Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 22:59:13 Player: Sgt. SmokeWeed Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (191) 955 Value Destroyed (7618) 7618 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1842) 1842 TOTAL SCORE: 17655 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 1253 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 37/300 Energy 100/100 System Corruption 8% Temperature Cool (24) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Hypervelocity Railgun Mass Driver Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Experimental Transmission Jammer Layered Heavy Armor Plating Damper Plating Advanced Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Backup Laser III Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Improved Kinecellerator [Rating: 107] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Beam Rifle Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . 2 . . 2 Power 2 | . . . . . . . . . . . . . 2 . . . Propulsion 2 | . . . . . . . . . . . . . . . . 2 Utility 8 | . . . 2 . . . . 2 2 2 . . . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . Parts Attached 105 | 5 5 8 4 . 2 1 7 6 6 34 2 3 1 10 6 5 Power 9 | 1 . 1 . . . . 1 1 . 2 . . . 3 . . Engine 5 | 1 . 1 . . . . 1 1 . 1 . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 . . Propulsion 16 | 2 . 3 3 . . . 1 1 . 5 . . . 1 . . Treads 15 | 2 . 3 3 . . . 1 1 . 4 . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 42 | . 1 1 1 . . . 4 4 2 14 2 1 1 3 4 4 Device 21 | . 1 1 . . . . 2 1 . 5 1 1 1 2 2 4 Storage 1 | . . . . . . . . 1 . . . . . . . . Processor 4 | . . . 1 . . . 1 . 1 . . . . . 1 . Hackware 4 | . . . . . . . . 1 1 1 1 . . . . . Protection 12 | . . . . . . . 1 1 . 8 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 2 4 3 . . 2 1 1 . 4 13 . 2 . 3 2 1 Energy Gun 6 | 1 2 2 . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 1 . . . . . . 1 . 4 12 . . . . 2 1 Ballistic Cannon 6 | . . . . . . . . . . 1 . 2 . 3 . . Launcher 5 | . 2 1 . . 1 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . . 1 . . Parts Lost 39 | . . 2 1 . . . . . . 14 . 9 . 3 . 10 Power 3 | . . . . . . . . . . 1 . . . . . 2 Propulsion 6 | . . 1 . . . . . . . 2 . . . 2 . 1 Utility 20 | . . . 1 . . . . . . 5 . 7 . 1 . 6 Weapon 10 | . . 1 . . . . . . . 6 . 2 . . . 1 Highest Loss Streak 13 | . . 1 1 . . . . . . 13 . 6 . 3 . 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 77 | . 73 85 77 77 52 53 68 76 84 89 100 85 57 44 67 65 Engine 4 | . 14 14 11 11 11 11 9 7 6 2 . . . 1 . . Core 1 | . . . . . . . . . . 1 5 5 5 . . . Reactor 1 | . . . . . . . . . . . . . . 5 10 8 Treads 12 | . 28 28 22 22 22 22 18 15 13 9 11 11 10 4 5 3 Device 10 | . 2 15 18 11 7 . 7 14 13 8 11 10 10 2 12 17 Storage 1 | . . . . . . . . . 6 3 . . . . . . Processor 8 | . . . 3 11 11 11 17 15 20 10 . . . . 2 3 Hackware 10 | . . . . . . . . 7 13 17 23 15 10 10 10 8 Protection 8 | . . . . . . . 7 7 . 10 23 17 . 2 5 2 Energy Gun 1 | . 14 13 11 11 . . . . . . . . . 3 . . Ballistic Gun 11 | . 1 . . . . . 9 7 10 20 23 22 10 . 4 3 Ballistic Cannon 2 | . . . . . . . . . . . . . 10 11 15 13 Launcher 1 | . 12 14 11 11 . 9 . . . . . . . . . . Peak Build Rating 107 | 5 9 14 16 13 13 11 56 67 74 71 71 71 54 89 107 106 Average Rating 58 | 3 5 10 13 13 9 10 52 63 71 62 69 62 54 56 100 94 On Entrance 41 | . 5 9 14 13 13 9 11 56 67 62 71 71 49 54 89 105 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 129 | 7 12 16 16 15 15 11 31 75 75 96 77 77 61 122 129 129 Greatest Support 70 | 40 40 40 40 40 40 40 40 42 42 56 56 56 56 70 70 70 Greatest Overweight (x) 20 | . . . . . . . . 1 1 20 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 . 1 . 1 . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 20 20 20 5 5 5 5 5 5 Average Capacity 7 | 5 5 5 5 5 5 5 5 6 20 14 5 5 5 5 5 5 Most Carried 12 | . 3 5 5 5 5 5 5 11 11 12 4 3 2 5 1 4 Average Carried 4 | . . 3 5 5 4 4 4 5 10 8 1 1 2 1 1 . Final Capacity 20 | 5 5 5 5 5 5 5 5 20 20 5 5 5 5 5 5 5 Final Carried 11 | . 3 5 5 5 5 4 4 11 11 5 1 3 2 1 1 4 Class Distribution -------------------- 29% | Scavenger-Tank 15% | Hacker-Gunner 10% | Scavenger-Gunner 9% | Scavenger-Mutant 7% | Gunner 7% | Hacker-Skirmisher 6% | Mutant 4% | Hacker-Tank 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Matter Collected 6219 | 250 20 352 79 1 . . 1197 1111 196 1267 582 477 3 314 103 267 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9194 | . 413 144 171 1 . . 2049 1816 453 2166 507 392 21 294 91 676 Parts 444 | . 28 8 10 4 . . 105 102 22 96 16 6 4 2 3 38 Haulers Intercepted 11 | . 2 . . . . . 5 3 . 1 . . . . . . Recyclers Shooed 8 | . 1 . . . . . 2 . . 4 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 16 9 . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Combat Hostiles Destroyed 131 | . 7 7 4 . . . 29 24 7 25 9 8 . 1 . 10 Guns 109 | . 2 1 2 . . . 29 24 7 24 9 8 . 1 . 2 Cannons 9 | . . . . . . . . . . 1 . . . . . 8 AOE 13 | . 5 6 2 . . . . . . . . . . . . . Classes Destroyed 19 | . 6 1 2 1 . . 4 4 . . . . . 1 . . Worker 9 | . 1 . . . . . 1 1 1 1 . . 2 . . 2 Builder 8 | . 2 . . . . . 4 1 . 1 . . . . . . Tunneler 2 | . . . . 1 . . . . . 1 . . . . . . Hauler 11 | . 2 . . . . . 5 3 . 1 . . . . . . Recycler 10 | . 1 . . . . . 3 2 . 3 . . . . 1 . Mechanic 2 | . . . . . . . . 1 . . . . . . . 1 Operator 5 | . . . . . . . 2 2 . 1 . . . . . . Watcher 13 | . 1 . . . . . 4 5 . 2 . . . . . 1 Swarmer 7 | . . . . . . . 6 . . . . 1 . . . . Grunt 69 | . 7 6 2 . . . 12 15 4 9 6 5 . . . 3 Brawler 4 | . . . 1 . . . 2 . . . . 1 . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . . . . Sentry 19 | . . . 1 . . . 7 . 1 7 1 1 . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 4 | . . . . . . . 1 2 . . 1 . . . . . Programmer 20 | . . . . . . . . 4 2 8 . . . . . 6 Heavy 2 | . . . . . . . . 1 . 1 . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | . 11 3 2 1 . . 9 15 2 6 4 4 1 1 1 7 Combat Bots Only 9 | . 4 3 2 . . . 6 9 2 6 4 4 . 1 . 4 Max Kills in Single Turn 2 | . 2 2 1 1 . . 2 2 1 2 1 2 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . Exploded 2 | . 1 2 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Hostile Shots Fired 692 | . 24 25 17 . . . 32 40 39 124 37 77 . 4 19 254 Missed 226 | . 7 4 5 . . . 11 12 12 39 15 21 . 2 4 94 Damage Taken 9240 | . 256 427 209 . . . 294 455 253 2913 401 1196 . 83 129 2624 Core 2291 | . 66 62 26 . . . 15 22 15 647 36 95 . 5 . 1302 Absorbed by Shields 416 | . . . . . . . . . . . . . . 28 52 336 Ignored by Resistances 654 | . . . . . . . . . . 49 . . . . 63 542 Regen/Repaired (Parts) 155 | . . . . . . . . . . . . . . 155 . . Core Remaining (%) 81 | 100 . 48 . . . 93 97 96 98 . . 22 . . 99 . Volleys Fired 379 | . 23 13 16 . . . 72 70 14 84 19 32 3 6 6 21 Largest 4 | . 2 2 2 . . . 1 1 4 4 4 4 4 4 4 4 Hottest 211 | . 80 98 89 . . . 60 60 80 138 120 120 174 174 204 211 Shots Fired 879 | . 39 20 20 . . . 72 70 28 313 76 113 12 24 9 83 Gun 758 | . 23 10 16 . . . 72 70 28 304 76 113 6 12 6 22 Cannon 91 | . . . . . . . . . . 9 . . 6 12 3 61 Launcher 30 | . 16 10 4 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 798 | . . . . . . . 72 70 28 313 76 113 12 24 7 83 Thermal 51 | . 23 10 16 . . . . . . . . . . . 2 . Explosive 30 | . 16 10 4 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 5 5 5 . . . 15 22 17 19 7 7 1 5 2 12 Robot Miss Streak 5 | . 5 2 3 . . . 5 5 2 5 3 3 3 2 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 Secondary Targets 8 | . . . . . . . . . . 2 4 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 1 . . . . Shots Hit Robots 580 | . 18 11 12 . . . 72 69 21 196 42 70 3 16 5 45 Core Hits 334 | . 21 11 7 . . . 69 61 15 81 17 18 2 3 3 26 Critical Kills 3 | . . . . . . . . . . . 1 . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 9 | . 1 . . . . . . . . 1 2 . . 1 . 4 Burn 1 | . 1 . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . 2 . . . . 2 Blast 4 | . . . . . . . . . . 1 . . . 1 . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22806 | . 1014 547 308 14 . . 4578 4417 942 5402 1045 1970 100 651 165 1653 Guns 18960 | . 160 95 159 . . . 4506 4400 942 4969 1045 1970 28 336 47 303 Cannons 1981 | . . . . . . . . . . 161 . . 72 315 83 1350 Explosions 1702 | . 848 448 149 . . . . . . 257 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 163 | . 6 4 . 14 . . 72 17 . 15 . . . . 35 . Kinetic 20515 | . . . . . . . 4506 4400 942 5130 1045 1970 100 651 118 1653 Thermal 426 | . 160 95 159 . . . . . . . . . . . 12 . Explosive 1702 | . 848 448 149 . . . . . . 257 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 3 3 3 3 . 1 1 5 5 10 . . . 8 Average Corruption 4 | . . . 3 3 3 3 . 1 1 2 5 8 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 112 | . . . 2 5 8 3 . 3 1 17 30 31 . . . 12 Message Errors 17 | . . . 1 . 1 . . . 1 2 7 4 . . . 1 Matter Fused 30 | . . . . 2 2 2 . 1 . 4 12 5 . . . 2 Heat Flow Errors 16 | . . . . . 3 1 . . . 1 3 6 . . . 2 Energy Discharges 18 | . . . . . 2 . . 1 . 4 4 5 . . . 2 Parts Rejected 2 | . . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 16 | . . . 1 1 . . . . . 4 3 6 . . . 1 Data Loss (major) 7 | . . . . 2 . . . 1 . . 1 2 . . . 1 Misfires 2 | . . . . . . . . . . . . 1 . . . 1 Alerts 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 74 | . 38 11 . . . . . . . 18 . . . . 5 2 Projectiles 2 | . . . . . . . . . . . . . . . . 2 Explosions 67 | . 38 11 . . . . . . . 18 . . . . . . Melee 5 | . . . . . . . . . . . . . . . 5 . Knockbacks 11 | . . . . . . . 1 . . . . . . . . 10 Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 541 | . 29 51 . . . . . . . 461 . . . . . . Shots 10 | . 2 2 . . . . . . . 6 . . . . . . Rammed 28 | . 1 2 . 2 . . 13 3 . 5 . . . . 2 . Targets Rammed 30 | . 1 2 . 3 . . 14 3 . 5 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . . . . . . . . Highest Temperature 398 | . 185 49 . . 243 132 307 120 81 382 208 398 174 321 135 347 Average Temperature 89 | . 63 19 . . 111 69 81 35 41 103 85 147 73 64 35 123 Received Heat Transfer 1944 | . 129 156 54 . . . 117 99 42 345 108 477 . . 18 399 Effects 16 | . . . . . . . . . . 9 . 7 . . . . Shutdowns 2 | . . . . . . . . . . 1 . 1 . . . . Interference 12 | . . . . . . . . . . 7 . 5 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . Heat Transferred 1173 | . 507 222 407 . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Peak Influence 714 | . 302 309 184 76 . . 612 694 192 396 . . 79 70 714 441 Initial 374 | . . 117 42 71 . . . 277 119 . . . 40 27 . 374 Average 240 | . 92 223 123 66 . . 313 328 97 255 . . 59 23 391 332 Maximum Alert Level 3 | . 1 1 . . . . 2 2 . 1 . . . . 3 2 Low Security (%) 43 | 100 75 41 100 100 . 100 46 23 100 14 . . 100 100 16 . Level 1 40 | . 24 58 . . . . 7 38 . 85 . . . . 39 95 Level 2 16 | . . . . . . . 46 37 . . . . . . 40 4 Level 3 . | . . . . . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . . . . . . . 4 13 2 11 . 1 . . 7 7 Investigation 10 | . . . . . . . 1 2 . 3 . 1 . . 2 1 Extermination 13 | . . . . . . . . 3 2 3 . . . . 3 2 Reinforcement 12 | . . . . . . . 2 4 . 3 . . . . 2 1 Assault 2 | . . . . . . . 1 1 . . . . . . . . Garrison 8 | . . . . . . . . 3 . 2 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Distress Signals 7 | . . 1 . . . . 1 1 . 1 . . . . 2 1 Communications Jammed 2 | . . . . . . . . . . . . . . . 1 1 Distress Signals 2 | . . . . . . . . . . . . . . . 1 1 Times Spotted 213 | . 9 7 5 . . . 41 33 8 28 10 11 . 6 19 36 Peak Tracking Total 19 | . 5 2 2 . . . 5 6 2 4 3 6 . 5 4 19 Tactical Retreats 4 | . . . . . . . 1 . . 1 1 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Traps Triggered 10 | . . . 1 . . . 1 . . 5 . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Machines Disabled 30 | . 2 . . . . . 1 7 . 11 . 2 1 . 6 . Max in Single Turn 6 | . 1 . . . . . 1 1 . 6 . 1 1 . . . Garrison Access 4 | . . . . . . . . 1 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Machines Accessed 26 | . . . 1 . 1 . 5 3 2 8 . 1 . . 3 2 Terminals 18 | . . . 1 . . . 4 2 1 5 . 1 . . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 1 . . . . . 1 Total Hacks 63 | . . . 1 . 1 . 13 12 3 18 . 3 . . 9 3 Successful 30 | . . . 1 . 1 . 6 4 2 9 . 3 . . 3 1 Failed 33 | . . . . . . . 7 8 1 9 . . . . 6 2 Catastrophic 9 | . . . . . . . 1 2 . 3 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . . . 1 . 1 . 7 9 . 7 . . . . . . Terminals 47 | . . . 1 . . . 9 10 1 12 . 3 . . 9 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 5 . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 2 1 . . . . . 1 Terminal Hacks 22 | . . . 1 . 1 . 3 4 1 6 . 3 . . 3 . Record 8 | . . . . . . . . 1 . 3 . 3 . . 1 . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . . . 2 3 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 1 . . . . . 1 Seal Access 3 | . . . . . . . . . 1 1 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . . . 4 3 1 6 . 1 . . 3 1 Full Trace Events 11 | . . . . . . . 2 2 . 3 . 1 . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . 12 . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . Allies Hacked 4 | . . . . . . . . . . . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Total Allies 21 | . . . . . . . . . . . . 1 1 19 . . Largest Group 19 | . . . . . . . . . . . . 1 1 19 18 3 Highest-Rated Group 702 | . . . . . . . . . . . . 165 49 702 651 86 Highest-Rated Ally 165 | . . . . . . . . . . . . 165 49 50 50 37 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 269 | . . . . . . . . . . . . . . 65 204 . Total Damage 7878 | . . . . . . . . . . . . . . 3479 4399 . Kills 33 | . . . . . . . . . . . . . . 5 28 . Allies Corrupted 4 | . . . . . . . . . . . . . . . 4 . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Turns Passed 13238 | 78 243 478 259 448 402 173 1526 1383 837 2374 1376 1106 122 647 1003 783 Spaces Moved 5906 | 46 107 269 136 278 246 108 760 743 341 813 542 430 45 425 358 259 Core 262 | 2 . . . . . . . . . 23 . . . 185 . 52 Treads 5630 | 44 107 269 136 278 246 108 760 743 341 776 542 430 45 240 358 207 Legs . | . . . . . . . . . . . . . . . . . Wheels 14 | . . . . . . . . . . 14 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 157 237 115 240 160 240 50 240 50 Average Speed 197 | 155 160 160 160 160 160 160 162 172 237 254 240 233 240 137 240 201 Slowest Speed 1050 | 160 160 160 160 160 160 160 165 237 237 1050 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 27 65 21 64 60 28 58 25 9 20 65 55 2 88 13 12 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 . 1 . . . 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 391 | . 67 71 40 . . . 51 23 1 75 3 28 7 4 1 20 Melee . | . . . . . . . . . . . . . . . . . Projectile 138 | . . . . . . . 51 23 1 . 3 28 7 4 1 20 AOE 253 | . 67 71 40 . . . . . . 75 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Total 7080 | 50 138 295 160 280 260 108 1044 842 365 1001 580 466 54 479 490 468 Wait 555 | . . . . . . . 174 8 1 44 14 . . 28 116 170 Move 5891 | 45 106 268 135 277 245 107 759 742 340 812 541 429 45 424 357 259 Hop . | . . . . . . . . . . . . . . . . . Pick Up 36 | . 1 1 1 . 2 . 9 9 3 6 . 2 . 1 . 1 Fast Attach 54 | 5 3 2 1 . 1 . 4 1 4 17 . 3 . 6 6 1 Attach 26 | . . 1 . . 1 1 1 2 2 10 1 . 1 4 . 2 Detach 8 | . . . . . 2 . . . . . . . . 3 . 3 Swap 25 | . 2 5 3 . . . 2 3 . 7 1 . . . . 2 Drop 61 | . 2 3 4 . 9 . 9 4 1 12 4 . . 7 2 4 Fire 379 | . 23 13 16 . . . 72 70 14 84 19 32 3 6 6 21 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 30 | . 1 2 . 3 . . 14 3 . 5 . . . . 2 . Escape Stasis 9 | . . . . . . . . . . 4 . . . . . 5 Rewire 6 | . . . . . . . . . . . . . 5 . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Entered Mines 343 | -10/Mines | Build established: Mutant 349 | -10/Mines | Assembled infested the area 426 | -10/Mines | Learned Materials non-interactive machine intel 521 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 542 | -10/Mines | Core integrity fell below 50% 571 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 786 | -10/Mines | Discovered new exit (range 10) 800 | -10/Mines | Entered Materials 800 | -9/Materials | Evolved 2 slots: Utility x2 801 | -9/Materials | Loaded intel: 40 non-interactive machine locations 898 | -9/Materials | Build established: Scavenger-Mutant 934 | -9/Materials | Identified exit to Mines 1059 | -9/Materials | Entered Mines 1074 | -9/Mines | Discovered new exit (range 11) 1254 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1259 | -9/Mines | Discovered new exit (range 9) 1367 | -9/Mines | Found a hidden stash of uninstalled traps 1499 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1501 | -9/Mines | Discovered new exit (range 5) 1507 | -9/Mines | Entered Exiles 1554 | -9/Exiles | Met 8R-AWN 1631 | -9/Exiles | Met EX-HEX 1680 | -9/Exiles | Met EX-BIN 1700 | -9/Exiles | Aligned with FarCom system 1701 | -9/Exiles | Given EX-Vault access code 1744 | -9/Exiles | Opened EX-Vault 1754 | -9/Exiles | Found XL Autogun Array 1788 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1837 | -9/Exiles | Met EX-DEC 1895 | -9/Exiles | Discovered new exit (range 10) 1909 | -9/Exiles | Left Exiles lab with XL Autogun Array 1909 | -9/Exiles | Entered Mines 2062 | -8/Mines | Discovered new exit (range 5) 2076 | -8/Mines | Build established: Mutant 2082 | -8/Mines | Entered Materials 2082 | -8/Materials | Evolved 2 slots: Weapon x2 2466 | -8/Materials | Build established: Bomber 3090 | -8/Materials | Build established: Gunner 3277 | -8/Materials | Discovered new exit (range 16) 3282 | -8/Materials | First assault squad dispatched 3608 | -8/Materials | Entered Factory 3608 | -7/Factory | Evolved 2 slots: Utility x2 3893 | -7/Factory | Garrison activated, responded to threat 3920 | -7/Factory | Build established: Scavenger-Gunner 3969 | -7/Factory | Destroyed 9 combat bots 4766 | -7/Factory | Discovered new exit (range 15) 4991 | -7/Factory | Entered another Factory area 4991 | -6/Factory | Evolved 2 slots: Utility x2 5291 | -6/Factory | Build established: Hacker-Gunner 5809 | -6/Factory | Discovered new exit (range 8) 5828 | -6/Factory | Entered another Factory area 5828 | -5/Factory | Evolved 2 slots: Utility x2 5908 | -5/Factory | Identified exit to Factory 6996 | -5/Factory | Garrison activated, responded to threat 7036 | -5/Factory | Core integrity fell below 50% 7061 | -5/Factory | Lost 13 parts (1p2n5u5w) 7477 | -5/Factory | Identified exit to Upper Caves 7617 | -5/Factory | Build established: Hacker-Tank 8150 | -5/Factory | Build established: Scavenger-Tank 8202 | -5/Factory | Entered Upper Caves 8306 | -5/Upper Caves | Spotted B-75 Beast 9045 | -5/Upper Caves | Discovered new exit (range 9) 9068 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9170 | -5/Upper Caves | Learned Factory emergency access door positions 9578 | -5/Upper Caves | Entered another Upper Caves area 9682 | -5/Upper Caves | Learned location of 1 exit from Factory 9782 | -5/Upper Caves | Learned Factory stockpile data 9992 | -5/Upper Caves | System corruption reached 10% 10022 | -5/Upper Caves | Lost 3 parts (3u) 10554 | -5/Upper Caves | Attracted the attention of an 0b10 base 10576 | -5/Upper Caves | Learned Armory trap positions 10641 | -5/Upper Caves | ME-RLN showed up to help 10643 | -5/Upper Caves | ME-RLN revealed a hidden path 10651 | -5/Upper Caves | Lost 6 parts (4u2w) 10684 | -5/Upper Caves | Entered Factory 10684 | -4/Factory | Evolved 2 slots: Power x2 10685 | -4/Factory | Identified exit to Armory 10806 | -4/Factory | Sucked down chute 10806 | -4/Factory | Entered Waste 10807 | -4/Waste | Identified exit to Factory 10819 | -4/Waste | Spotted C-40 Crusher 10821 | -4/Waste | 1 allies followed down the chute 10827 | -4/Waste | Spotted C-40 Crusher 10830 | -4/Waste | Spotted C-40 Crusher 10857 | -4/Waste | Destroyed C-40 Crusher 10857 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10860 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10891 | -4/Waste | Lost 3 parts (2n1u) 10907 | -4/Waste | Spotted C-40 Crusher 10912 | -4/Waste | Found Prototype Device 10912 | -4/Waste | Identified Exp. Transmission Jammer 10923 | -4/Waste | Spotted C-40 Crusher 10936 | -4/Waste | Spotted C-40 Crusher 10950 | -4/Waste | Warlord forces began an assault 10960 | -4/Waste | Allies destroyed C-40 Crusher 10963 | -4/Waste | Allies destroyed C-40 Crusher 10967 | -4/Waste | Allies destroyed C-40 Crusher 10971 | -4/Waste | Allies destroyed C-40 Crusher 10972 | -4/Waste | Allies destroyed C-40 Crusher 11191 | -4/Waste | Found Damper Plating 11304 | -4/Waste | Build established: Hacker-Skirmisher 11453 | -4/Waste | Entered Factory 11453 | -4/Factory | Accompanied by 18 allies 11651 | -4/Factory | Lost 3 allies 11938 | -4/Factory | Build established: Scavenger-Tank 12353 | -4/Factory | Lost 6 allies 12376 | -4/Factory | Discovered new exit (range 5) 12456 | -4/Factory | Entered Research 12456 | -3/Research | Accompanied by 3 allies 12456 | -3/Research | Evolved 2 slots: Propulsion x2 12696 | -3/Research | Lost 3 allies 13143 | -3/Research | Spotted B-86 Titan 13215 | -3/Research | Core integrity fell below 50% 13217 | -3/Research | Spotted Striker 13218 | -3/Research | Cargo convoy interrupted 13221 | -3/Research | Spotted Striker 13231 | -3/Research | Core integrity fell below 20% 13239 | -3/Research | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- U-05 Engineer builds a Wall. Slug penetrates Wall. Core Analyzer destroyed. B-86 Titan activates siege mode. Slug penetrates Wall. Penetrated by Slug. Knocked back. System corrupted: Matter fused (-6). Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 61. Field strength at 55. Knocked back. Acquired 11 matter. Antiparticle Reservoir explodes. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########################????????? | | ?????????h?????# ![ # #????????? | | ????????????????? != # #????????? | | ?????????h???????? [= # #????????? | | ??????????????????? # #????????? | | ????????????????????? [# #????????? | | ?????????????????????? # ! #????????? | | ??????????????????????? # #????????? | | ????????? ############%## #????????? | | ????????? = @ + #????????? | | ????????? p %! u ## #????????? | | ?????????????########### ;# #????????? | | ?????????????#######??# #????????? | | ?????????????# +########????????? | | ?????????????# ! KK #???????????? | | ?????????????# ]]] ##+#???????????? | | ?????????????# ]]] #??????????????? | | ?????????????# ]]] #??????????????? | | ?????????????# #??????????????? | | ?????????????# #??????????????? | | ?????????????# p #??????????????? | | ?????????????# x #??????????????? | | ?????????????######### x #??????????????? | | ?????????????????????## h % #??????????????? | | ??????????????????????# +??????????????? | | ??????????????????????######## x #??????????????? | | ?????????????????????????????#h #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# +??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 47 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed ElectronFortressGravjet Manual? 0 Play Time 01:11:24 Cumulative 73.1 hours Start 2024.08.11 @ 21:48:44 End 2024.08.11 @ 22:59:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 103 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3934284-df79-40e2-9157-2ebc8b71df24