Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.15 @ 19:02:09 Player: darlorth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1601) 1601 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3466 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 66/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Cannon Assault Cannon > --- INVENTORY (15) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Power Shielding Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System Large Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Hacking Suite Light Cannon Grenade Launcher [Rating: 30] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 54 | 6 13 6 29 Power 5 | 1 1 . 3 Engine 4 | 1 1 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 3 . 12 Treads 4 | . . . 4 Leg 13 | 2 3 . 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 6 3 Device 4 | . . 2 2 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 21 | 2 8 . 11 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 15 | . 6 . 9 Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 . 19 Power 3 | . 1 . 2 Propulsion 9 | . . . 9 Utility 4 | . . . 4 Weapon 4 | . . . 4 Highest Loss Streak 9 | . 1 . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 94 100 85 Engine 10 | . 13 11 7 Treads 3 | . . . 8 Leg 22 | . 27 22 19 Device 3 | . . 7 3 Storage 10 | . 14 11 9 Processor 9 | . 9 11 9 Protection 7 | . . 14 9 Ballistic Gun 1 | . 4 . . Ballistic Cannon 20 | . 22 22 17 Naked Turns . | . . . . Heaviest Build 49 | 14 16 35 49 Greatest Support 88 | 20 26 26 88 Greatest Overweight (x) 7 | 2 . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 6 8 8 15 Most Carried 12 | 3 8 8 12 Average Carried 7 | 1 7 7 7 Final Capacity 15 | 8 8 15 15 Final Carried 10 | 3 8 8 10 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1713 | 176 334 169 1034 Remotely . | . . . . Salvage Created 1318 | . 242 133 943 Parts 80 | . 27 7 46 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 38 | . 10 3 25 Melee 1 | . . . 1 Cannons 28 | . 5 3 20 AOE 9 | . 5 . 4 Classes Destroyed 11 | . 6 1 4 Worker 2 | . 1 . 1 Builder 4 | . . . 4 Hauler 4 | . 1 1 2 Operator 3 | . 1 . 2 Watcher 2 | . 2 . . Swarmer 8 | . 6 . 2 Grunt 20 | . 4 . 16 Brawler 1 | . . . 1 Sentry 7 | . . 3 4 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 6 | . 6 2 6 Combat Bots Only 5 | . 5 2 4 Max Kills in Single Turn 4 | . 4 1 2 Gunslinging . | . . . . Exploded 3 | . 3 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3928 | . 222 104 3602 Core 611 | . 35 13 563 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . . 53 Regen/Repaired (Parts) 32 | . 32 . . Core Remaining (%) 94 | 100 86 96 . Volleys Fired 137 | . 26 13 98 Largest 2 | . 2 2 2 Hottest 96 | . 70 70 96 Shots Fired 251 | . 45 26 180 Gun . | . . . . Cannon 243 | . 42 26 175 Launcher 8 | . 3 . 5 Special . | . . . . Kinetic 243 | . 42 26 175 Thermal . | . . . . Explosive 8 | . 3 . 5 Electromagnetic . | . . . . Robot Hit Streak 12 | . 4 12 8 Robot Miss Streak 6 | . 4 1 6 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 143 | . 21 21 101 Core Hits 75 | . 17 7 51 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 17 | . 3 2 12 Blast 17 | . 3 2 12 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4162 | . 672 303 3187 Guns . | . . . . Cannons 3482 | . 366 303 2813 Explosions 679 | . 306 . 373 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 3482 | . 366 303 2813 Thermal . | . . . . Explosive 679 | . 306 . 373 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . 7 . 34 Projectiles 34 | . . . 34 Explosions 7 | . 7 . . Melee . | . . . . Knockbacks 33 | . 5 . 28 Impact . | . . . . Kinetic 31 | . 5 . 26 Secondary 2 | . . . 2 Self-Inflicted Damage 3 | . 3 . . Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 379 | . 69 39 379 Average Temperature 87 | . 20 14 105 Received Heat Transfer 1821 | . 39 27 1755 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 376 | . 218 191 376 Initial 76 | . . 76 . Average 169 | . 106 115 244 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 60 | 100 96 100 17 Level 1 39 | . 3 . 82 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 17 3 42 Peak Tracking Total 9 | . 6 2 9 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 . 2 Successful 3 | . 2 . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2322 | 67 663 520 1072 Spaces Moved 1129 | 46 433 275 375 Core 15 | 14 . . 1 Treads 134 | . . . 134 Legs 980 | 32 433 275 240 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 141 | 115 120 121 183 Slowest Speed 400 | 150 120 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 62 23 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 114 | . 10 . 104 Melee . | . . . . Projectile 72 | . . . 72 AOE 42 | . 10 . 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1609 | 60 535 435 579 Wait 216 | . 37 137 42 Move 1126 | 45 432 274 375 Hop . | . . . . Pick Up 54 | 9 15 3 27 Fast Attach 1 | . 1 . . Attach 36 | 6 4 2 24 Detach 1 | . . . 1 Swap 17 | . 8 4 5 Drop 19 | . 12 2 5 Fire 137 | . 26 13 98 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Repaired Imp. Aluminum Leg 669 | -10/Materials | Identified exit to Materials 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Utility x2 1226 | -9/Materials | Discovered new exit (range 11) 1249 | -9/Materials | Identified exit to Materials 1251 | -9/Materials | Entered another Materials area 1251 | -8/Materials | Evolved 2 slots: Propulsion x2 1482 | -8/Materials | Lost 3 parts (2n1u) 1811 | -8/Materials | Core integrity fell below 50% 1860 | -8/Materials | Lost 9 parts (1p4n2u2w) 1891 | -8/Materials | Core integrity fell below 20% 2201 | -8/Materials | Lost 3 parts (1p1u1w) 2323 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02275_ R-06 Scavenger collects Lgt. Treads. 02276_ U-05 Engineer builds a Wall. 02279_ Acquired 4 matter. 02280_ R-06 Scavenger collects Prototype Energy Cannon. 02281_ Acquired 4 matter. 02286_ Acquired 1 matter. 02294_ Acquired 5 matter. 02299_ W-25 Informer sends out distress signal. 02299_ O-16 Technician suffers critical hit (Blast). 02299_ Destroyed Datajack. 02299_ O-16 Technician destroyed. 02301_ K-01 Serf collects debris. 02308_ Acquired 2 matter. 02310_ G-47 Trooper knocked back. 02312_ R-06 Scavenger collects Lgt. Ion Engine. 02313_ G-47 Trooper knocked back. 02315_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02316_ G-47 Trooper knocked back. 02318_ R-06 Scavenger inserts Prototype Energy Gun into recycling unit. 02321_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 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