Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 20:50:53 Player: Ben'n'Dan Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2880) 2880 TOTAL SCORE: 7310 Bonus ------- Pacifist 2880 Cogmind --------- Core Integrity 0/1150 Matter 242/300 Energy 73/100 System Corruption 4% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- Mass Driver Mass Driver > --- INVENTORY (4) ---- Micro Nuclear Core Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Coolant Injector Long-range Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine [Rating: 77] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Nuclear Pulse Thruster Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Long-range Sensor Array Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . . . 1 . 1 . Propulsion 4 | . . 1 1 . . 1 1 Utility 6 | . . 1 1 1 2 . 1 Weapon . | . . . . . . . . Parts Attached 29 | 2 . 2 3 3 7 7 5 Power 6 | . . . 1 1 2 2 . Engine 5 | . . . 1 1 2 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 10 | . . 1 1 1 4 2 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . 1 . . . . . Flight 9 | . . . 1 1 4 2 1 Utility 8 | . . . 1 1 1 3 2 Device 3 | . . . . 1 . 1 1 Storage . | . . . . . . . . Processor 1 | . . . 1 . . . . Hackware 3 | . . . . . 1 1 1 Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 5 | 2 . 1 . . . . 2 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 12 | . . 4 . . . . 8 Power . | . . . . . . . . Propulsion 7 | . . 1 . . . . 6 Utility 2 | . . . . . . . 2 Weapon 3 | . . 3 . . . . . Highest Loss Streak 7 | . . 4 . . . . 7 Average Slot Usage (%) 38 | . 28 22 20 33 48 74 34 Engine 6 | . . . 9 9 13 11 3 Flight 11 | . . . 2 9 20 29 8 Device 3 | . . . . 4 6 10 2 Processor 4 | . . . 9 7 6 5 5 Hackware 4 | . . . . . . 7 11 Protection 1 | . . . . . . 5 1 Energy Gun 1 | . 14 8 . . . . . Ballistic Gun 1 | . 14 8 . . . . . Naked Turns 13 | . . 13 . . . . . Heaviest Build 38 | 3 3 3 3 10 28 38 38 Greatest Support 46 | 3 3 3 6 11 32 40 46 Greatest Overweight (x) 2 | . . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 3 3 3 1 2 4 4 4 Average Carried 3 | 1 3 2 1 1 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 3 3 2 1 2 4 4 4 Class Distribution -------------------- 57% | Mutant 15% | Hacker-Sprinter 14% | Hacker-Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 394 | 220 . . . . . 174 . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 2299 | . 35 465 32 . 32 58 1677 Core 1491 | . 10 266 32 . 32 . 1151 Absorbed by Shields 23 | . . . . . . . 23 Core Remaining (%) 88 | 100 96 33 94 100 96 100 . Volleys Fired 2 | . . . . . . . 2 Largest 2 | . . . . . . . 2 Hottest 114 | . . . . . . . 114 Shots Fired 3 | . . . . . . . 3 Gun . | . . . . . . . . Cannon 3 | . . . . . . . 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits 4 | . . . . . . . 4 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 87 | . . . . . . . 87 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 62 | . . . . . . . 62 Melee . | . . . . . . . . Ramming 25 | . . . . . . . 25 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 62 | . . . . . . . 62 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 75 | . . . . . . . 75 Shots 1 | . . . . . . . 1 Rammed 8 | . . . . . . . 8 Targets Rammed 8 | . . . . . . . 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 199 | . . . . . 3 199 198 Average Temperature 79 | . . . . . 2 90 112 Received Heat Transfer 186 | . 6 126 9 . . . 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 79 | . 15 40 18 46 79 53 30 Average Influence 24 | . 2 24 5 33 38 47 16 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 2 . . 1 . . Investigation 3 | . 1 1 . . 1 . . Extermination . | . . . . . . . . Reinforcement 1 | . . 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 5 16 4 2 2 1 22 Peak Tracking Total 16 | . 5 16 4 2 1 1 11 Tactical Retreats 8 | . . . . . 1 . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 3 | . . 1 . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 11 | . 2 . 1 2 3 2 1 Terminals 10 | . 2 . 1 1 3 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 26 | . 5 . 3 5 7 3 3 Successful 5 | . . . . 3 1 . 1 Failed 21 | . 5 . 3 2 6 3 2 Catastrophic 5 | . 1 . . 1 . 2 1 Database Lockouts . | . . . . . . . . Manual 16 | . 3 . 3 3 1 3 3 Terminals 25 | . 5 . 3 4 7 3 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 5 | . . . . 3 1 . 1 Level Access Points 3 | . . . . 1 1 . 1 Emergency Access Points 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 1 2 3 2 1 Full Trace Events 3 | . 2 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 709 | 21 49 81 47 54 152 67 238 Spaces Moved 1539 | 30 97 151 90 122 397 197 455 Core 584 | 30 97 151 65 . . . 241 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 955 | . . . 25 122 397 197 214 Fastest Speed 25 | 50 50 50 40 37 31 28 25 Average Speed 39 | 50 50 50 47 38 34 28 39 Slowest Speed 150 | 50 50 50 50 40 37 28 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 14 | . . . . 2 3 2 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 15 | 3 30 26 20 6 15 11 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 18 | . . . . . . . 18 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 17 | . . . . . . . 17 Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 1618 | 34 96 155 92 124 408 203 506 Wait 27 | . . 3 . . . . 24 Move 1505 | 29 96 150 89 117 390 192 442 Hop 13 | . . . . 2 3 2 6 Pick Up 11 | 3 . . . 2 4 2 . Fast Attach 18 | 2 . 1 2 2 4 3 4 Attach 6 | . . 1 1 1 . 2 1 Detach 1 | . . . . . . . 1 Swap 5 | . . . . . 3 2 . Drop 9 | . . . . . 4 . 5 Fire 2 | . . . . . . . 2 Melee . | . . . . . . . . Ram 8 | . . . . . . . 8 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . . 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 5) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 145 | -9/Materials | Discovered new exit (range 16) 150 | -9/Materials | Core integrity fell below 50% 152 | -9/Materials | Entered another Materials area 152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 170 | -8/Materials | Lost 4 parts (1n3w) 193 | -8/Materials | Discovered new exit (range 16) 198 | -8/Materials | Identified exit to Factory 199 | -8/Materials | Entered Factory 199 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 239 | -7/Factory | Identified exit to Factory 253 | -7/Factory | Entered another Factory area 253 | -6/Factory | Evolved 2 slots: Utility x2 292 | -6/Factory | Spotted B-75 Beast 311 | -6/Factory | Build established: Mutant 396 | -6/Factory | Identified exit to Factory 405 | -6/Factory | Entered another Factory area 405 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 467 | -5/Factory | Discovered new exit (range 16) 472 | -5/Factory | Identified exit to Factory 472 | -5/Factory | Entered another Factory area 472 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 487 | -4/Factory | Identified exit to Research 538 | -4/Factory | Spotted B-86 Titan 588 | -4/Factory | Lost 7 parts (6n1u) 600 | -4/Factory | Core integrity fell below 50% 617 | -4/Factory | Core integrity fell below 20% 710 | -4/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 00620_ Massive razor-sharp blades shoot up from within the floor. 00620_ Adv. System Shield severed. 00621_ System corrupted: Component data lost. 00621_ T-07 Excavator is excavating. 00639_ Slammed into S-27 Virus. 00641_ Imp. System Shield destroyed. 00642_ Slammed into S-27 Virus. 00647_ T-07 Excavator is excavating. 00654_ K-01 Serf collects debris. 00658_ System corrupted: Matter fused (-6). 00658_ K-01 Serf collects debris. 00682_ K-01 Serf cleans the Fusion Modulator. 00698_