Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 04:19:06 Player: VmFycnk Result: Destroyed by P-60 Hacker with Backup Laser III Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2636) 2636 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5686 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (25) --- Sensor Array Improved Signal Interpreter Relay Coupler [Swarmer] (22) Relay Coupler [Duelist] (22) Beam Cannon Flak Cannon Datajack Improved Remote Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Armor Integrity Analyzer Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Sensor Array Improved Signal Interpreter EM Pulse Gun Improved EM Shotgun Heavy EM Shotgun Beam Cannon Assault Cannon Flak Cannon Flak Cannon Gauss Cannon Gauss Cannon Grenade Launcher Datajack Heavy Hammer [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Visual Processing Unit Device Kinecellerator Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 . 1 2 Weapon . | . . . . . . Parts Attached 44 | 6 6 6 1 18 7 Power 7 | 1 . 2 . 3 1 Engine 6 | 1 . 2 . 3 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . 1 . 4 1 Treads 7 | 2 . 1 . 4 . Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 4 1 . 5 . Device 2 | . 1 . . 1 . Storage 3 | 1 1 . . 1 . Processor 4 | . 2 . . 2 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 18 | 2 2 2 1 6 5 Energy Gun 3 | . . . 1 . 2 Energy Cannon 4 | . 2 1 . 1 . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 6 | . . . . 3 3 Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 26 | . . 6 2 4 14 Power 6 | . . 2 . 2 2 Propulsion 6 | . . 2 1 2 1 Utility 3 | . . 1 . . 2 Weapon 11 | . . 1 1 . 9 Highest Loss Streak 6 | . . 3 2 1 6 To Critical Strikes . | . . . . . . Average Backups 8 | 1 3 4 4 11 13 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 1 1 1 1 2 Weapon 5 | 1 2 3 3 7 9 Tool/Special . | . . . . . . Unused Backups 9 | . 1 1 . 1 6 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 3 | . 1 1 . . 1 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 72 | . 98 82 59 73 51 Engine 9 | . 14 10 11 8 4 Treads 13 | . 28 18 4 16 . Device 2 | . . . . 3 4 Storage 9 | . 13 11 11 9 7 Processor 13 | . 12 18 11 12 15 Protection 3 | . . 2 . 5 4 Energy Gun 1 | . . . 6 . . Energy Cannon 7 | . 14 17 11 4 . Ballistic Gun 2 | . 14 . . . . Ballistic Cannon 6 | . . . . 10 11 Launcher 1 | . . 4 4 1 . Peak Build Rating 30 | 6 8 12 9 30 28 Average Rating 15 | 4 7 9 8 21 21 On Entrance 9 | . 6 8 9 8 28 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 106 | 13 31 37 32 106 104 Greatest Support 69 | 40 40 40 20 69 23 Greatest Overweight (x) 34 | . . 1 9 9 34 Average Overweight (x) 2 | . . . 4 2 14 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 19 | 7 14 15 15 22 25 Most Carried 17 | 5 7 7 5 16 17 Average Carried 8 | 1 3 4 4 11 13 Final Capacity 25 | 8 5 15 15 25 25 Final Carried 14 | 1 5 4 4 14 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1360 | 202 188 118 20 686 146 Remotely . | . . . . . . Salvage Created 2545 | . 213 650 188 1047 447 Parts 138 | . 16 43 10 41 28 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 69 | . 5 18 6 24 16 Melee 4 | . . . . 4 . Guns 11 | . 5 . 2 2 2 Cannons 33 | . . 9 1 13 10 AOE 17 | . . 8 3 2 4 Classes Destroyed 12 | . 4 4 . 1 3 Worker 1 | . . . . . 1 Builder 4 | . . 1 . 1 2 Hauler 2 | . . 1 . 1 . Recycler 1 | . . 1 . . . Mechanic 1 | . . . . . 1 Operator 4 | . 1 . . 2 1 Watcher 8 | . 3 3 . 2 . Swarmer 30 | . 3 11 3 3 10 Grunt 32 | . 2 6 3 17 4 Brawler 2 | . . . . 2 . Sentry 4 | . . 1 . 2 1 Programmer 1 | . . . . . 1 Best Kill Streak 10 | . 4 10 3 6 7 Combat Bots Only 6 | . 3 6 3 6 6 Max Kills in Single Turn 3 | . 1 3 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 1 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 485 | . 25 116 24 106 214 Missed 121 | . 5 27 5 29 55 Hits 364 | . 20 89 19 77 159 Melee 2 | . . . . 2 . Projectile 362 | . 20 89 19 75 159 Critical Strikes 6 | . . 1 . 2 3 Damage Taken 4656 | . 225 858 179 1161 2233 Core 1062 | . 9 125 68 159 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 96 . 51 71 . Volleys Fired 195 | . 30 41 14 58 52 Largest 2 | . 2 2 1 2 2 Hottest 120 | . 120 120 60 120 80 Shots Fired 320 | . 60 74 14 96 76 Gun 83 | . 52 . 6 10 15 Cannon 212 | . 8 62 3 80 59 Launcher 25 | . . 12 5 6 2 Special . | . . . . . . Kinetic 161 | . 52 . . 50 59 Thermal 103 | . 8 62 3 30 . Explosive 8 | . . . . 6 2 Electromagnetic 48 | . . 12 11 10 15 Robot Hit Streak 16 | . 8 12 5 16 9 Robot Miss Streak 8 | . 3 4 1 3 8 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 213 | . 33 34 9 86 51 Core Hits 125 | . 13 24 7 43 38 Critical Kills 4 | . 2 1 . 1 . Critical Parts Destroyed 5 | . 1 . . 4 . Critical Strikes 18 | . 3 1 . 7 7 Meltdown 2 | . 1 1 . . . Destroy 2 | . 2 . . . . Blast 9 | . . . . 2 7 Smash 5 | . . . . 5 . Melee Attacks 22 | . . . . 22 . Impact 22 | . . . . 22 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 5905 | . 383 1144 333 2428 1617 Guns 642 | . 312 . 67 153 110 Cannons 3084 | . 71 575 36 1272 1130 Explosions 1469 | . . 569 230 293 377 Melee 708 | . . . . 708 . Ramming 2 | . . . . 2 . Kinetic 2313 | . 312 . . 871 1130 Thermal 1351 | . 71 620 36 445 179 Explosive 447 | . . . . 249 198 Electromagnetic 1084 | . . 524 297 153 110 Impact 708 | . . . . 708 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 358 | . . 21 . 231 106 Projectiles 50 | . . . . 12 38 Explosions 89 | . . 21 . . 68 Melee 219 | . . . . 219 . Knockbacks 20 | . . . . 11 9 Impact 3 | . . . . 3 . Kinetic 16 | . . . . 7 9 Secondary 1 | . . . . 1 . Self-Inflicted Damage 182 | . . 87 20 33 42 Shots 9 | . . 5 1 1 2 Rammed 3 | . . . 1 2 . Targets Rammed 4 | . . 1 1 2 . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 540 | . 120 540 28 294 21 Average Temperature 119 | . 30 197 8 82 5 Received Heat Transfer 1107 | . 102 90 6 540 369 Effects 13 | . . 13 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Interference 6 | . . 6 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Fried 11 | . . 2 1 8 . Impact Corruptions 7 | . . . . 7 . Robots Melted 2 | . 1 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 4 | . . 2 1 1 . Heat Transferred 2494 | . 148 1271 74 901 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . 4 . 1 3 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 82 | 100 100 64 100 72 85 Level 1 17 | . . 35 . 27 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 393 | . 67 263 178 290 393 Initial 93 | . . . 93 . 73 Average 103 | . 11 140 58 148 98 Influence Increases 2253 | . 147 499 170 770 667 Destroy 0b10 Robot/C 1380 | . 100 360 120 480 320 Destroy 0b10 Robot/NC 105 | . 20 30 . 30 25 Destroy Leader 290 | . 26 78 20 96 70 Successful Hack 19 | . . . . 19 . Disable Machine 120 | . . 15 30 15 60 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 69 | . 1 16 . 40 12 Lose Combat Pursuer 120 | . . . . 90 30 Influence Decreases 1868 | . 147 260 409 607 445 Entered New Map 236 | . . . 146 . 90 Time Decay 1372 | . 147 200 243 567 215 Lost Part 260 | . . 60 20 40 140 Squads Dispatched 12 | . . 3 . 2 7 Investigation 3 | . . 1 . 1 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . . 2 . 1 . Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 11 24 6 33 20 Peak Tracking Total 7 | . 4 5 3 4 7 Tactical Retreats 6 | . . . . 4 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . . 1 . 3 . Indirectly 1 | . . 1 . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 9 | . . 1 2 1 5 Max in Single Turn 1 | . . 1 1 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 7 | . 1 . . 3 3 Terminals 4 | . 1 . . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . 1 . . 10 7 Successful 11 | . 1 . . 7 3 Failed 6 | . . . . 2 4 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 7 | . 1 . . 5 1 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers 5 | . . . . 5 . Garrison Access 3 | . . . . . 3 Terminal Hacks 5 | . 1 . . 3 1 Record 1 | . . . . 1 . Prototype ID Bank 2 | . 1 . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 . . 1 1 Used 1 | . 1 . . . . Hacking Detections 5 | . . . . 3 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 4160 | . 593 398 738 1694 737 Optics 4160 | . 593 398 738 1694 737 Sensors 1 | . 1 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4650 | 83 668 499 738 1925 737 Spaces Moved 1337 | 55 328 189 197 466 102 Core 134 | 14 . . 88 8 24 Treads 1134 | 41 328 189 109 458 9 Legs . | . . . . . . Wheels 69 | . . . . . 69 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 240 160 230 Average Speed 281 | 132 160 186 356 328 575 Slowest Speed 1750 | 160 160 240 500 500 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 66 22 41 37 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 67 | . . 12 . 43 12 Melee . | . . . . . . Projectile 19 | . . . . 11 8 AOE 48 | . . 12 . 32 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1871 | 65 418 262 222 727 177 Wait 181 | . 38 16 9 111 7 Move 1332 | 54 327 188 196 465 102 Hop . | . . . . . . Pick Up 57 | 5 12 6 1 28 5 Fast Attach 2 | 2 . . . . . Attach 42 | 4 3 6 1 18 10 Detach 6 | . . . . 6 . Swap 17 | . 3 2 . 12 . Drop 13 | . 5 2 . 5 1 Fire 195 | . 30 41 14 58 52 Melee 22 | . . . . 22 . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 1 1 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 14) 690 | -10/Materials | Discovered new exit (range 14) 731 | -10/Materials | Identified exit to Materials 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Utility x2 915 | -9/Materials | Discovered new exit (range 17) 1125 | -9/Materials | Discovered new exit (range 18) 1130 | -9/Materials | Lost 3 parts (2n1u) 1251 | -9/Materials | Entered Mines 1262 | -9/Mines | Discovered new exit (range 9) 1446 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1493 | -9/Mines | Learned Materials interactive machine intel 1989 | -9/Mines | Entered Materials 1989 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1990 | -8/Materials | Loaded intel: 19 interactive machine locations 2226 | -8/Materials | Central database locked down 2886 | -8/Materials | Discovered new exit (range 18) 3914 | -8/Materials | Entered Factory 3914 | -7/Factory | Evolved 2 slots: Utility x2 4310 | -7/Factory | Identified exit to Garrison 4329 | -7/Factory | Garrison activated, responded to threat 4387 | -7/Factory | Lost 6 parts (1p1n2u2w) 4477 | -7/Factory | Lost 3 parts (3w) 4532 | -7/Factory | Core integrity fell below 50% 4572 | -7/Factory | Core integrity fell below 20% 4612 | -7/Factory | Lost 5 parts (1p4w) 4651 | -7/Factory | Destroyed by P-60 Hacker with Backup Laser III Last Messages --------------- 04627_ K-01 Serf collects debris. 04627_ U-05 Engineer lays Concrete. 04630_ K-01 Serf collects debris. 04631_ U-05 Engineer lays Concrete. 04634_ K-01 Serf collects debris. 04635_ U-05 Engineer lays Concrete. 04638_ K-01 Serf collects debris. 04638_ U-05 Engineer lays Concrete. 04641_ K-01 Serf collects debris. 04641_ U-05 Engineer lays Concrete. 04642_ M-28 Smith fits Backup Laser III on P-60 Hacker. 04642_ U-05 Engineer lays Concrete. 04645_ K-01 Serf collects debris. 04645_ U-05 Engineer lays Concrete. 04646_ M-28 Smith fits Backup Power III on P-60 Hacker. 04646_ U-05 Engineer lays Concrete. 04648_ M-28 Smith fits Backup Propulsion III on P-60 Hacker. 04648_ U-05 Engineer lays Concrete. 04648_ K-01 Serf collects debris. 04649_ U-05 Engineer lays Concrete. 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""" "" # #????????????? | | ?????????????????# F" # #????????????? | | ?????????????????# "?+ #????????????? | | ?????????????????# ""?# #????????????? | | ?????????????????# ??# #????????????? | | ?????????????????########### #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Cannon | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageCoreDetonator Manual? 0 Play Time 00:25:12 Cumulative 20.1 hours Start 2025.11.26 @ 03:54:57 End 2025.11.26 @ 04:19:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 9 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f7dad0b3-623f-4a1a-920b-a0265c6dd8f3