Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.28 @ 02:49:37 Player: cptwinky Result: Destroyed by A7-JEV(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (213) 1065 Value Destroyed (6546) 6546 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (2778) 2778 TOTAL SCORE: 16489 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 4121 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -2676 Cogmind --------- Core Integrity 0/850 Matter 152/300 Energy 43/100 System Corruption 7% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Experimental Heat Sink Personal Teleporter v0.10 > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (5) ---- XL Autogun Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Treads Tri-treads > --- UTILITY ---------- Scrap Suit Huge Storage Unit Makeshift Kinetic Plating Tech Extrapolator > --- WEAPON ----------- Makeshift Axe Makeshift Axe Makeshift Axe Makeshift Axe > --- INVENTORY -------- Angular Momentum Engine Armored Treads Cooling System Large Matter Pod Deep Structural Scanner Surveybot 17 Chip Nanoactuators Makeshift Transmission Jammer Bomb Factory No. 2 Personal Teleporter v0.10 Heavy Riot Gun XL Autogun Array Siege Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher Makeshift Axe Companion Sword [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Siege Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . Utility 3 | . . . 1 . . . . . . . 2 . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . Parts Attached 205 | 6 15 7 19 10 6 . 7 30 6 57 10 2 7 18 5 Power 15 | 1 1 . 2 1 1 . . 3 . 2 1 . 1 2 . Engine 14 | 1 1 . 2 1 1 . . 3 . 2 1 . 1 1 . Core 1 | . . . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 33 | 2 2 . 5 2 1 . 2 9 . 5 1 . . 4 . Treads 33 | 2 2 . 5 2 1 . 2 9 . 5 1 . . 4 . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 57 | 1 3 . 4 2 2 . . 3 4 24 3 . 3 5 3 Device 27 | . 1 . 1 . . . . . 1 14 2 . 1 4 3 Storage 4 | 1 2 . 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 24 | . . . 2 2 2 . . 2 3 9 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 100 | 2 9 7 8 5 2 . 5 15 2 26 5 2 3 7 2 Energy Gun 1 | . . . . . . . . . . 1 . . . . . Energy Cannon 3 | . 2 . . . . . . . . 1 . . . . . Ballistic Gun 49 | 2 2 1 5 2 2 . 4 10 . 16 3 1 . . 1 Ballistic Cannon 5 | . . 3 . . . . . . . 1 . . . 1 . Launcher 15 | . 2 2 2 2 . . 1 3 . . 1 . . 2 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 8 | . . 1 . . . . . 2 1 4 . . . . . Slashing Weapon 12 | . . . . . . . . . . 2 1 1 3 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . 3 . 1 1 . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 2 . 1 . . . . . Parts Lost 25 | . 1 . . . . . . 1 . 5 . . 2 8 8 Power 5 | . . . . . . . . . . 1 . . 1 1 2 Propulsion 6 | . . . . . . . . 1 . . . . . 3 2 Utility 12 | . 1 . . . . . . . . 3 . . 1 3 4 Weapon 2 | . . . . . . . . . . 1 . . . 1 . Highest Loss Streak 8 | . 1 . . . . . . 1 . 2 . . 2 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 92 100 97 100 100 100 100 99 99 93 92 93 92 82 60 Engine 9 | . 14 14 11 11 11 11 9 8 9 9 12 13 12 7 3 Treads 25 | . 28 28 33 33 33 33 27 27 27 24 26 26 26 17 8 Device 5 | . 3 14 12 11 8 . . . . 3 6 6 6 6 20 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 5 . Processor 3 | . . . . . . . . . . 4 6 6 6 5 . Protection 9 | . 3 . 6 11 13 22 18 17 17 9 6 6 5 4 3 Ballistic Gun 22 | . 17 14 20 21 13 22 35 35 33 24 25 25 6 . . Impact Weapon 2 | . . . . . . . . . . 4 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 19 24 17 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 130 | 11 28 29 99 102 103 103 109 111 108 130 129 129 129 123 48 Greatest Support 82 | 40 40 40 60 60 60 60 60 60 60 60 82 82 82 82 40 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 1 1 2 1 1 1 1 3 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 6 12 15 23 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 3 10 14 21 24 24 24 24 24 24 21 21 24 24 23 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 15 15 25 25 24 25 25 25 24 25 25 25 24 5 4 Class Distribution -------------------- 48% | Tank 13% | Mutant 9% | Scavenger-Tank 9% | Commander-Tank 6% | Derelict-Mutant 6% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Tank | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Gladiator | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 8887 | 251 297 198 608 186 . 70 217 863 213 4759 156 379 192 298 200 Remotely 2294 | . . . . . . . . . . 2294 . . . . . Salvage Created 7767 | . 384 200 887 248 . . 357 1324 289 2856 231 329 131 398 133 Parts 411 | . 31 16 55 10 . . 19 73 16 120 8 12 6 33 12 Haulers Intercepted 12 | . 2 . 4 . . . 3 3 . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . 9 36 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 158 | . 9 7 23 4 . . 5 26 4 68 4 1 4 1 2 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 74 | . 2 1 17 2 . . 3 15 4 20 4 1 4 . 1 Cannons 53 | . 1 1 3 . . . . . . 48 . . . . . AOE 30 | . 6 5 3 2 . . 2 11 . . . . . 1 . Classes Destroyed 25 | . 6 1 2 2 . . . 2 . 10 . 1 . . 1 Worker 4 | . . . 1 . . . . 3 . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 12 | . 2 . 4 . . . 3 3 . . . . . . . Recycler 4 | . 2 . . . . . . 1 1 . . . . . . Mechanic 3 | . . 1 . . . . . 2 . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . 1 . . . . . . . Swarmer 26 | . 3 3 12 . . . . 4 . . . 1 3 . . Grunt 41 | . 6 4 5 3 . . 4 14 . . 4 . 1 . . Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . Sentry 17 | . . . 6 . . . 1 6 4 . . . . . . Bolteater 2 | . . . . . . . . . . 2 . . . . . Federalist 11 | . . . . . . . . . . 11 . . . . . Explorer 8 | . . . . . . . . . . 8 . . . . . Ranger 2 | . . . . . . . . . . 2 . . . . . Guru 11 | . . . . . . . . . . 11 . . . . . Scientist 5 | . . . . . . . . . . 5 . . . . . Scrapper 23 | . . . . . . . . . . 23 . . . . . Elite 11 | . . . . . . . . . . 11 . . . . . Zionite 22 | . . . . . . . . . . 1 . . . 21 . Z-Light 1 | . . . . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . . . . 4 . . . Mutant 2 | . . . . . . . . . . . . 1 . 1 . Best Kill Streak 18 | . 6 3 6 3 . . 4 9 2 18 2 1 2 6 1 Combat Bots Only 17 | . 4 3 5 2 . . 4 6 1 17 2 1 2 1 1 Max Kills in Single Turn 4 | . 3 3 3 2 . . 1 4 1 3 2 1 1 2 1 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . Exploded 3 | . 2 3 3 1 . . 1 3 . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . 1 . . . . 1 YI-UF0 (-9/Mines) Triborg (-8/Scraptown) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 600 | . 37 11 89 5 . . 11 58 10 150 . 23 59 76 71 Missed 167 | . 17 3 28 2 . . 3 15 5 38 . 7 13 20 16 Damage Taken 7989 | . 210 101 735 79 . . 134 709 78 1942 17 337 548 1390 1709 Core 1327 | . 52 28 188 . . . . 59 16 112 17 16 64 136 639 Absorbed by Shields 108 | . . . . . . . . . . 108 . . . . . Reduced by Siege Mode 236 | . . . . . . . . . . 224 . . . 12 . Ignored by Resistances 28 | . . . . . . . . . . . . . . 28 . Regen/Repaired (Parts) 153 | . . . 11 . . . . 61 . . 30 10 20 21 . Core Remaining (%) 71 | 100 . 68 . . . 53 . . . 66 . . . . . Volleys Fired 405 | . 22 5 63 14 . . 15 47 13 177 9 5 6 14 15 Largest 4 | . 2 2 2 2 . . 4 4 4 4 4 4 4 1 1 Hottest 113 | . 80 80 55 46 . . 92 92 92 92 104 113 113 70 60 Shots Fired 931 | . 38 7 125 25 . . 54 168 52 355 34 20 24 14 15 Gun 754 | . 25 2 106 22 . . 52 161 52 242 33 20 24 . 15 Cannon 140 | . 7 2 18 . . . . . . 112 . . . 1 . Launcher 36 | . 6 3 1 3 . . 2 7 . . 1 . . 13 . Special 1 | . . . . . . . . . . 1 . . . . . Kinetic 885 | . 25 3 124 22 . . 52 161 52 353 33 20 24 1 15 Thermal 9 | . 7 1 . . . . . . . 1 . . . . . Explosive 36 | . 6 3 1 3 . . 2 7 . . 1 . . 13 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 7 5 31 17 . . 18 15 13 16 5 6 4 6 6 Robot Miss Streak 11 | . 2 . 3 1 . . 1 2 2 4 1 3 4 2 11 Penetration Max 2 | . . . . . . . . . . 2 1 . . . . Secondary Targets 12 | . . . 1 . . . . 2 . 6 1 . 2 . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . 1 1 . 1 . . Shots Hit Robots 681 | . 22 5 99 20 4 . 35 107 40 218 21 24 11 54 21 Core Hits 340 | 1 26 9 37 11 . . 15 74 11 102 9 7 7 22 9 Critical Kills 3 | . . . . . . . 1 . . 1 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . . . . Critical Strikes 19 | . . . . . . . 1 . . 13 2 . 1 2 . Destroy 7 | . . . . . . . 1 . . 4 2 . . . . Blast 9 | . . . . . . . . . . 9 . . . . . Sever 3 | . . . . . . . . . . . . . 1 2 . Melee Attacks 156 | . . 1 1 . 4 . . 2 . 17 5 12 17 83 14 Impact 18 | . . 1 . . . . . 2 . 15 . . . . . Slashing 132 | . . . . . . . . . . 1 5 12 17 83 14 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . 1 1 . 4 . . . . 1 . 12 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 30 | . . . . . . . . . . . . . 3 27 . Damage Inflicted 25106 | 1 867 394 1714 491 . 8 782 3119 647 11967 365 1125 247 2376 1003 Guns 8390 | . 175 18 1267 286 . . 512 1631 624 2518 365 198 187 . 609 Cannons 9820 | . 74 18 279 . . . . . . 9449 . . . . . Explosions 3754 | . 616 284 167 205 . . 241 1463 . . . . . 778 . Melee 3053 | . . 74 . . . . . . . . . 927 60 1598 394 Ramming 89 | 1 2 . 1 . . 8 29 25 23 . . . . . . Kinetic 18096 | . 175 18 1546 286 . . 512 1631 624 11945 365 198 187 . 609 Thermal 114 | . 74 18 . . . . . . . 22 . . . . . Explosive 3754 | . 616 284 167 205 . . 241 1463 . . . . . 778 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 74 | . . 74 . . . . . . . . . . . . . Slashing 2979 | . . . . . . . . . . . . 927 60 1598 394 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . . 1 1 2 1 1 1 7 7 Average Corruption 1 | . 1 1 . . . . . 1 1 1 1 1 1 5 7 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 77 | . . 6 . . . . . 5 11 6 8 7 7 18 9 Message Errors 14 | . . 1 . . . . . 1 1 2 1 1 . 5 2 Matter Fused 24 | . . 1 . . . . . 1 6 1 2 2 4 4 3 Heat Flow Errors 7 | . . . . . . . . . 2 . 2 1 . . 2 Energy Discharges 8 | . . 3 . . . . . . . . . . . 4 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . 2 1 3 2 3 1 1 1 Data Loss (major) 5 | . . 1 . . . . . . 1 . . . 1 2 . Misfires 2 | . . . . . . . . 1 . . 1 . . . . Alerts 2 | . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2359 | . 5 34 18 . . . . 43 . 1644 . 326 . 166 123 Projectiles 1644 | . . . . . . . . . . 1644 . . . . . Explosions 72 | . 5 . 18 . . . . 43 . . . . . 6 . Melee 643 | . . 34 . . . . . . . . . 326 . 160 123 Knockbacks 19 | . . . 3 . . . . . . 16 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 19 | . . . 3 . . . . . . 16 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . 12 23 . 32 . . . . . . 17 . . . . Shots 4 | . 1 1 . 1 . . . . . . 1 . . . . Rammed 15 | 1 1 1 1 . . 1 2 4 3 . 1 . . . . Targets Rammed 18 | 1 3 1 1 . . 1 2 5 3 . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . 2 . . . . . . 1 . . . . . . . Highest Temperature 389 | . 80 20 274 . . . 150 198 247 389 147 198 114 32 258 Average Temperature 64 | . 25 11 150 . . . 58 58 55 73 56 60 59 16 127 Received Heat Transfer 2027 | . 63 24 198 18 . . 81 324 18 554 . . 54 198 495 Effects 6 | . . . . . . . . . 1 5 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 4 | . . . . . . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . Siege Activations 13 | . . . . . . . . . . 12 . . . 1 . Total Turns 2298 | . . . . . . . . . . 2296 . . . 2 . Longest Duration 589 | . . . . . . . . . . 589 . . . 2 . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . 1 . 8 . . 1 . . Heat Transferred 235 | . 148 37 . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Peak Influence 700 | . 313 214 416 82 . . 182 441 190 . 700 . . . . Initial 148 | . . 14 24 81 . . . . 148 . . . . . . Average 152 | . 102 58 230 55 . . 36 236 58 . 264 . . . . Maximum Alert Level 3 | . 1 1 2 . . . . 2 . . 3 . . . . Low Security (%) 64 | 100 94 86 20 100 . 100 100 40 100 . 52 . . . . Level 1 30 | . 5 13 79 . . . . 56 . . 10 . . . . Level 2 3 | . . . . . . . . 2 . . 28 . . . . Level 3 . | . . . . . . . . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 1 4 . . . . 3 . . 7 . . . . Investigation 3 | . . . 1 . . . . . . . 2 . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 7 | . 2 . 3 . . . . 1 . . 1 . . . . Assault 5 | . . 1 . . . . . 2 . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 17 | . 2 . 3 . . . . 8 . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 334 | . 15 10 34 4 . . 15 39 4 68 19 9 22 88 7 Peak Tracking Total 8 | . 6 4 6 2 . . 3 8 1 6 5 3 4 5 5 Tactical Retreats 25 | . 1 1 5 . . . . 3 . 13 . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 6 | . 2 . . . . . . 3 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 42 | . 42 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . Reused 2 | . . 1 . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . 4 . . . . . . . 1 . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . 1 1 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 27 | . 1 1 1 2 . . 1 4 . 9 3 . 1 4 . Max in Single Turn 3 | . 1 1 . 1 . . 1 1 . 1 1 . 1 3 . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 55 | . 7 . 11 . 2 . 5 11 5 4 7 1 2 . . Terminals 30 | . 4 . 7 . . . 1 9 5 . 4 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 5 | . 1 . 1 . . . 1 1 . . 1 . . . . Recycling Units 5 | . 2 . 1 . . . 1 . . . 1 . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . Total Hacks 160 | . 19 . 41 . 2 . 14 23 17 25 15 1 3 . . Successful 84 | . 8 . 19 . 2 . 9 10 5 25 2 1 3 . . Failed 75 | . 10 . 22 . . . 5 13 12 . 13 . . . . Catastrophic 8 | . . . 1 . . . 1 1 3 . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 69 | . 13 . 22 . 1 . 2 13 16 . 2 . . . . Terminals 81 | . 13 . 23 . . . 2 19 17 . 7 . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . Repair Stations 16 | . 2 . 6 . . . 2 3 . . 3 . . . . Recycling Units 12 | . 4 . 5 . . . 1 . . . 2 . . . . Scanalyzers 14 | . . . 7 . . . 7 . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . . . . Terminal Hacks 50 | . 4 . 5 . 2 . . 6 3 25 1 1 3 . . Record 26 | . . . . . 1 . . . . 23 . . 2 . . Robot Analysis 7 | . 2 . 1 . . . . 1 3 . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . 1 . . . . Open Door 6 | . . . . . . . . 3 . 1 . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 2 | . . . . . 1 . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 1 . 2 . . . 1 2 . . 1 . . . . Scan Component 4 | . . . 1 . . . 1 1 . . 1 . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . Scanalyzer 8 | . . . 3 . . . 5 . . . . . . . . Insert Component 4 | . . . 2 . . . 2 . . . . . . . . Analyze 4 | . . . 1 . . . 3 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 14 | . 1 . 8 . . . 2 1 2 . . . . . . Terminals 11 | . . . 7 . . . 1 1 2 . . . . . . Botnet 6 | . . . 2 . . . 1 1 2 . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . Reject 3 | . 1 . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 39 | . 4 . 11 . . . 4 9 5 . 6 . . . . Full Trace Events 5 | . . . 2 . . . . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . . . . . . 8 12 4 7 17 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . Time 187 | . . . 136 . . . . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 1 . 4 . . . . 1 . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . Combat 3 | . . . 1 . 1 . . . . 1 . . . . . Robot Hacks Applied 6 | . . . 1 . 4 . . . . 1 . . . . . parse_system 6 | . . . 1 . 4 . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 18 | . . 1 . 1 . . . 12 . 4 . . . . . Largest Group 10 | . . 1 1 1 . . . 10 10 10 4 4 4 4 1 Highest-Rated Group 281 | . . 31 31 31 . . . 173 173 281 281 281 278 270 77 Highest-Rated Ally 89 | . . 31 31 31 . . . 31 29 89 89 89 89 84 77 Total Orders 36 | . . . . . . . . . 2 32 . . . . 2 STAY 32 | . . . . . . . . . 1 29 . . . . 2 FOLLOW 4 | . . . . . . . . . 1 3 . . . . . Ally Attacks 747 | . . 4 12 . . . . 35 . 257 103 35 65 231 5 Total Damage 23907 | . . 64 168 . . . . 482 . 9510 3324 1432 2099 6669 159 Kills 227 | . . 1 . . . . . 6 . 81 33 9 16 80 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Robot Analysis Total 7 | . 2 . 1 . . . . 1 3 . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 40215 | 107 970 855 2704 1548 956 237 837 2270 1369 21388 1425 1429 2734 1033 353 Spaces Moved 14128 | 58 504 487 956 622 388 98 302 778 518 6679 572 540 1103 366 157 Core 72 | 2 . . . . . . . . . . . . . . 70 Treads 14056 | 56 504 487 956 622 388 98 302 778 518 6679 572 540 1103 366 87 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 240 240 240 236 236 236 227 100 Average Speed 233 | 156 160 160 219 240 240 240 240 240 240 244 236 236 236 235 187 Slowest Speed 340 | 160 160 160 240 240 240 240 240 240 240 340 236 236 236 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 86 97 77 98 70 25 39 78 98 94 18 80 95 53 26 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 10 | . . . 3 . 1 . . . . 5 . 1 . . . Known Exits Taken 6 | . . . 1 . . 1 1 . 1 . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 . 1 . . 1 1 . Scrap Searched 19 | . . 1 . 1 . 1 . . . 5 . 4 6 1 . Spaces Dug 35 | . 9 . . . . . . 9 . 5 8 . 4 . . Terrain Destroyed 233 | . 27 25 12 30 . . 20 65 . 17 8 . 4 24 1 Melee 9 | . . . . . . . . . . 5 . . 4 . . Projectile 13 | . . . . . . . . . . 12 . . . . 1 AOE 211 | . 27 25 12 30 . . 20 65 . . 8 . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total 20550 | 71 630 554 1440 651 415 101 383 1060 608 11450 617 667 1215 486 202 Wait 5219 | 1 20 36 369 . . . 42 183 63 4294 12 99 74 20 6 Move 14114 | 58 503 486 955 621 387 97 301 777 517 6678 571 539 1102 365 157 Hop . | . . . . . . . . . . . . . . . . Pick Up 191 | 6 15 7 16 2 6 2 8 4 1 102 5 4 5 8 . Fast Attach 46 | 6 3 . 5 . 1 . . 6 2 10 2 . 5 3 3 Attach 39 | . 1 . 2 . . . 2 1 . 15 3 . 2 11 2 Detach 25 | . 1 . 2 . . . . . . 15 1 . 1 3 2 Swap 120 | . 11 7 12 10 5 . 5 23 4 32 5 2 . 4 . Drop 213 | . 9 7 14 4 12 1 8 12 5 109 3 5 10 10 4 Fire 405 | . 22 5 63 14 . . 15 47 13 177 9 5 6 14 15 Melee 113 | . . 1 1 . 4 . . 2 . 17 5 12 10 48 13 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 17 | . 3 1 1 . . 1 2 5 3 . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . Trap 47 | . 42 4 . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Central database locked down 858 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Discovered new exit (range 16) 1078 | -10/Materials | Entered Mines 1116 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1164 | -10/Mines | Found a hidden stash of uninstalled traps 1384 | -10/Mines | Learned Materials interactive machine intel 1611 | -10/Mines | Discovered new exit (range 14) 1627 | -10/Mines | Met a Derelict testing a Signal Generator 1903 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1908 | -10/Mines | Found Prototype Device 1914 | -10/Mines | Discovered new exit (range 12) 1933 | -10/Mines | Entered Materials 1933 | -9/Materials | Accompanied by 1 ally 1933 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1934 | -9/Materials | Loaded intel: 17 interactive machine locations 2191 | -9/Materials | Discovered new exit (range 7) 2196 | -9/Materials | Met 8R-AWN 3060 | -9/Materials | Discovered new exit (range 16) 3064 | -9/Materials | Identified exit to Materials 3064 | -9/Materials | Identified exit to Mines 3154 | -9/Materials | Learned location of Zion (-6) 3165 | -9/Materials | Learned location of 1 exit from Recycling 3295 | -9/Materials | Build established: Scavenger-Mutant 3514 | -9/Materials | Identified Exp. Sensor Array 4398 | -9/Materials | Build established: Mutant 4471 | -9/Materials | Repaired Broken Exp. Sensor Array 4637 | -9/Materials | Entered Mines 4638 | -9/Mines | Assembled infested the area 4640 | -9/Mines | Followed 8R-AWN into the Mines 4643 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4657 | -9/Mines | Learned location of 1 exit from Proximity Caves 5249 | -9/Mines | Discovered exit to Materials (range 12) 5254 | -9/Mines | Received a Mining Laser from a helpful Derelict 5304 | -9/Mines | Discovered exit to Materials (range 14) 5387 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5402 | -9/Mines | Build established: Scavenger-Mutant 5411 | -9/Mines | Murdered YI-UF0 5498 | -9/Mines | Learned Materials trap positions 5525 | -9/Mines | Discovered new exit (range 5) 6185 | -9/Mines | Entered Exiles 6253 | -9/Exiles | Welcomed by 8R-AWN 6288 | -9/Exiles | Met EX-HEX 6400 | -9/Exiles | Met EX-DEC 6488 | -9/Exiles | Met EX-BIN 6493 | -9/Exiles | Build established: Mutant 6674 | -9/Exiles | Aligned with FarCom system 6677 | -9/Exiles | Given EX-Vault access code 6737 | -9/Exiles | Opened EX-Vault 6761 | -9/Exiles | Found Deploy-a-Sentry 6764 | -9/Exiles | Found Deploy-a-Sentry 6768 | -9/Exiles | Found Deploy-a-Sentry 6783 | -9/Exiles | Found YOLO Cannon 6800 | -9/Exiles | Found XL Autogun Array 6852 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7117 | -9/Exiles | Discovered new exit (range 10) 7141 | -9/Exiles | Stole three prototypes: YOLO Cannon, XL Autogun Array, Deploy-a-Sentry 7141 | -9/Exiles | Entered Mines 7241 | -8/Mines | Discovered exit to Materials (range 6) 7378 | -8/Mines | Entered Materials 7378 | -8/Materials | Evolved 2 slots: Weapon x2 7379 | -8/Materials | Identified exit to Storage 7380 | -8/Materials | Loaded intel: 17 trap records 7685 | -8/Materials | Build established: Tank 8215 | -8/Materials | Entered Storage 8409 | -8/Storage | Met a pair of Derelict thieves 8652 | -8/Storage | Discovered new exit (range 13) 8838 | -8/Storage | Repaired Imp. Assault Rifle 10188 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10262 | -8/Storage | Found Exp. Targeting Computer 10472 | -8/Storage | Used back door to open Recycling access 10482 | -8/Storage | Build established: Commander-Tank 10485 | -8/Storage | Entered Recycling 10485 | -8/Recycling | Accompanied by 10 allies 10486 | -8/Recycling | Identified exit to Scraptown 11088 | -8/Recycling | Discovered new exit (range 15) 11737 | -8/Recycling | Scanned before Scraplab entrance 11811 | -8/Recycling | Entered Scraplab 11854 | -8/Recycling | Entered Scraptown 11854 | -8/Scraptown | Accompanied by 10 allies 11854 | -8/Scraptown | System corruption cleaned by C-Scrubber 12042 | -8/Scraptown | Build established: Commander-Mutant 12234 | -8/Scraptown | Discovered new exit (range 11) 12291 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12498 | -8/Scraptown | Visited Red Mages 12598 | -8/Scraptown | Visited Comm Corps 12697 | -8/Scraptown | Visited TADAMA 12742 | -8/Scraptown | Visited Fellowship of the Rings 13847 | -8/Scraptown | Visited Cyclists 13895 | -8/Scraptown | Build established: Commander-Tank 13895 | -8/Scraptown | Visited Cave Peace 13940 | -8/Scraptown | Visited Symbiants 14071 | -8/Scraptown | Attacked by Scraptown defenders 14073 | -8/Scraptown | Allies destroyed Triborg 14122 | -8/Scraptown | Found Tri-treads 14138 | -8/Scraptown | Found Siege Cannon 14140 | -8/Scraptown | Lost 4 allies 14178 | -8/Scraptown | DAS Turret deployed 14214 | -8/Scraptown | DAS Turret deployed 14236 | -8/Scraptown | DAS Turret deployed 14240 | -8/Scraptown | Lost 7 allies 14464 | -8/Scraptown | Build established: Tank 18616 | -8/Scraptown | Destroyed 17 combat bots 18773 | -8/Scraptown | Destroyed 8 combat bots 19203 | -8/Scraptown | System corruption cleaned by C-Scrubber 20459 | -8/Scraptown | Visited Cartography Club 20509 | -8/Scraptown | Visited Derelict Rescue Squad 20574 | -8/Scraptown | Visited Scrapoid Research Area 20655 | -8/Scraptown | Visited Botcube Research 20689 | -8/Scraptown | Visited Scrap Suit Storage 20759 | -8/Scraptown | Visited Research Penetration Think Tank 20809 | -8/Scraptown | Visited Science Testing Area 21105 | -8/Scraptown | Visited Sword Containment 21187 | -8/Scraptown | Visited Science Guys 21225 | -8/Scraptown | Found Personal Teleporter v0.10 21278 | -8/Scraptown | Visited Abandonware Association 21307 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 21307 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 21647 | -8/Scraptown | Discovered new exit (range 5) 22091 | -8/Scraptown | Learned location of Upper Caves (-4) 22091 | -8/Scraptown | Learned location of Proximity Caves (-4) 22091 | -8/Scraptown | Learned location of Hub_04(d) (-4) 22091 | -8/Scraptown | Learned location of Armory (-4) 22091 | -8/Scraptown | Learned location of Quarantine (-3) 22091 | -8/Scraptown | Learned 12 Factory zone layouts 22091 | -8/Scraptown | Learned 16 Factory zone layouts 22091 | -8/Scraptown | Learned 20 Upper Caves zone layouts 22091 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 22091 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 22091 | -8/Scraptown | Learned Factory emergency access door positions 22091 | -8/Scraptown | Learned location of 1 exit from Factory 22091 | -8/Scraptown | Learned location of 3 exits from Factory 22091 | -8/Scraptown | Learned location of 1 exit from Lower Caves 22235 | -8/Scraptown | Found Surveybot 17 Chip 22324 | -8/Scraptown | Found Deep Structural Scanner 22613 | -8/Scraptown | Entered Cyclist Reading Room 24740 | -8/Scraptown | Found Lrg. Botcube 25549 | -8/Scraptown | Found Botcube 25574 | -8/Scraptown | Found Botcube 25618 | -8/Scraptown | Found Botcube 26089 | -8/Scraptown | Found Scrap Suit 26092 | -8/Scraptown | Found Scrap Suit 26095 | -8/Scraptown | Found Scrap Suit 26119 | -8/Scraptown | Found Scrap Suit 26650 | -8/Scraptown | Found Scrap Suit 29148 | -8/Scraptown | Lrg. Botcube activated 29182 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 29491 | -8/Scraptown | Botcube activated 29513 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 29589 | -8/Scraptown | Botcube activated 29607 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 30004 | -8/Scraptown | Found Scrap Suit 31098 | -8/Scraptown | Botcube activated 31120 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 31398 | -8/Scraptown | Build established: Commander-Tank 31681 | -8/Scraptown | Found Scrap Suit 33127 | -8/Scraptown | Build established: Scavenger-Tank 33242 | -8/Scraptown | Entered Factory 33242 | -6/Factory | Accompanied by 4 allies 33242 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 33243 | -6/Factory | Identified exit to Factory 33244 | -6/Factory | Identified exit to Lower Caves 33244 | -6/Factory | FarCom data flow suspended 34142 | -6/Factory | Spotted B-75 Beast 34153 | -6/Factory | Allies destroyed B-75 Beast 34642 | -6/Factory | First assault squad dispatched 34667 | -6/Factory | Entered Lower Caves 34667 | -6/Lower Caves | Accompanied by 4 allies 34668 | -6/Lower Caves | Identified exit to Lower Caves 34845 | -6/Lower Caves | Learned Factory stockpile data 35095 | -6/Lower Caves | Spotted B-75 Beast 35109 | -6/Lower Caves | Allies destroyed B-75 Beast 35368 | -6/Lower Caves | Encountered a Warlord checkpoint 35434 | -6/Lower Caves | Tech Extrapolator generated special schematic: Energy Deflector 35496 | -6/Lower Caves | Murdered 5 allies 35595 | -6/Lower Caves | Found DCF Scrap (12 items) 36096 | -6/Lower Caves | Entered another Lower Caves area 36096 | -6/Lower Caves | Accompanied by 4 allies 36097 | -6/Lower Caves | Encountered a Warlord checkpoint 36502 | -6/Lower Caves | Learned 8 Factory zone layouts 36656 | -6/Lower Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 36893 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 37057 | -6/Lower Caves | Build established: Derelict-Mutant 37183 | -6/Lower Caves | Spotted Y4-S8V(f) 37184 | -6/Lower Caves | Encountered a Master Thief 37185 | -6/Lower Caves | Spotted 7A-RX1(f) 37186 | -6/Lower Caves | Encountered a Master Thief 37186 | -6/Lower Caves | Spotted YK-7LW(f) 37187 | -6/Lower Caves | Encountered a Master Thief 37187 | -6/Lower Caves | Allies destroyed Y4-S8V(f) 37187 | -6/Lower Caves | XL Autogun Array stolen by Master Thief 37188 | -6/Lower Caves | Vortex Trap stolen by Master Thief 37190 | -6/Lower Caves | Allies destroyed 7A-RX1(f) 37532 | -6/Lower Caves | Discovered new exit (range 10) 38121 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 38830 | -6/Lower Caves | Entered Zion 38830 | -6/Zion | Accompanied by 4 allies 38870 | -6/Zion | Tech Extrapolator generated special schematic: Machine Rigger 38926 | -6/Zion | Attacked by Zionites 38926 | -6/Zion | Spotted Y1-HS9(B) 38926 | -6/Zion | Spotted U3-RIJ(B) 38939 | -6/Zion | Allies destroyed U3-RIJ(B) 38945 | -6/Zion | Allies destroyed Y1-HS9(B) 39168 | -6/Zion | Found Prototype Device 39823 | -6/Zion | Discovered new exit (range 12) 39841 | -6/Zion | Lost 3 parts (1n1u1w) 39852 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 39863 | -6/Zion | Entered Deep Caves 39863 | -6/Deep Caves | Accompanied by 1 ally 39919 | -6/Deep Caves | Build established: Scavenger-Gladiator 40057 | -6/Deep Caves | Attacked by Z-Imprinter 40093 | -6/Deep Caves | Destroyed Z-Imprinter 40094 | -6/Deep Caves | Core integrity fell below 50% 40141 | -6/Deep Caves | Lost 8 parts (2p2n4u) 40211 | -6/Deep Caves | Core integrity fell below 20% 40216 | -6/Deep Caves | Destroyed by A7-JEV(z) with Zionite Laser-S Last Messages --------------- 40100_ Arm. Treads destroyed. 40103_ System corrupted: Heat flow error (+239). 40105_ Destroyed Prototype Hover Unit. 40107_ Destroyed Imp. Reaction Control System. 40110_ Deep Structural Scanner destroyed. Companion Sword: "A little core integrity for a lot of quick damage, good trade yeah?" 40118_ Destroyed Prototype Protection. 40121_ Destroyed Prototype Hover Unit. 40121_ RP-N31(z) destroyed. 40124_ Acquired 54 matter. 40127_ Acquired 59 matter. 40129_ Acquired 61 matter. 40130_ Acquired 5 matter. 40135_ System corrupted: Matter fused (-9). 40136_ Acquired 3 matter. 40150_ System corrupted: Matter fused (-7). 40154_ Dropped Mak. Transmission Jammer. 40157_ Acquired Exp. Heat Sink. 40185_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????###??????????????????????## | | ???????????????????????# !#????###############??## | | ???????????????????????# !#?#### ##### | | ???????????????????????# @### #### | | ???????????????##??????#z;## #### | | ?????????????### #???#z## ## | | ?????????????# ##z | | ???????? z | | ???????? | | ???????? | | ????????? | | ????????? """"" """""" | | ?????????? """""""""""""" | | ?????????? """""""""""""" | | ?????????? """""""""""""" | | ??????????? """"""""""" | | ??????????? """?"""""?"""" | | ???????????? "????????""""" | | ???????????? "?????????"""" | | ?????????????? "??????????""" | | ???????????????? "???????????" | | ??????????????????? ???????????? | | ????????????????????? ????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Resistance: KI 30 Resistance: TH 10 Melee Speed Boost 30 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Mak. Kinetic Plating | -8/Scraptown | Extrapolated Structural Scanner | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Battle Rifle | -8/Scraptown | Extrapolated Barrage Gun | -8/Scraptown | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Hvy. Battle Rifle | -6/Lower Caves | Extrapolated Energy Deflector | -6/Lower Caves | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Plasma Flamer | -6/Lower Caves | Extrapolated Mak. Trap Scanner | -6/Lower Caves | Extrapolated Heat Bomb Trap | -6/Lower Caves | Extrapolated Mak. Propulsion Shielding | -6/Lower Caves | Extrapolated Mak. System Restoration Module | -6/Lower Caves | Extrapolated Mak. Heavy Armor Plating | -6/Lower Caves | Extrapolated Battle Cannon | -6/Lower Caves | Extrapolated Mak. Shrapnel Gun | -6/Lower Caves | Extrapolated Machine Rigger | -6/Zion | Extrapolated Thermal Shield | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Point Defense System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Antigrav System | -6/Zion | Archive Focal Shield | -6/Zion | Archive Mak. Power Source | -6/Zion | Extrapolated Robot Schematics ------------------ D-83 Annihilator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneTerrabombMatter Manual? 0 Play Time 02:12:11 Cumulative 1602.9 hours Start 2024.07.28 @ 00:38:51 End 2024.07.28 @ 02:49:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1104 Rogue 1100 Adventurer 4 Explorer 0 Win Type - Total 204 Types 152/11/14/9/2/1/3/8/4 Lore% 96 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 545d0ff8-7da6-4f37-a761-fc5faca43cd6