Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.09 @ 19:52:08 Player: Createocon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1954) 1954 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3929 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 159/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Large Matter Pod (150) Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Propulsion Shielding > --- WEAPON ----------- Spread Laser Spread Laser Spread Laser > --- INVENTORY -------- Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod Large Matter Pod Compact Matter Pod Improved Sensor Array [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . 1 . . Parts Attached 85 | 11 19 35 20 Power 14 | 1 4 2 7 Engine 9 | 1 4 2 2 Core 5 | . . . 5 Reactor . | . . . . Propulsion 20 | 6 5 6 3 Treads 3 | . 1 . 2 Leg 2 | 2 . . . Wheel 13 | 4 3 5 1 Hover 1 | . 1 . . Flight 1 | . . 1 . Utility 35 | 2 8 20 5 Device 12 | 1 . 6 5 Storage 14 | . 5 9 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 7 | 1 2 4 . Artifact . | . . . . Weapon 16 | 2 2 7 5 Energy Gun 12 | 2 2 4 4 Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 2 1 10 Power 5 | . 1 . 4 Propulsion 2 | . 1 . 1 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 89 98 61 Engine 7 | . 11 10 2 Core 4 | . . . 11 Wheel 14 | . 20 20 4 Device 5 | . 2 8 4 Storage 12 | . 19 12 8 Processor 7 | . . 10 7 Protection 7 | . 2 9 7 Energy Gun 18 | . 31 21 7 Ballistic Gun 3 | . . 6 2 Naked Turns . | . . . . Heaviest Build 128 | 7 91 128 106 Greatest Support 44 | 20 20 32 44 Greatest Overweight (x) 30 | . 9 8 30 Average Overweight (x) 3 | . 3 2 6 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 23 | 5 20 24 25 Most Carried 11 | 4 10 7 11 Average Carried 5 | 1 5 3 7 Final Capacity 25 | 5 25 25 25 Final Carried 7 | . 5 5 7 Class Distribution -------------------- 51% | Hacker-Gunner 39% | Hacker-Mutant 5% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2160 | 267 397 931 565 Remotely . | . . . . Salvage Created 2405 | 35 322 1141 907 Parts 165 | 2 26 87 50 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 53 | 1 8 26 18 Guns 51 | 1 8 25 17 Classes Destroyed 7 | 1 2 3 1 Builder 1 | . . 1 . Recycler 2 | . . 1 1 Watcher 11 | . 3 5 3 Swarmer 17 | . 4 10 3 Grunt 19 | 1 4 7 7 Sentry 15 | . . 9 6 Hunter 2 | . . . 2 Best Kill Streak 6 | 1 4 6 3 Combat Bots Only 5 | 1 4 5 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2391 | 49 157 416 1769 Core 645 | 14 29 44 558 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . . 6 43 Regen/Repaired (Parts) 119 | . 14 . 105 Core Remaining (%) 88 | 94 82 89 . Volleys Fired 157 | 7 24 62 64 Largest 3 | 1 3 3 3 Hottest 195 | 40 120 130 195 Shots Fired 364 | 7 50 161 146 Gun 364 | 7 50 161 146 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 69 | . . 19 50 Thermal 295 | 7 50 142 96 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 42 | 7 12 17 42 Robot Miss Streak 4 | . 1 3 4 Penetration Max . | . . . . Secondary Targets 9 | . 1 5 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 269 | 7 35 110 117 Core Hits 138 | 2 17 55 64 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 5 3 Burn 8 | . . 5 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3718 | 77 392 1473 1776 Guns 3711 | 77 387 1473 1774 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 7 | . 5 . 2 Kinetic 775 | . . 200 575 Thermal 2936 | 77 387 1273 1199 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . . 12 21 Message Errors 13 | . . 6 7 Matter Fused 6 | . . 2 4 Heat Flow Errors 4 | . . 1 3 Energy Discharges 4 | . . 1 3 Parts Rejected 1 | . . . 1 Data Loss (minor) 3 | . . 1 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . 2 . . Shots . | . . . . Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 742 | 42 132 240 742 Average Temperature 91 | 24 38 44 166 Received Heat Transfer 1632 | 42 66 210 1314 Effects 20 | . . . 20 Shutdowns 4 | . . . 4 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 3 | . . . 3 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 15 | 1 1 9 4 Heat Transferred 7410 | 175 875 3620 2740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 277 | 20 166 217 277 Initial 9 | . 9 . . Average 43 | 7 32 55 39 Maximum Alert Level 1 | . . 1 1 Low Security (%) 96 | 100 100 98 93 Level 1 3 | . . 1 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | 1 11 37 27 Peak Tracking Total 4 | 1 2 4 4 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 3 1 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 21 | . 8 10 3 Terminals 16 | . 6 8 2 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 66 | . 32 25 9 Successful 57 | . 25 23 9 Failed 9 | . 7 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 45 | . 18 21 6 Fabricators . | . . . . Repair Stations 12 | . 9 . 3 Recycling Units 7 | . 5 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 38 | . 13 19 6 Record 22 | . 5 12 5 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 3 | . . 3 . Locate Traps 3 | . 2 1 . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Investigation Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 7 . 3 Scan Component 7 | . 5 . 2 Repair 2 | . 1 . 1 Refit 1 | . 1 . . Recycling Unit Hacks 7 | . 5 2 . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . . 2 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 4 3 Full Trace Events 9 | . 5 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 58 | . 26 . 32 Parts Recycled 1 | . 1 . . Recycled Matter 105 | . 105 . . Retrieved Matter 105 | . 105 . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 8429 | 132 1630 3353 3314 Spaces Moved 4217 | 109 1122 2205 781 Core 143 | 26 . . 117 Treads 132 | . . . 132 Legs . | . . . . Wheels 3942 | 83 1122 2205 532 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 130 130 Average Speed 179 | 72 133 136 381 Slowest Speed 1550 | 80 215 200 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 11 94 98 61 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 4816 | 157 1211 2433 1015 Wait 210 | 14 . 77 119 Move 4214 | 108 1121 2204 781 Hop . | . . . . Pick Up 72 | 10 22 21 19 Fast Attach . | . . . . Attach 68 | 11 18 23 16 Detach 34 | 4 13 16 1 Swap 17 | . 1 12 4 Drop 42 | 3 11 18 10 Fire 157 | 7 24 62 64 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Identified exit to Materials 68 | -11/Scrapyard | Discovered exit to Materials (range 8) 133 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Evolved 1 slot: Weapon x1 183 | -10/Materials | Repaired Lgt. Ion Engine? 317 | -10/Materials | Build established: Hacker-Mutant 397 | -10/Materials | Identified exit to Mines 397 | -10/Materials | Discovered exit to Mines (range 15) 462 | -10/Materials | Identified exit to Materials 462 | -10/Materials | Discovered exit to Materials (range 14) 1139 | -10/Materials | Discovered exit to Materials (range 9) 1428 | -10/Materials | Discovered exit to Materials (range 8) 1695 | -10/Materials | Build established: Hacker-Gunner 1763 | -10/Materials | Entered another Materials area 1763 | -9/Materials | Evolved 2 slots: Utility x2 2067 | -9/Materials | Identified exit to Mines 2067 | -9/Materials | Discovered exit to Mines (range 14) 2382 | -9/Materials | Identified exit to Materials 2382 | -9/Materials | Discovered exit to Materials (range 13) 2699 | -9/Materials | Discovered exit to Materials (range 15) 2993 | -9/Materials | Build established: Hacker-Mutant 3290 | -9/Materials | Discovered exit to Materials (range 13) 3392 | -9/Materials | Build established: Hacker-Gunner 5116 | -9/Materials | Entered another Materials area 5116 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5155 | -8/Materials | Garrison activated, responded to threat 5311 | -8/Materials | Identified exit to Factory 5311 | -8/Materials | Discovered exit to Factory (range 5) 5494 | -8/Materials | Build established: Scavenger-Gunner 5697 | -8/Materials | Repaired Autogun 5709 | -8/Materials | Identified exit to Storage 5709 | -8/Materials | Discovered exit to Storage (range 13) 5987 | -8/Materials | Discovered exit to Factory (range 14) 6078 | -8/Materials | Lost 4 parts (2p2w) 6339 | -8/Materials | Build established: Hacker-Mutant 8227 | -8/Materials | Build established: Hacker-Gunner 8393 | -8/Materials | Core integrity fell below 50% 8413 | -8/Materials | Core integrity fell below 20% 8419 | -8/Materials | Lost 5 parts (2p1n2u) 8430 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). Dropped Spread Laser. Dropped Broken Adv. Treads. Lgt. Nuclear Core destroyed. Identified Imp. Sensor Array. Overheating: System interference. Imp. Sensor Array temporarily disabled. Dropped Imp. Sensor Array. M-13 Machinist repairs G-47 Trooper. Critical hit (Burn: +37). R-06 Scavenger collects Spread Laser. System corrupted: Matter fused (-5). Adv. Treads destroyed. K-01 Serf collects debris. R-06 Scavenger collects Imp. Sensor Array. R-06 Scavenger suffers critical hit (Burn). R-06 Scavenger collects Broken Adv. Treads. M-13 Machinist repairs G-47 Trooper. Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# ??????? | | ??????????????????????????????????????? ??????? | | ???????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ??????? | | ???????????????????????????????????????# ??????? | | ???????????????????????????????????????# ??????? | | ???????????????????????????????????????# ??????? | | ?????????????????????????????????""????# ??##### | | ????????????????????????????????"T"##### ###"T"# | | ????????????????????????????????? | | ??????????????????????????????+ | | ??????????????????????????????# """ """ """ ^ | | ??????????????????????????????# "T" """ """ | | ??????????????????????????????# """ """ | | ??????????????????????????????# ^ | | ??????????????????????????????# | | ??????????????????????????????# | | ????????? ??????????########## | | ????????? #????????# # ! | | ????????? #????????# # #######+######## | | ????????? #????????# # #?# #??# | | ????????+ #????????# @ # #?# """ """ #??# | | ?????? # #????????# + %#?# """ """ #??# | | ?????? # #????????# Ym# #?# """ """ #??# | | ???####+# #????????# gg + #?# #??# | | ???? #????????# # #?#* * #??# | | ????? #????????# # #?# ] ! #??# | | ?????# #????????########## #?# #?## | | ?????# +?????????????????# [#?####+######?# | | ?????# #?????????????????# =%###### ######## | | ?????# #?????????????????# ! | | ?????# #?????????????????# | | ?????# #?????????????????# | | ?????# #?????????????????# % | | ?????# #?#########?####### | | ?????# ###"""T"""###T## | | ?????# ^ % ^ | | ?????# *! % | | ?????# """ """ """ """ """ ######## | | +##### """ ^"""^ """ """ """ #??????? | | """ """ """ """ """ #??????? | | #??????? | | +##### #??????? | | ?????# !!#???? | | ?????# #### ^^ !#??? | | ??? + #??# !#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 430 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Librarian Novice Programmer One Hack Too Far Part-time Mechanic Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed AlloyFissionScythe Manual? 0 Play Time 02:14:13 Cumulative 4.4 hours Start 2023.01.08 @ 20:04:28 End 2023.01.09 @ 19:52:08 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Terminus Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce08a4ba-1c13-49f0-a229-eab72db7391c