Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 16:29:59 Player: Christina Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1116) 1116 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-161) -161 TOTAL SCORE: 3250 Bonus ------- Follower Combat Kills 35 Friendly Fire -196 Cogmind --------- Core Integrity 79/550 Matter 162/300 Energy 36/125 System Corruption 0% Temperature Critical (550) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (5) ------- Small Laser Beam Rifle Beam Rifle > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Cryofiber Web Improved Heat Sink Large Storage Unit Recoil Stabilizer Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding > --- WEAPON ----------- Shock Rifle Beam Rifle Beam Rifle Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Cryofiber Web Improved Heat Sink Large Storage Unit Recoil Stabilizer Light Armor Plating Hardlight Generator Heavy EM Pulse Gun Small Laser Beam Rifle Beam Rifle Particle Gun EM Pulse Cannon [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 3 | . . . . . 3 Parts Attached 48 | 7 1 1 . 5 34 Power 10 | 1 1 . . . 8 Engine 7 | 1 1 . . . 5 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 10 | 2 . . . 2 6 Treads . | . . . . . . Leg 10 | 2 . . . 2 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 . . . 2 3 Device 2 | 1 . . . . 1 Storage 3 | 1 . . . 1 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 2 . 1 . 1 17 Energy Gun 15 | 2 . . . 1 12 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | . . . . . 4 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . . 2 18 Power 4 | . . . . 1 3 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 12 | . . . . 1 11 Highest Loss Streak 15 | . . . . 2 15 To Critical Strikes . | . . . . . . Average Backups 10 | 3 6 8 8 7 12 Power 1 | 1 1 2 2 1 . Propulsion 2 | 1 2 4 4 4 1 Utility 3 | . . . . . 5 Weapon 3 | . 1 2 2 1 4 Tool/Special . | . . . . . . Unused Backups 8 | . 3 . . . 5 Power 1 | . 1 . . . . Propulsion 2 | . 2 . . . . Utility 5 | . . . . . 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 99 99 Engine 10 | . 14 14 14 14 9 Core 5 | . . . . . 8 Leg 21 | . 28 28 28 28 17 Device 2 | . 14 14 14 4 . Storage 10 | . 14 14 14 14 9 Processor 6 | . . . . 9 6 Protection 1 | . . . . . 2 Energy Gun 24 | . 28 19 14 13 27 Ballistic Gun 11 | . . . . . 16 Ballistic Cannon 3 | . . 8 14 14 . Peak Build Rating 27 | 7 7 10 10 14 27 Average Rating 17 | 5 7 8 10 11 21 On Entrance 8 | . 7 7 10 10 14 Naked Turns . | . . . . . . Heaviest Build 50 | 14 14 20 20 23 50 Greatest Support 30 | 20 20 20 20 30 30 Greatest Overweight (x) 16 | 4 . . . . 16 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 10 15 Average Capacity 11 | 7 8 8 8 8 13 Most Carried 15 | 5 8 8 8 10 15 Average Carried 10 | 3 6 8 8 7 12 Final Capacity 15 | 8 8 8 8 10 15 Final Carried 10 | 5 8 8 8 10 7 Class Distribution -------------------- 34% | Mutant 32% | Scavenger-Gunner 18% | Scavenger-Tank 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1216 | 270 . 20 . 260 666 Remotely . | . . . . . . Salvage Created 1808 | 214 57 . . 179 1358 Parts 104 | 14 7 . . 16 67 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 1 . . 10 21 Guns 25 | . 1 . . 4 20 Cannons 6 | . . . . 6 . AOE 1 | . . . . . 1 Classes Destroyed 11 | 3 1 . . 2 5 Worker 8 | 2 1 . . . 5 Builder 3 | . . . . 1 2 Tunneler 5 | 3 1 . . 1 . Recycler 5 | 1 . . . . 4 Operator 1 | . . . . . 1 Watcher 4 | . . . . . 4 Swarmer 13 | . 1 . . 6 6 Cutter 2 | . . . . . 2 Grunt 10 | . . . . 4 6 Duelist 1 | . . . . . 1 Sentry 6 | . . . . . 6 Thug 1 | . . . . . 1 Best Kill Streak 6 | 4 1 . . 4 6 Combat Bots Only 3 | . 1 . . 3 3 Max Kills in Single Turn 2 | 2 1 . . 2 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 243 | . 14 . . 65 164 Missed 58 | . 6 . . 14 38 Hits 185 | . 8 . . 51 126 Melee 7 | . . . . . 7 Projectile 178 | . 8 . . 51 119 Critical Strikes 8 | . . . . 2 6 Actively Blocked 2 | . . . . . 2 Damage Taken 2750 | . 68 . . 578 2104 Core 561 | . 18 . . 72 471 Absorbed by Shields 72 | . . . . . 72 Redirected to Shielding 102 | . . . . . 102 Core Remaining (%) 82 | 100 . . . 64 . Volleys Fired 111 | 10 7 . . 35 59 Largest 5 | 2 2 . . 2 5 Hottest 253 | 80 80 . . 80 253 Shots Fired 372 | 19 14 . . 68 271 Gun 335 | 19 14 . . 33 269 Cannon 37 | . . . . 35 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 141 | . . . . 35 106 Thermal 148 | 9 7 . . 10 122 Explosive . | . . . . . . Electromagnetic 83 | 10 7 . . 23 43 Robot Hit Streak 11 | 3 3 . . 4 11 Robot Miss Streak 8 | 3 3 . . 5 8 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 180 | 10 8 . . 27 135 Core Hits 87 | 7 3 . . 14 63 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 10 | 1 1 . . 3 5 Burn 4 | . . . . . 4 Destroy 4 | . . . . 3 1 Corrupt 2 | 1 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3319 | 140 90 . . 758 2331 Guns 2706 | 140 90 . . 185 2291 Cannons 573 | . . . . 573 . Explosions 40 | . . . . . 40 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1676 | . . . . 573 1103 Thermal 1069 | 70 33 . . 67 899 Explosive . | . . . . . . Electromagnetic 574 | 70 57 . . 118 329 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 37 | . . . . 37 . Projectiles 37 | . . . . 37 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . 5 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 987 | 54 72 . . 323 987 Average Temperature 192 | 24 30 . . 84 235 Received Heat Transfer 1222 | . 12 . . 267 943 Effects 74 | . . . . . 74 Shutdowns 21 | . . . . . 21 Energy Bleed 9 | . . . . . 9 Interference 9 | . . . . . 9 Matter Decay 3 | . . . . . 3 Short Circuit 8 | . . . . . 8 Damage (minor) 10 | . . . . . 10 Damage (major) 11 | . . . . . 11 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2830 | 150 75 . . 150 2455 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 202 | 10 20 . . 115 202 Initial 13 | . . . . . 13 Average 48 | 2 3 . . 51 57 Influence Increases 1068 | 30 45 . . 333 660 Destroy 0b10 Robot/C 660 | . 20 . . 220 420 Destroy 0b10 Robot/NC 130 | 30 10 . . 10 80 Destroy Leader 168 | . . . . 40 128 Allied During Kill 3 | . . . . 3 . Successful Hack 5 | . . . . . 5 Destroy Structure 27 | . . . . 15 12 Lose Combat Pursuer 75 | . 15 . . 45 15 Influence Decreases 1044 | 30 45 . . 298 671 Entered New Map 22 | . . . . . 22 Time Decay 832 | 30 45 . . 278 479 Lost Part 190 | . . . . 20 170 Squads Dispatched 9 | . 2 . . . 7 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 12 . . 16 30 Peak Tracking Total 7 | . 7 . . 3 4 Tactical Retreats 4 | . 1 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . 1 . . 1 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 . . 1 1 Successful 2 | . . . . 1 1 Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 1 1 Open Door 1 | . . . . 1 . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 31 | . . 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 85 | . . . . 85 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 691 | 44 229 104 130 184 . Seismic 691 | 44 229 104 130 184 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3604 | 146 229 104 130 609 2386 Spaces Moved 1636 | 77 153 85 109 399 813 Core 12 | 11 . . . . 1 Treads . | . . . . . . Legs 1624 | 66 153 85 109 399 812 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 181 | 133 120 120 120 122 241 Slowest Speed 850 | 250 120 120 120 125 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 31 32 21 72 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . . . . 16 6 Melee . | . . . . . . Projectile 16 | . . . . 16 . AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2014 | 98 185 86 108 449 1088 Wait 161 | . 17 1 . 7 136 Move 1631 | 76 152 84 108 398 813 Hop . | . . . . . . Pick Up 30 | 5 5 . . 2 18 Fast Attach 9 | 7 . . . . 2 Attach 17 | . . . . 2 15 Detach . | . . . . . . Swap 32 | . 1 1 . 4 26 Drop 23 | . 3 . . 1 19 Fire 111 | 10 7 . . 35 59 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Met 8R-AWN 300 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Entered Mines 378 | -10/Mines | Followed 8R-AWN into the Mines 379 | -10/Mines | Received a Mining Laser from a helpful Derelict 417 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 475 | -10/Mines | Discovered new exit (range 5) 480 | -10/Mines | Entered Exiles 480 | -10/Exiles | Accompanied by 1 ally 501 | -10/Exiles | Discovered new exit (range 15) 522 | -10/Exiles | Welcomed by 8R-AWN 548 | -10/Exiles | Met EX-HEX 610 | -10/Exiles | Entered Mines 610 | -9/Mines | Accompanied by 1 ally 672 | -9/Mines | Discovered new exit (range 6) 772 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 886 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1105 | -9/Mines | Discovered new exit (range 11) 1219 | -9/Mines | Entered Materials 1219 | -8/Materials | Evolved 4 slots: Power x1, Weapon x3 1516 | -8/Materials | Build established: Gunner 2048 | -8/Materials | Build established: Scavenger-Gunner 2870 | -8/Materials | Garrison activated, responded to threat 3196 | -8/Materials | Build established: Scavenger-Tank 3542 | -8/Materials | Garrison activated, responded to threat 3590 | -8/Materials | Core integrity fell below 50% 3605 | -8/Materials | Core integrity fell below 20% 3605 | -8/Materials | Self-destructed Last Messages --------------- 03592_ EM Pulse Cannon destroyed. 03594_ R-06 Scavenger collects Corrupted Aluminum Leg. 03594_ Particle Gun destroyed. 03597_ Overheating: Hardlight Generator damaged (-4). 03597_ Hardlight Generator destroyed. 03598_ Overheating: Matter decay (-37). 03598_ Nuclear Core destroyed. 03598_ Acquired Lgt. Ion Engine. 03600_ Overheating: Broken Beam Rifle damaged (-1). 03601_ Power failure, Lgt. Ion Engine shutdown. 03601_ Broken Beam Rifle destroyed. 03602_ Overheating: Core damaged (-60). 03603_ Overheating: Lgt. Ion Engine damaged (-9). 03604_ Overheating: Beam Rifle damaged (-7). 03605_ Overheating: System interference. 03605_ Sml. Laser temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?#########?????##############????? | | ?# #?????# """ """ #????? | | ?# """ #?????# """"""""" ###### | | ?# "G" #?????# """"" # | | ?# " " #?????# * !# " | | ?# #?????# # T | | ?# #############+###### ! " | | ?# """ + # | | ?# """ ## % + ! | | ?# """ ## ############# # | | ?# ## #???????????# # """ | | ?# ! ##g ############# # """ | | ?######;##= # % + # """ | | ????# *@!! # ""## # | | ????# [%=%** + T"## ###### | | ?######+##!g # ""## #????? | | ?# ##g ## ## #????? | | ?# ##% ## !! ## #????? | | ?# """ ## ## !! ## #????? | | ?# """ ##[ ## ## ###### | | ?# """ ##"%#### ######## | | ?# #[ "%########## | | ?# """ # % | | ?# """ # ![ | | ?# """ # #######+## | | ?# ####### ## | | ?# ! #?????# ## | | ?#########?????# ! ## | | ???????????????# ## | | ???????????????# ## ####### | | ???????????????# ## #?????? | | ???????????????# ## #?????? | | ???????????????# !+ #?????? | | ???????????????# #####?????? | | ???????????????# #?????????? | | ???????????????# ! #?????????? | | ???????????????#########?????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed FocalDispersionDerivative Manual? 0 Play Time 00:40:36 Cumulative 12.2 hours Start 2025.05.08 @ 15:06:05 End 2025.05.08 @ 16:29:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8cd9e3c-573e-4169-a981-010b8f553d28