Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.27 @ 03:38:35 Player: thomas Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (95) 475 Value Destroyed (2581) 2581 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (1105) 1105 TOTAL SCORE: 12481 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 237 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 63/100 System Corruption 0% Temperature Cool (37) Movement Hovering (56) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Arc Projector Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Melee Analysis Suite Microactuators Transmission Jammer Makeshift System Shield Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module Improved Field Recycling Unit > --- WEAPON ----------- Precision Phase Gun Stasis Beam > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Arc Projector Remote Datajack [Rating: 104] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . Utility 9 | . . . 1 . . . 1 2 . . 2 . 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 170 | 6 20 9 14 1 3 1 17 17 . 5 5 4 17 5 19 3 7 . 17 Power 18 | 1 3 . 2 . . . 3 1 . . 1 . 3 1 1 1 . . 1 Engine 10 | 1 3 . 2 . . . 3 . . . . . 1 . . . . . . Core 6 | . . . . . . . . 1 . . 1 . 2 1 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 43 | 2 2 3 4 . . . 6 2 . 2 . 3 2 2 6 1 1 . 7 Treads 4 | . . . . . . . . . . . . . . . 4 . . . . Leg 10 | . 2 3 4 . . . 1 . . . . . . . . . . . . Wheel 3 | 2 . . . . . . 1 . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . 2 1 . . 7 Flight 16 | . . . . . . . 4 2 . 2 . 3 2 2 . . 1 . . Utility 64 | 1 8 . 5 . 3 . 3 9 . 3 4 1 7 . 10 1 3 . 6 Device 23 | . 3 . 2 . . . 1 3 . 2 1 . 2 . 2 . 2 . 5 Storage 5 | 1 2 . . . 1 . 1 . . . . . . . . . . . . Processor 9 | . . . . . 1 . . 3 . 1 . . 1 . 1 1 . . 1 Hackware 8 | . . . . . . . . 1 . . 3 1 2 . . . 1 . . Protection 19 | . 3 . 3 . 1 . 1 2 . . . . 2 . 7 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 7 6 3 1 . 1 5 5 . . . . 5 2 2 . 3 . 3 Energy Gun 9 | . 5 . . . . . . 1 . . . . . . 1 . . . 2 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 8 | 2 1 . 2 . . . 1 1 . . . . . . . . 1 . . Ballistic Cannon 7 | . . 2 1 . . . 2 . . . . . . . 1 . 1 . . Launcher 7 | . 1 4 . . . 1 1 . . . . . . . . . . . . Special Weapon 6 | . . . . 1 . . 1 . . . . . 1 1 . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 2 . . . . 4 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 8 | . 1 . . . . . 1 1 . . 1 . . . 1 . 1 . 2 Parts Lost 34 | . 5 3 2 . . . 10 . . . . . 8 . 1 1 4 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . 2 . 1 . . . 4 . . . . . 3 . . . 1 . . Utility 10 | . 1 1 . . . . 2 . . . . . 4 . . 1 1 . . Weapon 13 | . 2 2 1 . . . 4 . . . . . 1 . 1 . 2 . . Highest Loss Streak 10 | . 3 1 1 . . . 10 . . . . . 8 . 1 1 3 . . Average Slot Usage (%) 83 | . 97 93 96 100 99 100 74 73 92 91 93 92 87 19 63 45 11 10 49 Engine 6 | . 13 14 11 11 11 11 7 2 . . . . 1 . . . . . . Core 1 | . . . . . . . . 3 7 7 6 6 3 4 5 2 . . . Leg 14 | . 9 28 31 33 33 33 23 . . . . . . . . . . . . Wheel 1 | . 18 . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 1 29 30 29 26 26 18 9 6 . . . . Device 4 | . 7 . 8 11 . . . 2 . . 7 11 13 . 2 3 . 5 19 Storage 8 | . 14 14 11 11 11 11 7 7 7 7 6 6 4 . . . . . . Processor 5 | . . . . . 9 11 7 10 23 23 12 6 5 . 2 2 . . 2 Hackware 5 | . . . . . . . . 6 7 7 25 26 23 . . . 4 5 3 Protection 7 | . 5 8 11 11 11 11 11 1 7 6 . . 7 . 20 18 . . . Energy Gun 3 | . 14 14 4 . . . . 2 . . . . . . 3 3 . . 1 Ballistic Gun 2 | . 12 . 6 6 . . 3 . . . . . . . . . 2 . . Ballistic Cannon 4 | . . 5 11 11 11 11 5 . . . . . . . 4 3 1 . . Launcher 1 | . . 7 . . . 10 4 . . . . . . . . . . . . Special Weapon 1 | . . . . 4 11 . . . . . . . . 1 . . 2 . 1 Slashing Weapon 1 | . . . . . . . . 3 7 7 6 6 4 . . . . . . Naked Turns 201 | . . . . . . . 52 . . . . . 24 3 . 30 34 . 58 Heaviest Build 83 | 13 55 18 27 27 31 32 35 26 20 20 26 26 32 9 83 83 15 2 58 Greatest Support 197 | 20 20 20 30 30 30 30 40 20 20 29 29 35 36 10 197 197 8 3 60 Greatest Overweight (x) 27 | . 16 . 1 . 1 1 8 1 . 1 1 . 1 . 3 27 4 . 1 Average Overweight (x) . | . 1 . . . . 1 . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 20 8 8 8 10 10 10 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 8 | 6 14 8 8 8 9 10 9 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 20 | 4 20 8 8 8 8 9 8 8 8 8 7 8 8 5 5 5 5 3 5 Average Carried 7 | 3 11 7 7 8 7 8 6 7 8 7 6 6 7 3 4 4 4 3 2 Final Capacity 10 | 8 8 8 8 8 10 10 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 9 | 4 8 8 8 8 8 9 5 8 8 8 6 8 5 5 5 5 3 3 3 Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Mutant 10% | Sprinter 10% | Hacker-Sprinter 5% | Hacker-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -5/Factory Sprinter | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Matter Collected 2495 | 254 336 261 274 . . 13 233 374 . 92 55 3 268 . 190 . 142 . . Remotely 118 | . . . . . . . . 118 . . . . . . . . . . . Salvage Created 3362 | . 541 848 344 . . . 528 374 . 350 . . 352 . . . 25 . . Parts 181 | . 17 57 22 . . . 30 12 . 19 . . 22 . . . 2 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 66 | . 8 20 8 . . . 16 1 . 7 . . 5 . . . 1 . . Melee 12 | . . . . . . . . 1 . 6 . . 5 . . . . . . Guns 13 | . 4 3 1 . . . 4 . . . . . . . . . 1 . . Cannons 13 | . . 1 7 . . . 5 . . . . . . . . . . . . AOE 28 | . 4 16 . . . . 7 . . 1 . . . . . . . . . Classes Destroyed 13 | . 4 3 1 . . . 1 3 . 1 . . . . . . . . . Worker 7 | . 1 2 1 . . . . 1 . . . . 2 . . . . . . Builder 2 | . . 1 . . . . 1 . . . . . . . . . . . . Tunneler 5 | . . 4 . . . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . Recycler 9 | . 2 3 . . . . 1 3 . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . Watcher 4 | . 1 . . . . . . . . 3 . . . . . . . . . Swarmer 22 | . . 12 . . . . 5 . . 4 . . . . . . 1 . . Grunt 27 | . 8 8 3 . . . 6 . . 1 . . 1 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 10 | . . . 5 . . . 4 . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . . Programmer 5 | . . . . . . . . 1 . . . . 4 . . . . . . Best Kill Streak 9 | . 5 7 4 . . . 9 3 . 5 . . 2 . . . 1 . . Combat Bots Only 8 | . 4 6 3 . . . 8 1 . 5 . . 2 . . . 1 . . Max Kills in Single Turn 4 | . 3 4 1 . . . 3 1 . 1 . . 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . . . 2 . . 1 . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Damage Taken 9157 | . 521 573 328 . . . 1515 . . 377 . 221 1772 127 263 872 1041 91 1456 Core 4191 | . 133 107 38 . . . 466 . . 18 . 46 993 64 29 317 586 91 1303 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 50 | 100 . 4 . . . 90 15 . . 97 . 94 . . . . . 5 . Volleys Fired 186 | . 29 39 29 . . . 47 17 . . . . 3 . 1 4 10 . 7 Largest 2 | . 2 2 2 . . . 2 1 . . . . 1 . 2 2 2 . 2 Hottest 123 | . 80 75 79 . . . 123 80 . . . . 30 . 114 114 94 . 94 Shots Fired 298 | . 49 63 53 . . . 76 17 . . . . 3 . 2 8 13 . 14 Gun 156 | . 47 25 24 . . . 28 13 . . . . . . 1 4 7 . 7 Cannon 87 | . . 15 29 . . . 29 4 . . . . . . 1 4 5 . . Launcher 37 | . 2 23 . . . . 12 . . . . . . . . . . . . Special 18 | . . . . . . . 7 . . . . . 3 . . . 1 . 7 Kinetic 156 | . 31 15 36 . . . 57 . . . . . . . 1 4 12 . . Thermal 82 | . 4 25 17 . . . 7 17 . . . . . . 1 4 . . 7 Explosive 16 | . . 4 . . . . 12 . . . . . . . . . . . . Electromagnetic 33 | . 14 19 . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 9 11 12 . . . 12 7 . . . . 1 . 1 5 6 . 14 Robot Miss Streak 4 | . 4 2 2 . . . 3 2 . . . . 2 . 1 3 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 227 | . 31 34 37 . . . 47 19 . 15 . . 17 1 1 5 6 . 14 Core Hits 139 | . 22 42 14 . . . 33 8 . 9 . . 6 . . 1 2 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . 1 . . . 3 . . 2 . . . . . . 1 . . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . Blast 4 | . . . 1 . . . 2 . . . . . . . . . 1 . . Sever 2 | . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 63 | . . . . . . . . 10 . 22 . . 30 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . 10 . 22 . . 30 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 5 . . . . 2 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7855 | . 948 1113 621 . . . 1399 1231 . 894 . . 1125 . 19 88 190 . 227 Guns 1593 | . 433 194 199 . . . 332 109 . . . . . . . 42 86 . 198 Cannons 1104 | . . 127 422 . . . 340 50 . . . . . . 19 46 100 . . Explosions 1921 | . 508 792 . . . . 621 . . . . . . . . . . . . Melee 3074 | . . . . . . . . 1072 . 894 . . 1108 . . . . . . Ramming 86 | . 7 . . . . . 29 . . . . . 17 . . . 4 . 29 Kinetic 1744 | . 245 127 449 . . . 672 . . . . . . . 19 46 186 . . Thermal 1371 | . 437 286 172 . . . 77 159 . . . . . . . 42 . . 198 Explosive 799 | . . 178 . . . . 621 . . . . . . . . . . . . Electromagnetic 781 | . 259 522 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3074 | . . . . . . . . 1072 . 894 . . 1108 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 2 . . . . . . 6 6 . . 8 3 4 4 4 4 3 Average Corruption 3 | . 1 1 . . . . . . 6 6 . . 6 2 3 4 4 4 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 Effects 56 | . 1 9 . . . . . . 1 9 . . 21 . 5 3 5 . 2 Message Errors 13 | . 1 3 . . . . . . . 1 . . 3 . 2 2 1 . . Matter Fused 11 | . . . . . . . . . 1 1 . . 4 . 1 1 1 . 2 Heat Flow Errors 10 | . . 2 . . . . . . . . . . 6 . 1 . 1 . . Energy Discharges 8 | . . 2 . . . . . . . 1 . . 3 . 1 . 1 . . Data Loss (minor) 10 | . . 2 . . . . . . . 4 . . 3 . . . 1 . . Data Loss (major) 4 | . . . . . . . . . . 2 . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 637 | . 63 17 10 . . . 42 261 . 102 . . 142 . . . . . . Projectiles 24 | . . . 10 . . . 10 4 . . . . . . . . . . . Explosions 112 | . 63 17 . . . . 32 . . . . . . . . . . . . Melee 501 | . . . . . . . . 257 . 102 . . 142 . . . . . . Knockbacks 13 | . . . 4 . . . 7 . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . 3 . . . 7 . . . . . . . . . 2 . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 439 | . 121 165 . . . . 132 . . . . . 8 . . . 1 . 12 Shots 18 | . 4 10 . . . . 4 . . . . . . . . . . . . Rammed 19 | . 2 . . . . . 8 . . . . . 2 . . . 2 . 5 Targets Rammed 19 | . 2 . . . . . 8 . . . . . 2 . . . 2 . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 626 | . 244 217 249 . . . 414 168 . 2 . . 251 . 455 626 172 . 168 Average Temperature 140 | . 94 41 73 . . . 152 85 . 2 . . 88 . 225 301 107 . 81 Received Heat Transfer 1661 | . 267 123 144 . . . 657 . . 6 . . 214 . . . 204 9 37 Effects 28 | . . 1 . . . . 3 . . . . . 2 . 5 17 . . . Shutdowns 4 | . . . . . . . 1 . . . . . . . 3 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 2 . . . Interference 10 | . . 1 . . . . 2 . . . . . 2 . 1 4 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . Short Circuit 5 | . . . . . . . . . . . . . . . . 5 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . 1 1 . . . . . . . . . . . Heat Transferred 2769 | . 450 575 375 . . . 640 396 . . . . . . . 74 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 4 5 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Peak Influence 540 | . 158 304 338 28 . . 540 165 27 275 149 25 159 37 86 110 . . 88 Initial 134 | . . 3 67 28 . . . 117 27 18 134 10 12 7 12 60 . . 15 Average 89 | . 75 184 155 28 . . 214 88 27 121 124 16 29 13 35 74 . . 29 Maximum Alert Level 2 | . . 1 1 . . . 2 . . 1 . . . . . . . . . Low Security (%) 86 | 100 100 51 66 100 . 100 46 100 100 69 100 100 100 100 100 100 . . 100 Level 1 12 | . . 48 33 . . . 33 . . 30 . . . . . . . . . Level 2 1 | . . . . . . . 20 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 1 . . . 3 1 . 1 . 2 9 1 . 1 . . 1 Investigation 4 | . . . . . . . 2 . . . . . 1 1 . . . . . Extermination 3 | . . . . . . . . 1 . . . . 2 . . . . . . Reinforcement 13 | . . . 1 . . . 1 . . 1 . 2 6 . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Distress Signals 9 | . . 1 1 . . . 4 . . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 15 20 17 . . . 32 2 5 11 . 9 28 4 6 6 8 2 12 Peak Tracking Total 11 | . 5 4 5 . . . 10 1 5 4 . 8 9 4 2 5 4 3 11 Tactical Retreats 13 | . 1 1 . . . . 2 . . . . 1 3 . . 1 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Traps Triggered 13 | . 3 . . . . . . 4 . 1 . 1 1 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . . . . . . . . 13 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 1 . . . . . . . . 5 . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Machines Disabled 7 | . 2 . 1 . . . 3 . . . . . . . . . 1 . . Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Machines Accessed 61 | . 6 1 3 . 4 . 7 7 . 6 8 . 14 1 . . 1 . 3 Terminals 33 | . 6 1 2 . . . 5 2 . 3 5 . 7 . . . . . 2 Fabricators 3 | . . . . . . . . . . . 1 . 1 1 . . . . . Repair Stations 7 | . . . 1 . . . . 3 . 1 . . 2 . . . . . . Recycling Units 5 | . . . . . . . . 1 . . 1 . 3 . . . . . . Scanalyzers 4 | . . . . . . . 1 1 . . 1 . . . . . . . 1 Garrison Access 4 | . . . . . . . 1 . . 2 . . 1 . . . . . . Total Hacks 172 | . 18 2 6 . 19 . 22 14 . 11 28 . 38 2 . . 1 . 11 Successful 108 | . 9 1 4 . 19 . 13 9 . 6 18 . 20 1 . . 1 . 7 Failed 62 | . 8 1 1 . . . 9 5 . 5 10 . 18 1 . . . . 4 Catastrophic 12 | . 2 . . . . . 2 1 . 1 1 . 5 . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 56 | . 14 2 4 . 1 . 11 4 . 2 11 . 7 . . . . . . Terminals 92 | . 18 2 4 . . . 13 5 . 7 15 . 20 . . . . . 8 Fabricators 7 | . . . . . . . . . . . 4 . 1 2 . . . . . Repair Stations 15 | . . . 2 . . . . 4 . 2 . . 7 . . . . . . Recycling Units 13 | . . . . . . . . 3 . . 1 . 9 . . . . . . Scanalyzers 20 | . . . . . . . 7 2 . . 8 . . . . . . . 3 Garrison Access 5 | . . . . . . . 2 . . 2 . . 1 . . . . . . Terminal Hacks 58 | . 7 1 2 . 19 . 5 4 . 3 6 . 6 . . . 1 . 4 Record 21 | . . . . . 18 . . . . . 1 . . . . . 1 . 1 Part Schematic 7 | . . . . . . . 4 2 . . . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 1 1 . . . . 1 . . 1 . . . . . . . 1 Open DSF 3 | . . . . . . . . . . 1 1 . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . 1 . 1 1 . . . . . . . 1 Unreport Threat 4 | . . . 1 . . . 1 . . . 1 . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . Disarm Traps 2 | . 1 . . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . . . . . Assault Status 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . 1 1 . . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . 2 . . . . 3 . 2 . . 6 . . . . . . Scan Component 6 | . . . 1 . . . . 1 . 1 . . 3 . . . . . . Repair 6 | . . . 1 . . . . 1 . 1 . . 3 . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . . 2 . . 1 . 6 . . . . . . Recycle Component 1 | . . . . . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . Report Inventory 3 | . . . . . . . . . . . . . 3 . . . . . . Retrieve Matter 3 | . . . . . . . . 2 . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 18 | . . . . . . . 7 . . . 8 . . . . . . . 3 Insert Component 8 | . . . . . . . 3 . . . 4 . . . . . . . 1 Analyze 10 | . . . . . . . 4 . . . 4 . . . . . . . 2 Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . Seal Access 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . Unauthorized Hacks 4 | . 2 . . . . . . . . . 2 . . . . . . . . Terminals 3 | . 2 . . . . . . . . . 1 . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 1 2 . . . 7 5 . 3 7 . 10 1 . . . . 1 Full Trace Events 4 | . . . . . . . 2 . . . . . 1 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 6 2 . . 3 . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 1 . . . . 1 . 1 . . 3 . . . . . . Time 210 | . . . 26 . . . . 30 . 60 . . 94 . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . 1 . . . . . . Recycled Matter 35 | . . . . . . . . . . . . . 35 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 3 . . . 3 . . . . . . . 1 Part Schematics Acquired 7 | . . . . . . . 3 . . . 3 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Total Allies 19 | . . . . . . . . . . . . . . . 19 . . . . Largest Group 18 | . . . . . . . . . . . . . . . 18 3 . . . Highest-Rated Group 671 | . . . . . . . . . . . . . . . 671 129 . . . Highest-Rated Ally 50 | . . . . . . . . . . . . . . . 50 50 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . . . . . . . . . . . . . 141 7 . . . Total Damage 7174 | . . . . . . . . . . . . . . . 6970 204 . . . Kills 17 | . . . . . . . . . . . . . . . 16 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Turns Passed 9908 | 51 945 1133 599 166 1235 783 526 738 45 363 386 83 1355 130 329 155 508 12 366 Spaces Moved 10712 | 48 717 836 372 133 791 410 366 1568 154 795 784 119 1945 318 235 95 573 25 428 Core 956 | 1 1 . . . . . 124 . . . . . 77 4 . 61 523 25 140 Treads 198 | . . . . . . . . . . . . . . . 170 28 . . . Legs 2955 | . 245 836 372 133 791 410 168 . . . . . . . . . . . . Wheels 518 | 47 471 . . . . . . . . . . . . . . . . . . Hover 295 | . . . . . . . . . . . . . . . 1 6 . . 288 Flight 5790 | . . . . . . . 74 1568 154 795 784 119 1868 314 64 . 50 . . Fastest Speed 26 | 50 80 120 120 120 120 190 26 26 26 26 26 26 33 32 32 50 50 50 44 Average Speed 71 | 79 109 120 123 120 155 190 80 30 26 26 27 28 36 32 123 138 82 50 58 Slowest Speed 1400 | 80 850 120 190 120 190 190 450 99 26 99 96 35 122 50 280 1400 250 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 3 . . 5 1 1 16 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 3 72 99 27 28 91 95 44 25 83 19 17 86 40 7 92 4 61 8 12 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . . 1 1 . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 . . . . . 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . Spaces Dug 12 | . . . . . . . . 1 . 2 . . 9 . . . . . . Terrain Destroyed 188 | . 14 50 . . . . 110 1 . 2 . . 9 . . 1 1 . . Melee 12 | . . . . . . . . 1 . 2 . . 9 . . . . . . Projectile 7 | . . . . . . . 5 . . . . . . . . 1 1 . . AOE 169 | . 14 50 . . . . 105 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Was Fac Upp Upp Res Total 12458 | 57 826 903 463 140 796 415 510 1793 158 899 956 165 2520 345 269 116 594 24 509 Wait 1101 | . 25 11 37 4 . 3 68 120 5 76 166 23 512 4 . . . . 47 Move 10645 | 47 716 835 371 132 790 409 359 1568 153 784 781 116 1913 318 234 94 573 24 428 Hop 25 | . . . . . . . 3 . . 5 1 1 15 . . . . . . Pick Up 67 | 4 21 4 4 1 . 1 4 9 . 2 . . 6 3 4 . 1 . 3 Fast Attach 101 | 6 9 . 2 1 1 . 8 14 . 3 2 4 14 1 16 2 4 . 14 Attach 43 | . 6 2 5 . 1 1 6 3 . 1 3 . 1 4 2 1 4 . 3 Detach 33 | . 4 . 1 . 1 1 1 7 . 1 3 2 7 1 1 1 1 . 1 Swap 27 | . 5 7 7 . 1 . 3 . . 1 . . 2 . 1 . . . . Drop 88 | . 9 5 7 2 2 . 3 15 . 4 . 1 15 . 10 14 . . 1 Fire 186 | . 29 39 29 . . . 47 17 . . . . 3 . 1 4 10 . 7 Melee 63 | . . . . . . . . 10 . 22 . . 30 1 . . . . . Ram 18 | . 2 . . . . . 8 . . . . . 2 . . . 1 . 5 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 30 . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 13 | . . . . . . . . . . . . . . 13 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Waste -7/Factory -6/Factory (discovered 2 exits: [*Ext] / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 475 | -10/Materials | Identified exit to Mines 611 | -10/Materials | Lost 3 parts (1u2w) 625 | -10/Materials | Discovered new exit (range 13) 679 | -10/Materials | Core integrity fell below 50% 802 | -10/Materials | Discovered new exit (range 11) 920 | -10/Materials | Central database locked down 997 | -10/Materials | Entered Mines 1030 | -10/Mines | Learned Materials stockpile data 1211 | -10/Mines | Discovered new exit (range 16) 1669 | -10/Mines | Excavation squad dispatched 1669 | -10/Mines | A large section of the Mines collapsed 1702 | -10/Mines | Core integrity fell below 20% 1727 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1730 | -10/Mines | Found Prototype Device 1736 | -10/Mines | Discovered new exit (range 5) 2130 | -10/Mines | Entered Materials 2130 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2531 | -9/Materials | Central database locked down 2609 | -9/Materials | Repaired Aluminum Leg 2620 | -9/Materials | Discovered new exit (range 16) 2729 | -9/Materials | Entered Mines 2733 | -9/Mines | Discovered new exit (range 10) 2736 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2796 | -9/Mines | Learned Materials emergency access door positions 2821 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2891 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2891 | -9/Mines | Discovered new exit (range 5) 2895 | -9/Mines | Entered Exiles 2902 | -9/Exiles | Build established: Scavenger-Mutant 2928 | -9/Exiles | Met 8R-AWN 2945 | -9/Exiles | Met EX-HEX 2978 | -9/Exiles | Met EX-BIN 2994 | -9/Exiles | Aligned with FarCom system 2995 | -9/Exiles | Given EX-Vault access code 3075 | -9/Exiles | Opened EX-Vault 3082 | -9/Exiles | Found 0b10 Alert Chip 3109 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3139 | -9/Exiles | Met EX-DEC 3147 | -9/Exiles | Learned location of Zion (-6) 3195 | -9/Exiles | Visited The Gauntlet 4115 | -9/Exiles | Discovered new exit (range 10) 4130 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4130 | -9/Exiles | Entered Mines 4166 | -8/Mines | Discovered new exit (range 13) 4890 | -8/Mines | Discovered new exit (range 12) 4913 | -8/Mines | Entered Materials 4913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5226 | -8/Materials | Destroyed 8 combat bots 5331 | -8/Materials | Released all parts (5) 5360 | -8/Materials | Lost 10 parts (4n2u4w) 5390 | -8/Materials | Core integrity fell below 50% 5417 | -8/Materials | Core integrity fell below 20% 5435 | -8/Materials | Discovered new exit (range 15) 5439 | -8/Materials | Entered Factory 5439 | -7/Factory | Evolved 2 slots: Utility x2 5441 | -7/Factory | Identified Exp. Sensor Array 5468 | -7/Factory | Discovered new exit (range 5) 5683 | -7/Factory | Discovered new exit (range 7) 5865 | -7/Factory | Repaired Imp. VTOL Module 6136 | -7/Factory | Discovered new exit (range 14) 6161 | -7/Factory | Discovered new exit (range 8) 6177 | -7/Factory | Sucked down chute 6177 | -7/Factory | Entered Waste 6184 | -7/Waste | Spotted C-40 Crusher 6185 | -7/Waste | Spotted C-40 Crusher 6189 | -7/Waste | Spotted C-40 Crusher 6190 | -7/Waste | Build established: Sprinter 6192 | -7/Waste | EMP discharged 6200 | -7/Waste | Spotted C-40 Crusher 6200 | -7/Waste | Spotted C-40 Crusher 6210 | -7/Waste | Discovered new exit (range 16) 6222 | -7/Waste | Entered Factory 6504 | -7/Factory | Repaired Imp. VTOL Module 6536 | -7/Factory | Discovered new exit (range 11) 6580 | -7/Factory | Identified exit to Factory 6585 | -7/Factory | Entered another Factory area 6585 | -6/Factory | Evolved 2 slots: Utility x2 6810 | -6/Factory | Discovered new exit (range 16) 6865 | -6/Factory | Build established: Hacker-Sprinter 6971 | -6/Factory | Identified exit to DSF 6971 | -6/Factory | Entered DSF 7012 | -6/DSF | Additional patrols routed to DSF 7050 | -6/DSF | Discovered new exit (range 12) 7054 | -6/DSF | Entered Factory 7054 | -5/Factory | Evolved 2 slots: Utility x2 7191 | -5/Factory | Repaired Greatsword? 7242 | -5/Factory | Repaired Field Propulsion Drive 7700 | -5/Factory | Repaired Greatsword 7743 | -5/Factory | Identified exit to Upper Caves 7830 | -5/Factory | Assembled infested ambush trap array 8030 | -5/Factory | Cargo convoy interrupted 8387 | -5/Factory | Core integrity fell below 50% 8401 | -5/Factory | Lost 8 parts (3n4u1w) 8402 | -5/Factory | Core integrity fell below 20% 8402 | -5/Factory | Discovered new exit (range 15) 8409 | -5/Factory | Entered another Factory area 8409 | -4/Factory | Evolved 2 slots: Propulsion x2 8539 | -4/Factory | Sucked down chute 8539 | -4/Factory | Entered Waste 8542 | -4/Waste | Spotted C-40 Crusher 8545 | -4/Waste | Warlord forces began an assault 8551 | -4/Waste | Crushed by falling debris 8555 | -4/Waste | Allies destroyed C-40 Crusher 8647 | -4/Waste | Spotted C-40 Crusher 8665 | -4/Waste | Allies destroyed C-40 Crusher 8695 | -4/Waste | Spotted C-40 Crusher 8711 | -4/Waste | Allies destroyed C-40 Crusher 8748 | -4/Waste | Spotted C-40 Crusher 8751 | -4/Waste | Spotted C-40 Crusher 8757 | -4/Waste | Allies destroyed C-40 Crusher 8763 | -4/Waste | Found Damper Plating 8764 | -4/Waste | Allies destroyed C-40 Crusher 8774 | -4/Waste | Spotted C-40 Crusher 8779 | -4/Waste | Allies destroyed C-40 Crusher 8832 | -4/Waste | Discovered new exit (range 10) 8857 | -4/Waste | Found Prototype Device 8857 | -4/Waste | Identified Exp. Actuator Array 8868 | -4/Waste | Entered Factory 8868 | -4/Factory | Accompanied by 3 allies 9017 | -4/Factory | Discovered new exit (range 9) 9023 | -4/Factory | Entered Upper Caves 9098 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9116 | -4/Upper Caves | Spotted B-86 Titan 9251 | -4/Upper Caves | Build established: Mutant 9315 | -4/Upper Caves | Found Alien Artifact 9315 | -4/Upper Caves | Identified Dimensional Node Initializer 9315 | -4/Upper Caves | Initialized slip node 9428 | -4/Upper Caves | Core integrity fell below 50% 9463 | -4/Upper Caves | Lost 3 parts (1u2w) 9465 | -4/Upper Caves | Core integrity fell below 20% 9528 | -4/Upper Caves | Discovered new exit (range 5) 9531 | -4/Upper Caves | Entered another Upper Caves area 9535 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9541 | -4/Upper Caves | Discovered new exit (range 8) 9543 | -4/Upper Caves | Entered Research 9543 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9849 | -3/Research | Released all parts (16) 9882 | -3/Research | Core integrity fell below 50% 9903 | -3/Research | Core integrity fell below 20% 9909 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09829_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09847_ Knocked back. 09848_ T-07 Excavator knocked back. 09848_ Knocked back. 09849_ Released Imp. Melee Analysis Suite. 09849_ Released Imp. System Restoration Module. 09849_ Released Imp. Antigrav System. 09849_ Released Quantum Reactor. 09849_ Released Mak. System Shield. 09849_ Released Microactuators. 09849_ Released Imp. Antigrav System. 09849_ Released Transmission Jammer. 09849_ Released Imp. Field Recycling Unit. 09849_ Released Prc. Phase Gun. 09849_ Released Stasis Beam. 09849_ Released Imp. Antigrav System. 09878_ Slammed into S-43 Plague. 09888_ Slammed into K-01 Serf. 09909_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ###########??????????????????????????????? | | # #??????????????????????????????? | | = # #??????????????????????????????? | | # """" #??????????????????????????????? | | # ""S"" #??????????????????????????????? | | ] # "" "" #??????????????????????????????? | | % # #??????????????????????????????? | | #? #??????????????????????????????? | | ?? ????? ????????????????????????????????? | | ####+#########+###################### ?????????? | | A u kk A u ????????? | | g c uw ????????? | | c@ ????????? | | ##################################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 2200 Resistance: EX 50 Resistance: EM 90 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 74 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Utility Shielding | -8/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Plasma Flamer | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Adv. ECM Suite | -7/Factory | Hacked Reactive Plating | -7/Factory | Hacked Imp. VTOL Module | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Imp. Arc Projector | -3/Research | Scanalyzed Stasis Canceller | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Hehehe Turtlemind Challenges ------------ None Game ------ Seed SubatomicRecoilCleaver Manual? 0 Play Time 03:08:00 Cumulative 26.2 hours Start 2021.10.26 @ 23:05:00 End 2021.10.27 @ 03:38:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 19 Adventurer 17 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 266b6092-bb53-436e-892f-0d19850ec7d6