Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 22:31:17 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2705) 2705 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 6760 Bonus ------- Follower Combat Kills 248 Met Imprinter 300 Was Imprinted 300 Friendly Fire -403 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 99/100 System Corruption 3% Temperature Cool (64) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Nuclear Core Neutrino Core Carbon-fiber Leg Thermal Generator High-capacity Matter Pod (200) 0b10 Decoder Chip [Looter] Improved Salvage Targeting Computer Matter Filter Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Remote Shield Makeshift System Shield Hacking Drone Bay Bomb Factory No. 2 Battle Rifle Heavy Machine Gun CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Spiked Treads Armored Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Gauss Rifle Makeshift Shrapnel Gun Long-range Missile Launcher > --- INVENTORY -------- Deuterium Engine Nuclear Core Neutrino Core Carbon-fiber Leg Thermal Generator High-capacity Matter Pod 0b10 Decoder Chip [Looter] Improved Salvage Targeting Computer Matter Filter Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Remote Shield Makeshift System Shield Hacking Drone Bay Bomb Factory No. 2 Battle Rifle Heavy Machine Gun CR-A16's Pointy Stick [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . 2 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 63 | 7 5 8 11 8 7 8 3 6 Power 8 | 1 1 . 1 1 2 . 1 1 Engine 6 | 1 1 . 1 . 1 . 1 1 Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 1 4 3 1 2 3 1 2 Treads 13 | 2 . 4 3 1 . . 1 2 Leg 2 | . . . . . . 2 . . Wheel 4 | . 1 . . . 2 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 2 1 . . 3 1 2 . 1 Device 2 | 1 . . . 1 . . . . Storage 3 | 1 1 . . . . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . . . 2 1 2 . . Artifact . | . . . . . . . . . Weapon 26 | 2 2 4 7 3 2 3 1 2 Energy Gun 7 | 1 . . 2 1 1 1 . 1 Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 5 | 1 . . . 1 1 1 1 . Ballistic Cannon 7 | . 2 3 1 1 . . . . Launcher 3 | . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . . Parts Lost 33 | . . 4 2 2 4 9 . 12 Power 2 | . . . . . . 1 . 1 Propulsion 13 | . . 1 1 1 2 4 . 4 Utility 5 | . . . . . 1 2 . 2 Weapon 13 | . . 3 1 1 1 2 . 5 Highest Loss Streak 11 | . . 3 1 1 4 7 . 11 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 5 6 14 18 19 18 17 17 17 Power 2 | . . . 1 3 3 3 2 2 Propulsion . | 3 2 3 3 2 1 . . . Utility 11 | . 1 5 10 11 13 13 13 11 Weapon 1 | 1 2 3 1 . . . 2 2 Tool/Special . | . . . . . . . . . Unused Backups 32 | 2 2 1 3 2 2 . 6 14 Power 2 | . . . . . 1 . . 1 Propulsion 3 | 2 . 1 . . . . . . Utility 22 | . . . 3 1 1 . 6 11 Weapon 4 | . 2 . . . . . . 2 Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 79 | . 100 93 92 93 83 63 83 89 Engine 4 | . 14 11 9 3 1 1 6 7 Core 1 | . . . . 3 5 . . . Treads 11 | . 24 13 35 29 17 1 6 19 Leg 4 | . . . . . . . 15 8 Wheel 4 | . 3 8 . . 7 7 . . Device 2 | . 14 11 9 11 1 . . . Storage 7 | . 14 11 9 7 7 7 7 7 Protection 11 | . . . . 6 13 13 15 14 Energy Gun 10 | . 8 . 9 13 10 14 7 6 Ballistic Gun 13 | . 8 . . 5 9 14 22 16 Ballistic Cannon 3 | . 10 29 18 5 4 . . . Peak Build Rating 52 | 7 8 15 25 39 45 43 42 52 Average Rating 34 | 5 7 11 20 33 38 31 41 48 On Entrance 23 | . 7 8 11 25 39 43 37 42 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 15 52 59 65 84 96 86 90 95 Greatest Support 92 | 40 40 46 92 92 89 30 30 68 Greatest Overweight (x) 26 | . 3 3 . . 5 26 2 17 Average Overweight (x) 3 | . . 2 . . 3 8 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 20 20 Most Carried 20 | 8 9 20 20 20 20 20 20 20 Average Carried 17 | 5 6 14 18 19 19 17 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 9 20 20 20 20 17 18 20 Class Distribution -------------------- 46% | Tank 29% | Derelict-Tank 16% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Derelict-Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 2425 | 225 280 193 715 233 373 203 30 173 Remotely . | . . . . . . . . . Salvage Created 3056 | 70 491 424 715 310 335 221 . 490 Parts 153 | 9 34 25 40 13 6 7 . 19 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 32 | . . . . . 6 13 2 11 Prevented 8 | . . . . . 3 . . 5 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 61 | . 15 6 12 8 6 6 . 8 Melee 1 | . . 1 . . . . . . Guns 29 | . 9 . 5 4 5 6 . . Cannons 21 | . 6 5 5 4 1 . . . AOE 9 | . . . 1 . . . . 8 Classes Destroyed 16 | 2 4 3 1 1 1 . . 4 Worker 5 | 1 1 . 2 1 . . . . Builder 2 | . . . 2 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 2 | . . 2 . . . . . . Operator 1 | . 1 . . . . . . . Watcher 10 | . 3 5 1 1 . . . . Swarmer 13 | . 6 . . 4 . 3 . . Grunt 33 | . 9 2 7 2 5 3 . 5 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . Protector 1 | . . . . . . . . 1 Sentry 10 | . . 4 5 1 . . . . Programmer 1 | . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 Mutant 2 | . . . . . . . . 2 Best Kill Streak 7 | 2 7 3 5 5 2 3 . 5 Combat Bots Only 6 | . 6 2 5 4 2 3 . 5 Max Kills in Single Turn 3 | 1 2 2 2 1 1 1 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 . . . . 3 Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 598 | . 84 60 55 141 80 60 . 118 Missed 187 | . 29 13 23 65 15 10 . 32 Hits 411 | . 55 47 32 76 65 50 . 86 Melee 7 | . . . . . . 4 . 3 Projectile 404 | . 55 47 32 76 65 46 . 83 AOE 1 | . . . . 1 . . . . Critical Strikes 17 | . 1 4 2 . 4 1 . 5 Damage Taken 6695 | . 582 921 565 866 1198 772 . 1791 Core 1026 | . 95 191 34 87 194 95 . 330 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 62 52 93 . . . . . Volleys Fired 210 | 9 50 24 30 28 34 24 . 11 Largest 4 | 2 2 4 4 4 4 4 . 4 Hottest 203 | 70 70 123 168 168 163 203 . 145 Shots Fired 555 | 18 100 74 93 88 77 67 . 38 Gun 338 | 18 70 . 37 51 64 66 . 32 Cannon 204 | . 30 68 56 37 13 . . . Launcher 13 | . . 6 . . . 1 . 6 Special . | . . . . . . . . . Kinetic 356 | 9 65 68 48 47 51 45 . 23 Thermal 102 | 9 35 . . 19 17 21 . 1 Explosive 13 | . . 6 . . . 1 . 6 Electromagnetic 84 | . . . 45 22 9 . . 8 Robot Hit Streak 11 | 3 8 6 10 9 7 11 . 8 Robot Miss Streak 8 | 2 8 4 4 8 3 6 . 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . 2 . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . Shots Hit Robots 306 | 10 44 29 58 54 49 39 . 23 Core Hits 184 | 4 28 22 34 22 18 22 . 34 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | 1 1 1 1 3 2 1 . . Burn 3 | 1 . . . 1 . 1 . . Blast 7 | . 1 1 1 2 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7472 | 135 651 711 1292 1205 990 675 . 1813 Guns 3428 | 135 456 . 537 630 682 623 . 365 Cannons 2154 | . 188 551 625 541 249 . . . Explosions 1794 | . . 120 81 34 59 52 . 1448 Melee . | . . . . . . . . . Ramming 96 | . 7 40 49 . . . . . Kinetic 3516 | 61 429 551 454 656 562 488 . 315 Thermal 1077 | 74 215 . 81 267 295 135 . 10 Explosive 1620 | . . 120 . . . 52 . 1448 Electromagnetic 1163 | . . . 708 282 133 . . 40 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 69 | . . 28 . 41 . . . . Projectiles 54 | . . 13 . 41 . . . . Explosions 15 | . . 15 . . . . . . Melee . | . . . . . . . . . Knockbacks 14 | . . 1 4 4 5 . . . Impact . | . . . . . . . . . Kinetic 13 | . . 1 3 4 5 . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 200 | . . 61 32 41 . . . 66 Shots 5 | . . 2 1 1 . . . 1 Rammed 22 | . 1 14 7 . . . . . Targets Rammed 22 | . 1 14 7 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 616 | 27 213 269 395 327 611 616 . 419 Average Temperature 139 | 9 51 61 136 138 193 202 . 157 Received Heat Transfer 2442 | . 234 306 306 132 657 261 . 546 Effects 33 | . . 2 5 . 13 12 . 1 Shutdowns 6 | . . . . . 5 1 . . Energy Bleed 2 | . . . 2 . . . . . Interference 9 | . . 2 2 . 1 4 . . Matter Decay 4 | . . . 1 . 2 . . 1 Short Circuit 4 | . . . . . 2 2 . . Damage (minor) 3 | . . . . . 2 1 . . Damage (major) 4 | . . . . . . 4 . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2394 | 296 629 . 50 568 494 342 . 15 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 98 | 100 90 100 100 100 . . . . Level 1 1 | . 9 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 223 | 5 223 153 157 92 . . . . Initial 83 | . . 83 12 65 . . . . Average 49 | . 82 84 53 20 . . . . Influence Increases 2198 | 15 413 305 380 268 310 130 . 377 Destroy 0b10 Robot/C 1320 | . 300 120 240 160 120 120 . 260 Destroy 0b10 Robot/NC 125 | 15 25 40 25 10 5 . . 5 Destroy Leader 302 | . 66 62 72 42 20 10 . 30 Allied During Kill 82 | . . . . . . . . 82 Successful Hack 79 | . 5 13 23 38 . . . . Disable Machine 30 | . . 15 15 . . . . . Destroy Structure 50 | . 2 40 5 3 . . . . Lose Combat Pursuer 210 | . 15 15 . 15 165 . . . Influence Decreases 2198 | 15 214 474 266 371 275 206 . 377 Entered New Map 244 | . . 116 18 79 16 15 . . Time Decay 1697 | 15 214 318 238 282 226 151 . 253 Lost Part 237 | . . 40 10 10 33 40 . 104 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 11 | . 2 2 3 3 . . . 1 Investigation 5 | . 1 1 2 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 3 | . 1 1 1 . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 5 | . 1 3 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 23 13 19 12 16 11 . 21 Peak Tracking Total 12 | . 5 3 5 4 4 4 . 12 Tactical Retreats 12 | . 1 1 . 1 8 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 2 | . . 1 1 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 17 | . 2 3 5 6 . 1 . . Terminals 11 | . 2 2 4 3 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 7 15 28 14 . 2 . . Successful 40 | . 4 7 21 6 . 2 . . Failed 26 | . 3 8 7 8 . . . . Catastrophic 7 | . . 2 2 3 . . . . Database Lockouts . | . . . . . . . . . Manual 34 | . 6 8 12 5 . . 3 . Terminals 40 | . 7 11 14 8 . . . . Fabricators 4 | . . . . 4 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 18 | . . 4 14 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 2 2 3 1 . 2 . . Record 3 | . . . . 1 . 2 . . Branch Access Points 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Recall Reinforcements 3 | . . 2 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer 17 | . . 3 14 . . . . . Insert Component 9 | . . 2 7 . . . . . Analyze 8 | . . 1 7 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 2 2 4 2 . . . . Terminals 10 | . 2 2 4 2 . . . . Botnet 10 | . 2 2 4 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 3 5 6 . . . . Full Trace Events 6 | . 1 2 2 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 21 | . . 1 6 . . . 14 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 62 | . . . . 62 . . . . Total Part Build Rating 4 | . . . . 4 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . 1 6 . . . . . Part Schematics Acquired 7 | . . 1 6 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 153 | . . . . . . . 153 153 Highest-Rated Ally 40 | . . . . . . . 40 40 Total Orders . | . . . . . . . . . Ally Attacks 38 | . . . . . . . . 38 Total Damage 1234 | . . . . . . . . 1234 Kills 7 | . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 2961 | 24 535 712 971 719 . . . . Seismic 2961 | 24 535 712 971 719 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 17384 | 209 535 712 984 1269 2448 5422 4646 1159 Spaces Moved 6811 | 112 235 307 473 701 1468 1298 1781 436 Core 283 | 16 . . . . . 265 . 2 Treads 2135 | 96 169 91 473 701 255 . . 350 Legs 1970 | . . . . . . 105 1781 84 Wheels 2423 | . 66 216 . . 1213 928 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 145 145 160 160 135 120 260 163 Average Speed 239 | 144 155 182 160 160 158 405 260 255 Slowest Speed 1350 | 160 160 320 160 160 320 1350 260 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 55 | 6 36 35 47 19 98 98 90 68 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . 5 5 4 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 141 | . . 43 4 2 6 3 . 83 Melee . | . . . . . . . . . Projectile 7 | . . . . 2 5 . . . AOE 134 | . . 43 4 . 1 3 . 83 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 7449 | 142 305 387 632 789 1525 1407 1803 459 Wait 210 | . . 11 81 39 9 69 1 . Move 6802 | 111 234 305 472 700 1467 1297 1780 436 Hop . | . . . . . . . . . Pick Up 87 | 13 9 17 16 6 4 7 10 5 Fast Attach 9 | 1 . 1 2 2 3 . . . Attach 40 | 6 . 3 10 5 2 9 3 2 Detach 1 | . . . . 1 . . . . Swap 20 | . 5 5 3 1 2 . . 4 Drop 47 | 2 6 6 11 7 4 1 9 1 Fire 210 | 9 50 24 30 28 34 24 . 11 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 22 | . 1 14 7 . . . . . Escape Stasis 1 | . . 1 . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 210 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Identified exit to Mines 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Weapon x2 861 | -9/Materials | Crushed by falling debris 1055 | -9/Materials | Build established: Gunner 1383 | -9/Materials | Lost 3 parts (3w) 1416 | -9/Materials | Discovered new exit (range 11) 1457 | -9/Materials | Entered another Materials area 1457 | -8/Materials | Evolved 2 slots: Propulsion x2 1618 | -8/Materials | Build established: Mutant 2040 | -8/Materials | Build established: Gunner 2369 | -8/Materials | Discovered new exit (range 16) 2441 | -8/Materials | Entered Factory 2441 | -7/Factory | Evolved 2 slots: Utility x2 2737 | -7/Factory | Build established: Tank 3515 | -7/Factory | Fabricated Imp. Treads? 3601 | -7/Factory | Discovered new exit (range 15) 3710 | -7/Factory | Entered Lower Caves 4211 | -7/Lower Caves | Lost 4 parts (2n1u1w) 4459 | -7/Lower Caves | Build established: Mutant 5393 | -7/Lower Caves | Discovered new exit (range 10) 5730 | -7/Lower Caves | Build established: Tank 6158 | -7/Lower Caves | Entered another Lower Caves area 6159 | -7/Lower Caves | Encountered a Warlord checkpoint 6587 | -7/Lower Caves | Lost 7 parts (4n1u2w) 6846 | -7/Lower Caves | Build established: Mutant 6962 | -7/Lower Caves | Discovered new exit (range 7) 6981 | -7/Lower Caves | Learned Factory garrison access intel 7151 | -7/Lower Caves | Core integrity fell below 50% 7443 | -7/Lower Caves | Discovered new exit (range 15) 7511 | -7/Lower Caves | Build established: Tank 11580 | -7/Lower Caves | Entered Zion 11625 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11733 | -7/Zion | Discovered new exit (range 11) 11822 | -7/Zion | Given the Hacking Drone Bay 11822 | -7/Zion | Found Prototype Device 12149 | -7/Zion | Build established: Derelict-Tank 12888 | -7/Zion | Found Prototype Device 13085 | -7/Zion | Learned location of Quarantine (-2) 13576 | -7/Zion | Found CR-A16's Pointy Stick 14003 | -7/Zion | Learned location of Storage (-7) 14195 | -7/Zion | Met Imprinter 14247 | -7/Zion | Imprinted 14250 | -7/Zion | Declared Zion's savior 16226 | -7/Zion | Entered Proximity Caves 16226 | -6/Proximity Caves | Accompanied by 4 allies 16412 | -6/Proximity Caves | Spotted B-75 Beast 16437 | -6/Proximity Caves | Destroyed B-75 Beast 16710 | -6/Proximity Caves | Build established: Tank 16717 | -6/Proximity Caves | Learned location of 1 exit from Factory 17076 | -6/Proximity Caves | Build established: Derelict-Tank 17293 | -6/Proximity Caves | Discovered new exit (range 15) 17342 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17378 | -6/Proximity Caves | Core integrity fell below 20% 17385 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17365_ Lrn. Missile Launcher destroyed. 17365_ Shock Rifle destroyed. 17366_ Spk. Treads destroyed. 17367_ Com. Battery fries itself beyond repair. 17367_ Gauss Rifle destroyed. 17368_ Overheating: Matter decay (-30). 17368_ Penetrated by Slug. 17368_ Hrd. Medium Armor Plating destroyed. 17368_ Med. Treads destroyed. 17371_ Carbon-fiber Leg destroyed. 17371_ Y-64 Sentinel destroyed. 17376_ Arm. Treads destroyed. 17376_ System corrupted by crushing effect (+3). 17377_ Critical hit (Burn: +37). 17379_ KE Penetrator fries itself beyond repair. 17380_ Knocked back. 17380_ Imp. Deuterium Engine destroyed. 17383_ Mak. Shrapnel Gun destroyed. 17384_ The unstable cave ceiling collapses. 17385_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | % ##??# ####????????????????????? | | ## ##???# ## ##???????????????????? | | ?## ##????# ## ##%%%#????###????????????? | | ??## ##????## ### ## #???## ##???????????? | | ???## ##????## ########% #??## ##??????????? | | ????###??#### ##??### % #### ##?????????? | | ????###### % #### % ## #?????????? | | ???## ## ## #####?????????? | | ???# %% %### #?????????????? | | ???## ### ##????????????? | | ????## ###% # ## #????????????? | | ????## %#?# ## %## ## ##???????????? | | ?####%%%### ### ### ### #???????????? | | ## %% ## ##?# #?####?### ## #???????????? | | # % % % #?## ##???????# ## #???????????? | | # ## ### ##??????# ## #???????????? | | # % ####% % ## #????### #???????????? | | % ##??## %## #???## ## ####????????? | | % #######% #### ##??## #????????? | | ## ### %##??## #??## ######## #????????? | | % %#????#####??# #" # #????????? | | % #?????????### #" # #????????? | | % ##????????## " "# #????????? | | ##%% #?????????# # # "# #????????? | | ?# % %#?????##### # = / "# #????????? | | # % % #?????# <@ b# % $"# #????????? | | % % % %##????# % l g % ## #????????? | | ### ####????# # g g!%==% #????????? | | ??######??????# #??## % #####????????? | | ??????????????##??????# #????????????? | | ??????????????????????## #????????????? | | ???????????????????????# ### # ####????????????? | | ???????????????????????##??### # #???????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Concussive RPG | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Adv. Heat Sink | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Point Defense System | -7/Zion | Archive Energy Well | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Imp. Treads | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight root@ Challenges ------------ None Game ------ Seed QuantumDefenseHammer Manual? 0 Play Time 01:02:12 Cumulative 34.8 hours Start 2025.07.22 @ 20:06:13 End 2025.07.22 @ 22:31:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73628b41-d43d-474b-a656-a6c73aedfe6b