Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 22:20:55 Player: Mxykikker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1804) 1804 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 5353 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Cogmind --------- Core Integrity 86/700 Matter 37/300 Energy 100/100 System Corruption 10% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- VTOL Module Relay Coupler [Swarmer] (22) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (14) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- VTOL Module Relay Coupler [Hunter] Remote Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 1 1 . . . Weapon . | . . . . . . . . Parts Attached 68 | 5 4 18 6 18 . 8 9 Power 13 | 1 1 3 2 3 . 1 2 Engine 7 | 1 . 3 1 1 . 1 . Core 6 | . 1 . 1 2 . . 2 Reactor . | . . . . . . . . Propulsion 18 | 2 2 7 1 . . 1 5 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 3 | 2 . . . . . 1 . Hover 2 | . 2 . . . . . . Flight 12 | . . 7 1 . . . 4 Utility 19 | . . 4 3 8 . 4 . Device 7 | . . 1 1 3 . 2 . Storage . | . . . . . . . . Processor 3 | . . . 2 1 . . . Hackware 6 | . . 1 . 3 . 2 . Protection 3 | . . 2 . 1 . . . Artifact . | . . . . . . . . Weapon 18 | 2 1 4 . 7 . 2 2 Energy Gun 2 | . . 1 . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 4 | . . 2 . 2 . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 5 | . . 1 . 4 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon 2 | . 1 . . . . 1 . Unidentified Prototypes 3 | . . 1 1 1 . . . Parts Lost 29 | . . 7 . 9 1 . 12 Power 7 | . . 1 . 3 . . 3 Propulsion 11 | . . 2 . 4 . . 5 Utility 8 | . . 3 . 2 1 . 2 Weapon 3 | . . 1 . . . . 2 Highest Loss Streak 4 | . . 4 . 3 1 . 3 To Critical Strikes 1 | . . . . 1 . . . Average Backups 3 | . 1 3 . 4 4 4 4 Power . | . . . . . . . . Propulsion . | . . 2 . . . . . Utility 1 | . . . . 1 2 1 2 Weapon . | . . . . 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 9 | . 1 . . 1 . . 7 Power 1 | . 1 . . . . . . Propulsion 1 | . . . . . . . 1 Utility 6 | . . . . . . . 6 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 72 | . 71 76 89 79 28 35 64 Engine 5 | . 7 6 9 5 . 3 . Core 5 | . 6 4 8 5 . . 5 Wheel 2 | . 16 . . . . 3 2 Hover 1 | . 11 . . . . . . Flight 15 | . . 28 27 14 . . 15 Device 8 | . . 8 17 11 . 7 6 Processor 4 | . . . 9 9 4 . . Hackware 11 | . . 3 . 14 12 19 23 Protection 1 | . . 8 . . . . . Ballistic Gun 2 | . 22 . . . . . . Ballistic Cannon 1 | . . . . . . . 4 Launcher 2 | . . 3 9 1 . . . Impact Weapon 4 | . . 5 9 9 4 . . Piercing Weapon 1 | . . . . 3 4 . . Special Melee Weapon 1 | . 5 5 . . . . . Peak Build Rating 41 | 5 7 21 31 40 17 26 41 Average Rating 24 | 3 5 15 25 31 13 15 33 On Entrance 13 | . 5 7 16 31 17 4 26 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 37 | 8 8 20 17 21 5 18 37 Greatest Support 26 | 26 26 21 22 26 3 25 25 Greatest Overweight (x) 8 | . . 2 . 2 1 3 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 4 5 4 5 5 Average Carried 3 | . 1 3 . 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | . 1 1 3 4 4 3 4 Class Distribution -------------------- 45% | Hacker-Mutant 34% | Sprinter 17% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Matter Collected 1349 | 250 129 320 51 263 . 57 279 Remotely . | . . . . . . . . Salvage Created 1263 | . 139 376 185 322 . . 241 Parts 70 | . 11 22 10 10 . . 17 Haulers Intercepted 3 | . . . 2 1 . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 43 | . 5 13 8 4 . . 13 Melee 7 | . . 4 1 2 . . . Guns 5 | . 5 . . . . . . Cannons 10 | . . . . . . . 10 AOE 17 | . . 7 7 . . . 3 Classes Destroyed 13 | . 3 4 2 4 . . . Worker 1 | . . . 1 . . . . Builder 1 | . . . . 1 . . . Tunneler 1 | . . . . 1 . . . Hauler 3 | . . . 2 1 . . . Recycler 3 | . . 2 . 1 . . . Operator 3 | . 1 1 . 1 . . . Watcher 2 | . . 1 1 . . . . Swarmer 24 | . 3 6 7 1 . . 7 Grunt 12 | . 2 4 1 . . . 5 Brawler 1 | . . 1 . . . . . Sentry 3 | . . 2 . 1 . . . Hunter 2 | . . . . 1 . . 1 Programmer 1 | . . . . 1 . . . Best Kill Streak 6 | . 3 6 6 3 . . 4 Combat Bots Only 5 | . 3 5 4 1 . . 4 Max Kills in Single Turn 3 | . 1 3 2 1 . . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 2 . . . 3 Melee 1 | . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Hostile Shots Fired 417 | . 37 120 32 110 2 . 116 Missed 149 | . 10 37 20 45 1 . 36 Hits 268 | . 27 83 12 65 1 . 80 Melee 1 | . . . . . 1 . . Projectile 267 | . 27 83 12 65 . . 80 Critical Strikes 3 | . . 1 . 1 . . 1 Damage Taken 3619 | . 297 1008 150 995 53 . 1116 Core 888 | . 110 164 . 348 53 . 213 Absorbed by Shields 22 | . . . . . . . 22 Regen/Repaired (Parts) 46 | . . . . 46 . . . Core Remaining (%) 78 | 100 56 59 100 . . . . Volleys Fired 89 | . 41 16 5 . . . 27 Largest 2 | . 2 1 1 . . . 1 Hottest 70 | . 40 65 30 . . . 70 Shots Fired 109 | . 61 16 5 . . . 27 Gun 66 | . 61 5 . . . . . Cannon 24 | . . . . . . . 24 Launcher 18 | . . 11 5 . . . 2 Special 1 | . . . . . . . 1 Kinetic 85 | . 61 . . . . . 24 Thermal 5 | . . 5 . . . . . Explosive 16 | . . 11 5 . . . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 6 | . 6 5 1 . . . 4 Robot Miss Streak 7 | . 2 7 3 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 131 | . 36 40 14 27 . . 14 Core Hits 67 | . 12 28 9 5 . . 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . 4 1 1 . . . Critical Strikes 9 | . . 6 1 1 . . 1 Blast 1 | . . . . . . . 1 Smash 8 | . . 6 1 1 . . . Melee Attacks 127 | . 5 40 32 48 2 . . Impact 115 | . . 40 32 42 1 . . Slashing . | . . . . . . . . Piercing 7 | . . . . 6 1 . . Sneak Attacks 12 | . 3 1 2 6 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . 5 . . . Damage Inflicted 5993 | . 377 1591 1217 1334 . . 1474 Guns 438 | . 377 61 . . . . . Cannons 1275 | . . . . . . . 1275 Explosions 1494 | . . 706 589 . . . 199 Melee 2786 | . . 824 628 1334 . . . Ramming . | . . . . . . . . Kinetic 1652 | . 377 . . . . . 1275 Thermal 212 | . . 61 . . . . 151 Explosive 1295 | . . 706 589 . . . . Electromagnetic 48 | . . . . . . . 48 Impact 2697 | . . 824 628 1245 . . . Slashing . | . . . . . . . . Piercing 89 | . . . . 89 . . . Highest Corruption 10 | . . . . 3 9 9 10 Average Corruption 7 | . . . . 2 8 9 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . . . . 10 4 6 27 Message Errors 10 | . . . . 2 . 3 5 Matter Fused 12 | . . . . 4 1 . 7 Heat Flow Errors 7 | . . . . 2 1 . 4 Energy Discharges 9 | . . . . 1 1 2 5 Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 704 | . . 104 145 325 . . 130 Projectiles 130 | . . . . . . . 130 Explosions 7 | . . . 7 . . . . Melee 567 | . . 104 138 325 . . . Knockbacks 12 | . . . 1 7 . . 4 Impact 8 | . . . 1 7 . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 60 | . . 39 . . . . 21 Shots 4 | . . 3 . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 268 | . 15 88 9 268 224 . 256 Average Temperature 56 | . 7 21 7 108 122 . 78 Received Heat Transfer 990 | . 114 363 63 60 . . 390 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . 2 3 5 . . . Combat Hostiles 3 | . . 2 . 1 . . . Parts Fried 12 | . . 1 3 8 . . . Impact Corruptions 28 | . . 7 5 16 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 225 | . . 75 . . . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Maximum Alert Level 2 | . . 1 1 . . . 2 Low Security (%) 80 | 100 100 53 93 100 100 100 41 Level 1 11 | . . 46 6 . . . 21 Level 2 8 | . . . . . . . 36 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 448 | . 166 259 230 104 . . 448 Initial 105 | . . 61 105 36 . . . Average 112 | . 79 159 97 26 . . 267 Influence Increases 2132 | . 274 618 366 345 1 . 528 Destroy 0b10 Robot/C 860 | . 100 260 160 80 . . 260 Destroy 0b10 Robot/NC 70 | . 5 20 20 25 . . . Destroy Leader 150 | . 20 52 26 32 . . 20 Trap Triggered on 0b10 10 | . . . . . . . 10 Successful Hack 62 | . 14 28 3 17 . . . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 75 | . . 15 45 15 . . . Anti-Garrison Action 100 | . . . . . . . 100 Destroy Structure 130 | . . 63 37 11 1 . 18 Partial Spotted 120 | . . 45 30 30 . . 15 Lose Combat Pursuer 525 | . 105 135 45 135 . . 105 Influence Decreases 1704 | . 129 512 536 426 1 . 100 Entered New Map 275 | . . 84 146 45 . . . Time Decay 864 | . 129 198 230 306 1 . . Lost Part 235 | . . 70 . 65 . . 100 Lost Ally 20 | . . 10 10 . . . . Purge Threat 310 | . . 150 150 10 . . . Squads Dispatched 16 | . 2 3 2 9 . . . Investigation 10 | . 2 3 2 3 . . . Extermination 4 | . . . . 4 . . . Reinforcement 2 | . . . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Distress Signals 6 | . 1 2 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 20 30 14 21 6 1 18 Peak Tracking Total 8 | . 7 8 6 5 6 1 6 Tactical Retreats 17 | . 3 4 2 6 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Traps Triggered 7 | . . 1 . 3 . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts 6 | . . . . . . . 6 Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . . . . . . 2 Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Disabled 7 | . . 1 3 1 . . 2 Max in Single Turn 1 | . . 1 1 1 . . 1 Garrison Relay 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Accessed 36 | . 5 9 5 15 . 1 1 Terminals 25 | . 4 7 4 9 . . 1 Fabricators 1 | . . . . 1 . . . Repair Stations 4 | . . 1 1 2 . . . Recycling Units 3 | . 1 1 . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 115 | . 15 36 14 47 . 1 2 Successful 59 | . 9 18 5 25 . 1 1 Failed 55 | . 6 18 9 21 . . 1 Catastrophic 8 | . . 2 2 4 . . . Database Lockouts 1 | . . . . 1 . . . Manual 60 | . 9 33 8 10 . . . Terminals 74 | . 10 29 13 20 . . 2 Fabricators 1 | . . . . 1 . . . Repair Stations 9 | . . 1 1 7 . . . Recycling Units 17 | . 5 6 . 6 . . . Scanalyzers 9 | . . . . 9 . . . Garrison Access 5 | . . . . 4 . 1 . Terminal Hacks 19 | . 5 6 3 4 . . 1 Part Schematic 4 | . 1 3 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . Open DSF 1 | . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 Unreport Threat 3 | . . 1 1 1 . . . Locate Traps 2 | . 1 . 1 . . . . Garrison Status 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . 7 . . . Scan Component 3 | . . . . 3 . . . Repair 3 | . . . . 3 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 4 | . 1 1 . 2 . . . Report Inventory 3 | . 1 1 . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer 8 | . . . . 8 . . . Insert Component 3 | . . . . 3 . . . Analyze 3 | . . . . 3 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 20 | . 3 11 2 4 . . . Terminals 11 | . 1 7 2 1 . . . Track 1 | . . 1 . . . . . Assimilate 4 | . . 2 1 1 . . . Botnet 5 | . 1 3 1 . . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Mechanics 1 | . . 1 . . . . . Recycling Units 8 | . 2 3 . 3 . . . Reject 3 | . 1 1 . 1 . . . Recyclers 2 | . . 1 . 1 . . . Mask 2 | . . 1 . 1 . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 27 | . 2 8 5 11 . . 1 Full Trace Events 10 | . 1 4 2 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . 1 3 . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired 3 | . . . . 3 . . . Time 102 | . . . . 102 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released 8 | . . . . . . . 8 Machine Destruction 8 | . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total Allies 4 | . . 1 1 1 1 . . Largest Group 1 | . . 1 1 1 1 . . Highest-Rated Group 31 | . . 10 10 26 31 . . Highest-Rated Ally 31 | . . 10 10 26 31 . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . 15 . . Total Damage 300 | . . . . . 300 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Active Infowar (turns) 953 | . . . 454 499 . . . Optics 25 | . . . . 25 . . . Sensors 951 | . . . 454 497 . . . ECM 2 | . . . . 2 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Turns Passed 3219 | 34 398 410 480 899 94 178 726 Spaces Moved 4402 | 31 366 628 666 1857 119 224 511 Core 287 | 1 . 2 . 31 119 131 3 Treads . | . . . . . . . . Legs 104 | . . . . . . . 104 Wheels 436 | 30 153 . . . . 93 160 Hover 218 | . 213 5 . . . . . Flight 3357 | . . 621 666 1826 . . 244 Fastest Speed 26 | 50 56 29 29 26 50 50 29 Average Speed 47 | 88 70 29 29 33 74 71 113 Slowest Speed 515 | 90 90 150 29 195 100 200 515 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 14 | . . 8 2 4 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 61 56 48 43 90 7 45 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 21 | . . . 9 11 1 . . Terrain Destroyed 132 | . . 63 49 11 1 . 8 Melee 21 | . . . 9 11 1 . . Projectile 4 | . . . . . . . 4 AOE 107 | . . 63 40 . . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total 5179 | 35 447 761 890 2065 121 240 620 Wait 364 | . 20 33 173 120 2 . 16 Move 4368 | 30 365 611 661 1849 118 223 511 Hop 14 | . . 8 2 4 . . . Pick Up 46 | . 5 17 8 9 . 1 6 Fast Attach 39 | 5 . 3 . 13 . 8 10 Attach 30 | . 1 13 5 5 . 3 3 Detach 16 | . . 5 1 6 . 3 1 Swap 16 | . 6 4 1 5 . . . Drop 40 | . 4 11 2 16 . 2 5 Fire 89 | . 41 16 5 . . . 27 Melee 116 | . 5 40 32 38 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 35 | . . . . . . . 35 Rewire . | . . . . . . . . Trap 6 | . . . . . . . 6 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 5) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 518 | -9/Materials | Discovered new exit (range 8) 568 | -9/Materials | Identified exit to Mines 601 | -9/Materials | Discovered new exit (range 4) 785 | -9/Materials | Lost 4 parts (1p1n2u) 843 | -9/Materials | Entered another Materials area 843 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1061 | -8/Materials | Build established: Sprinter 1320 | -8/Materials | Discovered new exit (range 3) 1323 | -8/Materials | Identified exit to Factory 1323 | -8/Materials | Entered Factory 1323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -7/Factory | Identified exit to DSF 1507 | -7/Factory | Discovered new exit (range 6) 1508 | -7/Factory | Identified exit to Storage 1524 | -7/Factory | Discovered new exit (range 13) 1529 | -7/Factory | Identified exit to Factory 1664 | -7/Factory | Lost 3 parts (1p2n) 1731 | -7/Factory | Repaired VTOL Module 1764 | -7/Factory | Repaired VTOL Module 1790 | -7/Factory | Central database locked down 1937 | -7/Factory | Repaired Adv. Weight Redist. System 1979 | -7/Factory | Build established: Hacker-Mutant 2141 | -7/Factory | Discovered new exit (range 10) 2222 | -7/Factory | Sucked down chute 2222 | -7/Factory | Entered Waste 2223 | -7/Waste | Met a frightened Derelict 2229 | -7/Waste | Spotted C-40 Crusher 2230 | -7/Waste | Spotted C-40 Crusher 2237 | -7/Waste | EMP discharged 2252 | -7/Waste | Lost 3 parts (1p1n1u) 2254 | -7/Waste | Spotted C-40 Crusher 2275 | -7/Waste | Spotted C-40 Crusher 2275 | -7/Waste | Spotted C-40 Crusher 2282 | -7/Waste | Spotted C-40 Crusher 2288 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2289 | -7/Waste | Core integrity fell below 50% 2311 | -7/Waste | Discovered new exit (range 11) 2316 | -7/Waste | Entered Factory 2491 | -7/Factory | Identified exit to Garrison 2494 | -7/Factory | Entered Garrison 2572 | -7/Garrison | System corruption reached 10% 2668 | -7/Garrison | Triggered checkpoint 2702 | -7/Garrison | Triggered checkpoint 2739 | -7/Garrison | Lost 3 parts (2n1u) 2741 | -7/Garrison | Garrison Relay disabled 2765 | -7/Garrison | Discovered exit to Factory (range 10) 2852 | -7/Garrison | Garrison Relay disabled 3192 | -7/Garrison | Discovered exit to Factory (range 10) 3212 | -7/Garrison | Triggered checkpoint 3215 | -7/Garrison | Core integrity fell below 20% 3220 | -7/Garrison | Self-destructed Last Messages --------------- 03141_ Acquired 22 matter. 03144_ 1K0BBXVI|B:I Q>Access(Emergency) Found 46 emergency access points. Map updated. 03212_ Beams of light sweep through the air. An alarm sounds. 03217_ VTOL Module+ destroyed. 03220_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????####??????????????????????? | | ??????????# ?????????+????????????? | | ??????????# ??????????????????????? | | ??????????# #??????????????????????? | | ??????????# ^#??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# @#??????????????????????? | | ??????????# ###????????????????????? | | ?????????## #????????????????????? | | ?????????#T #????????????????????? | | ?????????## Y #????????????????????? | | ??????????# ###????????????????????? | | ??????????# #??????????????????????? | | ??????????# #######################? | | ??????????# #? | | ??????????# = #? | | ??????????#++######## < ######### #? | | ????????????????????# #???????# #? | | ????????????????????#####???????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 64 Melee Accuracy 5 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Datajack | -10/Materials | Hacked ECM Suite | -9/Materials | Hacked Sensor Array | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Remote Datajack | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 36% | -7/Factory VTOL Module | 40% | -7/Factory Adv. Weight Redist. System | 37% | -7/Factory Studied --------- Remote Datajack | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Junior Dev Myspace Recruitment Drive Resistances Are Futile Challenges ------------ None Game ------ Seed ShieldMicrowarpSplitter Manual? 0 Play Time 01:10:00 Cumulative 80.8 hours Start 2025.10.25 @ 21:03:45 End 2025.10.25 @ 22:20:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcc7208c-b287-4517-a27c-489bb4280105