Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.09.04 @ 09:18:50 Player: Seabhag Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (227) 1135 Value Destroyed (10552) 10552 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 18285 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 238 Friendly Fire -116 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 97/100 System Corruption 2% Temperature Cool (14) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Biometal Leg > --- UTILITY (8) ------ Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cryofiber Web Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter > --- WEAPON ----------- KE Penetrator Heavy Shock Bomb Launcher > --- INVENTORY -------- Fission Core Micro Fission Core Flexi-carbon Leg Improved Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Disruptor Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Smartbomb Launcher Micro-nuke Launcher [Rating: 117] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Advanced Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Experimental Utility Shielding Weapon Impact Mace Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Slots Evolved 15 | . 1 . 2 . 2 2 2 2 2 . . . 2 Power 3 | . 1 . . . . 1 . . 1 . . . . Propulsion 5 | . . . 1 . 1 1 1 1 . . . . . Utility 6 | . . . 1 . 1 . 1 1 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 296 | 7 7 7 13 1 12 27 77 29 48 . 21 30 17 Power 62 | 1 5 2 1 . 3 3 15 7 7 . 8 6 4 Engine 28 | 1 5 1 1 . 3 3 11 2 1 . . . . Core 24 | . . 1 . . . . 4 4 3 . 6 2 4 Reactor 10 | . . . . . . . . 1 3 . 2 4 . Propulsion 115 | 2 . 2 6 . 2 10 36 12 25 . 6 10 4 Treads 1 | . . . . . . . . . . . . 1 . Leg 105 | 2 . 2 6 . 2 10 32 12 20 . 6 9 4 Wheel . | . . . . . . . . . . . . . . Hover 7 | . . . . . . . 2 . 5 . . . . Flight 2 | . . . . . . . 2 . . . . . . Utility 48 | 2 1 . 2 . 1 7 10 5 9 . 2 4 5 Device 32 | . . . 2 . 1 3 7 4 8 . 2 2 3 Storage 2 | 1 1 . . . . . . . . . . . . Processor 13 | 1 . . . . . 4 3 1 1 . . 1 2 Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 71 | 2 1 3 4 1 6 7 16 5 7 . 5 10 4 Energy Gun 13 | 1 1 . 1 . 1 . 3 3 1 . . . 2 Energy Cannon 8 | . . . . . 1 1 1 1 . . 1 2 1 Ballistic Gun 12 | 1 . . . . 2 3 3 . 3 . . . . Ballistic Cannon 11 | . . 1 . . . 1 5 . . . . 4 . Launcher 10 | . . . . 1 2 1 . . 3 . 2 1 . Special Weapon 5 | . . 2 1 . . . 1 . . . . . 1 Impact Weapon 6 | . . . 1 . . . 3 . . . 2 . . Slashing Weapon 6 | . . . 1 . . 1 . 1 . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . 8 . 1 . . 1 1 Parts Lost 131 | . . 5 2 . 3 4 26 17 17 . 6 26 25 Power 34 | . . 1 . . 1 1 8 6 2 . 3 7 5 Propulsion 48 | . . 1 . . 1 1 11 5 8 . 2 11 8 Utility 23 | . . . . . 1 1 4 2 4 . . 3 8 Weapon 26 | . . 3 2 . . 1 3 4 3 . 1 5 4 Highest Loss Streak 17 | . . 5 1 . 1 3 6 3 6 . 3 6 17 Average Slot Usage (%) 95 | . 98 93 95 100 94 99 96 96 96 100 98 89 55 Engine 10 | . 23 21 10 10 13 21 13 2 2 . . . . Core 6 | . . 2 10 10 2 . 4 9 11 10 13 11 9 Reactor 1 | . . . . . . . . 3 5 10 6 7 . Leg 31 | . 25 24 29 30 29 34 34 36 29 35 33 24 11 Device 10 | . . . 8 10 14 7 12 10 14 15 15 10 9 Storage 6 | . 12 12 10 10 8 7 6 5 5 5 5 5 2 Processor 12 | . 12 12 10 10 7 13 11 15 14 15 15 15 15 Energy Gun 1 | . 11 8 2 . . . . 3 1 . . . 1 Ballistic Gun 2 | . 12 9 . . . . 2 . 3 5 5 . . Ballistic Cannon 2 | . . . 6 . . 1 3 . . . . 3 . Impact Weapon 1 | . . . . 2 . . 4 2 . . 2 1 . Slashing Weapon 2 | . . . 3 10 8 7 1 2 3 . . 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 14 43 46 51 50 54 68 78 79 87 87 110 106 103 Greatest Support 170 | 20 20 20 39 39 49 96 117 124 160 160 170 165 105 Greatest Overweight (x) 23 | 1 2 3 2 1 1 1 2 1 3 . . 2 23 Average Overweight (x) . | . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 7 9 12 12 12 12 12 12 12 12 12 12 12 9 Most Carried 12 | 7 12 12 12 12 12 12 12 12 12 12 12 12 7 Average Carried 10 | 6 9 11 10 12 11 11 10 10 11 11 11 10 3 Final Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 7 12 10 12 12 12 12 11 11 12 12 12 8 . Class Distribution -------------------- 45% | Scavenger-Mutant 29% | Hacker-Mutant 23% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Generator-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Matter Collected 5353 | 231 133 67 257 10 115 397 1255 332 894 25 362 1222 53 Remotely . | . . . . . . . . . . . . . . Salvage Created 11131 | . 358 278 623 12 563 1035 2537 1296 1974 . 791 1664 . Parts 506 | . 29 15 41 . 32 50 93 61 80 . 35 70 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . . . . . 1 2 1 . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Combat Hostiles Destroyed 179 | . 10 6 13 1 10 20 45 18 22 . 12 22 . Melee 73 | . . . 6 1 10 14 12 15 7 . 1 7 . Guns 38 | . 9 4 3 . . 1 6 . 6 . 6 3 . Cannons 30 | . . 2 4 . . 2 9 2 . . . 11 . AOE 17 | . 1 . . . . 3 4 . 5 . 3 1 . Classes Destroyed 15 | . 4 . 3 1 1 4 . . . . . 2 . Worker 6 | . . . . . . 1 2 1 2 . . . . Builder 7 | . 1 . . . . . 1 . 1 . 1 3 . Tunneler 3 | . . . . . . . . . . . . 3 . Recycler 7 | . . . . . . 2 2 1 2 . . . . Operator 3 | . . . 1 . . . 2 . . . . . . Watcher 21 | . 2 . 3 . 1 4 7 1 . . . 3 . Swarmer 24 | . 6 . . . 1 4 6 . . . 4 3 . Grunt 70 | . 4 6 6 . 3 7 19 3 8 . 3 11 . Brawler 2 | . . . . . 1 . 1 . . . . . . Duelist 9 | . . . 3 . 1 2 3 . . . . . . Sentry 24 | . . . 4 . 4 1 6 2 2 . 1 4 . Hunter 19 | . . . . . . 4 1 3 6 . 2 3 . Programmer 29 | . . . . . . 2 9 10 6 . 2 . . Behemoth 1 | . . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 2 3 1 2 3 5 3 7 . 7 6 . Combat Bots Only 7 | . 2 2 2 1 2 3 4 2 3 . 7 5 . Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 1 2 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . 1 1 . 1 . 1 1 . Melee 1 | . . . 1 1 1 1 1 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Damage Taken 20836 | . 167 529 476 40 493 1217 4671 3071 2365 . 1265 3239 3303 Core 3220 | . 52 88 71 23 130 190 433 258 205 . 93 373 1304 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 44 . 76 76 72 49 74 . . . 41 . Volleys Fired 483 | . 28 24 27 . . 23 107 26 87 . 37 104 20 Largest 2 | . 2 2 2 . . 1 2 1 2 . 2 2 1 Hottest 127 | . 70 100 80 . . 48 61 69 127 . 114 110 94 Shots Fired 600 | . 56 45 46 . . 23 123 28 97 . 56 106 20 Gun 320 | . 56 36 15 . . 6 66 16 64 . 35 8 18 Cannon 215 | . . 4 27 . . 11 57 12 . . 7 96 1 Launcher 55 | . . . . . . 6 . . 33 . 14 2 . Special 10 | . . 5 4 . . . . . . . . . 1 Kinetic 380 | . 28 23 27 . . 17 119 . 42 . 35 89 . Thermal 74 | . 10 22 4 . . . 1 . 19 . . . 18 Explosive 11 | . . . . . . 6 . . . . 3 2 . Electromagnetic 134 | . 18 . 15 . . . 3 28 36 . 18 15 1 Robot Hit Streak 48 | . 25 48 20 . . 22 43 27 18 . 22 17 9 Robot Miss Streak 3 | . 2 1 1 . . 1 1 . 2 . 3 3 2 Penetration Max 1 | . . . . . . . 1 . 1 . . 1 . Secondary Targets 5 | . 2 2 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . Shots Hit Robots 949 | . 42 38 44 2 34 76 288 112 106 . 58 134 15 Core Hits 385 | . 22 15 28 1 13 41 77 37 57 . 29 57 8 Critical Hits 76 | . . . 1 . . 2 10 1 11 . 3 48 . Critical Kills 26 | . . . . . . 1 4 . 5 . 2 14 . Critical Parts Destroyed 40 | . . . . . . 1 6 1 6 . 1 25 . Melee Attacks 463 | . . . 8 2 34 59 176 88 32 . 15 49 . Impact 225 | . . . . . . . 154 41 . . 15 15 . Slashing 238 | . . . 8 2 34 59 22 47 32 . . 34 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 24 | . . . 1 . 1 4 6 5 1 . 1 5 . Combat Hostiles 6 | . . . . . 1 . . 3 1 . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28931 | . 481 401 976 80 1052 2956 9087 3947 3822 . 1913 3907 309 Guns 4729 | . 452 312 226 . . 75 1261 117 1099 . 727 171 289 Cannons 3712 | . . 72 391 . . 290 1376 273 . . 17 1293 . Explosions 3726 | . 28 . . . . 589 659 . 1412 . 776 262 . Melee 16693 | . . . 347 80 1052 2002 5791 3557 1297 . 386 2181 . Ramming 44 | . 1 2 . . . . . . 14 . 7 . 20 Kinetic 6306 | . 157 181 391 . . 365 2608 . 602 . 727 1275 . Thermal 1731 | . 153 218 12 . . . 455 . 572 . 32 . 289 Explosive 1494 | . . . . . . 589 224 . 186 . 233 262 . Electromagnetic 2663 | . 170 . 226 . . . 9 390 1151 . 528 189 . Impact 6909 | . . . . . . . 4867 1317 . . 386 339 . Slashing 9784 | . . . 347 80 1052 2002 924 2240 1297 . . 1842 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 1 1 2 4 22 10 13 16 16 2 Average Corruption 6 | . . . 1 1 1 1 2 15 5 12 14 16 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 425 | . . . 3 . . 17 55 92 31 4 63 159 1 Message Errors 72 | . . . 2 . . 6 14 14 5 2 6 22 1 Matter Fused 57 | . . . . . . . 1 21 4 . 6 25 . Heat Flow Errors 40 | . . . . . . 3 10 6 3 . 7 11 . Energy Discharges 45 | . . . . . . 3 13 2 1 . 6 20 . Parts Rejected 5 | . . . . . . . . 1 . . 2 2 . Data Loss (minor) 55 | . . . . . . 4 10 13 9 2 6 11 . Data Loss (major) 7 | . . . . . . . . 3 1 . 1 2 . Misfires 8 | . . . . . . . . 2 . . 2 4 . Alerts 5 | . . . . . . . . 3 . . 1 1 . Misdirections 56 | . . . . . . . . 20 1 . 11 24 . Targeting Errors 67 | . . . 1 . . 1 7 7 5 . 13 33 . Weapon Failures 8 | . . . . . . . . . 2 . 2 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2248 | . . . 86 . 94 290 936 455 89 . 41 257 . Projectiles 80 | . . . . . . . 59 21 . . . . . Explosions 263 | . . . . . . 7 154 . 51 . 28 23 . Melee 1905 | . . . 86 . 94 283 723 434 38 . 13 234 . Knockbacks 65 | . . 1 2 . . 1 34 14 . . . 13 . Impact 37 | . . . . . . . 24 13 . . . . . Kinetic 25 | . . 1 2 . . 1 10 . . . . 11 . Secondary 3 | . . . . . . . . 1 . . . 2 . Self-Inflicted Damage 247 | . . 1 . . . . 162 . 77 . . . 7 Shots 9 | . . . . . . . 3 . 6 . . . . Rammed 9 | . 1 1 . . . . . . . . . . 7 Targets Rammed 15 | . 1 1 . . . . . . 1 . 2 1 9 Kicked 6 | . . . . . . . . . 1 . 2 1 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 565 | . 252 284 6 . . 250 460 266 565 . 207 387 11 Average Temperature 101 | . 80 101 4 . . 92 77 117 177 . 93 106 10 Received Heat Transfer 4833 | . 102 228 144 . 261 297 1488 162 276 . 120 732 1023 Effects 16 | . 1 3 . . . . 2 . 7 . . 3 . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 7 | . . 3 . . . . 1 . . . . 3 . Matter Decay 1 | . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 1 4 . 1 . . Combat Hostiles 7 | . . . . . . . 1 1 4 . 1 . . Parts Fried 42 | . . . 1 . . . 19 6 15 . 1 . . Impact Corruptions 56 | . . . . . . . 43 12 . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . 1 1 . . . . 1 2 1 . . . . Heat Transferred 2902 | . 420 692 37 . . . 287 . 766 . 50 . 650 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Peak Influence 425 | . 180 107 284 13 235 217 200 135 425 42 276 153 23 Average Influence 57 | . 61 39 92 13 53 67 45 45 132 42 103 40 8 Maximum Alert Level 2 | . . . 1 . 1 1 1 . 2 . 1 . . Low Security (%) 95 | 100 100 100 82 100 90 98 98 100 79 100 68 100 100 Level 1 4 | . . . 17 . 9 1 1 . 19 . 31 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 1 . . 7 14 3 4 . 1 5 2 Investigation 4 | . . . . . . 3 . . . . . 1 . Extermination 16 | . . . . . . 2 7 3 3 . 1 . . Reinforcement 14 | . . . 1 . . 2 4 . 1 . . 4 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . 3 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Distress Signals 6 | . 1 . 3 . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 318 | . 14 9 22 2 14 37 87 30 25 6 12 49 11 Peak Tracking Total 8 | . 3 2 4 1 3 6 4 4 5 6 4 5 8 Tactical Retreats 47 | . . 1 2 1 4 6 14 6 2 . . 11 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Traps Triggered 20 | . 1 . 4 . . 4 7 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Machines Disabled 39 | . . . . . . . 18 . 12 . 9 . . Max in Single Turn 7 | . . . . . . . 4 . 7 . 3 . . Garrison Access 6 | . . . . . . 2 3 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Machines Accessed 32 | . 5 1 2 . 4 8 6 1 . . 1 4 . Terminals 16 | . 3 1 2 . 3 2 1 . . . . 4 . Fabricators 3 | . . . . . . 2 . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 6 | . 2 . . . 1 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 3 1 . . . . . Total Hacks 54 | . 9 1 3 . 4 18 10 1 . . 2 6 . Successful 40 | . 8 1 3 . 4 11 6 1 . . 2 4 . Failed 14 | . 1 . . . . 7 4 . . . . 2 . Catastrophic 2 | . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 27 | . 7 1 3 . 3 6 1 . . . . 6 . Fabricators 8 | . . . . . . 6 . . . . 2 . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 8 | . 2 . . . 1 2 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 4 4 1 . . . . . Terminal Hacks 22 | . 6 1 3 . 3 4 1 . . . . 4 . Record 6 | . 3 . 2 . 1 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 4 . Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Zone Layout 3 | . . 1 . . 1 . 1 . . . . . . Fabricator Hacks 5 | . . . . . . 3 . . . . 2 . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 3 | . . . . . . 2 . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . 2 . . . 1 2 . . . . . . . Retrieve Components 5 | . 2 . . . 1 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 3 1 . . . . . Seal Access 6 | . . . . . . 2 3 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 . 3 4 2 . . . . 2 . Full Trace Events 4 | . . . . . . 3 . . . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 5 | . . . . . . 5 . . . . . . . Matter 405 | . . . . . . 405 . . . . . . . Time 107 | . . . . . . 107 . . . . . . . Total Robot Build Rating 17 | . . . . . . 17 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Matter 212 | . . . . . . . . . . . 212 . . Time 106 | . . . . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . Parts Repaired . | . . . . . . . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . . . 1 11 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 2 . . . . . Machine Destruction 3 | . . . . . . . 1 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Total Allies 15 | . . . . . . 8 . . . . . 7 . Largest Group 4 | . . . . . . 4 . . . . . 2 . Highest-Rated Group 95 | . . . . . . 93 . . . . . 95 . Highest-Rated Ally 49 | . . . . . . 31 . . . . . 49 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . 43 . . . . . 14 . Total Damage 771 | . . . . . . 389 . . . . . 382 . Kills 6 | . . . . . . 3 . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Turns Passed 20038 | 453 1141 600 909 185 782 2565 6597 1687 1421 93 894 2245 466 Spaces Moved 11599 | 73 602 275 495 114 393 1631 4221 1052 793 77 448 1129 296 Core 49 | 12 . . . . . . . . . . . . 37 Treads . | . . . . . . . . . . . . . . Legs 11510 | 61 602 275 495 114 393 1631 4221 1052 753 77 448 1129 259 Wheels . | . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . 40 . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 44 | 50 120 150 150 150 150 122 120 120 44 120 120 120 50 Average Speed 129 | 110 150 178 150 150 150 124 124 120 123 120 120 131 131 Slowest Speed 1200 | 120 180 210 180 150 150 153 190 153 226 120 120 180 1200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 8 76 71 39 32 33 37 74 21 15 66 8 52 8 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . Spaces Dug 10 | . . 1 . . . 9 . . . . . . . Terrain Destroyed 226 | . 5 1 . . . 27 42 . 63 . 33 55 . Melee . | . . . . . . . . . . . . . . Projectile 10 | . . 1 . . . 1 4 . 1 . 1 2 . AOE 216 | . 5 . . . . 26 38 . 62 . 32 53 . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Ext Res Total 15330 | 445 792 341 598 125 541 2048 5182 1317 1098 78 717 1696 352 Wait 2000 | 352 132 20 29 9 72 259 476 85 65 . 155 346 . Move 11587 | 72 601 274 494 113 392 1630 4220 1051 793 76 447 1128 296 Hop . | . . . . . . . . . . . . . . Pick Up 312 | 14 16 9 17 . 17 33 73 30 46 1 21 25 10 Fast Attach . | . . . . . . . . . . . . . . Attach 184 | 7 4 5 6 . 5 16 43 23 26 . 8 24 17 Detach . | . . . . . . . . . . . . . . Swap 112 | . 3 2 7 1 7 11 34 6 22 . 13 6 . Drop 150 | . 7 6 10 . 14 17 41 8 26 1 12 8 . Fire 483 | . 28 24 27 . . 23 107 26 87 . 37 104 20 Melee 463 | . . . 8 2 34 59 176 88 32 . 15 49 . Ram 6 | . . . . . . . . . . . . . 6 Kick 9 | . 1 1 . . . . . . 1 . 2 1 3 Crush . | . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . 12 . . . . 5 . Rewire 7 | . . . . . . . . . . . 7 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Waste -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 454 | -11/Scrapyard | Entered Materials 454 | -10/Materials | Evolved 1 slot: Power x1 455 | -10/Materials | Build established: Hacker-Mutant 590 | -10/Materials | Identified exit to Mines 590 | -10/Materials | Discovered exit to Mines (range 14) 606 | -10/Materials | Discovered exit to Mines (range 15) 1271 | -10/Materials | Identified exit to Materials 1271 | -10/Materials | Discovered exit to Materials (range 16) 1468 | -10/Materials | Discovered exit to Materials (range 12) 1595 | -10/Materials | Entered Mines 1596 | -10/Mines | Learned location of Storage (-8) 1784 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2095 | -10/Mines | Lost 5 parts (1p1n3w) 2135 | -10/Mines | Discovered exit to Materials (range 5) 2157 | -10/Mines | Learned Materials security intel 2168 | -10/Mines | Core integrity fell below 50% 2195 | -10/Mines | Entered Materials 2195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2888 | -9/Materials | Identified exit to Mines 2888 | -9/Materials | Discovered exit to Mines (range 12) 2973 | -9/Materials | Build established: Scavenger-Mutant 3104 | -9/Materials | Entered Mines 3105 | -9/Mines | Assembled infested the area 3177 | -9/Mines | Identified exit to Materials 3177 | -9/Mines | Discovered exit to Materials (range 8) 3270 | -9/Mines | Discovered exit to Materials (range 11) 3289 | -9/Mines | Entered Materials 3289 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3967 | -8/Materials | Identified exit to Factory 3967 | -8/Materials | Discovered exit to Factory (range 9) 4071 | -8/Materials | Entered Factory 4071 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4159 | -7/Factory | Identified exit to Lower Caves 4287 | -7/Factory | Fabricated S-27 Virus? 4514 | -7/Factory | Allied Derelicts emerged from ambush trap array 4891 | -7/Factory | Identified exit to Factory 4891 | -7/Factory | Discovered exit to Factory (range 8) 5029 | -7/Factory | Fabricated R-06 Scavenger (x1) 5699 | -7/Factory | Lost 3 parts (1p1n1w) 5963 | -7/Factory | Build established: Hacker-Mutant 6636 | -7/Factory | Entered another Factory area 6636 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8236 | -6/Factory | Build established: Scavenger-Mutant 8271 | -6/Factory | Identified exit to Factory 8271 | -6/Factory | Discovered exit to Factory (range 3) 8395 | -6/Factory | Garrison activated, responded to threat 9263 | -6/Factory | Discovered exit to Factory (range 16) 9470 | -6/Factory | Build established: Hacker-Mutant 9577 | -6/Factory | Spotted B-75 Beast 9849 | -6/Factory | Build established: Generator-Mutant 10096 | -6/Factory | Lost 3 parts (1p2n) 10113 | -6/Factory | Garrison activated, responded to threat 11033 | -6/Factory | Discovered exit to Factory (range 9) 12483 | -6/Factory | Discovered exit to Factory (range 16) 12587 | -6/Factory | Lost 6 parts (2p3n1w) 12850 | -6/Factory | Core integrity fell below 50% 13233 | -6/Factory | Entered another Factory area 13233 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13359 | -5/Factory | System corruption reached 10% 13886 | -5/Factory | Build established: Scavenger-Mutant 14659 | -5/Factory | Lost 3 parts (2p1n) 14865 | -5/Factory | Identified exit to Factory 14865 | -5/Factory | Discovered exit to Factory (range 9) 14920 | -5/Factory | Entered another Factory area 14920 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15384 | -4/Factory | Lost 3 parts (2n1u) 15776 | -4/Factory | Lost 6 parts (1p4n1w) 15786 | -4/Factory | Crushed by falling debris 15978 | -4/Factory | System corruption reached 10% 16341 | -4/Factory | Sucked down chute 16341 | -4/Factory | Entered Waste 16356 | -4/Waste | EMP discharged 16373 | -4/Waste | Spotted C-40 Crusher 16386 | -4/Waste | Spotted C-40 Crusher 16387 | -4/Waste | Spotted C-40 Crusher 16405 | -4/Waste | Spotted C-40 Crusher 16408 | -4/Waste | Spotted C-40 Crusher 16414 | -4/Waste | Spotted C-40 Crusher 16420 | -4/Waste | Identified exit to Factory 16420 | -4/Waste | Discovered exit to Factory (range 11) 16434 | -4/Waste | Entered Factory 16558 | -4/Factory | Fabricated Hyp. Gauss Cannon (x2) 16678 | -4/Factory | Identified exit to Extension 16678 | -4/Factory | Discovered exit to Extension (range 4) 16971 | -4/Factory | Destroyed 7 combat bots 17118 | -4/Factory | Lost 3 parts (2p1n) 17328 | -4/Factory | Entered Extension 17586 | -4/Extension | Rescued a captive Derelict 17586 | -4/Extension | Rescued a captive Derelict 17767 | -4/Extension | Rescued a captive Derelict 17878 | -4/Extension | Spotted B-86 Titan 17888 | -4/Extension | Rescued a captive Derelict 17890 | -4/Extension | Rescued a captive Derelict 17892 | -4/Extension | Lost 3 parts (2n1u) 17940 | -4/Extension | Rescued a captive Derelict 17941 | -4/Extension | Rescued a captive Derelict 18037 | -4/Extension | Spotted B-86 Titan 18075 | -4/Extension | Lost 3 parts (1p1n1w) 18266 | -4/Extension | Lost 3 parts (2p1n) 18663 | -4/Extension | Core integrity fell below 50% 19303 | -4/Extension | Disrupted transfer network 19464 | -4/Extension | Lost 3 parts (1p2n) 19545 | -4/Extension | Destroyed B-86 Titan 19571 | -4/Extension | Identified exit to Research 19571 | -4/Extension | Discovered exit to Research (range 3) 19573 | -4/Extension | Entered Research 19573 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19603 | -3/Research | Lost 6 parts (3p1n2w) 19923 | -3/Research | Lost 17 parts (4p5n5u3w) 19956 | -3/Research | Core integrity fell below 50% 19989 | -3/Research | Core integrity fell below 20% 20000 | -3/Research | Lost 6 parts (1p2n2u1w) 20039 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 19966_ Slammed into S-43 Plague. 19967_ Com. HERF Cannon destroyed. 19969_ Slammed into S-43 Plague. 19969_ Adv. Weight Redist. System destroyed. 19970_ Slammed into S-43 Plague. 19971_ Destabilizing: System corrupted (+2). 19972_ Slammed into S-43 Plague. 19978_ Slammed into Y-72 Warden. 19985_ Acquired Biometal Leg. 19987_ LXLYZMCU 609N>BFF% BUOJB Map ----- +----------------------------------------------------+ | ????????????????????????????# ################# | | ????????????????????????????# #############???# | | ????????????????????????????# # #???# | | ????????????????????????????# # #???# | | ????????????????????????????# # """""" #???# | | ????????????????????????????# # """""" #???# | | ????????????????????????????# + """""" #???# | | ????????????????????????????# # #???# | | ????????????????????????????# # #???# | | ?????????????????????######## ################# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# g#############/########## | | ?????????????????????# # # #?###### | | ?????????????????????# # # #?# | | ?????????????????????# + !! # """"" #?# | | ?????????????????????# # !! # ""T"" #?# | | ?????????????????????# # ! # #?# | | ?????????????????????# # # #?# | | ?????????????????????# # # + # | | ?????????????????????# # # ### | | ?????????????????????# # ###########?###### | | ?????????????????????+ + #????????????????# | | ?????????????????????# @# ! #????????????????# | | ?????????????????????# + #????????????????# | | ?????????????????????+ #######????????????????# | | ?????????????????????##+###??????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ????????????????????????????????########### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 67 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Hyp. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded R-06 Scavenger | x1 | -7/Factory | Preloaded Hyp. Gauss Cannon | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Unlikely Earthworm Challenges ------------ None Game ------ Seed SurgeSpikedTreads Manual? 0 Play Time 04:12:35 Cumulative 86.8 hours Start 2020.09.03 @ 11:22:20 End 2020.09.04 @ 09:18:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 09eaeed4-dbe9-40c7-ae25-6eab8b87b78f