Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 10:17:01 Player: puppuppit Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (221) 1105 Value Destroyed (10505) 10505 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (9512) 9512 TOTAL SCORE: 27442 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3283 Follower Combat Kills 3165 Entered Garrisons 400 Used RIF Installer 1000 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Friendly Fire -136 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 96/100 System Corruption 16% Temperature Cool (0) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav System Combat Gravmag System > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Matter Compressor (400) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Ion Engine Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Visual Processing Unit 0b10 Decoder Chip [Looter] Core Analyzer Core Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- HERF Cannon HERF Cannon Hypervelocity Mass Driver Micro-nuke Launcher > --- INVENTORY -------- Combat Gravmag System Advanced Matter Compressor Layered Medium Armor Plating Impact Mace DRS Beacon [Rating: 116] Favorites ----------- Power Micro Nuclear Core Engine Subdweller Power Source Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Gravmag Array Treads Light Treads Leg Improved VSS Leg Wheel Subdweller Monowheel Hover Unit Gravmag Array Flight Unit Biomechanical Wings Utility 0b10 Decoder Chip [Looter] Device Coolant Injector Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Relay Coupler [Grunt] Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun PD Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Slots Evolved 12 | . . . . . 8 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . 2 . . . . Utility 5 | . . . . . 4 . . . . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 187 | 8 4 14 5 6 20 14 17 31 17 16 . 8 27 Power 17 | 2 . 1 2 2 1 . 1 2 . 4 . . 2 Engine 9 | 2 . 1 2 1 . . . . . 2 . . 1 Core 6 | . . . . 1 1 . 1 1 . 2 . . . Reactor 2 | . . . . . . . . 1 . . . . 1 Propulsion 54 | 2 . 5 2 1 5 1 3 10 11 2 . 3 9 Treads 9 | 2 . 2 . . . . . . . . . . 5 Leg 10 | . . . . . . . . 8 2 . . . . Wheel 6 | . . 3 2 1 . . . . . . . . . Hover 21 | . . . . . 2 1 3 2 6 2 . 2 3 Flight 8 | . . . . . 3 . . . 3 . . 1 1 Utility 58 | 2 1 2 1 1 8 5 8 8 3 6 . 3 10 Device 24 | 1 . 1 . . 4 4 2 2 1 3 . 1 5 Storage 6 | 1 1 1 . 1 1 . . . . . . . 1 Processor 10 | . . . 1 . 1 . 3 1 . . . 2 2 Hackware 12 | . . . . . 1 1 3 5 2 . . . . Protection 6 | . . . . . 1 . . . . 3 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 58 | 2 3 6 . 2 6 8 5 11 3 4 . 2 6 Energy Gun 2 | . . . . . 1 1 . . . . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . 2 Ballistic Gun 27 | 2 2 4 . . . . 5 10 1 1 . 2 . Ballistic Cannon 11 | . . . . 1 4 5 . . . . . . 1 Launcher 5 | . 1 1 . . 1 . . . . . . . 2 Special Weapon 5 | . . . . 1 . 2 . 1 1 . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . 1 Slashing Weapon 3 | . . . . . . . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 . . 2 1 . . 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . . 5 . . . Parts Lost 68 | . . 9 . . 6 2 5 13 9 1 4 4 15 Power 6 | . . 1 . . . . 1 1 . . . . 3 Propulsion 26 | . . 5 . . . 1 1 4 5 1 1 3 5 Utility 13 | . . 1 . . 3 1 1 3 1 . 1 . 2 Weapon 23 | . . 2 . . 3 . 2 5 3 . 2 1 5 Highest Loss Streak 6 | . . 3 . . 2 1 1 4 6 1 3 3 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 1 7 13 13 9 7 7 7 7 7 2 3 3 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . 1 1 1 . . . . . 1 Utility 3 | . 1 2 3 5 4 3 4 4 6 2 3 3 1 Weapon 3 | . 4 9 7 1 . 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 58 | . 3 7 . 18 10 1 2 4 6 2 . 1 4 Power 2 | . . 1 . . . . . . 1 . . . . Propulsion 8 | . . . . 4 2 . . . . . . . 2 Utility 30 | . . 1 . 7 6 1 2 3 5 2 . 1 2 Weapon 18 | . 3 5 . 7 2 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 93 96 97 73 76 80 92 80 74 82 71 62 Engine 5 | . 14 13 13 7 . . . . . . . . 4 Core 2 | . . . . 6 6 6 5 1 . 2 5 . . Treads 3 | . 28 6 3 . . . . . . . . . 6 Leg 2 | . . . . . . . . 19 17 . . . . Wheel 8 | . . 16 22 28 . . . . . . . . . Hover 7 | . . . . . 12 13 17 4 8 17 22 22 1 Flight 1 | . . . . . . . . . 1 8 5 6 2 Device 4 | . 14 2 . . 7 12 3 4 1 4 10 2 7 Storage 11 | . 14 25 26 14 6 6 6 6 4 . . . 1 Processor 9 | . . . 1 14 13 13 10 19 11 11 11 19 21 Hackware 2 | . . . . . 1 1 16 7 12 3 . . . Protection 1 | . . . . . 5 3 . . . 4 5 5 1 Energy Cannon 1 | . . 4 . . . . . . . . . . 4 Ballistic Gun 11 | . 27 20 28 15 . . 4 16 4 2 5 5 2 Ballistic Cannon 4 | . . . . 6 13 16 11 2 3 . . . 2 Special Weapon 1 | . . . . 3 3 . 2 3 3 5 . . . Peak Build Rating 116 | 9 14 18 15 19 64 82 80 85 106 85 84 69 116 Average Rating 47 | 5 12 15 14 16 54 73 73 74 85 69 77 64 71 On Entrance 42 | . 9 14 13 15 19 54 80 59 85 46 84 58 54 Naked Turns 11 | . . . . . . . . . . . . . 11 Heaviest Build 87 | 15 32 39 32 33 46 68 70 62 62 55 54 33 87 Greatest Support 219 | 40 40 40 32 32 40 52 54 101 102 55 55 40 219 Greatest Overweight (x) 12 | 1 . 12 1 1 1 1 2 1 3 3 1 1 1 Average Overweight (x) . | . . 3 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 5 5 5 5 Average Capacity 10 | 7 10 14 15 12 10 10 10 10 9 5 5 5 5 Most Carried 15 | 3 10 15 15 15 10 10 10 10 10 5 5 5 5 Average Carried 10 | 1 7 14 14 11 9 9 9 9 9 4 4 4 4 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 5 5 5 5 Final Carried 15 | 3 10 14 15 10 9 10 10 10 10 5 5 5 5 Class Distribution -------------------- 47% | Mutant 15% | Bothacker-Gunner 15% | Gunner 11% | Derelict-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Matter Collected 10905 | 381 526 927 695 58 1655 1273 1207 1866 542 379 3 142 1251 Remotely . | . . . . . . . . . . . . . . Salvage Created 9526 | 240 695 494 818 . 2364 841 865 997 341 202 . 186 1483 Parts 443 | 19 47 28 35 . 90 35 38 54 15 8 . 13 61 Haulers Intercepted 4 | . . . . . 1 . . . . . . . 3 Recyclers Shooed 16 | . 1 . 3 . 9 . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 15 . . . . . . . 8 . 9 . Prevented 5 | . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Combat Hostiles Destroyed 147 | . 14 15 . . 29 15 17 25 5 3 . 5 19 Melee 5 | . . . . . . . . . . 1 . 1 3 Guns 41 | . 8 8 . . . . 2 17 2 . . 4 . Cannons 70 | . . . . . 23 13 15 8 3 2 . . 6 AOE 31 | . 6 7 . . 6 2 . . . . . . 10 Classes Destroyed 23 | 3 4 4 . . 4 2 3 2 . . . 1 . Worker 14 | 2 . . . . 4 . 2 . . . . . 6 Builder 14 | . 2 . 1 . 7 . . . . . . . 4 Tunneler 6 | 5 . . . . . . 1 . . . . . . Hauler 4 | . . . . . 1 . . . . . . . 3 Recycler 30 | 1 4 . 10 . 10 . 2 . 1 . . . 2 Operator 1 | . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . 2 . Turret 2 | . . 2 . . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . Swarmer 33 | . 6 2 . . 5 7 . 11 1 . . 1 . Cutter 1 | . . . . . . . 1 . . . . . . Saboteur 1 | . . . . . . . 1 . . . . . . Grunt 51 | . 8 . . . 15 3 6 1 2 1 . 1 14 Brawler 2 | . . . . . . 1 . 1 . . . . . Duelist 2 | . . . . . . . . 1 . 1 . . . Sentry 13 | . . 1 . . 3 2 4 1 . 1 . 1 . Specialist 1 | . . . . . . . . 1 . . . . . Hunter 11 | . . . . . 2 . 3 1 1 . . . 4 Programmer 15 | . . . . . 2 1 2 7 2 . . . 1 Heavy 2 | . . . . . 2 . . . . . . . . Behemoth 2 | . . . . . . 1 . 1 . . . . . Artisan 1 | . . 1 . . . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . Best Kill Streak 12 | 4 3 3 4 . 9 3 3 12 1 1 . 3 9 Combat Bots Only 12 | . 3 2 . . 5 3 2 12 1 1 . 3 6 Max Kills in Single Turn 7 | 1 3 2 1 . 7 1 2 2 1 1 . 2 3 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 3 | . 3 1 . . 3 1 . . . . . . 2 Melee 1 | . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Hostile Shots Fired 1129 | . 29 85 . . 98 95 183 186 125 15 23 39 251 Missed 431 | . 10 37 . . 39 32 76 67 52 3 11 16 88 Hits 698 | . 19 48 . . 59 63 107 119 73 12 12 23 163 Melee 8 | . . . . . . . 1 . 5 2 . . . Projectile 690 | . 19 48 . . 59 63 106 119 68 10 12 23 163 AOE 7 | . . . . . 1 . . . 2 . . . 4 Critical Strikes 21 | . 1 1 . . 2 1 3 2 2 . 1 1 7 Part Disruptions 4 | . . . . . . . . . 4 . . . . Damage Taken 13270 | . 229 1067 . . 1251 773 1345 2207 1694 308 517 450 3429 Core 2870 | . 35 174 . . 149 79 268 278 630 26 . 56 1175 Absorbed by Shields 111 | . . . . . . 90 . 21 . . . . . Reduced by Siege Mode 10 | . . . . . . . . . . . . . 10 Regen/Repaired (Parts) 291 | . . . . . . . 291 . . . . . . Core Remaining (%) 38 | 100 . . . 16 . . . 8 . . . 28 . Volleys Fired 787 | 13 46 74 24 . 130 168 80 125 43 12 . 13 59 Largest 4 | 2 2 2 2 . 3 3 3 4 2 2 . 2 4 Hottest 281 | 40 50 80 46 . 121 180 180 133 105 53 . 63 281 Shots Fired 1334 | 26 86 127 48 . 248 217 123 275 64 22 . 18 80 Gun 569 | 26 80 98 48 . . 1 21 216 32 14 . 18 15 Cannon 578 | . . 4 . . 242 130 92 38 20 . . . 52 Launcher 52 | . 6 25 . . 4 4 . . . . . . 13 Special 135 | . . . . . 2 82 10 21 12 8 . . . Kinetic 1147 | 26 80 119 48 . 242 130 113 254 52 14 . 18 51 Thermal 94 | . . 4 . . 2 80 . . . 8 . . . Explosive 23 | . 6 4 . . . . . . . . . . 13 Electromagnetic 24 | . . . . . 4 4 . . . . . . 16 Robot Hit Streak 29 | 12 9 20 17 . 10 29 10 12 7 8 . 7 6 Robot Miss Streak 8 | 2 2 3 3 . 4 5 3 8 7 2 . 7 3 Penetration Max 1 | . . . . . 1 . . 1 1 . . 1 . Secondary Targets 3 | . . . . . . . . 1 1 . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . 1 . Autonomous 4 | . . . . . . 4 . . . . . . . Shots Hit Robots 815 | 16 60 88 32 . 143 147 74 133 33 15 . 9 65 Core Hits 406 | 9 29 30 16 . 81 63 26 55 13 6 . 6 72 Critical Kills 12 | . . . 1 . . . . 1 1 . . 1 8 Critical Parts Destroyed 13 | . . . . . . . . 1 1 . . . 11 Critical Strikes 68 | . . . 1 . 23 8 4 6 3 . . 1 22 Destroy 26 | . . . 1 . . . . 2 1 . . 1 21 Blast 38 | . . . . . 23 6 4 4 1 . . . . Smash 1 | . . . . . . . . . 1 . . . . Sever 3 | . . . . . . 2 . . . . . . 1 Melee Attacks 52 | . . . . . . . . . 11 2 5 2 32 Impact 16 | . . . . . . . . . 11 1 . . 4 Slashing 36 | . . . . . . . . . . 1 5 2 28 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 29051 | 191 1147 2284 479 . 6376 4345 3795 3536 1268 329 . 245 5056 Guns 6188 | 191 837 1116 479 . . 54 309 2228 403 197 . 204 170 Cannons 13999 | . . . . . 5123 3205 2946 1298 715 . . . 712 Explosions 6598 | . 310 1168 . . 1243 290 540 . . . . . 3047 Melee 1288 | . . . . . . . . . 138 34 . 41 1075 Ramming 74 | . . . . . . . . 10 12 . . . 52 Kinetic 21018 | 191 837 2284 479 . 5123 3205 3255 3526 1118 197 . 204 599 Thermal 2533 | . . . . . 967 860 496 . . 98 . . 112 Explosive 3289 | . 310 . . . . . 44 . . . . . 2935 Electromagnetic 849 | . . . . . 286 280 . . . . . . 283 Impact 283 | . . . . . . . . . 138 . . . 145 Slashing 1005 | . . . . . . . . . . 34 . 41 930 Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 1 1 1 . 7 15 15 1 16 Average Corruption 3 | . . . . . 1 1 1 . 2 9 1 1 7 Corruption Purged 2 | . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 102 | . . . . . 5 13 5 . 7 34 11 3 24 Message Errors 28 | . . . . . . 6 2 . 2 5 4 2 7 Matter Fused 27 | . . . . . 4 2 1 . 1 9 3 1 6 Heat Flow Errors 7 | . . . . . 1 1 . . 1 2 1 . 1 Energy Discharges 9 | . . . . . . 1 . . 1 5 1 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 1 1 . . 9 . . . Data Loss (major) 4 | . . . . . . 1 1 . . . 1 . 1 Misfires 6 | . . . . . . . . . 1 2 . . 3 Alerts 5 | . . . . . . 1 . . . 2 1 . 1 Misdirections 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1272 | . . 30 . . 337 69 460 40 153 . . 11 172 Projectiles 890 | . . . . . 270 55 426 40 99 . . . . Explosions 257 | . . 30 . . 67 14 34 . . . . . 112 Melee 125 | . . . . . . . . . 54 . . 11 60 Knockbacks 54 | . . . . . 33 3 11 3 3 . . . 1 Impact 1 | . . . . . . . . . 1 . . . . Kinetic 48 | . . . . . 30 3 10 2 2 . . . 1 Secondary 5 | . . . . . 3 . 1 1 . . . . . Self-Inflicted Damage 169 | . 22 102 . . . . . . 2 . . . 43 Shots 7 | . 2 4 . . . . . . . . . . 1 Rammed 16 | . . . . . . . . . 2 . . . 14 Targets Rammed 18 | . . . . . . . . 1 3 . . . 14 Kicked 2 | . . . . . . . . 1 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 371 | . 22 244 . . 269 226 203 215 148 233 371 3 336 Average Temperature 63 | . 6 141 . . 51 69 43 46 17 135 171 3 82 Received Heat Transfer 2174 | . 120 416 . . 255 141 252 285 174 45 30 36 420 Effects 5 | . . . . . . 3 1 . . 1 . . . Energy Bleed 2 | . . . . . . . 1 . . 1 . . . Interference 3 | . . . . . . 3 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 Total Turns 12 | . . . . . . . . . . . . . 12 Longest Duration 10 | . . . . . . . . . . . . . 10 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 3 | . . . . . 1 . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 1 1 . . . . . . Heat Transferred 4099 | . . . . . 775 2752 300 . . 222 . . 50 Parts Sabotaged 2 | . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Maximum Alert Level 5 | . 1 . . . 4 5 4 5 5 . . . 4 Low Security (%) 18 | 100 81 . 100 . 37 . . . . . . . . Level 1 2 | . 18 . . . 10 . . . . . . . . Level 2 7 | . . . . . 31 . . . . . . . 33 Level 3 23 | . . . . . 9 47 47 . . . . . 56 Level 4 22 | . . . . . 11 26 52 22 33 . . . 9 Level 5 22 | . . . . . . 26 . 76 23 . . . . High Security 3 | . . . . . . . . . 43 . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2899 | 20 247 . 79 . 1210 1785 1558 2899 2802 . . . 1548 Initial 1521 | . . . 43 . . 825 936 1090 1521 . . . 750 Average 1133 | 4 148 . 25 . 439 1263 1111 2043 2060 . . . 792 Influence Increases 11743 | 40 485 130 231 . 1729 1040 1386 2059 1753 322 . 70 2498 Destroy 0b10 Robot/C 4320 | . 280 100 . . 880 420 480 780 600 160 . 60 560 Destroy 0b10 Robot/NC 510 | 40 35 . 60 . 115 30 60 10 30 . . 10 120 Destroy Leader 672 | . 62 . . . 202 40 146 50 72 . . . 100 Allied During Kill 991 | . . . . . 131 50 103 194 420 27 . . 66 Successful Hack 340 | . 22 . 79 . 24 21 86 14 21 . . . 73 Select Force Hacks 120 | . 30 . 90 . . . . . . . . . . Disable Machine 690 | . . . . . 150 30 90 15 180 . . . 225 Anti-Garrison Action 1100 | . . . . . . 350 . 750 . . . . . Destroy Structure 1095 | . 41 . 2 . 122 84 76 156 160 . . . 454 Advance Influence 750 | . . . . . . . . . . . . . 750 Partial Spotted 45 | . . . . . 15 . 15 . . . . . 15 Lose Combat Pursuer 1110 | . 15 30 . . 90 15 330 90 270 135 . . 135 Influence Decreases 10195 | 40 246 279 321 . 550 434 1613 718 1850 1600 1524 70 950 Entered New Map 5773 | . . 115 47 . . 354 849 468 1378 1038 1524 . . Time Decay 2802 | 40 246 124 274 . 410 . 534 . 222 452 . 60 440 Search Patrol Dispatched 300 | . . . . . . . . . . . . . 300 Lost Part 560 | . . 40 . . 60 20 50 130 90 10 . 10 150 Lost Ally 760 | . . . . . 80 60 180 120 160 100 . . 60 Squads Dispatched 75 | . 3 . . . 17 . 21 . 19 . . . 15 Investigation 20 | . 3 . . . 6 . 7 . 2 . . . 2 Extermination 8 | . . . . . 3 . 3 . . . . . 2 Reinforcement 20 | . . . . . 8 . 3 . 2 . . . 7 Assault 23 | . . . . . . . 5 . 15 . . . 3 Garrison 4 | . . . . . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 Construction Impeded 10 | . . . . . 5 . . . 2 . . . 3 Haulers Reinforced 3 | . . . . . 1 . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Distress Signals 10 | . . . . . 3 . 4 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 365 | . 15 20 . . 49 19 60 52 48 15 11 10 66 Peak Tracking Total 18 | . 3 6 . . 6 7 16 10 13 8 12 3 18 Tactical Retreats 33 | . 1 2 . . 2 1 10 3 8 4 . . 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Traps Triggered 34 | . . 1 . . 2 9 2 11 2 . 4 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Machines Disabled 71 | . . 5 . . 10 6 6 16 12 1 . . 15 Max in Single Turn 5 | . . 3 . . 5 1 4 2 2 1 . . 4 Garrison Access 2 | . . . . . 1 . 1 . . . . . . Garrison Relay 12 | . . . . . . 3 . 9 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Machines Accessed 70 | . 5 2 8 1 17 3 16 2 4 1 2 . 9 Terminals 30 | . 4 . 5 . 4 3 5 2 1 . . . 6 Fabricators 7 | . . . . . 2 . 2 . 2 . . . 1 Repair Stations 4 | . . . . . 2 . 1 . . . . . 1 Recycling Units 17 | . 1 . 3 . 6 . 5 . 1 . . . 1 Scanalyzers 2 | . . . . . 1 . 1 . . . . . . Garrison Access 4 | . . . . . 2 . 2 . . . . . . Total Hacks 177 | . 17 5 27 5 33 8 31 3 10 1 8 . 29 Successful 105 | . 9 5 20 5 16 2 21 1 5 1 8 . 12 Failed 71 | . 8 . 6 . 17 6 10 2 5 . . . 17 Catastrophic 9 | . 1 . 1 . . . 3 1 . . . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 74 | . 12 . 14 . 15 . 14 . 4 . . . 15 Terminals 96 | . 16 . 23 . 10 8 11 3 3 . . . 22 Fabricators 18 | . . . . . 5 . 5 . 6 . . . 2 Repair Stations 9 | . . . . . 3 . 2 . . . . . 4 Recycling Units 23 | . 1 . 4 . 9 . 7 . 1 . . . 1 Scanalyzers 6 | . . . . . 2 . 4 . . . . . . Garrison Access 6 | . . . . . 4 . 2 . . . . . . Terminal Hacks 50 | . 5 5 13 5 2 2 3 1 . 1 8 . 5 Record 12 | . . 4 . . . . . . . . 8 . . Part Schematic 8 | . . . 7 . 1 . . . . . . . . Robot Analysis 11 | . 3 . 2 5 . . . . . . . . 1 Prototype ID Bank 5 | . 2 . 1 . 1 . . . . . . . 1 Open Door 2 | . . . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 Terminal Index 2 | . . . 1 . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 4 . 3 . . . 1 Network Status 3 | . . . . . . . 1 . 1 . . . 1 Load Schematic 1 | . . . . . . . 1 . . . . . . Build 4 | . . . . . . . 2 . 2 . . . . Repair Station Hacks 5 | . . . . . 1 . 2 . . . . . 2 Scan Component 3 | . . . . . 1 . 1 . . . . . 1 Repair 1 | . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . 4 . . . . . . Insert Component 3 | . . . . . 1 . 2 . . . . . . Analyze 3 | . . . . . 1 . 2 . . . . . . Garrison Access Hacks 4 | . . . . . 2 . 2 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks 32 | . 4 . 7 . 9 . 6 . 2 . . . 4 Terminals 16 | . 3 . 4 . 3 . 2 . 1 . . . 3 Botnet 16 | . 3 . 4 . 3 . 2 . 1 . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 16 | . 1 . 3 . 6 . 4 . 1 . . . 1 Tunnel 4 | . 1 . 3 . . . . . . . . . . Fedlink 7 | . . . . . 3 . 3 . 1 . . . . Scrapoids 4 | . . . . . 3 . 1 . . . . . . Scraphulk 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 42 | . 4 . 4 . 11 2 9 2 2 . . . 8 Full Trace Events 8 | . 2 . . . . . 3 1 1 . . . 1 Feedback Events 2 | . . . . . . . . . 1 . . . 1 Corruption 2 | . . . . . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . 3 . 3 . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . 76 . 76 . . . . Total Robot Build Rating 30 | . . . . . . . 15 . 15 . . . . Part Schematics Acquired 10 | . . . 7 . 1 . 2 . . . . . . Parts Built 4 | . . . . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 170 | . . . . . . . 42 . 128 . . . . Total Part Build Rating 24 | . . . . . . . 8 . 16 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 34 | . . . . . . . 34 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . Robots Hacked 15 | . . . . . . . 6 5 4 . . . . Non-combat 3 | . . . . . . . 3 . . . . . . Combat 12 | . . . . . . . 3 5 4 . . . . Robot Hacks Applied 15 | . . . . . . . 6 5 4 . . . . drop_inventory 1 | . . . . . . . 1 . . . . . . ignore_parts 1 | . . . . . . . 1 . . . . . . deconstruct_bot 1 | . . . . . . . 1 . . . . . . overwrite_iff 2 | . . . . . . . 2 . . . . . . formatsys_high 10 | . . . . . . . 1 5 4 . . . . Relay Couplers Released 46 | . . . . . . 11 . 35 . . . . . Machine Destruction 46 | . . . . . . 11 . 35 . . . . . Attached 8 | . . . . . . 1 1 5 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 2 . 6 . 6 . . 3 Allies Hacked 2 | . . . . . . . 1 . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Total Allies 56 | . . . . 1 10 3 11 14 7 6 . . 4 Largest Group 11 | . . . . 1 5 2 5 8 11 4 1 . 3 Highest-Rated Group 563 | . . . . 67 140 173 173 476 563 119 49 . 152 Highest-Rated Ally 148 | . . . . 67 68 148 144 148 148 49 49 . 123 Total Orders 10 | . . . . 1 2 2 . 2 3 . . . . STAY 5 | . . . . 1 1 1 . 1 1 . . . . FOLLOW 4 | . . . . . 1 1 . 1 1 . . . . AID 1 | . . . . . . . . . 1 . . . . Ally Attacks 524 | . . . . . 95 58 98 73 119 26 . . 55 Total Damage 15671 | . . . . . 2561 1707 1652 2573 3459 716 . . 3003 Kills 111 | . . . . . 18 6 15 14 35 5 . . 18 Allies Corrupted 2 | . . . . . . . . . . 1 1 . . Allies Melted 4 | . . . . . 1 1 . . 2 . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Active Infowar (turns) 12304 | 22 573 455 . . 1267 1932 1516 2044 818 1127 982 546 1022 Optics 1559 | . . . . . . . . . . . . 537 1022 IFF 107 | . . . . . 107 . . . . . . . . Terrain 1050 | 22 573 455 . . . . . . . . . . . Decoding 11234 | . . . . . 1267 1932 1516 2044 818 1127 982 546 1002 T.N.C. 373 | . . . . . . . . . . . . . 373 Cloaking 2 | . . . . . . . . . . . . 2 . ECM 2 | . . . . . . . . . . . . . 2 Robot Analysis Total 11 | . 3 . 2 5 . . . . . . . . 1 Derelict Logs Recovered 11 | . . 1 . 5 . . . . . 3 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 348 | . . . . . 88 40 80 22 49 . . . 69 Items 348 | . . . . . 88 40 80 22 49 . . . 69 Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Turns Passed 19850 | 126 573 5137 792 1902 1267 1932 1516 2044 819 1127 982 546 1087 Spaces Moved 13501 | 50 254 1677 638 1583 1222 1427 1275 1663 702 1172 463 444 931 Core 607 | 7 . 455 . . . . . . 56 28 . . 61 Treads 1323 | 43 254 788 41 . . . . . . . . . 197 Legs 1704 | . . . . . . . . 1216 488 . . . . Wheels 2637 | . . 434 597 1583 23 . . . . . . . . Hover 6557 | . . . . . 1163 1427 1275 447 110 1144 463 444 84 Flight 673 | . . . . . 36 . . . 48 . . . 589 Fastest Speed 34 | 50 160 50 100 95 34 56 52 52 35 53 53 50 40 Average Speed 112 | 148 160 287 111 100 56 86 93 88 89 80 54 109 77 Slowest Speed 650 | 160 160 650 260 115 127 106 156 180 200 200 118 126 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 46 70 86 75 33 78 28 98 17 89 46 64 22 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . 1 . 3 . 1 . . . . 1 . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . . Scrap Searched 16 | . . 6 . 6 . . . . . 2 . 2 . Spaces Dug 46 | . . 14 . . 10 1 7 2 4 1 5 . 2 Terrain Destroyed 834 | . 41 251 . . 97 22 72 166 18 2 5 3 157 Melee 8 | . . . . . . . . . . 1 5 . 2 Projectile 154 | . . . . . 53 19 40 20 18 1 . 3 . AOE 672 | . 41 251 . . 44 3 32 146 . . . . 155 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Gar Fac Upp War Pro Fac Total 16702 | 72 339 1861 671 1908 1529 1821 1460 2050 806 1322 1190 479 1194 Wait 1549 | . 9 16 . 266 134 70 58 137 4 59 718 7 71 Move 13483 | 49 253 1676 637 1582 1221 1426 1275 1662 702 1171 462 443 924 Hop 3 | . . . . . . . . . . . . . 3 Pick Up 143 | 2 13 36 2 24 6 10 6 25 5 4 1 1 8 Fast Attach 111 | 7 . 6 3 . 10 11 10 14 12 11 . 6 21 Attach 61 | . . 6 . 3 10 5 5 15 7 1 1 . 8 Detach 44 | . . 1 . 2 5 7 6 8 3 2 1 . 9 Swap 90 | 1 9 22 2 3 5 6 9 18 5 4 . 4 2 Drop 172 | . 9 24 3 28 8 17 11 24 11 10 2 3 22 Fire 787 | 13 46 74 24 . 130 168 80 125 43 12 . 13 59 Melee 52 | . . . . . . . . . 11 2 5 2 32 Ram 15 | . . . . . . . . . 1 . . . 14 Kick 2 | . . . . . . . . 1 1 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 118 | . . . . . . 97 . 21 . . . . . Rewire 69 | . . . . . . 1 . . 1 46 . . 21 Trap . | . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: [*Res] / *Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 8) 700 | -10/Materials | Entered Subcaves 701 | -10/Subcaves | Approached by a straggling Scientist 716 | -10/Subcaves | Learned Materials emergency access door positions 1245 | -10/Subcaves | A Subdweller sparked back to life 1430 | -10/Subcaves | A Subdweller sparked back to life 2044 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2223 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2228 | -10/Subcaves | Discovered new exit (range 15) 2230 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2283 | -10/Subcaves | Visited 4L-MR0's lab 2337 | -10/Subcaves | Found Gun Armor 2443 | -10/Subcaves | Core integrity fell below 50% 3280 | -10/Subcaves | Visited Clippyterm 3299 | -10/Subcaves | Learned Factory stockpile data 3534 | -10/Subcaves | Discovered new exit (range 5) 5141 | -10/Subcaves | Discovered new exit (range 16) 5174 | -10/Subcaves | Lost 3 parts (2n1w) 5251 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5495 | -10/Subcaves | Core integrity fell below 20% 5513 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 5662 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 5837 | -10/Subcaves | Entered Recycling 6603 | -9/Recycling | Scanned before Scraplab entrance 6618 | -9/Recycling | Entered Scraplab 6626 | -9/Recycling | Discovered new exit (range 4) 6629 | -9/Recycling | Entered Scraptown 6703 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6709 | -9/Scraptown | Learned Factory interactive machine intel 6710 | -9/Scraptown | Learned Research trap positions 6711 | -9/Scraptown | Learned Research security intel 6712 | -9/Scraptown | Learned 8 Factory zone layouts 6713 | -9/Scraptown | Learned location of 2 exits from Lower Caves 6765 | -9/Scraptown | Visited UFD Registry 6765 | -9/Scraptown | Registered with UFD as "Wavecoil" 6798 | -9/Scraptown | Visited Derelict Rescue Squad 6804 | -9/Scraptown | Found DRS Beacon 6841 | -9/Scraptown | Visited Cartography Club 6852 | -9/Scraptown | Received an X-ray algorithm 6857 | -9/Scraptown | Visited Infowarlord's Domain 6896 | -9/Scraptown | Visited Scrap Suit Storage 6911 | -9/Scraptown | Visited Botcube Research 6920 | -9/Scraptown | Visited Scrapoid Research Area 6935 | -9/Scraptown | Visited Research Penetration Think Tank 6984 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7033 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7037 | -9/Scraptown | Found DCF Scrap (31 items) 7080 | -9/Scraptown | Found Botcube 7185 | -9/Scraptown | Found Scrap Suit 7709 | -9/Scraptown | Botcube activated 7735 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 4 guns. 7810 | -9/Scraptown | Visited Analyses Database 7878 | -9/Scraptown | Visited Comm Corps 7896 | -9/Scraptown | Visited Red Mages 7915 | -9/Scraptown | Found Relay Coupler [Proto] 7920 | -9/Scraptown | Found Relay Coupler [Proto] 8259 | -9/Scraptown | Discovered new exit (range 3) 8478 | -9/Scraptown | Met Optimus 8478 | -9/Scraptown | Accepted into 0bPrime 8531 | -9/Scraptown | Entered Factory 8531 | -6/Factory | Accompanied by 1 ally 8531 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 8532 | -6/Factory | Identified exit to Factory 8532 | -6/Factory | Identified exit to Lower Caves 8534 | -6/Factory | Loaded intel: 54 interactive machine locations 8623 | -6/Factory | Identified exit to Garrison 8685 | -6/Factory | Discovered exit to Factory (range 16) 8901 | -6/Factory | Loaded intel: 8 recycling unit locations 8940 | -6/Factory | Build established: Gunner 9153 | -6/Factory | Learned location of Protoforge (-3) 9579 | -6/Factory | Scrapoids reinforcements arrived? 9668 | -6/Factory | Spotted B-75 Beast 9723 | -6/Factory | Scrapoids reinforcements arrived? 9761 | -6/Factory | Lost 5 allies 9798 | -6/Factory | Entered Garrison 9798 | -6/Garrison | Accompanied by 2 allies 9832 | -6/Garrison | Lost 3 allies 10316 | -6/Garrison | Garrison Relay disabled 10404 | -6/Garrison | Triggered checkpoint 10431 | -6/Garrison | Spotted B-90 Cyclops 10434 | -6/Garrison | Discovered new exit (range 13) 10548 | -6/Garrison | Rewired B-75 Beast 10551 | -6/Garrison | Rewired B-90 Cyclops 10574 | -6/Garrison | Destroyed B-90 Cyclops 10709 | -6/Garrison | Garrison Relay disabled 10750 | -6/Garrison | Triggered checkpoint 10797 | -6/Garrison | Triggered checkpoint 10845 | -6/Garrison | Discovered new exit (range 34) 10845 | -6/Garrison | Discovered new exit (range 19) 10845 | -6/Garrison | Discovered new exit (range 69) 10977 | -6/Garrison | Installed Relay Interface Framework 11008 | -6/Garrison | Triggered checkpoint 11059 | -6/Garrison | Garrison Relay disabled 11225 | -6/Garrison | Rescued a captive Derelict 11380 | -6/Garrison | Triggered checkpoint 11558 | -6/Garrison | Triggered checkpoint 11715 | -6/Garrison | Build established: Bothacker-Gunner 11730 | -6/Garrison | Entered Factory 11730 | -6/Factory | Accompanied by 2 allies 11923 | -6/Factory | Garrison activated, responded to threat 11933 | -6/Factory | Allies destroyed Cyclops 5a 12080 | -6/Factory | First assault squad dispatched 12103 | -6/Factory | Loaded intel: 8 recycling unit locations 12260 | -6/Factory | Scrapoids reinforcements arrived? 12351 | -6/Factory | Lost 5 allies 12462 | -6/Factory | Discovered exit to Factory (range 14) 12640 | -6/Factory | Repaired Hvy. Linear Accelerator 12813 | -6/Factory | Fabricated G-50 Soldier (x3) 12867 | -6/Factory | Fabricated Core Analyzer? 12901 | -6/Factory | Cargo convoy interrupted 12912 | -6/Factory | Core integrity fell below 50% 12936 | -6/Factory | Discovered exit to Lower Caves (range 16) 12946 | -6/Factory | Lost 4 allies 13171 | -6/Factory | Build established: Hacker-Gunner 13246 | -6/Factory | Identified exit to Garrison 13246 | -6/Factory | Entered Garrison 13320 | -6/Garrison | Destroyed 12 combat bots 13322 | -6/Garrison | Lost 4 parts (2n1u1w) 13336 | -6/Garrison | Garrison Relay disabled 13426 | -6/Garrison | Phase Generator disabled 13459 | -6/Garrison | Spotted B-75 Beast 13544 | -6/Garrison | Lost 3 parts (1n1u1w) 13603 | -6/Garrison | Destroyed B-75 Beast 13634 | -6/Garrison | Lost 3 parts (1p2w) 13654 | -6/Garrison | Discovered exit to Factory (range 10) 13669 | -6/Garrison | Found embedded Infiltrators 13701 | -6/Garrison | Triggered checkpoint 13722 | -6/Garrison | Core integrity fell below 20% 13756 | -6/Garrison | Triggered checkpoint 13814 | -6/Garrison | Triggered checkpoint 14011 | -6/Garrison | Build established: Scavenger-Gunner 14130 | -6/Garrison | Garrison Relay disabled 14136 | -6/Garrison | Garrison Relay disabled 14139 | -6/Garrison | Garrison Relay disabled 14220 | -6/Garrison | Triggered checkpoint 14391 | -6/Garrison | Expanded RIF knowledge: Robot Detection 14403 | -6/Garrison | Discovered exit to Factory (range 12) 14432 | -6/Garrison | Triggered checkpoint 14433 | -6/Garrison | Garrison Relay disabled 14473 | -6/Garrison | Lost 4 allies 14553 | -6/Garrison | Spotted B-75 Beast 14564 | -6/Garrison | Rewired B-90 Cyclops 14577 | -6/Garrison | Spotted B-75 Beast 14581 | -6/Garrison | Allies destroyed B-75 Beast 14588 | -6/Garrison | Allies destroyed B-75 Beast 14591 | -6/Garrison | Build established: Bothacker-Gunner 14605 | -6/Garrison | Rewired B-75 Beast 14663 | -6/Garrison | Triggered checkpoint 14681 | -6/Garrison | Garrison Relay disabled 14831 | -6/Garrison | Discovered exit to Factory (range 9) 14891 | -6/Garrison | Garrison Relay disabled 14966 | -6/Garrison | Rescued a captive Derelict 15086 | -6/Garrison | Garrison Relay disabled 15290 | -6/Garrison | Entered Factory 15290 | -5/Factory | Accompanied by 8 allies 15290 | -5/Factory | Evolved 2 slots: Propulsion x2 15474 | -5/Factory | Fabricated Imp. Thunder Leg (x2) 15532 | -5/Factory | Fabricated G-50 Soldier? 15590 | -5/Factory | First assault squad dispatched 15614 | -5/Factory | Lost 3 allies 15745 | -5/Factory | Loaded intel: 8 recycling unit locations 15755 | -5/Factory | High security lockdown imminent 15835 | -5/Factory | High security lockdown engaged 15860 | -5/Factory | Lost 6 allies 15877 | -5/Factory | Discovered new exit (range 8) 15924 | -5/Factory | Lost 3 allies 16003 | -5/Factory | Lost 6 parts (5n1w) 16049 | -5/Factory | Core integrity fell below 50% 16099 | -5/Factory | Discovered new exit (range 9) 16109 | -5/Factory | Entered Upper Caves 16111 | -5/Upper Caves | UFD Scientist delivered a prototype 16112 | -5/Upper Caves | Found Prototype Protection 16113 | -5/Upper Caves | Identified Enh. Scrap Shield 16121 | -5/Upper Caves | Learned location of Armory (-4) 16127 | -5/Upper Caves | Learned Factory terminal intel 16130 | -5/Upper Caves | Encountered a Warlord checkpoint 16172 | -5/Upper Caves | Build established: Mutant 16636 | -5/Upper Caves | Found DCF Scrap (14 items) 16685 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16809 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16845 | -5/Upper Caves | System corruption reached 10% 16872 | -5/Upper Caves | Lost 3 allies 16950 | -5/Upper Caves | Build established: Derelict-Mutant 17009 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17020 | -5/Upper Caves | Learned Factory stockpile data 17152 | -5/Upper Caves | Discovered new exit (range 5) 17165 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17236 | -5/Upper Caves | Entered Warlord 17236 | -5/Warlord | Accompanied by 1 ally 17265 | -5/Warlord | System corruption cleaned by Quarantine Array 17267 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 17267 | -5/Warlord | Attacked by Warlord forces 17273 | -5/Warlord | Spotted MJ-08G(B) 17273 | -5/Warlord | Spotted EJ-QBY(B) 17291 | -5/Warlord | Discovered new exit (range 15) 17420 | -5/Warlord | Warlord's base attacked by MAIN.C 17770 | -5/Warlord | Warlord forces counterattacked 18095 | -5/Warlord | Warlord base infiltrated, sounded retreat 18162 | -5/Warlord | Spotted Striker 18201 | -5/Warlord | Spotted Executioner 18218 | -5/Warlord | Entered Proximity Caves 18221 | -4/Proximity Caves | Spotter reported a threat 18238 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 18284 | -4/Proximity Caves | Spotter reported a threat 18441 | -4/Proximity Caves | Spotter reported a threat 18479 | -4/Proximity Caves | Identified exit to Factory 18494 | -4/Proximity Caves | Spotter reported a threat 18516 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18643 | -4/Proximity Caves | Spotter reported a threat 18681 | -4/Proximity Caves | Learned location of 1 exit from Research 18755 | -4/Proximity Caves | Lost 3 parts (3n) 18764 | -4/Proximity Caves | Entered Factory 18764 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18766 | -4/Factory | Loaded intel: 28 terminal locations 18867 | -4/Factory | Found Prototype Device 18867 | -4/Factory | Identified Exp. ECM Suite 19014 | -4/Factory | Search patrols dispatched 19172 | -4/Factory | Discovered new exit (range 20) 19248 | -4/Factory | Build established: Scavenger-Mutant 19259 | -4/Factory | Lost 3 parts (2n1w) 19264 | -4/Factory | Search patrols dispatched 19382 | -4/Factory | Discovered new exit (range 10) 19514 | -4/Factory | First assault squad dispatched 19548 | -4/Factory | System corruption reached 10% 19557 | -4/Factory | Identified exit to Upper Caves 19557 | -4/Factory | Identified exit to Extension 19557 | -4/Factory | Identified exit to Armory 19583 | -4/Factory | Build established: Gunner 19691 | -4/Factory | Spotted B-86 Titan 19778 | -4/Factory | Core integrity fell below 50% 19813 | -4/Factory | Scraphulk reinforcements arrived? 19822 | -4/Factory | Lost 6 parts (1p1n2u2w) 19822 | -4/Factory | Core integrity fell below 20% 19832 | -4/Factory | Garrison activated, responded to threat 19851 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 19838_ Acquired 28 matter. 19840_ G-67 Veteran destroyed. 19842_ HV Slug penetrates Nuclear Reactor. 19843_ W-44 Eye sends out distress signal. 19844_ HV Slug penetrates G-67 Veteran. 19844_ G-67 Veteran suffers critical hit (Destroy). 19844_ Destroyed Field Laser. 19844_ G-67 Veteran knocked back. 19844_ HV Slug penetrates G-67 Veteran. 19845_ Acquired 54 matter. 19845_ R-10 Processor collects Adv. Heat Sink. 19846_ HV Slug penetrates G-67 Veteran. 19846_ G-67 Veteran suffers critical hit (Destroy). 19846_ Destroyed Flexi-carbon Leg. 19847_ Slug penetrates 04F01-K. 19848_ Slammed into R-10 Processor. 19848_ R-10 Processor sends out distress signal. 19849_ Acquired 63 matter. 19849_ The unstable cave ceiling collapses. 19850_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????!?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+#????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????##### #??????????????!?????? | | ??????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????""" ??# +????????????????????? | | ?????????????????"T" ??#R g #????????????????????? | | ????????????? ### @ ##???????????????????? | | ???????????""""""""" # # #g #######+###?????????? | | ?????????? # # #!> #?????????? | | ?????????? # #%# #### #### #?????????? | | ?????????### # #%% #####?##/####+######????? | | ????????? ##*=####### ##???? | | ????????? " " # ] ###?? | | ?????????? " % " # ### | | ????? ???"" = % | | ????? """ ### | | ???? """" [ #?# | | ???? % !!! ### | | ??? "" # % !! #"" | | ??? !! #"F | | ??? ##"" | | ????# ###"! | | ????# ! # #"# | | ????# !#"" ##### # #=# | | ????# / # " # % | | ????# =" ] # | | ????## # # [* # """"^"""% | | ?? ## #" | # """" """ | | ?? """ """ ! ?# ] # """" """ | | ???????""" ??# #" [ # """" | | ???????""" " "??# # # """"##+### """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 32 Energy Capacity 350 Matter Stores 695 Matter Capacity 700 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 30 Additional Mass Support 12 Armor Coverage 825 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 5 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 51 Item Schematics ----------------- Cooling System | -9/Recycling | Hacked Mni. Grenade Launcher | -9/Recycling | Hacked Imp. Heat Sink | -9/Recycling | Hacked Imp. Sensor Array | -9/Recycling | Hacked Core Analyzer | -9/Recycling | Hacked Autogun | -9/Recycling | Hacked Disposable Heat Sink | -9/Recycling | Hacked Impulse Thruster | -6/Factory | Hacked Hvy. Linear Accelerator | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Core Analyzer | x2 | -6/Factory Imp. Thunder Leg | x2 | -5/Factory | Preloaded G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Hvy. Linear Accelerator | 16% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentNetworkedThrower Manual? 0 Play Time 03:25:11 Cumulative 262.2 hours Start 2025.06.07 @ 13:57:27 End 2025.06.08 @ 10:17:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e1c5e263-57ef-40be-9db1-bfc72b4cee83