Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 10:56:15 Player: the Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (333) 1665 Value Destroyed (16947) 16947 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (9650) 9650 TOTAL SCORE: 36622 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5993 Follower Combat Kills 1338 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -681 Cogmind --------- Core Integrity 0/1300 Matter 109/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Centrium Leg Centrium Leg Improved Coolant Injector Zionite Biocell Zionite Biocell Advanced Signal Interpreter Encrypted Comm Array Graphene Brace Advanced Force Field Advanced Point Defense System GOLEM Unit GOLEM Unit GOLEM Unit Precision Rocket Launcher Scatter Rocket Array [Rating: 191] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Slots Evolved 14 | . . . . . 4 . 2 . 2 . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 4 . 1 . 1 . . . . . 2 . 2 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 98 | 9 8 5 1 6 12 5 7 12 6 3 . 3 11 . . 3 3 2 2 Power 10 | 2 . 1 . 2 . 1 . 1 1 . . 1 1 . . . . . . Engine 6 | 2 . 1 . 2 . . . . . . . 1 . . . . . . . Core 3 | . . . . . . 1 . 1 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 15 | 2 2 . . . 4 . . 1 . 1 . . 3 . . 2 . . . Treads 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . Leg 6 | 2 . . . . . . . . . . . . 2 . . 2 . . . Wheel 5 | . . . . . 3 . . 1 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 48 | 3 4 2 . 1 5 1 5 7 4 1 . . 7 . . 1 3 2 2 Device 23 | 1 2 2 . 1 1 . 3 2 3 1 . . 3 . . . 3 1 . Storage 9 | 2 2 . . . 1 . . . . . . . 1 . . 1 . 1 1 Processor 8 | . . . . . 2 1 2 1 1 . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 8 | . . . . . 1 . . 4 . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 2 2 1 3 3 3 2 3 1 1 . 2 . . . . . . . Energy Gun 3 | . . 2 . . . . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . . . 3 3 . 1 2 . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . Launcher 6 | . 2 . 1 . . 2 . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 1 1 2 . . . . . 1 6 . . . . . . Parts Lost 34 | . . 3 . . . . . 1 . . . 1 2 2 . 1 1 2 21 Power 4 | . . 1 . . . . . . . . . . 1 . . . 1 . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 Utility 22 | . . 1 . . . . . 1 . . . . 1 2 . 1 . 2 14 Weapon 6 | . . 1 . . . . . . . . . 1 . . . . . . 4 Highest Loss Streak 19 | . . 3 . . . . . 1 . . . 1 1 2 . 1 1 1 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 9 10 13 12 16 18 18 18 15 15 16 16 13 16 16 16 16 16 16 Power . | . 1 . . . 1 1 1 1 . . . . . 2 2 1 2 2 1 Propulsion 2 | . 2 2 2 2 4 7 6 3 2 1 1 1 1 2 2 1 2 2 1 Utility 6 | . 1 1 1 1 1 1 3 6 6 7 8 7 7 9 9 9 9 9 9 Weapon 5 | . 4 7 10 8 8 8 7 7 6 5 6 7 3 2 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 1 . . . 6 9 4 7 3 . . 2 6 1 2 1 . . 11 Power 5 | . . . . . 1 . . . . . . . 2 . . . . . 2 Propulsion 19 | . . . . . 2 4 4 4 2 . . 1 . . . 1 . . 1 Utility 19 | . 1 . . . . . . 2 . . . 1 4 1 2 . . . 8 Weapon 10 | . . . . . 3 5 . 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 73 100 81 89 91 84 82 85 86 78 83 86 87 87 88 88 87 Engine 2 | . 14 13 14 14 9 3 . . . . . . 1 . . . . . . Core 4 | . . . . . . 5 7 7 9 13 13 10 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 4 6 5 5 5 5 3 Treads 2 | . 14 28 28 28 5 . . . . . . . . . . . . . . Leg 5 | . 13 . . . . . . . . . . . 10 13 11 10 10 10 8 Wheel 3 | . . . . . 12 18 15 7 6 6 6 6 1 . . . . . . Device 18 | . 14 13 14 14 6 9 13 15 18 13 13 13 20 20 29 29 27 30 31 Storage 10 | . 14 14 14 14 9 9 7 7 6 6 6 6 11 13 11 16 18 15 14 Processor 10 | . . . . . 13 18 16 15 13 20 20 20 8 6 4 . . . . Protection 5 | . . . . . 7 8 7 7 6 6 6 6 4 6 5 5 9 9 13 Energy Cannon 7 | . . . . . . . . . . . . . 14 19 16 16 15 14 13 Ballistic Gun 6 | . 27 2 . 27 18 17 19 21 19 19 19 2 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 4 . . . . . . . Peak Build Rating 191 | 7 9 17 9 17 39 42 49 68 79 85 82 87 134 134 156 156 173 173 191 Average Rating 96 | 4 7 8 7 13 32 38 46 59 75 78 78 82 116 133 152 152 168 169 182 On Entrance 73 | . 7 9 9 9 17 39 38 49 67 78 80 78 82 130 134 156 153 166 170 Naked Turns 30 | . . . . . . . . . . . . . . . . . . . 30 Heaviest Build 149 | 13 28 29 30 36 71 71 73 85 94 108 97 113 134 134 137 138 143 144 149 Greatest Support 80 | 20 40 40 40 40 40 32 32 32 28 28 28 28 60 60 80 80 80 80 80 Greatest Overweight (x) 5 | . . . . . 4 2 2 3 3 3 3 4 5 4 2 4 2 2 2 Average Overweight (x) 1 | . . . . . 1 1 2 2 2 2 3 3 2 2 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 12 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 14 14 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 9 10 14 13 17 19 19 19 19 19 20 19 16 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 11 13 15 20 20 20 20 20 20 20 20 20 20 20 20 19 20 4 Class Distribution -------------------- 39% | Golem 27% | Mutant 12% | Skirmisher 8% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Garrison Golem | -4/Factory Golem | -4/Garrison Golem | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Matter Collected 6254 | 386 123 107 135 166 533 599 140 747 545 400 356 712 627 73 25 111 70 235 164 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 17607 | 185 192 55 . 197 763 763 342 802 590 184 308 636 2835 1041 873 2154 885 1693 3109 Parts 776 | 15 12 9 . 15 37 43 16 29 27 8 12 38 67 42 47 87 34 88 150 Haulers Intercepted 7 | . 2 . . . 2 3 . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 1 . . 2 1 . . 1 . . . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . 9 7 2 . 46 . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Combat Hostiles Destroyed 328 | . 6 3 . 8 9 10 5 12 9 6 11 3 68 19 15 40 14 35 55 Guns 74 | . 4 3 . 4 9 9 5 9 9 1 3 3 15 . . . . . . Cannons 159 | . . . . . . . . . . 1 . . 22 16 11 33 14 23 39 AOE 92 | . 2 . . 4 . 1 . 3 . 4 8 . 28 3 4 7 . 12 16 Classes Destroyed 31 | 2 3 1 . 1 2 . 1 5 . 1 2 2 5 1 . 1 1 1 2 Worker 7 | . . 1 . . 2 4 . . . . . . . . . . . . . Builder 4 | . . . . . 1 1 . . . . . . . . . . . . 2 Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 2 . . . 2 3 . . . . . . . . . . . . . Recycler 10 | 1 . . . . 2 1 1 . 2 . . . . . 2 . 1 . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . 2 Watcher 4 | . 1 . . . 1 . . 1 . . . . . . . . . . 1 Swarmer 81 | . 6 3 . 8 3 1 . 3 5 . 4 . . 5 5 15 4 12 7 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . Saboteur 3 | . . . . . . . . . . . . . . . . . 1 . 2 Grunt 81 | . . . . . 3 7 4 3 . 4 . . . 6 6 10 3 11 24 Brawler 10 | . . . . . . . . 1 1 . . . . 3 . 1 1 . 3 Duelist 8 | . . . . . . . . . . . . . . 2 . . 1 . 5 Protector 2 | . . . . . . . . . . . . . . 1 . . . . 1 Sentry 28 | . . . . . 3 2 . 3 1 1 . . . 1 . 10 2 5 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . Specialist 4 | . . . . . . . . 1 . . . . . . . 1 . . 2 Hunter 10 | . . . . . . . . . . 2 . . . . . 2 2 2 2 Programmer 16 | . . . . . . . 1 . 2 . . . . 1 4 . . 1 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 Zionite 15 | . . . . . . . . . . . . 15 . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . Z-Light 9 | . . . . . . . . . . . . . 9 . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . Assembled 43 | . . . . . . . . . . . . . 43 . . . . . . Golem 16 | . . . . . . . . . . . . . 16 . . . . . . Thug 2 | . . . . 2 . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . 2 . . . . . . . . Butcher 4 | . . . . . . . . . . . 4 . . . . . . . . Fireman 1 | . . . . . . . . 1 . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . 1 2 . . . . . . . Best Kill Streak 36 | 6 5 3 . 4 3 3 3 5 3 4 6 11 36 9 5 9 5 7 14 Combat Bots Only 34 | . 5 3 . 4 3 3 2 5 3 4 6 2 34 9 5 9 4 7 14 Max Kills in Single Turn 22 | 1 2 2 . 2 1 1 2 2 1 3 4 1 22 3 4 5 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 20 | . 2 . . 2 . 1 . 2 . 3 4 . 20 3 4 5 . 3 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Hostile Shots Fired 1308 | . 13 9 . 45 45 13 12 48 19 22 6 42 115 84 30 160 90 110 445 Missed 478 | . 2 . . 9 11 5 1 18 4 4 . 17 30 27 13 63 43 42 189 Hits 830 | . 11 9 . 36 34 8 11 30 15 18 6 25 85 57 17 97 47 68 256 Melee 21 | . . . . . . . . . . . . . 14 2 . . . 2 3 Projectile 809 | . 11 9 . 36 34 8 11 30 15 18 6 25 71 55 17 97 47 66 253 AOE 4 | . . . . . . . . . . . . 1 . . . . . 3 . Critical Strikes 35 | . . . . . 2 1 . 2 . . . 5 . 1 1 2 2 4 15 Part Disruptions 3 | . . . . . . . . . . . . . . 1 . . . . 2 Damage Taken 15411 | . 134 382 . 381 580 163 254 547 270 322 98 435 2290 897 281 1656 800 1055 4866 Core 2373 | . 13 65 . 47 65 29 . 33 13 17 17 . 376 107 . 135 58 94 1304 Absorbed by Shields 36 | . . . . . . . . 24 . . . . . . . . . 12 . Reduced by Siege Mode 5 | . . . . . . . . . . . . . 5 . . . . . . Redirected to Shielding 60 | . . . . . . . . . . . . . 60 . . . . . . Ignored by Resistances 1794 | . . . . . . . . . . . . . 125 184 55 339 163 228 700 Regen/Repaired (Parts) 291 | . . . . . . 291 . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 50 . 82 . 95 . . . . . 37 . 86 . 86 . Volleys Fired 802 | 16 26 4 . 16 42 54 13 59 29 17 17 54 96 35 26 120 32 56 90 Largest 3 | 2 2 2 . 2 2 2 3 3 3 3 3 1 3 3 3 3 3 3 3 Hottest 115 | 40 40 115 . 60 50 68 75 94 75 75 94 70 75 75 75 75 75 75 75 Shots Fired 1879 | 32 50 10 . 33 84 105 39 134 87 41 33 115 268 86 59 264 87 129 223 Gun 764 | 32 46 9 . 27 84 103 39 132 87 36 29 61 79 . . . . . . Cannon 1066 | . . . . . . . . . . 3 . 53 183 85 58 262 87 121 214 Launcher 48 | . 4 1 . 6 . 1 . 2 . 2 4 1 6 1 1 2 . 8 9 Special 1 | . . . . . . 1 . . . . . . . . . . . . . Kinetic 797 | 32 46 . . 27 84 103 39 123 87 39 24 114 79 . . . . . . Thermal 1034 | . . 9 . . . 1 . 9 . . 5 . 183 85 58 262 87 121 214 Explosive 47 | . 4 1 . 6 . 1 . 2 . 2 4 . 6 1 1 2 . 8 9 Electromagnetic 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 44 | 10 3 4 . 8 11 9 6 8 11 5 6 10 30 11 16 44 17 20 23 Robot Miss Streak 8 | 3 8 4 . 3 4 7 3 4 3 4 3 3 3 3 2 3 2 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . . 1 1 . 1 2 3 . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 1 . . . 1 . . . . . . Autonomous 105 | . . . . . . . . . . . . 61 44 . . . . . . Shots Hit Robots 1063 | 21 21 6 . 17 48 50 23 71 56 23 16 54 175 47 35 127 60 78 135 Core Hits 782 | 7 11 9 . 12 30 27 10 31 21 23 26 24 165 29 19 63 24 50 201 Critical Kills 12 | . . . . . . 1 1 4 1 . 1 1 3 . . . . . . Critical Parts Destroyed 16 | . . . . . . . 2 2 5 . . 3 4 . . . . . . Critical Strikes 30 | . . . . . . 1 3 6 7 1 1 4 7 . . . . . . Destroy 23 | . . . . . . 1 3 6 7 . 1 2 3 . . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . . . . . Smash 6 | . . . . . . . . . . . . 2 4 . . . . . . Melee Attacks 36 | . . . . . . . 4 9 3 . . 10 10 . . . . . . Impact 23 | . . . . . . . . . 3 . . 10 10 . . . . . . Slashing 13 | . . . . . . . 4 9 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48902 | 261 457 148 . 529 794 1007 431 1599 1105 1037 1208 1605 8657 2716 2110 6868 3119 4782 10469 Guns 8588 | 261 252 102 . 278 790 959 431 1291 1105 260 260 1216 1383 . . . . . . Cannons 28006 | . . . . . . . . . . 154 . . 4611 2344 1799 5943 3119 3590 6446 Explosions 11590 | . 193 46 . 245 . 40 . 308 . 623 948 84 2280 372 311 925 . 1192 4023 Melee 644 | . . . . . . . . . . . . 305 339 . . . . . . Ramming 74 | . 12 . . 6 4 8 . . . . . . 44 . . . . . . Kinetic 8611 | 261 252 . . 278 790 959 431 1262 1105 414 260 1216 1383 . . . . . . Thermal 27983 | . . 102 . . . . . 29 . . . . 4611 2344 1799 5943 3119 3590 6446 Explosive 11506 | . 193 46 . 245 . 40 . 308 . 623 948 . 2280 372 311 925 . 1192 4023 Electromagnetic 84 | . . . . . . . . . . . . 84 . . . . . . . Impact 644 | . . . . . . . . . . . . 305 339 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 10 10 10 . 1 2 2 . . . . 2 2 2 2 . 2 12 Average Corruption 2 | . 1 8 10 10 . 1 1 2 . . . . 2 2 1 2 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 263 | . 13 26 16 21 . 3 . 22 . . . . 77 20 1 30 . 17 17 Message Errors 61 | . 6 7 4 5 . 1 . 4 . . . . 16 4 . 6 . 7 1 Matter Fused 57 | . 2 5 3 5 . 2 . 4 . . . . 19 6 . 4 . 1 6 Heat Flow Errors 37 | . . 4 2 2 . . . 5 . . . . 13 4 . 5 . 2 . Energy Discharges 31 | . . 2 4 2 . . . 2 . . . . 13 1 1 1 . 2 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fused 3 | . . 1 1 . . . . . . . . . . 1 . . . . . Data Loss (minor) 31 | . 3 4 . 2 . . . 2 . . . . 9 2 . 4 . 2 3 Data Loss (major) 15 | . . . 2 3 . . . 1 . . . . 2 1 . 3 . 2 1 Misfires 16 | . 2 2 . 1 . . . 2 . . . . 2 1 . 4 . 1 1 Alerts 5 | . . 1 . 1 . . . . . . . . 2 . . 1 . . . Weapon Failures 5 | . . . . . . . . 2 . . . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1927 | . 39 . . 27 . . . 6 . . . 283 680 63 115 170 99 215 230 Projectiles 870 | . . . . . . . . . . . . . 255 45 96 147 99 53 175 Explosions 504 | . 39 . . 27 . . . 6 . . . . 155 18 19 23 . 162 55 Melee 553 | . . . . . . . . . . . . 283 270 . . . . . . Knockbacks 5 | . . . . . . . . . . . . . 5 . . . . . . Impact 5 | . . . . . . . . . . . . . 5 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . 48 . . 96 2 4 . . . . . . 71 . . . . . 81 Shots 10 | . 2 . . 4 . . . . . . . . 1 . . . . . 3 Rammed 8 | . 5 . . 1 1 1 . . . . . . . . . . . . . Targets Rammed 16 | . 7 . . 1 1 1 . . . . . . 6 . . . . . . Kicked 8 | . 2 . . . . . . . . . . . 6 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | 1 . 250 204 132 111 15 91 294 80 361 280 142 211 215 . 216 . 147 . Average Temperature 84 | 1 . 111 94 70 64 9 40 77 35 129 124 37 82 106 . 93 . 63 . Received Heat Transfer 2762 | . . . . . 261 90 54 93 27 9 . 120 345 240 93 336 81 160 853 Effects 3 | . . . . . . . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . . . . . Total Turns 29 | . . . . . . . . . . . . . 29 . . . . . . Longest Duration 29 | . . . . . . . . . . . . . 29 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 1 3 . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . 1 3 . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 14 | . . . . . . . . . . . . 9 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . 1 . . . 3 . . . . . . 3 1 2 4 3 3 4 Heat Transferred 14944 | . . 208 . . . . . 37 . . . . 2700 1093 900 3200 1700 1943 3163 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Maximum Alert Level 5 | . . . . . . 2 . 2 2 . . . . . 1 5 3 5 5 Low Security (%) 41 | 100 100 100 . 100 100 12 100 44 . . . . . . 99 5 . . . Level 1 13 | . . . . . . 71 . 22 61 . . . . . . 10 . . . Level 2 7 | . . . . . . 15 . 32 38 . . . . . . 10 . . . Level 3 10 | . . . . . . . . . . . . . . . . 26 100 19 . Level 4 15 | . . . . . . . . . . . . . . . . 32 . 43 56 Level 5 7 | . . . . . . . . . . . . . . . . 15 . 37 12 High Security 3 | . . . . . . . . . . . . . . . . . . . 31 Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2410 | 20 126 70 . 148 93 435 170 683 478 . . . . . 201 1966 1050 2038 2410 Initial 1146 | . . . . . . 36 170 39 356 . . . . . 60 121 1031 723 1146 Average 627 | 3 31 7 . 56 21 305 80 315 389 . . . . . 118 1065 960 1469 1629 Influence Increases 10046 | 30 197 82 . 208 321 1092 199 690 419 163 90 15 . 510 486 1895 425 1335 1889 Destroy 0b10 Robot/C 5660 | . 120 60 . 160 180 540 100 280 240 140 80 . . 440 300 820 280 720 1200 Destroy 0b10 Robot/NC 260 | 30 15 5 . . 40 50 5 15 20 . . 15 . 5 10 10 5 . 35 Destroy Leader 746 | . 26 10 . 20 56 128 20 10 54 20 10 . . 40 40 40 50 50 172 Allied During Kill 546 | . . . . . . 261 . 25 63 3 . . . 25 11 12 . 42 104 Successful Hack 169 | . 14 . . . 30 48 4 14 38 . . . . . . 21 . . . Select Force Hacks 50 | . . . . . . . 50 . . . . . . . . . . . . Disable Machine 375 | . . . . 15 . 45 . 15 . . . . . . 45 105 . 60 90 Anti-Garrison Action 1200 | . . . . . . . . 250 . . . . . . . 700 . 250 . Destroy Structure 710 | . 22 7 . 13 . 20 5 51 4 . . . . . 50 172 30 138 198 Lose Combat Pursuer 330 | . . . . . 15 . 15 30 . . . . . . 30 15 60 75 90 Influence Decreases 7651 | 30 197 82 . 208 234 803 519 67 763 498 90 15 . 414 409 102 1357 331 1532 Entered New Map 2948 | . . . . . . 51 206 17 323 125 . . . . 36 52 935 311 892 Time Decay 3777 | 30 197 80 . 208 234 482 313 . 380 353 90 2 . 374 362 . 262 . 410 Lost Part 282 | . . 2 . . . . . 10 . . . . . 20 . 10 10 20 210 Lost Ally 344 | . . . . . . 120 . 40 60 20 . 13 . 20 11 40 . . 20 Purge Threat 300 | . . . . . . 150 . . . . . . . . . . 150 . . Squads Dispatched 43 | . 1 . . . . 5 2 . 2 . . . . 1 3 . 4 . 25 Investigation 5 | . . . . . . 4 1 . . . . . . . . . . . . Extermination 8 | . . . . . . . 1 . 1 . . . . . 3 . . . 3 Reinforcement 5 | . 1 . . . . 1 . . 1 . . . . . . . 1 . 1 Assault 22 | . . . . . . . . . . . . . . 1 . . 1 . 20 Garrison 3 | . . . . . . . . . . . . . . . . . 2 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Distress Signals 10 | . 1 . . . 2 3 1 1 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 431 | . 17 3 . 6 19 26 8 22 15 7 8 25 68 23 12 41 18 27 86 Peak Tracking Total 37 | . 4 3 . 4 5 4 4 4 3 4 6 7 37 9 5 8 5 8 17 Tactical Retreats 17 | . . . . . 1 . 1 2 . . . 2 1 . 1 1 4 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Traps Triggered 39 | . 2 . . . 1 1 1 6 1 . . . . . 1 11 . 12 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Machines Disabled 50 | . . . . 1 . 3 . 4 . . . 6 5 1 3 14 . 7 6 Max in Single Turn 2 | . . . . 1 . 1 . 1 . . . 1 1 1 2 1 . 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 Garrison Relay 12 | . . . . . . . . 3 . . . . . . . 6 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Machines Accessed 54 | . 8 . 2 1 6 14 6 1 6 . . . . . 3 2 3 1 1 Terminals 34 | . 6 . . . 5 11 1 1 3 . . . . . 1 2 2 1 1 Fabricators 2 | . . . . . . . 1 . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . 1 3 . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . Total Hacks 126 | . 23 . 2 1 21 41 8 1 11 . . . . . 4 5 6 1 2 Successful 58 | . 10 . 2 1 10 18 6 1 4 . . . . . 2 2 2 . . Failed 68 | . 13 . . . 11 23 2 . 7 . . . . . 2 3 4 1 2 Catastrophic 9 | . 1 . . . 1 4 . . 2 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 36 | . 12 . 1 . 6 6 3 . 2 . . 5 . . . 1 . . . Terminals 88 | . 17 . . . 18 32 2 1 5 . . . . . 1 5 4 1 2 Fabricators 4 | . . . . . . . 2 . . . . . . . 2 . . . . Repair Stations 7 | . . . . . . 7 . . . . . . . . . . . . . Recycling Units 14 | . 6 . . . . 2 3 . 3 . . . . . . . . . . Scanalyzers 4 | . . . . . 3 . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 2 . . . . . 1 . 2 . . Terminal Hacks 30 | . 5 . 2 1 4 12 . 1 2 . . . . . . 2 1 . . Record 2 | . . . 1 . . 1 . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . 1 . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . 1 2 . . . . . . . . . . . . . Open Door 5 | . . . . 1 . 3 . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . . 3 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . . 2 . . . . . . . . . . . . Retrieve Components 5 | . 3 . . . . . 2 . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . 1 . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . . 4 3 2 . . . . . . . . . . . . Terminals 10 | . 2 . . . 4 3 1 . . . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 2 . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 8 . . . 6 13 4 . 3 . . . . . 2 2 2 1 1 Full Trace Events 4 | . . . . . . 4 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . . . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 16 . . . . . 4 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 57 | . . . . . . . . 11 . . . . . . . 27 . 17 2 Machine Destruction 54 | . . . . . . . . 11 . . . . . . . 27 . 14 2 Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 8 . . . . . 2 . . . 6 . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Total Allies 31 | . . . . . . 10 1 8 . . . 2 . 2 . 2 . 6 . Largest Group 10 | . . . . . . 10 1 4 4 1 . 2 . 2 1 2 . 6 6 Highest-Rated Group 282 | . . . . . . 173 10 93 93 21 . 192 . 60 28 84 . 282 282 Highest-Rated Ally 96 | . . . . . . 29 10 24 24 21 . 96 . 30 28 46 . 47 47 Initial Warlord ECA Mod 101 | . . . . . . . . . 6 6 6 6 6 5 5 5 16 16 24 Total Orders 24 | . . . . . . 2 . 2 10 3 7 . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . 8 2 4 . . . . . . . . RETURN 7 | . . . . . . . . 2 2 1 2 . . . . . . . . Ally Attacks 291 | . . . . . . 133 . 20 40 8 . 27 . 13 . 7 . 4 39 Total Damage 5333 | . . . . . . 1539 . 212 644 115 . 1223 . 410 . 130 . 120 940 Kills 48 | . . . . . . 19 . 3 5 1 . 8 . 4 . 1 . 1 6 Allies Corrupted 6 | . . . . . . 1 1 . 1 . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Fabricated Assembled 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Active Infowar (turns) 20704 | 79 978 686 486 615 645 1241 776 1125 896 853 639 6679 4704 302 . . . . . Optics 12010 | . . . . . . . 775 1125 896 853 639 6679 1043 . . . . . . Sensors 6456 | . . 1 . . . . . . 1 808 637 1046 3661 302 . . . . . Seismic 2843 | 79 978 685 486 615 . . . . . . . . . . . . . . . Machine Analysis 2068 | . . . . . 645 1241 182 . . . . . . . . . . . . Robot Analysis Total 4 | . 2 . . . 1 . . . 1 . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . 3 1 2 . 1 . . . . . Drone Launches 17 | . . . . . . . . 4 7 2 4 . . . . . . . . Drone Recoveries 14 | . . . . . . . . 3 5 2 4 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Turns Passed 30299 | 163 978 691 486 616 1075 1241 776 1125 896 853 639 6679 5996 1419 825 2297 565 1540 1439 Spaces Moved 14112 | 81 628 420 298 342 611 730 528 612 538 395 288 3026 2423 496 388 835 219 627 627 Core 65 | 4 . . . . . . . . . . . . . . . . . . 61 Treads 1485 | . 274 420 298 342 145 . . . . . . . 6 . . . . . . Legs 5306 | 77 354 . . . . . . . . . . . 1744 496 388 835 219 627 566 Wheels 7256 | . . . . . 466 730 528 612 538 395 288 3026 673 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 110 115 130 130 130 130 145 145 130 180 180 180 180 180 50 Average Speed 162 | 116 137 160 160 160 141 129 130 130 142 144 145 145 192 212 180 211 184 181 176 Slowest Speed 610 | 120 160 160 160 160 320 130 130 145 145 145 145 160 610 270 210 400 210 210 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 2 . . . . . 2 Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 97 91 70 57 50 85 13 64 31 88 98 92 88 74 15 92 10 68 23 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 6 | . . . 1 . . . . . . 2 . 3 . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . . . . 1 3 3 . 5 . . . . . Spaces Dug 135 | . . . . 6 . . 4 7 3 . 19 . 22 3 2 34 . 24 11 Terrain Destroyed 762 | . 25 7 . 41 . 22 4 12 3 76 59 1 83 56 24 75 15 143 116 Melee 17 | . . . . . . . 4 7 3 . . . 3 . . . . . . Projectile 275 | . . . . . . . . . . 1 4 1 64 32 17 60 15 25 56 AOE 470 | . 25 7 . 41 . 22 . 5 . 75 55 . 16 24 7 15 . 118 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Res Total 20304 | 114 692 431 308 377 760 955 604 889 642 656 487 5238 3595 799 470 1165 326 964 832 Wait 4412 | 2 5 . 5 3 63 109 35 45 49 226 172 2128 939 223 40 133 57 104 74 Move 14093 | 80 627 419 297 341 610 729 527 611 537 394 287 3025 2422 495 387 833 219 626 627 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 130 | 5 12 1 1 3 15 15 8 10 6 2 . 7 26 3 3 6 1 2 4 Fast Attach 40 | 7 . . 1 . 5 3 . 4 1 2 . 1 4 . . 1 3 5 3 Attach 53 | . . 4 1 1 . 1 3 3 3 2 . 2 16 1 1 3 1 3 8 Detach 48 | . . . 2 . . . . 1 1 1 . . 8 2 1 2 2 15 13 Swap 107 | 2 9 2 . 8 8 10 6 13 7 9 11 3 9 . . 1 3 4 2 Drop 225 | 2 6 1 1 4 16 17 8 19 6 3 . 8 59 11 7 25 8 13 11 Fire 802 | 16 26 4 . 16 42 54 13 59 29 17 17 54 96 35 26 120 32 56 90 Melee 36 | . . . . . . . 4 9 3 . . 10 10 . . . . . . Ram 2 | . . . . . 1 1 . . . . . . . . . . . . . Kick 8 | . 2 . . . . . . . . . . . 6 . . . . . . Crush 6 | . 5 . . 1 . . . . . . . . . . . . . . . Escape Stasis 131 | . . . . . . 8 . 38 . . . . . . 5 40 . 40 . Rewire 202 | . . . . . . . . 77 . . . . . 29 . . . 96 . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Ext] / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 164 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 458 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Discovered new exit (range 6) 617 | -10/Materials | Discovered new exit (range 10) 1023 | -10/Materials | Discovered new exit (range 3) 1142 | -10/Materials | Entered Mines 1239 | -10/Mines | Crushed by falling debris 1239 | -10/Mines | System corruption reached 10% 1259 | -10/Mines | Discovered new exit (range 3) 1270 | -10/Mines | Lost 3 parts (1p1u1w) 1310 | -10/Mines | Learned location of 1 exit from Materials 1339 | -10/Mines | Found a hidden stash of uninstalled traps 1588 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1591 | -10/Mines | Found Prototype Device 1591 | -10/Mines | Identified Exp. Sensor Array 1605 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1646 | -10/Mines | Discovered new exit (range 5) 1827 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1827 | -10/Mines | Discovered new exit (range 5) 1833 | -10/Mines | Entered Exiles 1873 | -10/Exiles | Met 8R-AWN 1902 | -10/Exiles | Met EX-HEX 1951 | -10/Exiles | Met EX-BIN 1975 | -10/Exiles | Aligned with FarCom system 1977 | -10/Exiles | Given EX-Vault access code 2017 | -10/Exiles | Opened EX-Vault 2028 | -10/Exiles | Found AWS/Gauss 2059 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2107 | -10/Exiles | Met EX-DEC 2114 | -10/Exiles | Learned location of Zion (-6) 2301 | -10/Exiles | Discovered new exit (range 11) 2319 | -10/Exiles | Left Exiles lab with AWS/Gauss 2319 | -10/Exiles | Entered Mines 2507 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2599 | -9/Mines | Found the Drone Emporium 2613 | -9/Mines | Found Prototype Device 2613 | -9/Mines | Identified Thief Drone Bay 2624 | -9/Mines | Learned Materials stockpile data 2716 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2739 | -9/Mines | Discovered new exit (range 10) 2935 | -9/Mines | Entered Materials 2935 | -8/Materials | Evolved 4 slots: Utility x4 2936 | -8/Materials | Identified exit to Storage 3525 | -8/Materials | Build established: Scavenger-Mutant 3538 | -8/Materials | Discovered new exit (range 15) 4010 | -8/Materials | Entered Storage 4019 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4229 | -8/Storage | Lost 4 allies 4323 | -8/Storage | Found Prototype Launcher 4323 | -8/Storage | Identified Scatter Rocket Array 4347 | -8/Storage | Build established: Commander-Mutant 5020 | -8/Storage | Discovered new exit (range 9) 5105 | -8/Storage | Lost 3 allies 5147 | -8/Storage | Repaired Hvy. Armor Plating 5251 | -8/Storage | Entered Factory 5251 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5317 | -7/Factory | Identified exit to Garrison 5549 | -7/Factory | Build established: Skirmisher 5992 | -7/Factory | Build established: Mutant 6027 | -7/Factory | Entered Garrison 6027 | -7/Garrison | Warlord forces raided the area 6029 | -7/Garrison | Triggered checkpoint 6155 | -7/Garrison | Triggered checkpoint 6158 | -7/Garrison | Triggered checkpoint 6211 | -7/Garrison | Triggered checkpoint 6312 | -7/Garrison | Build established: Skirmisher 6338 | -7/Garrison | Discovered new exit (range 9) 6442 | -7/Garrison | Garrison Relay disabled 6497 | -7/Garrison | Warlord forces retreated 6510 | -7/Garrison | Discovered new exit (range 14) 6565 | -7/Garrison | Heavy support dispatched to Factory 6781 | -7/Garrison | Discovered new exit (range 10) 6788 | -7/Garrison | Triggered checkpoint 6837 | -7/Garrison | Lost 3 allies 6841 | -7/Garrison | Triggered checkpoint 6862 | -7/Garrison | Garrison Relay disabled 6908 | -7/Garrison | Heavy support dispatched to Factory 7152 | -7/Garrison | Entered Factory 7152 | -6/Factory | Accompanied by 4 allies 7152 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7408 | -6/Factory | Discovered new exit (range 26) 7543 | -6/Factory | Identified exit to Lower Caves 8048 | -6/Factory | Entered Lower Caves 8048 | -6/Lower Caves | Accompanied by 2 allies 8072 | -6/Lower Caves | Met a Warlord Commander 8073 | -6/Lower Caves | Learned location of Warlord (-4) 8074 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8083 | -6/Lower Caves | Found Encrypted Comm Array 8136 | -6/Lower Caves | Learned 8 Factory zone layouts 8610 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8703 | -6/Lower Caves | Discovered new exit (range 6) 8709 | -6/Lower Caves | Learned Factory terminal intel 8710 | -6/Lower Caves | Identified exit to Lower Caves 8901 | -6/Lower Caves | Entered another Lower Caves area 8974 | -6/Lower Caves | Attacked by a faux Warlord 9277 | -6/Lower Caves | Discovered new exit (range 47) 9420 | -6/Lower Caves | Discovered new exit (range 113) 9532 | -6/Lower Caves | Identified exit to Zion 9540 | -6/Lower Caves | Entered Zion 9625 | -6/Zion | Given A8's code to call for help 9661 | -6/Zion | Discovered new exit (range 18) 9844 | -6/Zion | Received a visual enhancement algorithm 9950 | -6/Zion | Learned location of Quarantine (-2) 9965 | -6/Zion | Learned Factory emergency access door positions 10050 | -6/Zion | Learned location of Armory (-3) 10218 | -6/Zion | Build established: Assassin 10892 | -6/Zion | Build established: Mutant 14300 | -6/Zion | Build established: Gunner 14952 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14965 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15171 | -6/Zion | Rebuked by Imprinter 16041 | -6/Zion | Attempted to imprint without authorization 16041 | -6/Zion | Attacked by Zionites 16067 | -6/Zion | Destroyed Imprinter 16068 | -6/Zion | Extracted access codes from Imprinter's data core 16187 | -6/Zion | Opened final containment barrier to the Deep Caves 16209 | -6/Zion | Discovered new exit (range 3) 16209 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16217 | -6/Zion | Identified exit to Deep Caves 16219 | -6/Zion | Entered Deep Caves 16305 | -6/Deep Caves | Z-Facility disabled 16698 | -6/Deep Caves | Discovered new exit (range 7) 16756 | -6/Deep Caves | Build established: Mutant 16757 | -6/Deep Caves | Spotted AG-99437 16824 | -6/Deep Caves | Destroyed AG-99437 16874 | -6/Deep Caves | Spotted AG-22412 16909 | -6/Deep Caves | Destroyed AG-22412 17056 | -6/Deep Caves | Found Prototype Protection 17056 | -6/Deep Caves | Identified Zio. Weapon Casing 17247 | -6/Deep Caves | Triggered Deep Caves wall 17247 | -6/Deep Caves | Spotted AS-02064 17247 | -6/Deep Caves | Spotted AS-26955 17249 | -6/Deep Caves | Destroyed AS-26955 17250 | -6/Deep Caves | AWS/Gauss suddenly broke down 17251 | -6/Deep Caves | Exposed GOLEM chamber 17257 | -6/Deep Caves | Destroyed AS-02064 17305 | -6/Deep Caves | Destroyed 34 combat bots 17353 | -6/Deep Caves | Found Potential Leg 17380 | -6/Deep Caves | Found GOLEM Unit 18012 | -6/Deep Caves | Build established: Golem 18148 | -6/Deep Caves | Found GOLEM Unit 18153 | -6/Deep Caves | Found GOLEM Unit 18158 | -6/Deep Caves | Found GOLEM Unit 19176 | -6/Deep Caves | Found Mobile Assembly Unit 19444 | -6/Deep Caves | Found GOLEM Unit 19449 | -6/Deep Caves | Found GOLEM Unit 21371 | -6/Deep Caves | Found Zio. Weapon Casing 21383 | -6/Deep Caves | Found Zio. Weapon Casing 21823 | -6/Deep Caves | Found Zio. Weapon Casing 22212 | -6/Deep Caves | Identified exit to Proximity Caves 22215 | -6/Deep Caves | Entered Proximity Caves 22502 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22514 | -5/Proximity Caves | Core integrity fell below 50% 22573 | -5/Proximity Caves | Destroyed 9 combat bots 23312 | -5/Proximity Caves | Discovered new exit (range 11) 23344 | -5/Proximity Caves | Learned Factory emergency access door positions 23377 | -5/Proximity Caves | Identified exit to Factory 23634 | -5/Proximity Caves | Entered Factory 23634 | -5/Factory | Accompanied by 1 ally 23634 | -5/Factory | Evolved 2 slots: Utility x2 23635 | -5/Factory | Identified exit to Factory 23637 | -5/Factory | Loaded intel: 26 terminal locations 24263 | -5/Factory | Identified exit to Garrison 24293 | -5/Factory | Discovered new exit (range 6) 24301 | -5/Factory | Identified exit to Upper Caves 24459 | -5/Factory | Entered Garrison 24529 | -5/Garrison | Triggered checkpoint 24576 | -5/Garrison | Garrison Relay disabled 24612 | -5/Garrison | Rescued a captive Derelict 24613 | -5/Garrison | Rescued a captive Derelict 24803 | -5/Garrison | Triggered checkpoint 24807 | -5/Garrison | Triggered checkpoint 24813 | -5/Garrison | Spotted B-75 Beast 24847 | -5/Garrison | Destroyed B-75 Beast 24868 | -5/Garrison | Destroyed 9 combat bots 24925 | -5/Garrison | Triggered checkpoint 24975 | -5/Garrison | Garrison Relay disabled 25023 | -5/Garrison | Garrison Relay disabled 25234 | -5/Garrison | Discovered exit to Factory (range 3) 25409 | -5/Garrison | Triggered checkpoint 25531 | -5/Garrison | Destroyed 8 combat bots 25915 | -5/Garrison | Triggered checkpoint 25930 | -5/Garrison | Garrison Relay disabled 25994 | -5/Garrison | Garrison Relay disabled 26060 | -5/Garrison | Discovered exit to Factory (range 8) 26404 | -5/Garrison | Discovered exit to Factory (range 10) 26431 | -5/Garrison | Triggered checkpoint 26447 | -5/Garrison | Garrison Relay disabled 26566 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 26756 | -5/Garrison | Entered Factory 26756 | -4/Factory | Evolved 2 slots: Utility x2 27006 | -4/Factory | First assault squad dispatched 27109 | -4/Factory | Discovered new exit (range 16) 27203 | -4/Factory | Garrison activated, responded to threat 27321 | -4/Factory | Identified exit to Garrison 27321 | -4/Factory | Entered Garrison 27353 | -4/Garrison | Triggered checkpoint 27460 | -4/Garrison | Spotted B-86 Titan 27499 | -4/Garrison | Destroyed B-86 Titan 27543 | -4/Garrison | Triggered checkpoint 27637 | -4/Garrison | Garrison Relay disabled 27644 | -4/Garrison | Discovered new exit (range 14) 27722 | -4/Garrison | Triggered checkpoint 27783 | -4/Garrison | Destroyed 7 combat bots 27921 | -4/Garrison | Discovered new exit (range 8) 27974 | -4/Garrison | Triggered checkpoint 28015 | -4/Garrison | Garrison Relay disabled 28153 | -4/Garrison | Triggered checkpoint 28270 | -4/Garrison | Garrison Relay disabled 28311 | -4/Garrison | Triggered checkpoint 28369 | -4/Garrison | Triggered checkpoint 28641 | -4/Garrison | Triggered checkpoint 28791 | -4/Garrison | Triggered checkpoint 28811 | -4/Garrison | Build established: Commander-Golem 28861 | -4/Garrison | Entered Research 28861 | -3/Research | Accompanied by 6 allies 28861 | -3/Research | Evolved 2 slots: Utility x2 29045 | -3/Research | P-80 Master assimilated allied Veteran 7f 29111 | -3/Research | First assault squad dispatched 29121 | -3/Research | Discovered new exit (range 15) 29169 | -3/Research | Identified exit to Armory 29237 | -3/Research | Lost 4 allies 29314 | -3/Research | Destroyed 7 combat bots 29338 | -3/Research | Specialist reinforcements revealed to be Infiltrators 29498 | -3/Research | Build established: Golem 29667 | -3/Research | Destroyed 8 combat bots 29787 | -3/Research | Cargo convoy interrupted 29851 | -3/Research | High security lockdown imminent 29909 | -3/Research | Garrison activated, responded to threat 29931 | -3/Research | High security lockdown engaged 30003 | -3/Research | Destroyed 14 combat bots 30081 | -3/Research | Destroyed 8 combat bots 30239 | -3/Research | Spotted Executioner 30250 | -3/Research | Destroyed Executioner 30254 | -3/Research | System corruption reached 10% 30270 | -3/Research | Released all parts (4) 30271 | -3/Research | Core integrity fell below 50% 30272 | -3/Research | Spotted B-86 Titan 30279 | -3/Research | Destroyed 8 combat bots 30291 | -3/Research | Core integrity fell below 20% 30300 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 30266_ Penetrated by Slug. 30266_ Asb. Nanovents destroyed. 30268_ Asb. Suspension Frame destroyed. 30268_ Critical hit (Burn: +37). 30270_ Asb. Alloy Leg destroyed. 30270_ Released Asb. Biocell Array. 30270_ Released Hcp. Storage Unit. 30270_ Released Asb. Nanovents. 30270_ Released Asb. Flux Generator. 30270_ Acquired 47 matter. 30273_ System corrupted: Energy discharge (-32). 30283_ Slug penetrates Wall. 30284_ Penetrated by Slug. 30290_ B-86 Titan activates siege mode. 30290_ Slug penetrates Wall. 30290_ Penetrated by Slug. 30290_ Slug penetrates Wall. 30291_ System corrupted: Matter fused (-9). 30293_ Slug penetrates Wall. 30300_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# #???????????????# #? # | | ???# #???????????????# #?? # | | ???# #???????????????# #??[ # | | ???? ????????????????# #???#### | | ????????????????????????# #?? # | | ????????????????????????# #?? # | | ??????????????+########## #?] # | | ????????????? #? | # | | ????????????? # # | | ????????????? # ! # | | ????????????? ^ " Y + # | | ??????????????#### """ # # | | ?????????????????# G YY # # | | ?????????????????# """Y #? # | | ?????????????????# " #? # | | ?????????????????# #?? # | | ?????????????????# #?? # | | ?????????????????# #???#### | | ?????????????????# ### #??????? | | ?????????????????# ??# #?????## | | ?????????????????# ???# #??? # | | ?????????????????# ????# #?! # | | ?????????????????+ ?????# # "# | | ????????????????????????# ; "# | | ????????????????????????# # "# | | ????????????????????????#@ # T# | | ????????????????????????# #? "# | | ????????????????????????# #?? "# | | ????????????????????????# #?? ?"# | | ????????????????????????# #??? ?? | | ????????????????????????# +???? ? | | ????????????????????????# #????? ? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????? #??????? | | ????????????????????????? ??????? | | ????????????????????????? ??????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ?????????????????????????#####??????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 45 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Proton Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 3% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed LargeTransmissionTether Manual? 0 Play Time 03:51:14 Cumulative 351.0 hours Start 2025.10.14 @ 19:06:31 End 2025.10.15 @ 10:56:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dc3fd45-6080-4812-bd81-7b4014fa39ea