Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 09:03:18 Player: A Moose Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (762) 762 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2077 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Hot (218) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Wheel Compact Wheel Small Storage Unit Advanced Weight Redist. System Recoil Stabilizer Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Machine Analyzer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Wheel Compact Wheel Small Storage Unit Advanced Weight Redist. System Recoil Stabilizer Improved Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 36 | 7 . . 29 Power 7 | 1 . . 6 Engine 6 | 1 . . 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 3 . . 7 Treads 2 | 2 . . . Leg . | . . . . Wheel 8 | 1 . . 7 Hover . | . . . . Flight . | . . . . Utility 6 | 1 . . 5 Device 2 | . . . 2 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 . . 11 Energy Gun 9 | 1 . . 8 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 18 | . . . 18 Power 3 | . . . 3 Propulsion 7 | . . . 7 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 85 85 75 Engine 9 | . 14 14 8 Core 1 | . . . 2 Treads 9 | . 28 28 4 Wheel 11 | . . . 14 Device 2 | . . . 3 Storage 11 | . 14 14 11 Processor 7 | . . . 9 Protection 2 | . . . 2 Energy Gun 10 | . 14 14 9 Ballistic Gun 10 | . 14 14 9 Naked Turns . | . . . . Heaviest Build 35 | 13 13 13 35 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 12 | 6 8 8 14 Most Carried 15 | 5 3 8 15 Average Carried 9 | 2 3 6 11 Final Capacity 15 | 8 8 8 15 Final Carried 15 | 3 3 8 15 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 601 | 149 . 140 312 Remotely . | . . . . Salvage Created 1269 | . . 340 929 Parts 69 | . . 18 51 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . . 4 19 Guns 22 | . . 4 18 Classes Destroyed 7 | . . 2 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Hauler 2 | . . . 2 Recycler 3 | . . 2 1 Swarmer 6 | . . . 6 Grunt 14 | . . 4 10 Sentry 3 | . . . 3 Best Kill Streak 5 | . . 4 5 Combat Bots Only 5 | . . 2 5 Max Kills in Single Turn 2 | . . 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 219 | . . 31 188 Missed 54 | . . 8 46 Damage Taken 1941 | . . 328 1613 Core 460 | . . 58 402 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 123 | . . 22 101 Largest 2 | . . 2 2 Hottest 112 | . . 70 112 Shots Fired 224 | . . 44 180 Gun 224 | . . 44 180 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 104 | . . 22 82 Thermal 120 | . . 22 98 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . . 5 19 Robot Miss Streak 4 | . . 1 4 Penetration Max . | . . . . Secondary Targets 5 | . . . 5 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 138 | . . 29 109 Core Hits 57 | . . 14 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1537 | . . 320 1217 Guns 1535 | . . 318 1217 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 546 | . . 117 429 Thermal 989 | . . 201 788 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 356 | . . 311 356 Average Temperature 119 | . . 132 115 Received Heat Transfer 879 | . . 201 678 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 1 3 Heat Transferred 2759 | . . 592 2167 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 348 | . . 125 348 Initial 48 | . . . 48 Average 111 | . . 89 133 Maximum Alert Level 1 | . . . 1 Low Security (%) 85 | 100 100 100 80 Level 1 14 | . . . 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . . 4 35 Peak Tracking Total 8 | . . 2 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . . 1 4 Terminals 5 | . . 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 2 8 Successful 4 | . . 1 3 Failed 5 | . . . 5 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . 1 . Manual 8 | . . 2 6 Terminals 10 | . . 2 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Robot Analysis 1 | . . 1 . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 987 | 66 50 147 724 Spaces Moved 436 | 37 32 50 317 Core 1 | 1 . . . Treads 202 | 27 32 50 93 Legs . | . . . . Wheels 233 | 9 . . 224 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 80 Average Speed 128 | 137 160 160 118 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 11 8 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 662 | 52 31 77 502 Wait 18 | . . . 18 Move 433 | 36 31 49 317 Hop . | . . . . Pick Up 46 | 9 . 5 32 Fast Attach 1 | . . . 1 Attach 29 | 6 . . 23 Detach 1 | . . . 1 Swap 7 | 1 . . 6 Drop 3 | . . . 3 Fire 123 | . . 22 101 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 14) 117 | -10/Materials | Entered Mines 135 | -10/Mines | Met a Derelict bent on vengeance 150 | -10/Mines | Discovered new exit (range 11) 170 | -10/Mines | Central database locked down 264 | -10/Mines | Entered Materials 264 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 689 | -9/Materials | Identified exit to Mines 759 | -9/Materials | Core integrity fell below 50% 811 | -9/Materials | Lost 9 parts (1p4n1u3w) 952 | -9/Materials | Core integrity fell below 20% 988 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf cleans the Processing Tank. Wheel destroyed. Heat Sink destroyed. K-01 Serf cleans the Processing Tank. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. K-01 Serf collects debris. Acquired Hvy. Assault Rifle. K-01 Serf collects debris. Com. Wheel destroyed. Hvy. Ion Engine destroyed. K-01 Serf collects debris. Y-45 Defender suffers critical hit (Burn). Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. Processing Tank disabled. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????""????????????????????????????????????? | | ??????????"""???????????????????????????????????? | | ???????????S"???????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????#?????????? | | ??????????????????##########??????>?? #?????????? | | ?????????????????## #???????? #?????????? | | ?????????????????# Y =[[#??????? #?????????? | | ??????????????????# """ =[[#?????? #??????????? | | ??????????????????# "" =@ #????? #???????????? | | ??????????????????# """ *[###### ######??????? | | ??????????????????# """ [%%= ##?????? | | ??????????????????# """ k!#%[ ????? | | ??????????????????# # ????? | | ??????????????????# * %* # ########+##??????? | | ????????????????#########+## #????????????????? | | ???????????????""" # % + [[???????????? | | ???????????????"Y" # # [[ #??????? | | ?????????????????? # # [ / #??????? | | ?????????????????? ?# ######? #??????? | | ###+#############+### #??????? #??????? | | #??????? #??????? | | #???????? ???????? | | #?????????#####???????? | | #??########### #######+##?????????????????????? | | #????????????# #????? ??????????????????????? | | #????????????# #????? ?????????????????????? | | +????????????# #????? ????????????????????? | | #?"""?"""????# #???? ???????????????????? | | #?"""?"""?#### #???? #?????"""??????????? | | #?"""?"""?+ #???? #?????"T"??????????? | | #?????????# #???? #??????????????????? | | #?????????# #???? #??????????????????? | | #?????????# #????? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationRecoilBlade Manual? 0 Play Time 00:13:20 Cumulative 108.1 hours Start 2024.05.18 @ 08:52:27 End 2024.05.18 @ 09:03:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 101 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b368ac7-50e8-46fa-98c9-769372b860a4