subcaves  | Upgraded with Utility slot (x1)
 2091 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 2413 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2415 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2416 | -10/Subcaves  | Core integrity fell below 50%
 2692 | -10/Subcaves  | Core integrity fell below 20%
 2699 | -10/Subcaves  | Destroyed by G3-QJB(R) with Subdweller Beam Cannon

 Last Messages 
---------------
  suitable candidates yet."
02663_ Y1-VTF(u) builds Twisted Machinery.
02665_ Acquired Mak. Trap Scanner.
02669_ Acquired Mak. Power Source.
02673_ PW-2EM(R) destroyed.
02677_ B7-4U9(R) destroyed.
02678_ Critical hit (Meltdown: +260). <x2>
02683_ Power failure, Sub. Power Source shutdown.
02684_ Overheating: Core damaged (-66).
02685_ Hover Unit destroyed.
02686_ Overheating: Imp. Heat Sink damaged (-11).
02689_ Overheating: Matter decay (-68).
02690_ Overheating: Hover Unit damaged (-1).
02690_ G3-QJB(R) affixes Scrap Shield Fragment to Scrap Shield.
02691_ Power failure, Sub. Power Source shutdown.
02691_ Overheating: Sub. Beam Cannon damaged (-13).
02693_ Sub. Beam Cannon broken.
02693_ Overheating: Short circuit.
02699_ Y1-VTF(u) builds Twisted Machinery.
02699_ Hover Unit destroyed.

 Map 
-----
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| ?????????????????????????????    ????????????????? |
| ?????????????????????????????    ????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          18
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Power Shielding            33
Evasion (%)                50
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Levels Raised              1    | .    .    1    
  XP Earned                5680 | 3000 1230 1450 
  XP Spent                 3800 | 3000 .    800  
Upgrades                   7    | 6    .    1    
  Propulsion Slot          1    | 1    .    .    
  Utility Slot             2    | 1    .    1    
  Weapon Slot              1    | 1    .    .    
  Inventory Capacity       3    | 3    .    .    
Protomatter Created        113  | .    42   71   
  Integrity Restored       479  | .    116  363  
    Core                   468  | .    105  363  
    Parts                  11   | .    11   .    
Protomatter Decayed        90   | .    .    90   

 Game 
------
Seed              BottomlessCatalystFlakker
  Manual?         0
Play Time         00:15:55
  Cumulative      9.9 hours
  Start           2024.04.11 @ 20:11:27
  End             2024.04.11 @ 20:26:37
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          42
  Rogue           42
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          23
Achievement%      47
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          1
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 29750fe0-5365-4868-83c0-e7b1c5fd695d