Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.25 @ 02:56:11 Player: Eyedeals Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (309) 309 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2369 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Large Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Large Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 12 | 4 3 3 2 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 2 3 . . Treads 1 | . . 1 . . Leg 4 | . 2 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 91 | . 90 88 96 . Engine 11 | . 14 11 11 . Treads 2 | . . 7 . . Leg 28 | . 28 25 33 . Storage 21 | . 19 22 22 . Processor 2 | . . . 7 . Ballistic Gun 23 | . 28 22 22 . Naked Turns . | . . . . . Heaviest Build 20 | 10 18 18 20 20 Greatest Support 30 | 3 20 30 30 30 Greatest Overweight (x) 3 | 3 . . . . Average Overweight (x) . | 2 . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 8 | 5 7 10 10 10 Most Carried 10 | 6 6 9 10 10 Average Carried 6 | 5 4 5 9 10 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 6 5 9 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 416 | 181 . 183 52 . Remotely . | . . . . . Salvage Created 405 | . . 206 199 . Parts 23 | . . 18 5 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 10 | . . 7 3 . Guns 10 | . . 7 3 . Classes Destroyed 6 | . . 4 2 . Recycler 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 4 | . . 4 . . Grunt 4 | . . 2 2 . Sentry 1 | . . 1 . . Demolisher 1 | . . . 1 . Best Kill Streak 8 | . . 8 4 . Combat Bots Only 4 | . . 4 3 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 358 | . . 225 133 . Core 111 | . . 61 50 . Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 100 . 72 . Volleys Fired 24 | . . 16 8 . Largest 2 | . . 2 2 . Hottest 40 | . . 40 40 . Shots Fired 48 | . . 32 16 . Gun 48 | . . 32 16 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 48 | . . 32 16 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . . 14 7 . Robot Miss Streak 1 | . . 1 1 . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 38 | . . 26 12 . Core Hits 20 | . . 12 8 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 378 | . . 249 129 . Guns 378 | . . 249 129 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 378 | . . 249 129 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 9 | . . 6 9 . Average Temperature 4 | . . 4 5 . Received Heat Transfer 114 | . . 60 54 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 197 | . . 197 149 48 Initial 64 | . . . 64 48 Average 61 | . . 107 82 48 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 1 12 7 . Peak Tracking Total 5 | . 1 5 5 . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 543 | 80 111 180 169 3 Spaces Moved 329 | 43 88 106 90 2 Core 43 | 43 . . . . Treads . | . . . . . Legs 286 | . 88 106 90 2 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 158 120 120 120 120 Slowest Speed 200 | 200 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 5 24 17 31 2 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 417 | 55 94 129 137 2 Wait 35 | . . . 35 . Move 325 | 42 87 105 89 2 Hop . | . . . . . Pick Up 19 | 9 3 5 2 . Fast Attach 1 | 1 . . . . Attach 8 | 3 3 1 1 . Detach . | . . . . . Swap 3 | . . 2 1 . Drop 2 | . 1 . 1 . Fire 24 | . . 16 8 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 5) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 365 | -9/Materials | Discovered new exit (range 7) 372 | -9/Materials | Entered Mines 412 | -9/Mines | Learned location of 1 exit from Lower Caves 435 | -9/Mines | Assembled infested the area 517 | -9/Mines | Discovered new exit (range 8) 527 | -9/Mines | Identified exit to Materials 541 | -9/Mines | Entered Materials 541 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 544 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Aluminum Leg. Acquired 13 matter. K-01 Serf collects debris. EXIT=IDENTIFIED: MATERIALS R-06 Scavenger collects Ion Engine. R-06 Scavenger destroyed. K-01 Serf collects debris. Dropped Lgt. Ion Engine. K-01 Serf collects debris. Acquired 14 matter. K-01 Serf collects debris. [Achievement: I Survived The Infestation] PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????????????????## #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? +???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ??????????????????######?# #???????????????????? | | ??????????????????# ?# #???????????????????? | | ??????????????????# # #???????????????????? | | ??????????????????# ]! # #???????????????????? | | ??????????????????# ]! @ ######??????????????? | | ??????????????????# # ???????? | | ??????????????????# # #########???????????? | | ??????????????????######?# #???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed GrenadeMobileWarhead Manual? 0 Play Time 00:06:21 Cumulative 5.2 hours Start 2020.10.25 @ 02:49:56 End 2020.10.25 @ 02:56:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7afd591-eba8-4f2c-92e9-59edb06ccbdc