Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.04 @ 15:34:28 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (829) 829 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2135 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 254/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Light Armor Plating > --- WEAPON (4) ------- Ion Cannon Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY (4) ---- Flight Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Maneuvering Thrusters Maneuvering Thrusters > --- WEAPON ----------- Minigun Minigun Minigun Minigun > --- INVENTORY -------- Flight Unit [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Maneuvering Thrusters Device Maneuvering Thrusters Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 37 | 6 8 2 21 Power 5 | 1 2 . 2 Engine 4 | 1 2 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 2 2 5 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel 3 | . . . 3 Hover . | . . . . Flight 4 | . 2 2 . Utility 7 | 1 . . 6 Device 3 | . . . 3 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 2 4 . 8 Energy Gun 4 | 1 3 . . Energy Cannon 4 | . . . 4 Ballistic Gun 6 | 1 1 . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 6 3 3 Power 2 | . 1 1 . Propulsion 4 | . 1 2 1 Utility 2 | . . . 2 Weapon 4 | . 4 . . Highest Loss Streak 5 | . 5 3 2 Average Slot Usage (%) 83 | . 70 38 91 Engine 7 | . 10 5 6 Core 1 | . . . 2 Treads 2 | . 17 . . Leg 3 | . . . 4 Wheel 7 | . . . 10 Flight 7 | . 4 19 6 Device 7 | . . . 10 Storage 1 | . 12 . . Protection 5 | . . . 7 Energy Gun 2 | . 14 . . Energy Cannon 4 | . . . 6 Ballistic Gun 31 | . 10 14 37 Naked Turns . | . . . . Heaviest Build 32 | 11 11 1 32 Greatest Support 40 | 40 40 8 20 Greatest Overweight (x) 6 | . 2 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 4 5 4 4 Most Carried 3 | . 3 2 1 Average Carried . | . . 1 1 Final Capacity 6 | 6 4 4 4 Final Carried 2 | . 2 1 1 Class Distribution -------------------- 71% | Tank 15% | Mutant 9% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1395 | 140 115 86 1054 Remotely . | . . . . Salvage Created 1087 | . 158 49 880 Parts 85 | . 11 6 68 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 29 | . 6 3 20 Guns 27 | . 6 3 18 Cannons 2 | . . . 2 Classes Destroyed 8 | . 2 . 6 Worker 1 | . . . 1 Builder 4 | . . . 4 Recycler 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 13 | . 3 3 7 Grunt 11 | . 3 . 8 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 10 | . 6 2 10 Combat Bots Only 9 | . 6 2 9 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1592 | . 565 211 816 Core 269 | . 61 62 146 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 113 | . 26 33 54 Largest 4 | . 2 1 4 Hottest 240 | . 80 20 240 Shots Fired 292 | . 43 33 216 Gun 276 | . 43 33 200 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 252 | . 19 33 200 Thermal 40 | . 24 . 16 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 7 6 16 Robot Miss Streak 7 | . 7 7 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 2 | . 1 . 2 Shots Hit Robots 152 | . 25 16 111 Core Hits 54 | . 10 8 36 Critical Hits 3 | . . 1 2 Critical Kills 3 | . . 1 2 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2036 | . 308 129 1599 Guns 1874 | . 308 129 1437 Cannons 139 | . . . 139 Explosions . | . . . . Melee . | . . . . Ramming 23 | . . . 23 Kinetic 1716 | . 150 129 1437 Thermal 297 | . 158 . 139 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles 7 | . . . 7 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 3 | . . . 3 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 655 | . 102 4 655 Average Temperature 162 | . 38 2 200 Received Heat Transfer 303 | . 126 . 177 Effects 21 | . . . 21 Shutdowns 6 | . . . 6 Energy Bleed 4 | . . . 4 Matter Decay 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 5 | . . . 5 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 632 | . 410 . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 431 | . 110 89 431 Average Influence 141 | . 54 73 178 Maximum Alert Level 2 | . . . 2 Low Security (%) 71 | 100 100 100 60 Level 1 19 | . . . 27 Level 2 8 | . . . 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 12 5 38 Peak Tracking Total 10 | . 5 3 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1046 | 60 151 84 751 Spaces Moved 464 | 36 71 37 320 Core 17 | 5 . 1 11 Treads 61 | 31 30 . . Legs 60 | . . . 60 Wheels 217 | . . . 217 Hover . | . . . . Flight 109 | . 41 36 32 Fastest Speed 37 | 50 37 37 37 Average Speed 103 | 144 93 39 108 Slowest Speed 350 | 160 200 50 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 14 12 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 852 | 41 110 78 623 Wait 219 | . . 7 212 Move 461 | 35 70 36 320 Hop . | . . . . Pick Up 2 | . 2 . . Fast Attach 35 | 6 7 1 21 Attach 1 | . . 1 . Detach . | . . . . Swap 1 | . 1 . . Drop 17 | . 4 . 13 Fire 113 | . 26 33 54 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Lost 5 parts (1p1n3w) 208 | -10/Materials | Discovered new exit (range 14) 212 | -10/Materials | Entered Mines 283 | -10/Mines | Lost 3 parts (1p2n) 294 | -10/Mines | Discovered new exit (range 6) 296 | -10/Mines | Entered Materials 296 | -9/Materials | Evolved 2 slots: Weapon x2 569 | -9/Materials | Build established: Tank 845 | -9/Materials | Destroyed 9 combat bots 919 | -9/Materials | Discovered new exit (range 13) 1047 | -9/Materials | Self-destructed Last Messages --------------- 00970_ K-01 Serf collects debris. 00972_ Overheating: Core damaged (-48). 00972_ K-01 Serf collects debris. 00974_ Overheating: Matter decay (-29). 00974_ K-01 Serf collects debris. 00975_ Power failure, Lgt. Nuclear Core shutdown. 00975_ Overheating: Energy bleed (-4). 00976_ Overheating: Ion Cannon damaged (-26). 00976_ Overheating: Ion Cannon damaged (-24). 00976_ Overheating: Ion Cannon damaged (-55). 00977_ Overheating: Energy bleed (-3). 00977_ K-01 Serf collects debris. 00978_ U-05 Engineer builds a Wall. 00981_ K-01 Serf collects debris. 01002_ Acquired 37 matter. 01007_ Acquired 50 matter. 01014_ K-01 Serf collects debris. 01026_ Slammed into K-01 Serf. 01037_ Kicked T-07 Excavator out of the way. 01039_ K-01 Serf cleans the Atomic Centrifuge. Map ----- +----------------------------------------------------+ | T#?# ?????# "T"! #[*=[ #???????????????? | | "#?# ?????# ! +=! 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