Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.17 @ 21:10:09 // AFD2020/Player2 Player: Plarzay Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (200) 1000 Value Destroyed (10424) 10424 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (9940) 9940 TOTAL SCORE: 29104 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 4732 Follower Combat Kills 5479 Aligned with FarCom 300 Friendly Fire -2571 Cogmind --------- Core Integrity 0/1450 Matter 233/300 Energy 440/440 System Corruption 0% Temperature Cool (18) Movement Walking (146) Ox1 Location -2/Quarantine Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Generic] Advanced Armor Integrity Analyzer Quantum Capacitor Experimental Transmission Jammer > --- WEAPON (4) ------- Heavy Machine Gun Hypervelocity Railgun Linear Accelerator > --- INVENTORY (28) --- Myomer Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Experimental Sensor Array Improved Recalibrator Advanced Recalibrator Peak State ------------ > --- POWER ------------ Enhanced Fission Core Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Generic] Advanced Armor Integrity Analyzer Quantum Capacitor Experimental Transmission Jammer > --- WEAPON ----------- Gamma Rifle Heavy Disruptor Cannon Improved Matter Neutralizer > --- INVENTORY -------- Enhanced Fission Core Particle Reactor Flexi-carbon Leg Myomer Leg Biometal Leg Large Storage Unit Experimental Sensor Array Improved Recalibrator Advanced Recalibrator Gamma Rifle Quantum Rifle Heavy Disruptor Cannon Matter Neutralizer Heavy Machine Gun KE Penetrator Linear Accelerator [Rating: 156] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Myomer Leg Leg Myomer Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 . . . Utility 10 | . . . . . 2 2 . 1 . . 2 . 1 . 2 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . Parts Attached 209 | 6 8 3 . 4 8 7 2 7 14 9 11 20 21 43 41 5 Power 31 | 1 1 . . 2 2 1 . 2 3 1 1 5 . 6 4 2 Engine 12 | 1 1 . . 2 2 1 . 2 3 . . . . . . . Core 8 | . . . . . . . . . . 1 . 2 . 3 2 . Reactor 11 | . . . . . . . . . . . 1 3 . 3 2 2 Propulsion 52 | 2 2 . . . 2 1 1 . 1 6 . 5 8 9 14 1 Treads . | . . . . . . . . . . . . . . . . . Leg 45 | 2 . . . . . . . . . 6 . 5 8 9 14 1 Wheel 7 | . 2 . . . 2 1 1 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 47 | 1 3 . . . 3 2 . 2 4 1 5 4 7 8 6 1 Device 20 | . . . . . 1 . . 1 3 1 2 2 5 1 3 1 Storage 9 | 1 3 . . . 1 . . . . . . . 1 2 1 . Processor 5 | . . . . . . 1 . 1 . . 1 . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 13 | . . . . . 1 1 . . 1 . 2 2 1 4 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 79 | 2 2 3 . 2 1 3 1 3 6 1 5 6 6 20 17 1 Energy Gun 23 | 2 . . . . . . 1 1 2 . 1 3 2 4 7 . Energy Cannon 13 | . . . . . . 1 . . 1 . 1 1 1 3 5 . Ballistic Gun 14 | . 1 . . . . . . 2 2 . 1 1 . 2 4 1 Ballistic Cannon 20 | . 1 1 . 2 1 2 . . 1 . 2 1 1 7 1 . Launcher 7 | . . . . . . . . . . 1 . . 2 4 . . Special Weapon 2 | . . 2 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 . . . . . . . 2 4 2 1 Parts Lost 62 | . . 1 . . 1 1 . . 3 1 1 14 8 10 20 2 Power 9 | . . . . . 1 . . . 1 . . 3 . . 4 . Propulsion 10 | . . . . . . 1 . . 1 1 . 2 . 3 1 1 Utility 13 | . . . . . . . . . 1 . 1 3 3 2 3 . Weapon 30 | . . 1 . . . . . . . . . 6 5 5 12 1 Highest Loss Streak 12 | . . 1 . . 1 1 . . 1 1 1 11 4 5 12 1 Average Slot Usage (%) 96 | . 95 100 100 100 81 85 100 99 99 99 99 99 96 97 92 85 Engine 5 | . 14 14 14 14 9 7 6 11 11 10 1 . . . . . Core 1 | . . . . . . . . . . . 5 5 4 3 3 . Reactor 1 | . . . . . . . . . . . 3 4 4 4 3 2 Leg 11 | . 13 . . . . . . . . 12 21 20 23 22 20 21 Wheel 11 | . 14 28 28 28 27 22 26 23 22 9 . . . . . . Device 10 | . . . . . 6 7 6 5 8 11 11 14 17 20 17 17 Storage 18 | . 23 28 28 28 27 23 20 17 17 17 15 15 14 14 13 17 Processor 7 | . . . . . . 7 6 10 11 11 11 10 9 9 13 13 Protection 2 | . . . . . 2 7 6 5 1 . 7 5 2 2 2 . Energy Gun 4 | . 16 1 . . . . 6 2 10 6 3 1 2 7 4 4 Energy Cannon 2 | . . . . . . 1 6 2 3 5 5 4 . 3 4 . Ballistic Gun 3 | . 8 . . . . . . 10 5 5 5 5 4 . 3 5 Ballistic Cannon 6 | . 3 20 . 14 9 8 13 5 2 . 6 8 3 4 3 4 Special Weapon 2 | . . 5 28 13 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 139 | 11 40 42 37 48 120 123 83 93 95 96 125 125 127 133 139 138 Greatest Support 136 | 20 24 24 24 24 40 44 60 60 60 70 70 85 120 130 136 126 Greatest Overweight (x) 3 | 3 1 1 1 1 2 3 1 1 2 3 1 1 1 1 1 3 Average Overweight (x) . | . . 1 1 1 2 2 1 1 1 1 1 1 . . . 1 Largest Inventory Capacity 28 | 6 16 16 16 16 22 22 22 22 22 22 22 22 28 22 28 28 Average Capacity 20 | 5 9 16 16 16 21 22 22 22 22 22 22 22 22 22 23 28 Most Carried 22 | 6 15 16 16 16 19 21 21 22 22 22 22 22 22 22 22 10 Average Carried 18 | 3 8 15 15 15 17 18 19 20 21 22 21 20 20 21 19 8 Final Capacity 28 | 6 16 16 16 16 22 22 22 22 22 22 22 22 22 22 28 28 Final Carried 22 | 6 15 16 16 16 19 20 21 22 22 22 22 19 22 22 8 7 Class Distribution -------------------- 34% | Scavenger-Skirmisher 23% | Mutant 15% | Hauler-Skirmisher 10% | Scavenger-Mutant 10% | Hauler-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Mutant | -3/Research Scavenger-Skirmisher | -3/Armory Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Matter Collected 5843 | 239 174 131 20 168 75 65 108 . 603 130 416 830 529 1372 830 153 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10328 | . 211 129 . 195 694 354 104 186 795 497 568 910 1810 1964 1726 185 Parts 403 | . 29 12 . 13 31 14 6 8 26 9 19 31 64 73 62 6 Haulers Intercepted 2 | . . . . . . . . . . . 1 . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 39 11 . . . . . . Prevented 18 | . . . . . . . . . 3 15 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Combat Hostiles Destroyed 177 | . 10 5 . 6 21 11 2 3 14 4 8 14 19 36 21 3 Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 56 | . 9 1 . . . . . 2 10 . 2 3 7 9 10 3 Cannons 88 | . . 4 . 6 20 11 2 1 4 . 6 11 2 15 6 . AOE 18 | . 1 . . . . . . . . 2 . . 6 9 . . Classes Destroyed 20 | . 4 . . 1 3 . 1 . 2 . 4 2 1 2 . . Worker 4 | . 1 . . 1 1 1 . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . . . . . . 1 . 1 . . . Recycler 3 | . . . . . . . . . . . . 1 2 . . . Carrier 1 | . . . . . . . . . . . 1 . . . . . Watcher 8 | . 2 . . . 5 . . . . . . . . 1 . . Swarmer 26 | . 8 1 . . . 2 . . 6 . 2 4 3 . . . Saboteur 5 | . . . . . . . . . . . . . . 4 . 1 Grunt 74 | . 2 4 . 4 17 7 . 2 3 4 . 6 10 7 7 1 Brawler 7 | . . . . . 1 1 . . 1 . . . 1 1 2 . Duelist 7 | . . . . . . . . . 1 . . . . 4 2 . Protector 4 | . . . . . 1 . . . . . . 1 . 2 . . Sentry 19 | . . . . . 2 1 1 1 2 . 1 2 1 5 2 1 Demolisher 3 | . . . . 2 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . Hunter 17 | . . . . . . . 1 . 1 . 1 . 3 8 3 . Programmer 12 | . . . . . . . . . . . 3 . 2 3 4 . Behemoth 3 | . . . . . . . . . . . 1 1 . . 1 . Samaritan 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 5 3 . 3 7 6 1 3 5 3 3 6 7 10 6 2 Combat Bots Only 10 | . 5 3 . 3 5 5 1 3 5 3 3 6 7 10 6 2 Max Kills in Single Turn 3 | . 2 1 . 2 1 2 1 1 2 1 1 2 3 3 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . 1 . . 3 3 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Damage Taken 12019 | . 283 77 . 183 348 345 68 182 910 149 575 1870 1067 2460 3117 385 Core 1268 | . 63 6 . 40 36 35 20 19 399 46 38 122 116 220 94 14 Absorbed by Shields 129 | . . . . . . . . . . . . 129 . . . . Core Remaining (%) 73 | 100 . . . 31 91 92 92 . . 41 . 74 . 70 . . Volleys Fired 414 | . 27 13 . 16 . 1 10 7 34 12 22 42 36 87 100 7 Largest 4 | . 2 2 . 2 . 3 4 4 4 4 4 4 4 4 4 4 Hottest 349 | . 90 200 . 74 . 158 227 179 243 243 282 249 243 349 310 230 Shots Fired 1248 | . 49 26 . 32 72 30 34 22 127 29 82 157 102 247 213 26 Gun 591 | . 49 8 . . . . 7 15 94 17 32 56 57 122 115 19 Cannon 625 | . . 14 . 32 72 30 27 7 33 6 50 101 33 115 98 7 Launcher 28 | . . . . . . . . . . 6 . . 12 10 . . Special 4 | . . 4 . . . . . . . . . . . . . . Kinetic 672 | . 21 14 . 32 72 29 17 21 57 6 54 116 47 83 82 21 Thermal 453 | . 22 12 . . . 1 17 1 50 11 23 41 43 154 73 5 Explosive 10 | . . . . . . . . . . . . . . 10 . . Electromagnetic 113 | . 6 . . . . . . . 20 12 5 . 12 . 58 . Robot Hit Streak 57 | . 7 23 . 26 28 32 14 16 18 18 8 14 10 33 57 17 Robot Miss Streak 4 | . 4 . . 2 2 2 2 1 3 1 4 3 4 2 4 1 Penetration Max 3 | . . . . . . . . 1 2 . 1 1 1 . 1 3 Secondary Targets 3 | . 2 . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . Capacitor 59 | . . . . . . . . . . . . . . . 59 . Autonomous 100 | . . . . . 72 28 . . . . . . . . . . Shots Hit Robots 888 | . 31 19 . 21 66 26 28 19 84 23 47 98 73 187 145 21 Core Hits 390 | . 17 7 . 10 28 12 6 8 29 12 16 35 45 96 58 11 Critical Hits 74 | . . . . 2 9 . . . 9 . 10 10 6 15 10 3 Critical Kills 28 | . . . . 1 5 . . . 4 . 3 2 3 6 3 1 Critical Parts Destroyed 34 | . . . . 1 4 . . . 2 . 5 3 3 9 5 2 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30063 | . 490 336 . 418 4931 1866 595 433 1441 776 1325 2797 2619 7181 4321 534 Guns 8569 | . 399 100 . . . . 95 322 1028 185 455 775 565 2154 2108 383 Cannons 17108 | . . 236 . 418 4804 1866 500 111 413 100 807 1975 876 2638 2213 151 Explosions 4237 | . 91 . . . 120 . . . . 491 . . 1146 2389 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 149 | . . . . . 7 . . . . . 63 47 32 . . . Kinetic 14996 | . 147 236 . 418 4804 1866 275 412 609 41 717 1696 782 1451 1156 386 Thermal 9297 | . 266 100 . . . . 320 21 643 165 524 1054 853 3341 1862 148 Explosive 2509 | . . . . . 120 . . . . . . . . 2389 . . Electromagnetic 3112 | . 77 . . . . . . . 189 570 21 . 952 . 1303 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 3 4 2 2 . . Average Corruption 2 | . . . . . . . . . . . 2 3 1 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . 5 18 4 14 . . Message Errors 13 | . . . . . . . . . . . 1 4 1 7 . . Matter Fused 3 | . . . . . . . . . . . 2 1 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . 1 . 1 . . Energy Discharges 5 | . . . . . . . . . . . . 5 . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 . 1 1 . . Targeting Errors 14 | . . . . . . . . . . . . 7 2 5 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1557 | . . . . . 867 222 4 . 13 18 45 30 1 223 134 . Projectiles 1440 | . . . . . 867 222 4 . 13 12 15 16 1 156 134 . Explosions 73 | . . . . . . . . . . 6 . . . 67 . . Melee 44 | . . . . . . . . . . . 30 14 . . . . Knockbacks 73 | . . 2 . 2 19 9 3 . 1 . 4 13 5 9 5 1 Impact 4 | . . . . . . . . . . . 2 1 1 . . . Kinetic 62 | . . 2 . 2 17 8 3 . 1 . 2 11 4 8 3 1 Secondary 7 | . . . . . 2 1 . . . . . 1 . 1 2 . Self-Inflicted Damage 88 | . . . . . 3 . . . . . . . . 85 . . Shots 3 | . . . . . . . . . . . . . . 3 . . Rammed 2 | . . . . . 1 . . . . . . 1 . . . . Targets Rammed 8 | . . . . . 1 . . . . . 3 3 1 . . . Kicked 6 | . . . . . . . . . . . 3 2 1 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 866 | . 234 168 . 135 . 84 631 297 866 240 458 208 . 131 108 . Average Temperature 129 | . 60 59 . 45 . 46 232 127 286 94 138 58 . 23 28 . Received Heat Transfer 2248 | . 60 42 . 57 156 192 36 36 90 45 36 355 102 393 585 63 Effects 43 | . 1 . . . . . 5 . 35 . 2 . . . . . Shutdowns 14 | . . . . . . . 1 . 12 . 1 . . . . . Energy Bleed 6 | . 1 . . . . . 2 . 2 . 1 . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . Matter Decay 5 | . . . . . . . . . 5 . . . . . . . Short Circuit 9 | . . . . . . . 2 . 7 . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . 2 . . 4 . 5 . Combat Hostiles 11 | . . . . . . . . . . 2 . . 4 . 5 . Parts Fried 27 | . 1 . . . . . . . . 1 . 1 15 . 9 . Impact Corruptions 5 | . . . . . 1 . . . . . 1 2 . . 1 . Robots Melted 2 | . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . Parts Melted 22 | . . . . . . . 1 . . . 1 1 4 15 . . Heat Transferred 11616 | . 668 296 . . . . 518 50 1217 298 376 823 892 4635 1658 185 Parts Sabotaged 7 | . . . . . . . . . . . . . . 7 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Peak Influence 2413 | . 261 202 . 383 797 696 508 736 . . 826 655 956 2413 2061 1731 Average Influence 701 | . 66 128 . 127 482 478 392 370 . . 553 477 589 1240 1494 1626 Maximum Alert Level 5 | . 1 1 . 1 3 2 2 3 . . 3 2 3 5 5 5 Low Security (%) 15 | 100 92 46 . 51 16 . . . . . . . . . . . Level 1 19 | . 7 53 . 48 23 24 53 67 . . 27 25 5 . . . Level 2 27 | . . . . . 30 75 46 17 . . 54 74 70 8 . . Level 3 14 | . . . . . 30 . . 14 . . 18 . 23 50 . . Level 4 11 | . . . . . . . . . . . . . . 15 61 . Level 5 6 | . . . . . . . . . . . . . . 17 28 . High Security 2 | . . . . . . . . . . . . . . 7 10 . Max Security 2 | . . . . . . . . . . . . . . . . 99 Squads Dispatched 54 | . 1 1 . 1 7 1 3 1 . . 3 3 4 9 14 6 Investigation 11 | . 1 . . . 3 . . . . . . 1 . 4 2 . Extermination 7 | . . . . . . 1 . . . . 1 . 1 2 2 . Reinforcement 10 | . . . . . . . 3 1 . . 1 1 3 . 1 . Assault 23 | . . 1 . 1 1 . . . . . 1 1 . 3 9 6 Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . 1 1 2 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Distress Signals 8 | . 1 . . . 1 . . . . . . 3 1 1 . 1 Communications Jammed 62 | . . . . . . . . . . . . . . 38 22 2 Distress Signals 60 | . . . . . . . . . . . . . . 38 22 . Times Spotted 346 | . 17 6 . 12 27 15 5 3 24 6 15 33 29 60 56 38 Peak Tracking Total 26 | . 4 4 . 5 5 5 2 3 7 4 7 8 9 7 11 26 Tactical Retreats 17 | . 1 . . . 2 2 . . 1 1 2 . 4 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Traps Triggered 4 | . . . . . . . . . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . Reprogrammed 10 | . 4 . . . 6 . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Machines Disabled 22 | . 1 . . 1 4 . . . 2 . 1 . 1 7 5 . Max in Single Turn 1 | . . . . 1 1 . . . . . 1 . . 1 1 . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Machines Accessed 34 | . 5 1 . 1 5 . . 3 . . 1 5 2 6 5 . Terminals 23 | . 5 1 . . 5 . . . . . . 5 1 3 3 . Fabricators 6 | . . . . . . . . 2 . . . . 1 2 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . Total Hacks 104 | . 25 4 . 1 22 . . 4 . . 1 12 3 22 10 . Successful 63 | . 19 3 . 1 15 . . 4 . . . 4 2 12 3 . Failed 41 | . 6 1 . . 7 . . . . . 1 8 1 10 7 . Catastrophic 6 | . . . . . 1 . . . . . . 1 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 35 | . 10 3 1 . 11 . . . . . . . 1 4 5 . Terminals 83 | . 25 4 . . 22 . . . . . . 12 2 10 8 . Fabricators 10 | . . . . . . . . 3 . . . . 1 5 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . 7 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . Terminal Hacks 34 | . 14 1 . 1 9 . . . . . . 4 1 3 1 . Record 2 | . 2 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . 2 . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . 4 . 1 . . Branch Access Points 5 | . 1 . . . 2 . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . 1 . . . . . . . . . . . Transport Status 2 | . 1 . . . 1 . . . . . . . . . . . Zone Layout 4 | . 2 1 . . . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . 3 . . . . 1 1 1 . Network Status 2 | . . . . . . . . 1 . . . . . . 1 . Build 4 | . . . . . . . . 2 . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . 6 . . Recycle Component 1 | . . . . . . . . . . . . . . 1 . . Process 1 | . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . . . . . . . . 2 . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 15 | . 5 2 . . 6 . . . . . . . . 2 . . Terminals 15 | . 5 2 . . 6 . . . . . . . . 2 . . Track 5 | . 2 1 . . 2 . . . . . . . . . . . Botnet 10 | . 3 1 . . 4 . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 23 | . 5 . . . 5 . . . . . 1 2 2 4 4 . Full Trace Events 10 | . 2 . . . 2 . . . . . . 1 . 3 2 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . Matter 384 | . . . . . . . . . . . . . 384 . . . Time 68 | . . . . . . . . . . . . . 68 . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . 24 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . 4 . . . . . 1 . . Matter 746 | . . . . . . . . 468 . . . . . 278 . . Time 239 | . . . . . . . . 170 . . . . . 69 . . Total Part Build Rating 37 | . . . . . . . . 28 . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . 1 . . Recycled Matter 2 | . . . . . . . . . . . . . . 2 . . Retrieved Matter 2 | . . . . . . . . . . . . . . 2 . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 2 . . 10 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Total Allies 21 | . 1 1 . 3 . . . . 2 . . 11 3 . . . Largest Group 12 | . 1 2 2 4 4 1 1 1 3 2 1 12 4 1 1 1 Highest-Rated Group 727 | . 62 95 95 108 114 88 107 114 179 144 155 727 290 178 200 198 Highest-Rated Ally 200 | . 62 64 64 68 78 88 107 114 119 126 155 156 165 178 200 198 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 450 | . 9 7 . 27 29 13 12 . 44 16 21 89 64 68 43 8 Total Damage 19274 | . 180 146 . 478 1000 358 508 . 1729 533 1411 4116 2482 3939 2072 322 Kills 158 | . 3 2 . 10 8 4 6 . 12 9 11 22 13 23 29 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 76 | . . . . . . . . . . . 7 13 11 24 21 . Traps 8 | . . . . . . . . . . . 1 3 1 2 1 . Emergency Access 8 | . . . . . . . . . . . . 1 1 2 4 . Items 44 | . . . . . . . . . . . 4 6 7 15 12 . Machines 11 | . . . . . . . . . . . 1 3 2 1 4 . Patrols 1 | . . . . . . . . . . . . . . 1 . . Guards 4 | . . . . . . . . . . . 1 . . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Turns Passed 8646 | 74 508 587 498 372 572 335 142 294 800 189 503 706 743 1120 1039 164 Spaces Moved 5172 | 51 367 506 437 253 344 215 89 214 590 99 245 272 384 514 511 81 Core 22 | 22 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 2242 | 29 158 . . . . . . . . 48 245 272 384 514 511 81 Wheels 2908 | . 209 506 437 253 344 215 89 214 590 51 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 113 106 107 107 103 105 150 150 114 114 108 116 Average Speed 118 | 110 105 100 100 100 113 120 107 107 107 129 150 150 135 125 140 152 Slowest Speed 210 | 200 120 100 100 100 113 123 107 107 120 210 150 150 150 150 146 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 4 55 99 71 55 36 8 2 7 78 14 6 44 14 54 13 16 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . . . . 1 . 1 . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 1 1 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 25 | . . 3 . 1 . . . . . . . . . 15 6 . Terrain Destroyed 259 | . 2 3 . 1 27 5 2 . 2 . 11 25 17 133 29 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 124 | . . 3 . 1 12 5 2 . 2 . 11 25 7 25 29 2 AOE 135 | . 2 . . . 15 . . . . . . . 10 108 . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Total 6874 | 68 441 552 500 341 527 288 112 262 669 139 328 474 527 808 732 106 Wait 747 | . 17 27 56 59 160 60 9 29 16 13 40 33 45 120 56 7 Move 5156 | 50 366 505 436 252 343 214 88 213 589 98 244 271 383 513 510 81 Hop . | . . . . . . . . . . . . . . . . . Pick Up 146 | 12 15 3 3 4 11 5 3 4 3 . 3 15 22 22 17 4 Fast Attach 17 | . 1 . . 1 . . . . . 5 2 . 2 3 3 . Attach 95 | 6 . 1 . . 5 6 2 2 3 . 2 14 10 11 27 6 Detach 2 | . . . . . 1 . . . . . . . . . . 1 Swap 98 | . 7 2 . 3 3 1 . 5 11 4 7 6 9 29 11 . Drop 88 | . 8 1 5 6 3 1 . 2 2 7 5 8 9 23 8 . Fire 414 | . 27 13 . 16 . 1 10 7 34 12 22 42 36 87 100 7 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . . Kick 7 | . . . . . . . . . . . 3 3 1 . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 . . . Rewire 93 | . . . . . . . . . 11 . . 82 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 583 | -10/Materials | Entered Mines 583 | -10/Mines | Accompanied by 1 ally 588 | -10/Mines | Met a Derelict bent on vengeance 654 | -10/Mines | Learned location of 1 exit from Materials 924 | -10/Mines | Discovered new exit (range 5) 1082 | -10/Mines | Discovered new exit (range 14) 1124 | -10/Mines | Met a Derelict testing a Signal Generator 1130 | -10/Mines | Found Signal Generator 1142 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1142 | -10/Mines | Discovered new exit (range 5) 1170 | -10/Mines | Entered Exiles 1170 | -10/Exiles | Accompanied by 2 allies 1195 | -10/Exiles | Met 8R-AWN 1225 | -10/Exiles | Met EX-HEX 1257 | -10/Exiles | Met EX-BIN 1269 | -10/Exiles | Aligned with FarCom system 1270 | -10/Exiles | Given EX-Vault access code 1293 | -10/Exiles | Opened EX-Vault 1299 | -10/Exiles | Found Prototype Ballistic Cannon 1325 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1438 | -10/Exiles | Met EX-DEC 1488 | -10/Exiles | Discovered new exit (range 14) 1668 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1668 | -10/Exiles | Entered Mines 1668 | -9/Mines | Accompanied by 2 allies 1740 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1849 | -9/Mines | Core integrity fell below 50% 1885 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1888 | -9/Mines | Found Prototype Device 1902 | -9/Mines | Assembled infested the area 2026 | -9/Mines | Discovered new exit (range 9) 2035 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2040 | -9/Mines | Entered Materials 2040 | -8/Materials | Accompanied by 4 allies 2040 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2041 | -8/Materials | Identified exit to Factory 2043 | -8/Materials | Identified AWS/Autocannon 2160 | -8/Materials | Garrison activated, responded to threat 2208 | -8/Materials | Identified Exp. Sensor Array 2333 | -8/Materials | Build established: Hauler-Skirmisher 2612 | -8/Materials | Entered Factory 2612 | -7/Factory | Accompanied by 1 ally 2612 | -7/Factory | Evolved 2 slots: Utility x2 2907 | -7/Factory | Discovered new exit (range 12) 2947 | -7/Factory | Entered another Factory area 2947 | -6/Factory | Accompanied by 1 ally 2947 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3051 | -6/Factory | Discovered new exit (range 15) 3089 | -6/Factory | Entered another Factory area 3089 | -5/Factory | Accompanied by 1 ally 3089 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3237 | -5/Factory | Fabricated Biometal Leg? 3288 | -5/Factory | Local fabrication network quarantined 3311 | -5/Factory | Discovered new exit (range 22) 3337 | -5/Factory | Fabricated Gyrokinetic Inverter (x2) 3383 | -5/Factory | Entered Upper Caves 3383 | -5/Upper Caves | Accompanied by 1 ally 3393 | -5/Upper Caves | Spotted B-75 Beast 3407 | -5/Upper Caves | Allies destroyed B-75 Beast 3664 | -5/Upper Caves | Build established: Hauler-Gunner 3665 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3889 | -5/Upper Caves | Encountered a Warlord checkpoint 4007 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4036 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 4063 | -5/Upper Caves | Core integrity fell below 50% 4154 | -5/Upper Caves | Discovered new exit (range 7) 4172 | -5/Upper Caves | Learned Factory emergency access door positions 4183 | -5/Upper Caves | Entered another Upper Caves area 4183 | -5/Upper Caves | Accompanied by 2 allies 4264 | -5/Upper Caves | Discovered new exit (range 16) 4372 | -5/Upper Caves | Entered Factory 4372 | -4/Factory | Accompanied by 1 ally 4372 | -4/Factory | Evolved 2 slots: Utility x2 4751 | -4/Factory | Spotted B-86 Titan 4764 | -4/Factory | Destroyed B-86 Titan 4864 | -4/Factory | Discovered new exit (range 8) 4872 | -4/Factory | First assault squad dispatched 4875 | -4/Factory | Entered Extension 4875 | -4/Extension | Accompanied by 1 ally 4888 | -4/Extension | Rescued a captive Derelict 4888 | -4/Extension | Rescued a captive Derelict 4892 | -4/Extension | Rescued a captive Derelict 4892 | -4/Extension | Rescued a captive Derelict 4892 | -4/Extension | Rescued a captive Derelict 4896 | -4/Extension | Rescued A7 4897 | -4/Extension | Rescued a captive Derelict 4906 | -4/Extension | Rescued a captive Derelict 4916 | -4/Extension | Rescued a captive Derelict 5125 | -4/Extension | First assault squad dispatched 5405 | -4/Extension | Spotted B-86 Titan 5437 | -4/Extension | Discovered new exit (range 19) 5437 | -4/Extension | Spotted B-86 Titan 5459 | -4/Extension | Allies destroyed B-86 Titan 5487 | -4/Extension | Destroyed B-86 Titan 5500 | -4/Extension | Build established: Scavenger-Skirmisher 5506 | -4/Extension | Lost 11 parts (2p2n2u5w) 5525 | -4/Extension | Found Hvy. Reflective Plating 5581 | -4/Extension | Entered Research 5581 | -3/Research | Accompanied by 1 ally 5581 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5662 | -3/Research | Fabricated B-74 Champion (x3) 5774 | -3/Research | Destroyed 7 combat bots 5774 | -3/Research | Lost 4 parts (2u2w) 6014 | -3/Research | Identified exit to Armory 6014 | -3/Research | Identified exit to Testing 6033 | -3/Research | Build established: Scavenger-Mutant 6196 | -3/Research | Lost 4 parts (1u3w) 6324 | -3/Research | Entered Armory 6324 | -3/Armory | Accompanied by 1 ally 6414 | -3/Armory | Fabricated Centrium Leg (x1) 6422 | -3/Armory | Local fabrication network quarantined 6485 | -3/Armory | Build established: Scavenger-Skirmisher 6875 | -3/Armory | Found Fusion Bomb Launcher 7074 | -3/Armory | First assault squad dispatched 7122 | -3/Armory | Found Prototype Device 7123 | -3/Armory | Identified Exp. Transmission Jammer 7127 | -3/Armory | Found Prototype Processor 7128 | -3/Armory | Identified Exp. Terrain Scan Processor 7364 | -3/Armory | High security lockdown imminent 7395 | -3/Armory | Discovered new exit (range 18) 7397 | -3/Armory | Lost 3 parts (1n1u1w) 7423 | -3/Armory | Destroyed 10 combat bots 7444 | -3/Armory | High security lockdown engaged 7444 | -3/Armory | Entered Research 7444 | -2/Research | Accompanied by 1 ally 7444 | -2/Research | Evolved 2 slots: Utility x2 7475 | -2/Research | Lost 5 parts (2n1u2w) 7646 | -2/Research | Found Quantum Capacitor 7722 | -2/Research | First assault squad dispatched 8016 | -2/Research | Identified exit to Quarantine 8212 | -2/Research | Lost 3 parts (2u1w) 8379 | -2/Research | High security lockdown imminent 8396 | -2/Research | Spotted B-90 Cyclops 8459 | -2/Research | High security lockdown engaged 8460 | -2/Research | Destroyed B-90 Cyclops 8483 | -2/Research | Entered Quarantine 8483 | -2/Quarantine | Accompanied by 1 ally 8484 | -2/Quarantine | Maximum security lockdown engaged 8506 | -2/Quarantine | Lost 12 parts (4p1n7w) 8602 | -2/Quarantine | Spotted Executioner 8612 | -2/Quarantine | Found Alien Artifact 8613 | -2/Quarantine | Identified Transdimensional Reconstructor 8613 | -2/Quarantine | Warped through subspace 8640 | -2/Quarantine | Core integrity fell below 50% 8645 | -2/Quarantine | Core integrity fell below 20% 8647 | -2/Quarantine | Core destroyed Last Messages --------------- 08641_ Penetrated by Slug. 08641_ Quantum Rifle destroyed. 08641_ Slug penetrates Player 2. 08641_ Slug penetrates Wall. 08641_ Terminal disabled. 08641_ Slug penetrates Player 2. 08641_ Player 2 drops Lrg. Storage Unit. 08641_ HV Slug penetrates Y-72 Warden. 08641_ HV Slug penetrates E-15 Imp. 08641_ E-15 Imp destroyed. 08641_ HV Slug penetrates G-73 Enforcer. 08641_ G-73 Enforcer signal jammed. Player 2: "My divining circuits tell me there's an exit nearby... somewhere... probably." 08644_ Penetrated by Slug. 08644_ HV Slug penetrates Y-72 Warden. 08644_ Y-72 Warden destroyed. 08646_ G-73 Enforcer destroyed. 08647_ Slug penetrates Player 2. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#################??????????????? | | ??????????????????#! % #??????????????? | | ??????????????????# """ ""#?????w????????? | | ??????????????????# """ !! ""#??????????????? | | ????????###+##????#= """ ! ""#??????????????? | | ????????# #????# T#??????????????? | | ????????+ #????# """ """ ""#??????????????? | | ????????# #????# """ """ ""#??????????????? | | ????????+ #????# """@""" #??????????????? | | ????????# #????#[ = #??????????????? | | ????????# #????# !%* #??????????????? | | ?????#### #????#######%%[;######??????????????? | | ?????? #?????????g=bg# #???????????????????? | | ?????? #????????Ebl/g###???????????????????? | | ??????? #???????hYYl%@!?????????????????????? | | ??????? #??????Y??pg=g ?????????????????????? | | ?#######" #?????b??? ggg ?????????????????????? | | ?#!!"T " =! #???????g?g g ##????????????????????? | | ?#!"" "[%* #????????? mm #?????????????????????? | | ?#""! #[= #????w??g? g #?????????????????????? | | ?#" " = #????????? #?????????????????????? | | ?#"" #! [ #?????????g = #?????????????????????? | | ?#!"" + #????????? %!#?????????????????????? | | ?#!!"" #=! " "???# #?????????????????????? | | ?########[%= #! [ # #?????????????????????? | | ########[%!* ########## %%#?????????????????????? | | # ??????????????????????? | | # !% ??????????????????????? | | # = ??????????????????????? | | + ??????????????????????? | | # "## ###+#######?????????????????????????? | | # #?#/= # #?????????????????????????? | | # #?#[% # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 66 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Leg | x2 | -5/Factory | Preloaded Gyrokinetic Inverter | x2 | -5/Factory | Preloaded B-74 Champion | x3 | -3/Research | Preloaded Centrium Leg | x1 | -3/Armory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Achiever Alien Tech Decoder Ring Hunted Party Time Rockin' Loadout Slippery One Subspace Traveler Total Silence Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Res Qua Slots Evolved 16 | . . . . 4 2 2 2 . . 2 . 2 . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . 2 2 . 1 . . . . . . . . . Utility 7 | . . . . 1 . 1 . . . 1 . 2 . 2 . . Weapon 3 | . . . . . . 1 1 . . 1 . . . . . . Parts Attached 142 | . 13 1 . 3 8 7 9 2 10 5 17 24 12 16 7 8 Parts Lost 42 | . . . . 1 2 1 . . 5 2 2 11 . . . 18 Damage Taken 9229 | . 46 95 . 376 207 86 233 . 1076 286 464 1116 356 1014 579 3295 Core 1700 | . . 17 . 46 10 18 40 . 107 13 19 109 21 29 81 1190 Player 2/Cogmind (%) 57 | . . 73 . 53 21 33 66 . 21 22 33 47 15 11 46 98 Absorbed by Shields 2984 | . . . . . . . . . . . 402 384 280 1066 599 253 Damage Inflicted 16431 | . 180 146 . 363 857 358 508 . 1665 533 1411 2376 1701 3939 2072 322 Player 2/Cogmind (%) 35 | . 26 30 . 46 14 16 46 . 53 40 51 45 39 35 32 37 Combat Hostiles Destroyed 124 | . 1 2 . 9 5 4 4 . 11 8 9 13 7 23 23 5 Player 2/Cogmind (%) 41 | . 9 28 . 60 19 26 66 . 44 66 52 48 26 38 52 62 Game ------ Seed HardcellIntegrationReactor Manual? 0 Play Time 02:41:44 Cumulative 31.2 hours Start 2020.04.17 @ 18:18:59 End 2020.04.17 @ 21:10:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 19 Rogue 10 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79d68b61-3d03-4b03-aa3e-83e1b8a8eaee