Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.23 @ 01:11:50 Player: Lee Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (453) 453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2863 Bonus ------- None Cogmind --------- Core Integrity 610/700 Matter 267/300 Energy 233/275 System Corruption 0% Temperature Danger (437) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (4) -------- Ion Engine Light Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Medium Treads Targeting Computer Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Small Laser Beam Rifle Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Targeting Computer Particle Gun [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 3 | . 1 1 . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 16 | 8 1 3 2 2 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 3 . 2 . 1 Treads 2 | 1 . . . 1 Leg 3 | 2 . 1 . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 . . 1 . Device 1 | 1 . . . . Storage 1 | . . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 3 | 2 . . 1 . Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 3 | 3 3 4 3 4 Power 1 | 1 1 1 1 1 Propulsion 1 | . 1 1 1 1 Utility . | . 1 1 . . Weapon . | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 99 93 99 94 Engine 19 | . 24 20 16 18 Core 6 | . . 10 8 6 Treads 2 | . . . . 4 Leg 22 | . 25 22 25 21 Device 8 | . 12 10 8 6 Storage 4 | . . . 7 7 Protection 8 | . 12 10 8 6 Energy Gun 13 | . 12 10 16 13 Ballistic Gun 8 | . 12 10 8 7 Peak Build Rating 21 | 7 8 13 16 21 Average Rating 13 | 6 7 11 15 17 On Entrance 8 | . 7 8 13 16 Avg Prop Armor Cover (%) 5 | . . 10 . 5 Naked Turns . | . . . . . Heaviest Build 36 | 10 13 18 31 36 Greatest Support 33 | 20 20 33 33 33 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 Average Capacity 7 | 5 5 5 9 10 Most Carried 6 | 5 5 5 4 6 Average Carried 3 | 3 3 4 3 4 Final Capacity 10 | 5 5 5 10 10 Final Carried 5 | 4 5 5 4 4 Class Distribution -------------------- 52% | Hacker-Tank 47% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 454 | 319 25 60 41 9 Remotely . | . . . . . Salvage Created 785 | 237 99 162 171 116 Parts 59 | 20 5 13 8 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 11 | . 2 3 4 2 Guns 11 | . 2 3 4 2 Classes Destroyed 10 | 3 1 1 3 2 Worker 3 | 2 . . . 1 Builder 1 | . . . . 1 Tunneler 5 | 4 . 1 . . Recycler 1 | 1 . . . . Watcher 1 | . . . 1 . Swarmer 3 | . . . 2 1 Grunt 5 | . 2 2 1 . Brawler 1 | . . . 1 . Sentry 1 | . . 1 . . Hunter 1 | . . . . 1 Best Kill Streak 4 | 2 2 3 4 2 Combat Bots Only 4 | . 2 3 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 89 | . 9 16 12 52 Missed 22 | . 2 6 4 10 Hits 67 | . 7 10 8 42 Melee 10 | . . . . 10 Projectile 57 | . 7 10 8 32 Critical Strikes 5 | . . . . 5 Damage Taken 738 | . 59 77 51 551 Core 104 | . 7 7 . 90 Absorbed by Shields . | . . . . . Ignored by Resistances 443 | . 36 50 34 323 Core Remaining (%) 98 | 100 97 98 100 . Volleys Fired 49 | 13 5 10 7 14 Largest 3 | 2 2 2 3 3 Hottest 116 | 60 60 60 116 116 Shots Fired 115 | 26 10 20 21 38 Gun 115 | 26 10 20 21 38 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 49 | 13 5 10 7 14 Thermal 66 | 13 5 10 14 24 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | 16 8 22 9 13 Robot Miss Streak 2 | 1 1 1 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 87 | 18 8 15 16 30 Core Hits 40 | 8 5 7 9 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1091 | 215 93 178 198 407 Guns 1091 | 215 93 178 198 407 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 437 | 82 51 79 58 167 Thermal 654 | 133 42 99 140 240 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 437 | 27 168 292 260 437 Average Temperature 117 | 9 89 124 135 138 Received Heat Transfer 405 | . 54 45 27 279 Effects 5 | . . . 1 4 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . 1 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1691 | 300 100 225 409 657 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | 10 50 66 70 33 Initial 19 | . . 6 19 18 Average 5 | 2 7 5 12 2 Influence Increases 338 | 35 50 86 107 60 Destroy 0b10 Robot/C 220 | . 40 60 80 40 Destroy 0b10 Robot/NC 55 | 35 . 5 5 10 Destroy Leader 62 | . 10 20 22 10 Destroy Structure 1 | . . 1 . . Influence Decreases 338 | 35 30 40 118 115 Entered New Map 98 | . . 14 47 37 Time Decay 215 | 35 30 26 71 53 Lost Part 25 | . . . . 25 Squads Dispatched 3 | . . 1 1 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 2 3 8 10 Peak Tracking Total 7 | . 2 2 6 7 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1125 | 165 140 237 183 400 Seismic 1125 | 165 140 237 183 400 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1164 | 181 140 237 183 423 Spaces Moved 746 | 112 102 171 132 229 Core 16 | 16 . . . . Treads . | . . . . . Legs 715 | 96 102 156 132 229 Wheels 15 | . . 15 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 120 120 Average Speed 131 | 110 120 117 120 162 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 4 21 15 18 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 828 | 143 109 187 141 248 Wait . | . . . . . Move 742 | 111 101 170 131 229 Hop . | . . . . . Pick Up 19 | 11 2 3 1 2 Fast Attach . | . . . . . Attach 15 | 7 1 3 2 2 Detach . | . . . . . Swap 2 | 1 . . . 1 Drop 1 | . . 1 . . Fire 49 | 13 5 10 7 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 16) 182 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Evolved 1 slot: Power x1 301 | -10/Materials | Build established: Hacker-Mutant 310 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Discovered exit to Materials (range 10) 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 554 | -9/Materials | Identified exit to Materials 554 | -9/Materials | Discovered exit to Materials (range 3) 559 | -9/Materials | Entered another Materials area 559 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 718 | -8/Materials | Identified exit to Factory 718 | -8/Materials | Discovered exit to Factory (range 15) 742 | -8/Materials | Entered Factory 742 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 884 | -7/Factory | Build established: Hacker-Tank 1165 | -7/Factory | Self-destructed Last Messages --------------- 01156_ U-05 Engineer lays Concrete. 01156_ Critical hit (Burn: +37). 01157_ K-01 Serf collects debris. 01157_ R-06 Scavenger collects VTOL Module. 01157_ U-05 Engineer lays Concrete. 01159_ Overheating: Imp. Aluminum Leg damaged (-23). 01160_ K-01 Serf collects debris. 01160_ Aluminum Leg severed. 01162_ R-06 Scavenger collects Beam Rifle. 01162_ W-25 Informer distress signal alerts nearby ally. 01163_ Sml. Laser destroyed. 01164_ Overheating: Energy bleed (-52). 01164_ R-06 Scavenger collects Aluminum Leg. 01164_ Assault Rifle destroyed. 01165_ R-06 Scavenger collects VTOL Module. 01165_ U-05 Engineer works on Subcomponent Replicator. 01165_ K-01 Serf collects debris. 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