Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:14:43 Player: Exclain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1503) 1503 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3408 Bonus ------- None Cogmind --------- Core Integrity 234/550 Matter 195/300 Energy 185/185 System Corruption 0% Temperature Cool (0) Movement Flying (274) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Particle Charger Hardened Medium Armor Plating > --- WEAPON (3) ------- Particle Gun Precision Beam Rifle Particle Cannon > --- INVENTORY (10) --- Improved Heat Sink Compact Battery (200) Utility Shielding System Shield Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Heat Sink Compact Battery Utility Shielding System Shield Particle Gun Particle Cannon Particle Cannon Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 66 | 5 17 21 23 Power 13 | 1 3 4 5 Engine 10 | 1 2 4 3 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 14 | 2 4 2 6 Treads 2 | . . . 2 Leg 5 | 2 . 2 1 Wheel 4 | . 4 . . Hover . | . . . . Flight 3 | . . . 3 Utility 11 | . 5 3 3 Device 4 | . 1 2 1 Storage 5 | . 4 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 28 | 2 5 12 9 Energy Gun 19 | 2 4 6 7 Energy Cannon 4 | . 1 2 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 5 | . . 4 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 3 3 5 Power 4 | . 2 1 1 Propulsion 3 | . 1 . 2 Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 93 99 88 Engine 14 | . 12 21 10 Core 2 | . 1 . 4 Treads 1 | . . . 3 Leg 14 | . 16 13 14 Wheel 5 | . 11 8 . Flight 1 | . . . 4 Device 6 | . 2 10 6 Storage 12 | . 20 11 9 Protection 3 | . . . 9 Energy Gun 21 | . 24 22 18 Energy Cannon 6 | . 3 6 7 Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 40 | 6 19 31 40 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 5 15 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 5 9 10 10 Average Carried 7 | 3 6 7 8 Final Capacity 10 | 5 10 10 10 Final Carried 9 | 4 8 9 5 Class Distribution -------------------- 44% | Scavenger-Gunner 32% | Mutant 12% | Scavenger-Tank 6% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1480 | 250 330 433 467 Remotely . | . . . . Salvage Created 1648 | 50 355 536 707 Parts 100 | 1 20 32 47 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | 1 10 14 19 Guns 22 | 1 4 5 12 Cannons 11 | . 5 3 3 AOE 10 | . . 6 4 Classes Destroyed 7 | 1 2 2 2 Worker 2 | . 1 1 . Builder 1 | . . . 1 Hauler 1 | . . . 1 Watcher 5 | . . 1 4 Swarmer 14 | . 3 . 11 Grunt 25 | 1 7 10 7 Sentry 5 | . . 4 1 Best Kill Streak 5 | 1 4 5 5 Combat Bots Only 4 | 1 3 4 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 268 | 4 87 68 109 Missed 77 | 1 23 25 28 Damage Taken 2419 | 33 662 571 1153 Core 544 | . 122 106 316 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 4 | . 4 . . Core Remaining (%) 74 | 100 51 73 . Volleys Fired 114 | 3 33 41 37 Largest 3 | 2 2 3 3 Hottest 189 | 80 110 168 189 Shots Fired 286 | 6 66 122 92 Gun 202 | 6 43 86 67 Cannon 60 | . 23 16 21 Launcher 24 | . . 20 4 Special . | . . . . Kinetic . | . . . . Thermal 246 | 3 66 89 88 Explosive 24 | . . 20 4 Electromagnetic 16 | 3 . 13 . Robot Hit Streak 18 | 3 8 12 18 Robot Miss Streak 7 | 1 4 6 7 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 153 | 4 36 66 47 Core Hits 90 | 2 14 35 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 3 . 3 Burn 6 | . 3 . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3242 | 51 511 1338 1342 Guns 1626 | 51 318 541 716 Cannons 644 | . 193 187 264 Explosions 969 | . . 610 359 Melee . | . . . . Ramming 3 | . . . 3 Kinetic . | . . . . Thermal 2133 | 11 511 631 980 Explosive 969 | . . 610 359 Electromagnetic 137 | 40 . 97 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . . 8 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 971 | 72 436 500 971 Average Temperature 213 | 42 184 144 282 Received Heat Transfer 1047 | 18 273 306 450 Effects 55 | . 4 3 48 Shutdowns 17 | . 2 2 13 Energy Bleed 5 | . 1 . 4 Interference 8 | . . . 8 Matter Decay 8 | . 1 . 7 Short Circuit 4 | . . 1 3 Damage (minor) 11 | . . . 11 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 8 | . 2 4 2 Heat Transferred 5150 | 25 1460 1395 2270 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 401 | 20 152 350 401 Initial 84 | . 13 42 84 Average 157 | 1 40 196 223 Maximum Alert Level 2 | . . 1 2 Low Security (%) 54 | 100 100 40 29 Level 1 43 | . . 59 63 Level 2 2 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | 1 11 24 23 Peak Tracking Total 5 | 1 3 5 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 2 . Successful 6 | . 4 2 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 18 | . 18 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2629 | 114 683 821 1011 Spaces Moved 1537 | 92 530 438 477 Core 30 | 27 . . 3 Treads 94 | . . . 94 Legs 892 | 65 278 228 321 Wheels 462 | . 252 210 . Hover . | . . . . Flight 59 | . . . 59 Fastest Speed 50 | 50 80 95 123 Average Speed 134 | 99 100 144 168 Slowest Speed 600 | 120 120 190 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 7 46 39 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 125 | . . 87 38 Melee . | . . . . Projectile . | . . . . AOE 125 | . . 87 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1867 | 108 611 535 613 Wait 34 | . . . 34 Move 1534 | 91 529 437 477 Hop . | . . . . Pick Up 73 | 9 21 21 22 Fast Attach . | . . . . Attach 30 | 5 6 6 13 Detach . | . . . . Swap 36 | . 11 15 10 Drop 45 | . 11 15 19 Fire 114 | 3 33 41 37 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Repaired Corrupted Sml. Laser 301 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1050 | -9/Materials | Discovered new exit (range 10) 1219 | -9/Materials | Build established: Scavenger-Gunner 1610 | -9/Materials | Discovered new exit (range 4) 1619 | -9/Materials | Entered another Materials area 1619 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1931 | -8/Materials | Build established: Scavenger-Tank 2223 | -8/Materials | Lost 3 parts (2n1w) 2303 | -8/Materials | Discovered new exit (range 15) 2363 | -8/Materials | Core integrity fell below 50% 2587 | -8/Materials | Build established: Scavenger-Gunner 2630 | -8/Materials | Self-destructed Last Messages --------------- Acquired 13 matter. R-06 Scavenger collects Prc. Beam Rifle. Power failure, Imp. Ion Engine shutdown. Acquired Lgt. Ion Engine. Dropped Imp. Ion Engine. Acquired 32 matter. Acquired 30 matter. Dropped Broken Lgt. Treads. Dropped Lgt. Treads. Acquired Flight Unit. Dropped Beam Rifle. Dropped Prc. Beam Rifle. R-06 Scavenger collects Imp. Sensor Array. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Prc. Beam Rifle. Acquired 15 matter. Acquired 6 matter. Acquired 57 matter. Slammed into U-05 Engineer. Destabilizing: Core damaged (-5). Map ----- +----------------------------------------------------+ | ????????????????????????# ???" ?????## # ! 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