Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.06 @ 23:35:23 Player: Scott Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (170) 850 Value Destroyed (7037) 7037 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1116) 1116 TOTAL SCORE: 14243 Bonus ------- High Alert Combat Kills 540 Follower Combat Kills 76 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 86/300 Energy 82/100 System Corruption 6% Temperature Cool (2) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (8) ------ Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Weapon Cycler Improved Reaction Control System Phase Shifter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Encrypted Comm Array Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Light Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Wave Gun Coil Gun > --- INVENTORY -------- Micro Fission Core Armored Treads Armored Treads Armored Medium Treads Flexi-carbon Leg Myomer Leg Improved Heat Sink Improved Heat Sink Weapon Cycler Improved Reaction Control System Phase Shifter Tesla Rifle Tesla Rifle [Rating: 87] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved VSS Leg Treads Armored Medium Treads Leg Improved VSS Leg Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Core Shielding Weapon Gauss Rifle Energy Gun Wave Gun Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . 1 . . . . . 1 Utility 6 | . . 1 . 1 1 . 1 . . 1 1 Weapon 2 | . . . . 1 . . . . . 1 . Parts Attached 123 | 3 4 2 11 13 3 11 20 1 . 35 20 Power 16 | 1 . . 1 1 . 2 2 1 . 5 3 Engine 7 | 1 . . 1 . . 1 2 1 . 1 . Core 7 | . . . . 1 . 1 . . . 3 2 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 44 | . 2 1 6 4 1 3 9 . . 12 6 Treads 1 | . . . . . . . . . . . 1 Leg 42 | . 2 1 6 4 1 3 9 . . 12 4 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 29 | 1 1 1 2 3 2 3 7 . . 4 5 Device 15 | . 1 1 2 2 1 1 2 . . 2 3 Storage 2 | 1 . . . . . . 1 . . . . Processor 3 | . . . . 1 . . 1 . . . 1 Hackware . | . . . . . . . . . . . . Protection 9 | . . . . . 1 2 3 . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 34 | 1 1 . 2 5 . 3 2 . . 14 6 Energy Gun 14 | 1 1 . 2 1 . . . . . 6 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 19 | . . . . 4 . 3 2 . . 8 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 73 | . . . 2 4 . 8 5 . . 25 29 Power 9 | . . . . . . 1 . . . 3 5 Propulsion 24 | . . . . 2 . 3 1 . . 11 7 Utility 17 | . . . 1 . . 2 3 . . 3 8 Weapon 23 | . . . 1 2 . 2 1 . . 8 9 Highest Loss Streak 24 | . . . 1 3 . 5 4 . . 6 24 To Critical Strikes 6 | . . . . . . . . . . 1 5 Average Slot Usage (%) 92 | . 96 97 99 96 100 88 97 100 99 87 69 Engine 8 | . 14 11 11 6 . 4 12 13 13 3 3 Core 1 | . . . . 2 7 2 . . . 5 . Leg 24 | . 28 30 33 25 30 24 25 26 26 21 19 Device 11 | . 10 22 21 19 15 7 7 13 13 12 4 Storage 6 | . 14 11 11 9 7 7 6 6 6 5 3 Processor 8 | . . . . 7 7 7 7 13 13 11 11 Protection 7 | . . . . . 6 10 14 6 6 6 8 Energy Gun 6 | . 28 22 22 10 7 2 . . . 5 8 Ballistic Gun 12 | . . . . 15 15 20 19 20 19 9 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 97 | 12 15 16 19 23 23 73 97 66 64 78 80 Greatest Support 90 | 3 20 30 33 36 46 48 68 66 66 68 90 Greatest Overweight (x) 5 | 3 . . . 1 . 5 1 . 1 3 4 Average Overweight (x) . | 2 . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 8 8 12 15 15 15 12 Most Carried 15 | 7 7 6 8 8 8 8 15 15 14 15 13 Average Carried 10 | 5 4 5 7 7 7 7 11 14 14 12 8 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 5 Final Carried 15 | 7 7 5 8 8 8 8 15 14 14 11 4 Class Distribution -------------------- 43% | Scavenger-Gunner 23% | Scavenger-Tank 18% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Matter Collected 4314 | 225 45 20 105 398 . 432 1379 241 56 1237 176 Remotely 10 | . . . . . . . . . . . 10 Salvage Created 8795 | . 255 198 462 835 . 723 2372 328 169 2607 846 Parts 419 | . 7 13 18 44 . 33 128 20 11 100 45 Haulers Intercepted 6 | . 1 1 . 1 . . . . . 3 . Recyclers Shooed 4 | . 1 . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 21 11 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Combat Hostiles Destroyed 136 | . 2 4 10 16 . 12 31 8 5 37 11 Guns 127 | . 2 3 7 16 . 12 31 8 5 33 10 AOE 5 | . . . 2 . . . . . . 3 . Classes Destroyed 16 | . 3 3 2 1 . 3 3 . . 1 . Worker 5 | . . . . 1 . . 1 . . 3 . Builder 5 | . . . . . . . 2 . . 3 . Hauler 6 | . 1 1 . 1 . . . . . 3 . Recycler 8 | . 1 . . . . . 6 . . . 1 Operator 3 | . . . . . . . 1 . . 1 1 Watcher 7 | . . 1 . 1 . . 2 . . 2 1 Swarmer 35 | . . 3 . 3 . . 13 5 4 4 3 Grunt 47 | . 2 . 7 8 . 6 4 3 1 16 . Brawler 1 | . . . 1 . . . . . . . . Duelist 4 | . . . 2 1 . 1 . . . . . Protector 1 | . . . . . . . . . . 1 . Sentry 10 | . . 1 . 4 . . 3 . . 2 . Specialist 9 | . . . . . . 3 5 . . 1 . Hunter 10 | . . . . . . 1 2 . . 1 6 Programmer 15 | . . . . . . . 3 . . 10 2 Heavy 4 | . . . . . . 1 1 . . 2 . Best Kill Streak 9 | . 2 3 3 8 . 4 8 4 4 9 7 Combat Bots Only 8 | . 1 3 3 8 . 4 4 4 4 7 7 Max Kills in Single Turn 3 | . 1 1 1 2 . 1 3 1 2 2 2 Gunslinging 2 | . . . . 1 . . 2 . 1 1 1 Exploded 2 | . . . 1 . . . . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Damage Taken 11361 | . 46 101 437 607 . 1286 1775 222 38 3157 3692 Core 1954 | . 14 . 64 100 . 207 113 26 5 269 1156 Absorbed by Shields 751 | . . . . . . . 178 234 42 297 . Redirected to Shielding 152 | . . . . . . 51 3 7 1 86 4 Core Remaining (%) 83 | 100 94 . 84 81 . 70 . . 83 73 . Volleys Fired 453 | . 15 18 32 34 . 35 98 18 4 146 53 Largest 4 | . 2 2 2 3 . 3 3 3 3 4 3 Hottest 210 | . 90 90 105 130 . 103 84 84 84 210 210 Shots Fired 1122 | . 30 36 61 100 . 93 282 52 12 357 99 Gun 1115 | . 30 36 61 100 . 93 282 52 12 357 92 Cannon 7 | . . . . . . . . . . . 7 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 786 | . . . . 81 . 80 282 52 12 235 44 Thermal 200 | . 15 18 29 9 . . . . . 106 23 Explosive . | . . . . . . . . . . . . Electromagnetic 136 | . 15 18 32 10 . 13 . . . 16 32 Robot Hit Streak 51 | . 6 12 23 24 . 24 21 21 11 51 28 Robot Miss Streak 3 | . 3 2 3 1 . 2 3 2 1 2 2 Penetration Max 1 | . . . . . . 1 1 1 . 1 1 Secondary Targets 32 | . . . . 6 . 2 10 2 2 7 3 Max Gunslinging Chain 2 | . . . . 1 . 1 2 1 1 2 1 Shots Hit Robots 902 | . 20 26 52 87 . 79 218 39 11 289 81 Core Hits 366 | . 9 6 19 37 . 29 93 16 8 113 36 Critical Kills 11 | . . . . . . 1 4 1 . 3 2 Critical Parts Destroyed 13 | . . . . . . . 2 1 . 3 7 Critical Strikes 43 | . 2 4 4 2 . 1 6 2 . 9 13 Burn 16 | . 2 3 4 2 . . . . . 2 3 Destroy 25 | . . . . . . 1 6 2 . 7 9 Corrupt 2 | . . 1 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20084 | . 268 323 820 1413 . 1600 4716 724 212 8201 1807 Guns 18693 | . 268 323 672 1413 . 1568 4695 724 212 7075 1743 Cannons 64 | . . . . . . . . . . . 64 Explosions 1327 | . . . 148 . . 32 21 . . 1126 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 13714 | . . . . 1187 . 1277 4695 724 212 4842 777 Thermal 3365 | . 88 152 509 111 . 32 21 . . 2077 375 Explosive 982 | . . . . . . . . . . 982 . Electromagnetic 2023 | . 180 171 311 115 . 291 . . . 300 655 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 9 9 9 17 6 Average Corruption 7 | . . . . . . . 6 9 9 9 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . . . . . . . 35 21 8 28 10 Message Errors 21 | . . . . . . . 9 4 2 4 2 Matter Fused 20 | . . . . . . . 5 3 2 7 3 Heat Flow Errors 7 | . . . . . . . 2 2 1 2 . Energy Discharges 13 | . . . . . . . 8 2 . 2 1 Parts Rejected 4 | . . . . . . . 1 1 . . 2 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 19 | . . . . . . . 5 6 2 6 . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 2 | . . . . . . . 1 . . 1 . Alerts 4 | . . . . . . . 1 . . 2 1 Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 8 | . . . . . . . 3 2 . 2 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 51 | . . . . . . . . . . 51 . Projectiles . | . . . . . . . . . . . . Explosions 51 | . . . . . . . . . . 51 . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . 47 . . . . . . 193 . Shots 5 | . . . 2 . . . . . . 3 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 566 | . 135 2 24 21 . 35 134 220 92 449 566 Average Temperature 103 | . 43 2 13 10 . 12 40 74 58 121 202 Received Heat Transfer 1918 | . 51 27 168 369 . 315 321 89 . 536 42 Effects 13 | . . . . . . . . . . 5 8 Shutdowns 5 | . . . . . . . . . . 2 3 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . 3 2 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 8 | . . 1 . . . 4 . . . 2 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 1 1 . . . . . . 1 . Combat Hostiles 3 | . . 1 1 . . . . . . 1 . Parts Melted 16 | . 2 3 5 . . . . . . 4 2 Heat Transferred 7095 | . 407 666 1408 407 . 50 50 . . 3293 814 Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen 2 | . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Peak Influence 810 | . 96 164 295 478 137 309 376 . . 810 394 Initial 302 | . . 34 53 64 137 84 140 . . 153 302 Average 253 | . 27 106 184 234 137 166 193 . . 457 280 Maximum Alert Level 3 | . . . 1 2 . 1 1 . . 3 1 Low Security (%) 45 | 100 100 100 58 48 100 69 63 . . 7 5 Level 1 39 | . . . 41 35 . 30 36 . . 32 94 Level 2 11 | . . . . 15 . . . . . 42 . Level 3 3 | . . . . . . . . . . 16 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 30 | . . . . 5 . 2 7 . . 13 3 Investigation 1 | . . . . . . . . . . 1 . Extermination 7 | . . . . . . . 2 . . 3 2 Reinforcement 18 | . . . . 2 . 2 5 . . 8 1 Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 . Haulers Reinforced 2 | . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Distress Signals 9 | . 1 1 . . . . . . . 4 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 225 | . 5 7 15 23 . 12 45 15 6 60 37 Peak Tracking Total 18 | . 4 3 3 10 . 4 7 3 3 9 18 Tactical Retreats 17 | . . . 1 1 . 1 1 5 . 5 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Machines Disabled 17 | . . . . 2 . 1 2 . . 11 1 Max in Single Turn 2 | . . . . . . 1 2 . . 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Machines Accessed 16 | . 3 2 . . 3 . 3 . . 3 2 Terminals 14 | . 3 2 . . 3 . 3 . . 1 2 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 27 | . 4 2 . . 4 . 5 . . 7 5 Successful 18 | . 3 2 . . 1 . 3 . . 5 4 Failed 9 | . 1 . . . 3 . 2 . . 2 1 Catastrophic 2 | . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . . 2 . 1 . . 1 1 Terminals 21 | . 4 2 . . 4 . 5 . . 1 5 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 3 2 . . 1 . 3 . . . 4 Record 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 1 . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . 1 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 10 | . . . . . 3 . 3 . . 2 2 Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Total Allies 2 | . . . 2 . . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . . Highest-Rated Group 43 | . . . 43 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . 14 11 . . . . . . . Total Damage 231 | . . . 125 106 . . . . . . . Kills 6 | . . . 4 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Turns Passed 6969 | 93 259 210 527 513 132 313 1761 631 351 1403 776 Spaces Moved 3787 | 50 153 112 311 306 105 89 778 521 318 549 495 Core 170 | 50 . . . . . . . . . . 120 Treads 1 | . . . . . . . . . . . 1 Legs 3599 | . 153 112 311 306 105 89 778 521 318 549 357 Wheels . | . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . 17 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 105 105 105 97 50 Average Speed 130 | 165 120 120 120 124 120 190 164 105 105 144 105 Slowest Speed 470 | 200 120 120 120 190 120 470 190 105 183 360 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 26 15 65 34 4 67 24 71 38 15 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 2 | . . . . . . . . 1 1 . . Spaces Dug 8 | . . . . . . . 2 . . 6 . Terrain Destroyed 146 | . . . 7 . . 2 10 1 . 126 . Melee . | . . . . . . . . . . . . Projectile 48 | . . . . . . 1 2 1 . 44 . AOE 98 | . . . 7 . . 1 8 . . 82 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Total 4943 | 61 198 151 407 380 110 164 1046 565 326 872 663 Wait 437 | . 23 20 37 6 . 21 112 24 5 109 80 Move 3777 | 49 152 111 310 305 105 88 777 520 317 548 495 Hop . | . . . . . . . . . . . . Pick Up 101 | 9 4 . 6 11 2 5 21 1 . 28 14 Fast Attach 24 | 1 . . 4 2 . 6 6 . . 2 3 Attach 75 | 2 4 2 1 4 2 3 7 1 . 32 17 Detach 1 | . . . . . . . . . . 1 . Swap 24 | . . . 6 7 1 2 7 . . 1 . Drop 51 | . . . 11 11 . 4 18 1 . 5 1 Fire 453 | . 15 18 32 34 . 35 98 18 4 146 53 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp / Ext) -4/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 94 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 551 | -9/Materials | Discovered new exit (range 7) 563 | -9/Materials | Entered Mines 815 | -9/Mines | Learned location of Zion (-7) 972 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1051 | -9/Mines | Build established: Scavenger-Mutant 1080 | -9/Mines | Discovered new exit (range 6) 1090 | -9/Mines | Entered Materials 1090 | -8/Materials | Accompanied by 1 ally 1090 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1095 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1329 | -8/Materials | Garrison activated, responded to threat 1370 | -8/Materials | Lost 3 parts (1n2w) 1382 | -8/Materials | Destroyed 8 combat bots 1470 | -8/Materials | Build established: Scavenger-Gunner 1589 | -8/Materials | Discovered new exit (range 13) 1603 | -8/Materials | Entered Factory 1603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1604 | -7/Factory | Identified exit to Storage 1735 | -7/Factory | Identified exit to DSF 1735 | -7/Factory | Entered DSF 1758 | -7/DSF | Additional patrols routed to DSF 1859 | -7/DSF | Lost 5 parts (1p1n1u2w) 1979 | -7/DSF | Sterilization system engaged 1999 | -7/DSF | Ambient heat levels rising (+10) 2012 | -7/DSF | Discovered new exit (range 15) 2014 | -7/DSF | Ambient heat levels rising (+10) 2029 | -7/DSF | Ambient heat levels rising (+10) 2044 | -7/DSF | Ambient heat levels rising (+10) 2048 | -7/DSF | Entered Factory 2048 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2274 | -6/Factory | Build established: Scavenger-Tank 2968 | -6/Factory | Cargo convoy interrupted 3371 | -6/Factory | Lost 4 parts (1n2u1w) 3641 | -6/Factory | Build established: Scavenger-Gunner 3790 | -6/Factory | Discovered new exit (range 6) 3809 | -6/Factory | Entered Lower Caves 3884 | -6/Lower Caves | Met a Warlord Commander 3885 | -6/Lower Caves | Learned location of Warlord (-5) 3893 | -6/Lower Caves | Found Encrypted Comm Array 4070 | -6/Lower Caves | Learned 8 Factory zone layouts 4103 | -6/Lower Caves | Learned 4 Factory zone layouts 4259 | -6/Lower Caves | Spotted B-75 Beast 4431 | -6/Lower Caves | Discovered new exit (range 8) 4440 | -6/Lower Caves | Entered another Lower Caves area 4474 | -6/Lower Caves | Learned Factory stockpile data 4776 | -6/Lower Caves | Discovered new exit (range 15) 4791 | -6/Lower Caves | Entered Factory 4791 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4792 | -5/Factory | Identified exit to Extension 4793 | -5/Factory | Identified exit to Factory 4793 | -5/Factory | Identified exit to Upper Caves 5452 | -5/Factory | Fabricated KE Penetrator (x2) 5478 | -5/Factory | Cargo convoy interrupted 5562 | -5/Factory | Lost 6 parts (3n3w) 5585 | -5/Factory | Destroyed 7 combat bots 5691 | -5/Factory | First assault squad dispatched 5827 | -5/Factory | System corruption reached 10% 5866 | -5/Factory | Destroyed 7 combat bots 5866 | -5/Factory | Lost 5 parts (1p3n1w) 5937 | -5/Factory | Lost 4 parts (2u2w) 5973 | -5/Factory | Joined by Warlord Ghost squad 6078 | -5/Factory | Lost 4 parts (1p2n1w) 6143 | -5/Factory | Lost 3 parts (1p2n) 6194 | -5/Factory | Entered another Factory area 6194 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6802 | -4/Factory | Destroyed 7 combat bots 6889 | -4/Factory | Core integrity fell below 50% 6916 | -4/Factory | Lost 24 parts (4p5n7u8w) 6946 | -4/Factory | Core integrity fell below 20% 6970 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06928_ Slug penetrates Wall. 06929_ Slug penetrates W-44 Eye. 06932_ W-44 Eye distress signal alerts nearby ally. 06932_ Penetrated by Slug. 06932_ Imp. Fusion Compressor destroyed. 06932_ Slug penetrates Door. 06932_ Slug penetrates Wall. 06933_ Antigrav System destroyed. 06934_ Penetrated by Slug. 06934_ Slug penetrates Wall. 06934_ Penetrated by Slug. 06941_ Slug penetrates Wall. 06941_ K-01 Serf destroyed. 06941_ K-01 Serf collects debris. 06944_ ALERT: Rogue bot located, Programmers report to Factory Zone 8U. 06944_ K-01 Serf collects debris. 06945_ Penetrated by Slug. 06946_ R-10 Processor collects Wheel. 06962_ Acquired Imp. Fusion Compressor. 06969_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????#####?????????????????????? | | ??????????????????????# ?????????????????????? | | ?????????????????????? ?????????????????????? | | #######???????????????# ?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ??????????????????+ +?????????????????????? | | ???????????????????# #?????????????????????? | | ?????????????????????# @#?????????????????????? | | ?##+################### #???#?##??????????????? | | ## T * #?? ?????????????? | | #??"" """?????????????? | | ## """ """"""""" #?""" """ ????????????? | | ## """ """"""""" #?""" """ #???????????? | | ## """ """"""""" # #???????????? | | ## """"""""" # #???????????? | | ## """"""""" + #???????????? | | ## """"""""" # #???????????? | | ## ! ###+##+####???????????? | | ## #??????????????? | | ## #??????????????? | | + s ^ #??????????????? | | ###+### s """ #??????????????? | | ?? ?# ##+####### s """ #??????????????? | | ?? ?# #### ????# """ +??????????????? | | ?""" # #??#! ??# #??????????????? | | ?""" # #??# """" + ???????????????? | | """ # #??# """" ####+####### ???????????????? | | # #??# """" #???????????? ??????????????? | | ##+##+# #??# """" #???????????????????????????? | | ?????? #??# ""???#???????????????????????????? | | ?????? #??# "????????????????????????????????? | | ?????? #??# ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- KE Penetrator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed GlidesysWeldingCanceller Manual? 0 Play Time 02:01:38 Cumulative 54.1 hours Start 2023.07.10 @ 23:19:18 End 2023.11.06 @ 23:35:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 13 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e10a5c37-1e4f-4972-9af5-0df375c15260