Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.24 @ 14:12:00 Player: Fleshy Vegetable Bird Result: Destroyed self with Advanced EMP Blaster Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1898) 1898 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 4531 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 125/300 Energy 40/100 System Corruption 12% Temperature Cool (21) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (22) --- Light Nuclear Core Light Angular Momentum Engine Light Fission Core Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Storage Unit Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor Insulated Plating System Shield System Shield Advanced EMP Blaster Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Wheel Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Insulated Plating System Shield Arc Projector Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Missile Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 57 | 8 . 5 4 3 37 Power 7 | 1 . 1 . . 5 Engine 4 | 1 . 1 . . 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 18 | 4 . . . 1 13 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 14 | 4 . . . 1 9 Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 11 | 2 . . 2 . 7 Device 3 | . . . . . 3 Storage 5 | 2 . . 2 . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 1 . 4 2 2 12 Energy Gun 5 | 1 . 2 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 10 | . . 2 2 1 5 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . . . 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . . 5 Parts Lost 20 | . . 3 . . 17 Power 2 | . . . . . 2 Propulsion 7 | . . . . . 7 Utility 1 | . . . . . 1 Weapon 10 | . . 3 . . 7 Highest Loss Streak 4 | . . 1 . . 4 Average Slot Usage (%) 92 | . 85 99 100 100 85 Engine 9 | . 14 14 14 14 5 Core 1 | . . . . . 2 Leg 1 | . . . . . 2 Wheel 24 | . 28 28 28 28 20 Device 1 | . . . . . 3 Storage 26 | . 28 28 28 28 25 Processor 4 | . . . . . 8 Energy Gun 5 | . 14 15 . . 2 Ballistic Gun 10 | . . 12 27 14 6 Ballistic Cannon 1 | . . . . . 3 Launcher 3 | . . . . 14 3 Naked Turns . | . . . . . . Heaviest Build 68 | 15 15 17 39 44 68 Greatest Support 36 | 32 20 20 20 20 36 Greatest Overweight (x) 21 | . . . 1 2 21 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 22 | 8 8 8 16 16 22 Average Capacity 16 | 7 8 8 13 16 21 Most Carried 22 | 6 7 8 9 16 22 Average Carried 13 | 4 6 6 7 10 19 Final Capacity 22 | 8 8 8 16 16 22 Final Carried 17 | 6 7 8 8 15 17 Class Distribution -------------------- 36% | Hauler-Mutant 32% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1395 | 280 . 83 . 146 886 Remotely . | . . . . . . Salvage Created 2539 | 170 . 443 . 190 1736 Parts 153 | 13 . 29 . 12 99 Haulers Intercepted 4 | . . . . . 4 Recyclers Shooed 3 | 1 . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . . 10 . 6 33 Guns 28 | . . 10 . . 18 Cannons 5 | . . . . . 5 AOE 15 | . . . . 6 9 Classes Destroyed 12 | 2 . 4 . 2 4 Worker 4 | . . . . . 4 Builder 3 | . . 1 . . 2 Tunneler 7 | 4 . 1 . 1 1 Hauler 4 | . . . . . 4 Recycler 2 | 1 . . . . 1 Mechanic 1 | . . 1 . . . Swarmer 13 | . . 3 . . 10 Grunt 26 | . . 7 . 4 15 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 7 | . . . . . 7 Hunter 1 | . . . . . 1 Best Kill Streak 7 | 4 . 4 . 3 7 Combat Bots Only 5 | . . 3 . 3 5 Max Kills in Single Turn 3 | 1 . 2 . 3 3 Gunslinging 1 | . . 1 . . 1 Exploded 3 | . . . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3044 | . 16 356 . 22 2650 Core 649 | . 16 74 . . 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . . . 64 . Volleys Fired 202 | 12 . 28 . 11 151 Largest 2 | 1 . 2 . 2 2 Hottest 100 | 50 . 100 . 50 91 Shots Fired 288 | 12 . 54 . 12 210 Gun 221 | 12 . 54 . 6 149 Cannon 36 | . . . . . 36 Launcher 31 | . . . . 6 25 Special . | . . . . . . Kinetic 169 | . . 19 . 6 144 Thermal 47 | 12 . 35 . . . Explosive 6 | . . . . 6 . Electromagnetic 66 | . . . . . 66 Robot Hit Streak 19 | 12 . 17 . 7 19 Robot Miss Streak 3 | . . 3 . 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . 3 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 180 | 12 . 32 . 6 130 Core Hits 104 | 6 . 22 . 12 64 Critical Hits 7 | . . . . . 7 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . . . . 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4584 | 151 . 453 . 366 3614 Guns 2302 | 151 . 453 . 22 1676 Cannons 505 | . . . . . 505 Explosions 1745 | . . . . 344 1401 Melee . | . . . . . . Ramming 32 | . . . . . 32 Kinetic 2028 | . . 186 . 22 1820 Thermal 628 | 151 . 267 . . 210 Explosive 344 | . . . . 344 . Electromagnetic 1552 | . . . . . 1552 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Effects 71 | . . . . . 71 Message Errors 11 | . . . . . 11 Matter Fused 12 | . . . . . 12 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 10 | . . . . . 10 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 7 | . . . . . 7 Misfires 1 | . . . . . 1 Alerts 3 | . . . . . 3 Misdirections 2 | . . . . . 2 Targeting Errors 15 | . . . . . 15 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 36 | . . . . . 36 Projectiles . | . . . . . . Explosions 36 | . . . . . 36 Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact 1 | . . . . . 1 Kinetic 6 | . . . . . 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 316 | . . . . . 316 Shots 14 | . . . . . 14 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 266 | 60 . 266 . 16 234 Average Temperature 70 | 25 . 94 . 10 66 Received Heat Transfer 1002 | . . 135 . 12 855 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 1 | . . . . . 1 Parts Fried 11 | . . . . . 11 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 2 . 1 . . . Heat Transferred 1410 | 444 . 766 . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . . . 7 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 527 | 25 46 190 . 190 527 Average Influence 229 | 12 44 103 . 100 355 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 52 | 100 100 100 . 100 8 Level 1 29 | . . . . . 56 Level 2 18 | . . . . . 34 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 . 1 4 Investigation 4 | . 1 . . 1 2 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . . 11 . 8 46 Peak Tracking Total 5 | . . 3 . 3 5 Tactical Retreats 7 | . . . . . 7 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . 3 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 9 | . . . . 2 7 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 1 2 1 1 9 Terminals 9 | . . 1 . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 62 | . 1 3 23 1 34 Successful 53 | . 1 2 23 1 26 Failed 9 | . . 1 . . 8 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 30 | . 1 2 . . 27 Terminals 29 | . . 2 . . 27 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 7 | . . . . . 7 Garrison Access . | . . . . . . Terminal Hacks 30 | . . 2 23 1 4 Record 23 | . . . 23 . . Part Schematic 2 | . . 1 . . 1 Open Door 2 | . . 1 . 1 . Machine Index 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 2 | . . . . . 2 Analyze 4 | . . . . . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 35 | . 2 . . . 33 Terminals 16 | . . . . . 16 Track 5 | . . . . . 5 Assimilate 2 | . . . . . 2 Botnet 7 | . . . . . 7 Disrupt 1 | . . . . . 1 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . 1 . . 9 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 2 . . 1 Largest Group 1 | . . 1 1 . 1 Highest-Rated Group 31 | . . 31 31 . 10 Highest-Rated Ally 31 | . . 31 31 . 10 Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 124 | . . 124 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3579 | 117 95 820 228 572 1747 Spaces Moved 2610 | 59 118 787 245 531 870 Core 12 | 4 . . . . 8 Treads . | . . . . . . Legs 80 | . . . . . 80 Wheels 2518 | 55 118 787 245 531 782 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 90 90 Average Speed 97 | 90 80 80 86 99 117 Slowest Speed 1100 | 100 80 80 90 100 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 58 | 3 24 98 61 97 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 103 | . . . . 47 56 Melee . | . . . . . . Projectile 27 | . . . . . 27 AOE 76 | . . . . 47 29 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3365 | 111 118 923 260 560 1393 Wait 400 | 13 . 97 4 5 281 Move 2605 | 58 117 786 244 530 870 Hop . | . . . . . . Pick Up 71 | 16 1 6 4 9 35 Fast Attach . | . . . . . . Attach 31 | 6 . 4 . . 21 Detach 2 | . . . . . 2 Swap 26 | 2 . 1 4 3 16 Drop 24 | 4 . 1 4 2 13 Fire 202 | 12 . 28 . 11 151 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 213 | -10/Materials | Entered Mines 242 | -10/Mines | Met a Derelict testing a Signal Generator 242 | -10/Mines | Met a Derelict bent on vengeance 328 | -10/Mines | Build established: Mutant 477 | -10/Mines | Discovered new exit (range 7) 566 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 604 | -10/Mines | Discovered new exit (range 11) 647 | -10/Mines | Build established: Scavenger-Mutant 714 | -10/Mines | Escorted by a lone wolf Derelict 810 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 821 | -10/Mines | Found Prototype Device 905 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1008 | -10/Mines | Discovered new exit (range 5) 1033 | -10/Mines | Entered Exiles 1033 | -10/Exiles | Accompanied by 1 ally 1057 | -10/Exiles | Met 8R-AWN 1072 | -10/Exiles | Met EX-HEX 1129 | -10/Exiles | Met EX-DEC 1153 | -10/Exiles | Learned location of Zion (-7) 1201 | -10/Exiles | Met EX-BIN 1254 | -10/Exiles | Discovered new exit (range 10) 1261 | -10/Exiles | Entered Mines 1309 | -9/Mines | Discovered new exit (range 9) 1356 | -9/Mines | Discovered new exit (range 15) 1385 | -9/Mines | Learned Materials garrison access intel 1398 | -9/Mines | Build established: Mutant 1423 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1804 | -9/Mines | Met a Derelict shopkeep closing up shop 1833 | -9/Mines | Entered Materials 1833 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1834 | -8/Materials | Loaded intel: 1 garrison access location 1997 | -8/Materials | Identified Exp. Sensor Array 2087 | -8/Materials | Discovered new exit (range 5) 2116 | -8/Materials | Discovered new exit (range 17) 2212 | -8/Materials | Build established: Scavenger-Mutant 2276 | -8/Materials | Crushed by falling debris 2276 | -8/Materials | System corruption reached 10% 2298 | -8/Materials | Discovered new exit (range 17) 2307 | -8/Materials | Lost 3 parts (1p1n1w) 2573 | -8/Materials | Build established: Hauler-Mutant 2641 | -8/Materials | Identified exit to Factory 2702 | -8/Materials | Lost 3 parts (1p1n1w) 2896 | -8/Materials | Core integrity fell below 50% 3218 | -8/Materials | Core integrity fell below 20% 3396 | -8/Materials | Discovered exit to Factory (range 7) 3580 | -8/Materials | Destroyed self with Advanced EMP Blaster Last Messages --------------- 03563_ K-01 Serf destroyed. 03563_ Chain reaction triggered in Imp. Ion Engine. 03563_ Chain reaction triggered in Lgt. Nuclear Core. 03563_ G-50 Soldier destroyed. 03563_ Imp. Light Armor Plating destroyed. 03565_ G-47 Trooper misfires. 03567_ U-05 Engineer lays Concrete. 03569_ Adv. EMP Blaster destroyed. 03569_ U-05 Engineer lays Concrete. 03575_ U-05 Engineer builds a Wall. 03577_ U-05 Engineer lays Concrete. 03578_ G-47 Trooper IFF system glitched. 03578_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03579_ System corrupted: Lgt. Nuclear Core rejected. 03579_ U-05 Engineer lays Concrete. 03580_ Lgt. Nuclear Core fried. 03580_ Imp. Heat Sink fried. 03580_ G-47 Trooper destroyed. 03580_ Chain reaction triggered in Unknown Engine. 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" *!!#???????????????????# """ # | | ????????????? #???????????????????# """ # | | ?????????????# #####???????????????????# # | | ??????????????#????????????????????????########### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- Lrg. Storage Unit | -10/Mines | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordDeepStorage Manual? 0 Play Time 00:33:59 Cumulative 187.3 hours Start 2019.11.23 @ 22:19:11 End 2019.11.24 @ 14:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 51 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66604274-9866-4e96-b98f-b4647d9ca6d1