Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.26 @ 13:10:37 Player: Tisa Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (446) 446 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1411 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Overtuned Pulse Rifle > --- INVENTORY (5) ---- Arachnoskeleton Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Overtuned Pulse Rifle > --- INVENTORY -------- Arachnoskeleton [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Tractor Beam Device Tractor Beam Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 3 3 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 1 2 Device 3 | 1 1 . 1 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 3 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 3 | 1 3 3 2 Power . | . 1 . . Propulsion . | . . . 1 Utility 1 | . 1 1 . Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 4 | . 1 1 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . 1 . 1 Tool/Special 1 | . . 1 . Average Slot Usage (%) 89 | . 100 89 72 Engine 8 | . 14 6 14 Treads 25 | . 28 27 11 Device 11 | . 14 12 . Storage 11 | . 14 13 . Processor 3 | . . 1 19 Energy Gun 1 | . 5 . 2 Energy Cannon 6 | . . 6 21 Ballistic Gun 19 | . 23 21 2 Peak Build Rating 25 | 7 7 14 25 Average Rating 8 | 4 7 7 12 On Entrance 5 | . 7 7 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 25 | 15 20 25 19 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 9 | 6 9 9 5 Most Carried 9 | 5 5 9 5 Average Carried 4 | 2 3 4 4 Final Capacity 10 | 8 10 5 5 Final Carried 5 | 2 4 5 3 Scrap Engine Consumption 1 | . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 631 | 273 106 212 40 Remotely 462 | 175 106 181 . Salvage Created 734 | 84 337 74 239 Parts 34 | 2 15 . 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 10 | . 6 1 3 Guns 6 | . 5 1 . Cannons 3 | . . . 3 AOE 1 | . 1 . . Classes Destroyed 9 | 1 4 2 2 Builder 1 | . 1 . . Recycler 2 | 1 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 3 | . 3 . . Sentry 1 | . . 1 . Scientist 1 | . . . 1 Scrapper 3 | . . . 3 Best Kill Streak 7 | 1 7 2 4 Combat Bots Only 5 | . 5 1 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 152 | . 39 91 22 Missed 50 | . 8 38 4 Hits 102 | . 31 53 18 Projectile 102 | . 31 53 18 Critical Strikes 3 | . 2 . 1 Damage Taken 993 | . 304 365 324 Core 260 | . 65 47 148 Absorbed by Shields . | . . . . Ignored by Resistances 287 | . 94 102 91 Core Remaining (%) 100 | 100 . . . Volleys Fired 93 | 1 23 61 8 Largest 2 | 2 2 2 2 Hottest 160 | 60 60 100 160 Shots Fired 166 | 2 46 107 11 Gun 152 | 2 46 103 1 Cannon 14 | . . 4 10 Launcher . | . . . . Special . | . . . . Kinetic 134 | 1 30 103 . Thermal 15 | . . 4 11 Explosive . | . . . . Electromagnetic 17 | 1 16 . . Robot Hit Streak 19 | 2 15 19 15 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 71 | 2 34 26 9 Core Hits 34 | 2 17 9 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1072 | 26 565 248 233 Guns 668 | 26 452 190 . Cannons 291 | . . 58 233 Explosions 113 | . 113 . . Melee . | . . . . Ramming . | . . . . Kinetic 479 | 13 276 190 . Thermal 404 | . 113 58 233 Explosive . | . . . . Electromagnetic 189 | 13 176 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . 30 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 553 | . 90 38 553 Average Temperature 175 | . 43 15 301 Received Heat Transfer 718 | . 183 294 241 Effects 6 | . . . 6 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 423 | . 100 74 249 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 114 | 5 114 . 34 Initial 34 | . . . 34 Average 21 | . 34 . 4 Influence Increases 374 | 5 166 195 8 Destroy 0b10 Robot/C 180 | . 120 60 . Destroy 0b10 Robot/NC 25 | 5 20 . . Destroy Leader 24 | . 24 . . Successful Hack 8 | . . . 8 Destroy Structure 2 | . 2 . . Lose Combat Pursuer 135 | . . 135 . Influence Decreases 374 | 5 166 110 93 Entered New Map 51 | . . . 51 Time Decay 303 | 5 166 90 42 Lost Part 20 | . . 20 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 10 10 3 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 2 1 6 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 53 | . 6 9 38 Successful 43 | . 2 9 32 Failed 10 | . 4 . 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 6 2 4 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . . . 8 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 38 | . 1 9 28 Record 32 | . . 8 24 Level Access Points 1 | . . . 1 Branch Access Points 2 | . 1 . 1 Proto ID Catalog 1 | . . 1 . Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . . 4 Report Inventory 2 | . . . 2 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . . 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 450 | . . 140 310 Optics 450 | . . 140 310 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2516 | 70 558 1551 337 Spaces Moved 1359 | 38 299 852 170 Core 25 | 8 . . 17 Treads 1334 | 30 299 852 153 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 136 160 160 164 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 53 46 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1554 | 54 335 945 220 Wait 47 | . 3 19 25 Move 1356 | 37 298 851 170 Hop . | . . . . Pick Up 24 | 9 5 5 5 Fast Attach . | . . . . Attach 15 | 7 1 3 4 Detach . | . . . . Swap 4 | . 2 1 1 Drop 15 | . 3 5 7 Fire 93 | 1 23 61 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves -9/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 5) 629 | -10/Materials | Entered Subcaves 630 | -10/Subcaves | Approached by a straggling Scientist 636 | -10/Subcaves | Learned 4 Materials zone layouts 683 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1276 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1336 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1339 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1571 | -10/Subcaves | Visited 4L-MR0's lab 1594 | -10/Subcaves | Found Prototype Special Melee Weapon 1604 | -10/Subcaves | Found Arachnoskeleton 2115 | -10/Subcaves | Discovered new exit (range 14) 2180 | -10/Subcaves | Entered Recycling 2309 | -9/Recycling | Identified exit to Factory 2365 | -9/Recycling | Scanned before Scraplab entrance 2402 | -9/Recycling | Entered Scraplab 2420 | -9/Recycling | Discovered new exit (range 3) 2439 | -9/Recycling | Angered Scraplab inhabitants 2443 | -9/Recycling | Core integrity fell below 50% 2458 | -9/Recycling | Core integrity fell below 20% 2489 | -9/Recycling | Found Prototype Device 2491 | -9/Recycling | Identified Scrap Engine 2517 | -9/Recycling | Core destroyed Last Messages --------------- Acquired 10 matter. Imp. Targeting Computer broken. Overheating: Short circuit. Overheating: Broken Imp. Targeting Computer damaged (-8). Prototype Device integrity failing. Overheating: System interference. Sub. Beam Cannon temporarily disabled. Prototype Device integrity failing. Discarded Broken Imp. Targeting Computer. Dropped Sub. Beam Cannon. Dropped Med. Storage Unit. Acquired Prototype Device. Prototype Device integrity failing. Discarded Visual Processing Unit. Identified Scrap Engine. Scrap Suit violently self-destructs. Acquired 10 matter. Scrap Engine consumes Ovr. Titanium Leg. Scrap Suit violently self-destructs. 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"#? | | ? ?????????????????#" * !"#? | | ?###?????????????????#"" c "#? | | ?????????????????????#"& **= "#? | | ?????????????????????#" !!%""#? | | ?????????????????????#"X !%!%"#? | | ?????????????????????#" =!###? | | ?????????????????????# "" ]#<#? | | ?????????????????????# """ #? | | ?????????????????????##########? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Well Done You May Approach The Wall Challenges ------------ None Game ------ Seed NetworkModifiedFilter Manual? 0 Play Time 00:23:19 Cumulative 9.8 hours Start 2026.03.26 @ 12:42:47 End 2026.03.26 @ 13:10:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5083ef15-9992-4603-9927-e8c73f009a4e