Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 14:22:13 // Halloween2019/Abominations Player: Minty Result: Destroyed by Major Abomination with Etherial Claws Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (5405) 5405 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11090 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 194/300 Energy 79/325 System Corruption 2% Temperature Hot (258) Movement Core (750) Ox14 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Phase Gun Quantum Rifle Phase Cannon > --- INVENTORY (5) ---- Phase Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector Large Storage Unit Layered Heavy Armor Plating Medium Reactive Plating Improved Hardlight Generator Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Light Treads Cooling System High-capacity Battery Advanced Signal Interpreter Improved Kinecellerator Heavy Insulated Plating Improved Thermal Shield Advanced Shield Generator Point Defense Array Improved Arc Projector Heavy Battle Rifle Mini Assault Cannon Mini Assault Cannon EMP Blaster [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Phase Cannon Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . 1 1 . . 2 Utility 8 | . . 1 2 1 . 2 2 . Weapon 1 | . . 1 . . . . . . Parts Attached 126 | . 12 8 18 17 24 9 28 10 Power 7 | . . 1 1 1 1 . 2 1 Engine 3 | . . 1 1 . . . 1 . Core 3 | . . . . 1 1 . 1 . Reactor 1 | . . . . . . . . 1 Propulsion 32 | . 5 1 3 9 6 2 6 . Treads 15 | . 3 1 1 2 5 2 1 . Leg . | . . . . . . . . . Wheel 16 | . 2 . 2 7 1 . 4 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 42 | . 2 3 8 3 7 5 13 1 Device 20 | . 2 2 4 1 2 . 9 . Storage 1 | . . 1 . . . . . . Processor 2 | . . . 1 . . . 1 . Hackware 5 | . . . . 1 1 3 . . Protection 14 | . . . 3 1 4 2 3 1 Artifact . | . . . . . . . . . Weapon 45 | . 5 3 6 4 10 2 7 8 Energy Gun 23 | . 3 2 5 1 4 . 3 5 Energy Cannon 13 | . 1 1 . 1 6 1 2 1 Ballistic Gun 1 | . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . 1 1 1 Launcher 4 | . . . 1 2 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . 1 . . Parts Lost 41 | . 3 1 3 8 1 . 16 9 Power 6 | . . . 1 1 . . 3 1 Propulsion 15 | . 3 1 1 3 1 . 5 1 Utility 13 | . . . 1 2 . . 7 3 Weapon 7 | . . . . 2 . . 1 4 Highest Loss Streak 12 | . 2 1 1 5 1 . 12 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 97 94 96 91 97 88 77 21 Engine 4 | . 14 11 9 6 . . . . Core 5 | . . . . . 12 11 8 1 Treads 11 | . 10 21 9 8 18 16 7 . Leg 1 | . 12 . . . . . . . Wheel 5 | . 3 . 6 6 6 5 6 . Device 14 | . 8 17 18 18 16 11 13 3 Storage 6 | . 14 11 9 7 6 5 4 . Hackware 4 | . . . . 7 8 3 9 . Protection 8 | . 4 . 13 10 6 14 9 1 Energy Gun 10 | . 8 32 26 16 7 . . 1 Energy Cannon 7 | . 1 . . 3 11 17 12 . Ballistic Gun 1 | . 18 . . . . . . . Peak Build Rating 94 | . 11 17 22 32 58 71 94 55 Average Rating 43 | . 6 15 18 27 50 67 76 33 On Entrance 27 | 6 6 11 17 19 26 55 71 40 Naked Turns . | . . . . . . . . . Heaviest Build 126 | 12 18 40 44 61 78 94 126 33 Greatest Support 76 | 20 40 40 40 42 76 76 76 15 Greatest Overweight (x) 10 | . 1 2 4 6 4 5 5 10 Average Overweight (x) 2 | . . . 3 4 1 4 1 1 Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 5 Average Capacity 13 | . 8 9 15 15 15 15 13 5 Most Carried 15 | . 8 10 9 15 15 15 15 5 Average Carried 10 | . 6 7 6 12 14 14 11 4 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 Final Carried 15 | 6 8 10 7 15 14 12 4 1 Class Distribution -------------------- 47% | Scavenger-Tank 18% | Mutant 17% | Hacker-Tank 9% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Hacker-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1798 | 189 142 126 224 224 289 23 394 187 Remotely . | . . . . . . . . . Salvage Created 3948 | . 391 433 521 687 616 11 1036 253 Parts 183 | . 24 14 22 23 28 5 61 6 Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 77 | . 8 9 13 18 11 . 13 5 Melee 1 | . . . . . . . . 1 Guns 44 | . 8 9 12 6 8 . . 1 Cannons 21 | . . . . 5 3 . 10 3 AOE 11 | . . . 1 7 . . 3 . Classes Destroyed 15 | . 3 3 3 2 2 1 . 1 Worker 5 | . . . . 2 3 . . . Builder 2 | . . . 1 . . 1 . . Tunneler 2 | . . . . . . 1 . 1 Hauler 2 | . . 1 1 . . . . . Recycler 3 | . . 2 . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 1 | . . . . . . . . 1 Grunt 23 | . 3 3 5 6 4 . 2 . Brawler 3 | . . . . . 1 . . 2 Duelist 1 | . . . 1 . . . . . Sentry 2 | . . 1 1 . . . . . Programmer 1 | . . . . . 1 . . . Abomination 46 | . 5 5 6 12 5 . 11 2 Anomaly 3 | . . . . 1 1 . 1 . Best Kill Streak 6 | . 3 4 4 6 3 2 4 5 Combat Bots Only 5 | . 3 3 3 4 2 . 4 5 Max Kills in Single Turn 3 | . 1 1 2 2 3 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 2 . . 2 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 814 | . 54 29 101 161 49 . 333 87 Missed 243 | . 14 7 27 59 15 . 95 26 Damage Taken 12510 | . 715 373 1230 1962 887 . 4898 2445 Core 2841 | . 232 81 219 193 30 . 772 1314 Absorbed by Shields 434 | . . . . . . . 434 . Ignored by Resistances 832 | . . . . 128 18 . 686 . Regen/Repaired (Parts) 15 | . . . . . . . 15 . Core Remaining (%) 68 | 100 7 79 60 72 96 100 32 . Volleys Fired 276 | . 42 21 39 43 45 1 58 27 Largest 3 | . 2 3 3 3 3 3 3 3 Hottest 267 | . 70 195 195 198 255 255 255 267 Shots Fired 680 | . 84 63 111 91 118 3 155 55 Gun 398 | . 84 63 109 57 62 . 5 18 Cannon 264 | . . . . 23 56 3 145 37 Launcher 18 | . . . 2 11 . . 5 . Special . | . . . . . . . . . Kinetic 111 | . 71 . . . . . 6 34 Thermal 548 | . 13 63 109 80 115 3 144 21 Explosive 13 | . . . 2 11 . . . . Electromagnetic 8 | . . . . . 3 . 5 . Robot Hit Streak 27 | . 8 27 13 11 10 . 10 8 Robot Miss Streak 12 | . 1 6 12 7 6 . 6 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 516 | . 60 52 100 75 83 . 100 46 Core Hits 442 | . 22 67 142 106 55 2 34 14 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . . 1 . . . Burn 2 | . 1 . . . 1 . . . Melee Attacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Slashing 5 | . . . . . . . . 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12481 | . 567 705 1556 2357 1797 30 3900 1569 Guns 4886 | . 567 705 1356 911 733 . 101 513 Cannons 5516 | . . . . 419 827 . 3412 858 Explosions 1816 | . . . 200 1018 234 . 364 . Melee 198 | . . . . . . . . 198 Ramming 65 | . . . . 9 3 30 23 . Kinetic 1253 | . 381 . . . . . 132 740 Thermal 9485 | . 186 705 1356 1330 1759 . 3518 631 Explosive 1218 | . . . 200 1018 . . . . Electromagnetic 262 | . . . . . 35 . 227 . Impact . | . . . . . . . . . Slashing 198 | . . . . . . . . 198 Piercing . | . . . . . . . . . Highest Corruption 13 | . 5 6 11 4 3 . 13 2 Average Corruption 5 | . 4 5 10 1 2 . 8 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 72 | . 5 . 24 5 14 . 20 4 Message Errors 19 | . 3 . 6 . 2 . 7 1 Matter Fused 14 | . 1 . 4 1 4 . 2 2 Heat Flow Errors 10 | . . . 6 . . . 4 . Energy Discharges 5 | . . . . . 3 . 2 . Parts Rejected 4 | . . . 2 . . . 2 . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 6 | . 1 . 1 1 1 . 1 1 Data Loss (major) 3 | . . . . 1 1 . 1 . Misfires 1 | . . . 1 . . . . . Alerts 2 | . . . . . 2 . . . Misdirections 3 | . . . 2 . . . 1 . Weapon Failures 4 | . . . 2 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 153 | . . . . 90 3 . 60 . Projectiles 63 | . . . . . 3 . 60 . Explosions 90 | . . . . 90 . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 255 | . . . 87 146 . . 22 . Shots 6 | . . . 2 3 . . 1 . Rammed 9 | . . . 1 3 1 1 3 . Targets Rammed 11 | . . . 1 3 2 2 3 . Kicked . | . . . . . . . . . Crushed 2 | . . . . . 1 1 . . Highest Temperature 542 | . 124 270 200 359 256 114 542 291 Average Temperature 91 | . 30 84 95 90 107 63 106 76 Received Heat Transfer 2893 | . 141 78 285 420 237 . 1732 . Effects 4 | . . . . 1 . . 3 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . 1 . . . . Interference 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . 4 . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . 4 1 . 1 . Heat Transferred 5860 | . 154 557 1121 788 1428 . 1511 301 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 263 | . 138 197 263 229 201 105 212 54 Initial 91 | . . . 83 91 10 73 4 6 Average 85 | . 96 82 140 100 85 69 65 10 Maximum Alert Level 1 | . . . 1 1 1 . 1 . Low Security (%) 91 | . 100 100 74 88 99 100 88 100 Level 1 8 | . . . 25 11 . . 11 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 152 | . 4 10 13 33 24 19 28 21 Investigation 26 | . 2 2 4 5 1 1 7 4 Extermination . | . . . . . . . . . Reinforcement 40 | . 1 5 2 7 2 8 7 8 Assault 32 | . 1 3 5 6 5 3 6 3 Garrison 54 | . . . 2 15 16 7 8 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 19 | . . . . 5 1 6 4 3 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 69 | . 6 6 7 9 6 14 10 11 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 11 13 25 22 13 . 34 7 Peak Tracking Total 7 | . 3 3 6 7 5 . 7 3 Tactical Retreats 11 | . . 1 3 . 1 . 6 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 4 | . . . . . 1 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 17 | . . . 1 . 7 1 7 1 Max in Single Turn 5 | . . . 1 . 5 1 5 1 Garrison Access 6 | . . . . 1 . 1 2 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 2 | . . 1 . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 16 | . 2 1 2 3 1 2 4 1 Terminals 7 | . 1 1 1 1 1 1 . 1 Fabricators 4 | . . . . 1 . 1 2 . Repair Stations 4 | . 1 . 1 . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 39 | . 5 2 4 8 3 6 10 1 Successful 22 | . 4 2 2 4 2 4 4 . Failed 17 | . 1 . 2 4 1 2 6 1 Catastrophic 3 | . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . Manual 22 | . 1 2 4 4 3 4 3 1 Terminals 20 | . 4 2 3 3 3 4 . 1 Fabricators 11 | . . . . 4 . 2 5 . Repair Stations 7 | . 1 . 1 . . . 5 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 8 | . 2 1 1 1 1 2 . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 4 | . 1 1 . . 1 1 . . Dispatch Records 1 | . . . . . . 1 . . Garrison Status 2 | . . . 1 1 . . . . Fabricator Hacks 3 | . . . . 1 . 1 1 . Network Status 2 | . . . . . . 1 1 . Build 1 | . . . . 1 . . . . Repair Station Hacks 2 | . 1 . . . . . 1 . Refit 2 | . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 8 | . 1 1 1 1 1 1 2 . Terminals 4 | . 1 1 . . 1 1 . . Track 1 | . . . . . . 1 . . Sabotage 3 | . 1 1 . . 1 . . . Fabricators 2 | . . . . 1 . . 1 . Prioritize 1 | . . . . 1 . . . . Overload 1 | . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . 1 . Mechanics 1 | . . . 1 . . . . . Patch 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 1 2 1 2 2 1 Full Trace Events 5 | . . . . 2 . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 152 | . . . . 152 . . . . Total Part Build Rating 5 | . . . . 5 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 10 | . . . . . . 1 4 5 Machine Destruction 10 | . . . . . . 1 4 5 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 6 | . . . . . 3 . . 3 Largest Group 3 | . . . . . 3 . . 3 Highest-Rated Group 138 | . . . . . 93 . . 138 Highest-Rated Ally 46 | . . . . . 31 . . 46 Total Orders . | . . . . . . . . . Ally Attacks 87 | . . . . . 65 . . 22 Total Damage 1171 | . . . . . 851 . . 320 Kills 5 | . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 4435 | . 405 327 667 536 783 436 1030 251 Spaces Moved 2194 | 1 214 149 283 239 358 222 618 110 Core 102 | . . . . . . . 80 22 Treads 530 | . 71 142 42 4 219 11 41 . Legs 78 | 1 77 . . . . . . . Wheels 1280 | . 66 7 241 235 139 211 381 . Hover . | . . . . . . . . . Flight 204 | . . . . . . . 116 88 Fastest Speed 40 | 120 80 110 125 86 101 160 40 40 Average Speed 141 | 120 123 157 157 149 159 172 118 116 Slowest Speed 550 | 120 160 160 320 320 240 400 240 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 16 | 2 38 24 23 10 13 7 27 5 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 195 | . . . 12 45 68 1 67 2 Melee . | . . . . . . . . . Projectile 29 | . . . . 1 4 1 21 2 AOE 166 | . . . 12 44 64 . 46 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 2783 | . 284 188 348 323 477 252 755 156 Wait 59 | . 5 . 2 7 20 4 20 1 Move 2183 | . 213 148 281 238 357 221 615 110 Hop 1 | . . . . . . . 1 . Pick Up 52 | . 4 7 2 11 11 5 10 2 Fast Attach 50 | . 4 2 9 7 10 4 11 3 Attach 45 | . 3 2 8 4 4 5 13 6 Detach 27 | . 4 . 4 2 2 3 11 1 Swap 31 | . 5 4 1 6 10 . 4 1 Drop 43 | . 4 4 1 2 16 7 9 . Fire 276 | . 42 21 39 43 45 1 58 27 Melee 5 | . . . . . . . . 5 Ram 4 | . . . . 1 . . 3 . Kick . | . . . . . . . . . Crush 7 | . . . 1 2 2 2 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Core integrity fell below 50% 192 | -10/Materials | Core integrity fell below 20% 314 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 8) 373 | -10/Materials | Discovered new exit (range 10) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 575 | -9/Materials | Discovered new exit (range 10) 661 | -9/Materials | Discovered new exit (range 14) 688 | -9/Materials | Build established: Gunner 733 | -9/Materials | Entered another Materials area 733 | -8/Materials | Evolved 2 slots: Utility x2 746 | -8/Materials | Garrison activated, responded to threat 899 | -8/Materials | System corruption reached 10% 975 | -8/Materials | Discovered new exit (range 15) 1100 | -8/Materials | Build established: Scavenger-Tank 1303 | -8/Materials | Garrison activated, responded to threat 1396 | -8/Materials | Discovered new exit (range 5) 1400 | -8/Materials | Entered Factory 1400 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1448 | -7/Factory | Garrison activated, responded to threat 1464 | -7/Factory | Garrison activated, responded to threat 1499 | -7/Factory | Garrison activated, responded to threat 1511 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 1579 | -7/Factory | Lost 3 parts (1n1u1w) 1629 | -7/Factory | Garrison activated, responded to threat 1707 | -7/Factory | Garrison activated, responded to threat 1731 | -7/Factory | Discovered new exit (range 15) 1751 | -7/Factory | Garrison activated, responded to threat 1820 | -7/Factory | Discovered new exit (range 14) 1936 | -7/Factory | Entered another Factory area 1936 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1941 | -6/Factory | Lost 5 parts (1p2n1u1w) 1963 | -6/Factory | Garrison activated, responded to threat 1983 | -6/Factory | Garrison activated, responded to threat 2002 | -6/Factory | Garrison activated, responded to threat 2096 | -6/Factory | Garrison activated, responded to threat 2309 | -6/Factory | Garrison activated, responded to threat 2415 | -6/Factory | Garrison activated, responded to threat 2552 | -6/Factory | Garrison activated, responded to threat 2646 | -6/Factory | Discovered new exit (range 7) 2673 | -6/Factory | Garrison activated, responded to threat 2689 | -6/Factory | Found Hvy. Insulated Plating 2698 | -6/Factory | Garrison activated, responded to threat 2716 | -6/Factory | Garrison activated, responded to threat 2719 | -6/Factory | Entered another Factory area 2719 | -5/Factory | Evolved 2 slots: Utility x2 2732 | -5/Factory | Garrison activated, responded to threat 2911 | -5/Factory | Garrison activated, responded to threat 3093 | -5/Factory | Garrison activated, responded to threat 3131 | -5/Factory | Discovered new exit (range 16) 3155 | -5/Factory | Entered another Factory area 3155 | -4/Factory | Evolved 2 slots: Utility x2 3194 | -4/Factory | Garrison activated, responded to threat 3351 | -4/Factory | Build established: Hacker-Tank 3369 | -4/Factory | Garrison activated, responded to threat 3481 | -4/Factory | Garrison activated, responded to threat 3591 | -4/Factory | Garrison activated, responded to threat 3675 | -4/Factory | Garrison activated, responded to threat 3701 | -4/Factory | Garrison activated, responded to threat 3821 | -4/Factory | Garrison activated, responded to threat 4026 | -4/Factory | Spotted B-75 Beast 4064 | -4/Factory | System corruption reached 10% 4096 | -4/Factory | Lost 12 parts (2p4n6u) 4167 | -4/Factory | Core integrity fell below 50% 4179 | -4/Factory | Discovered new exit (range 15) 4185 | -4/Factory | Identified exit to Research 4185 | -4/Factory | Entered Research 4185 | -3/Research | Evolved 2 slots: Propulsion x2 4200 | -3/Research | Discovered new exit (range 16) 4204 | -3/Research | Garrison activated, responded to threat 4206 | -3/Research | Lost 3 parts (1p1u1w) 4209 | -3/Research | Garrison activated, responded to threat 4226 | -3/Research | Garrison activated, responded to threat 4296 | -3/Research | Lost 3 parts (1p1n1u) 4306 | -3/Research | Garrison activated, responded to threat 4407 | -3/Research | Core integrity fell below 50% 4423 | -3/Research | Core integrity fell below 20% 4436 | -3/Research | Destroyed by Major Abomination with Etherial Claws Last Messages --------------- 04392_ U-05 Engineer lays Concrete. 04393_ Ice Anomaly freezes U-05 Engineer. 04393_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04394_ Hvy. Armor Plating destroyed. 04397_ Critical hit (Intensify). 04397_ Hardcell Cannon destroyed. 04399_ U-05 Engineer builds a Wall. 04401_ Mni. Assault Cannon destroyed. 04403_ Ice Anomaly freezes U-05 Engineer. 04409_ Slug penetrates U-05 Engineer. 04409_ U-05 Engineer destroyed. 04409_ Slug penetrates Chaotic Anomaly. 04413_ Critical hit (Intensify). 04413_ Power Sword destroyed. 04415_ Acquired Quantum Rifle. 04418_ Critical hit (Intensify). 04423_ Adv. Coolant Injector destroyed. 04427_ System corrupted: Matter fused (-6). 04432_ Quantum Rifle destroyed. 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Aerolev Unit | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberSmartbombSword Manual? 0 Play Time 00:44:59 Cumulative 847.8 hours Start 2024.08.09 @ 13:39:59 End 2024.08.09 @ 14:22:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1013 Rogue 734 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 72 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c7f3bff-a045-4f5d-9729-4e7f9359b129