Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.07 @ 02:10:11 Player: OJ Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (159) 795 Value Destroyed (6424) 6424 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2349) 2349 TOTAL SCORE: 15468 Bonus ------- Follower Combat Kills 179 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 870 Cogmind --------- Core Integrity 0/1000 Matter 100/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 > --- INVENTORY (5) ---- Experimental Heat Sink Improved Weapon Cycler Improved Medium Armor Plating Advanced System Restoration Module Quantum Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Targeting Computer Improved Target Analyzer Advanced Particle Charger Improved Weapon Cycler Experimental Thermal Shield > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Energy Well Improved Sensor Array Energy Filter Improved Medium Armor Plating Shock Absorption System Advanced System Restoration Module Heavy Gatling Laser Heavy Gatling Laser Heavy Plasma Cannon [Rating: 99] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Utility Enhanced Optical Array Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . . . . 1 . . . Utility 8 | . . 2 2 2 . . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 297 | 7 8 25 11 6 10 1 40 3 21 . 19 85 31 5 25 Power 28 | 1 1 1 . 1 1 . 3 . 1 . 2 11 2 . 4 Engine 12 | 1 1 1 . 1 . . 2 . 1 . . 4 . . 1 Core 13 | . . . . . 1 . 1 . . . 1 6 2 . 2 Reactor 3 | . . . . . . . . . . . 1 1 . . 1 Propulsion 44 | 2 2 3 3 1 2 . 7 2 2 . 2 11 2 2 3 Treads 1 | . . . . . . . . . 1 . . . . . . Leg 26 | . . . . . . . 6 1 . . 2 11 2 1 3 Wheel 16 | 2 2 3 3 1 2 . . 1 1 . . . . 1 . Hover 1 | . . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 136 | 2 2 10 4 4 3 1 19 1 7 . 11 48 19 1 4 Device 76 | 1 . 6 1 3 1 . 8 1 5 . 6 34 10 . . Storage 16 | 1 1 1 1 . . . 2 . . . 2 6 1 . 1 Processor 16 | . 1 1 . . . . 7 . 1 . . 6 . . . Hackware 4 | . . . . . . 1 1 . 1 . . 1 . . . Protection 24 | . . 2 2 1 2 . 1 . . . 3 1 8 1 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 89 | 2 3 11 4 . 4 . 11 . 11 . 4 15 8 2 14 Energy Gun 32 | . 1 . 2 . 2 . 2 . 3 . . 7 6 1 8 Energy Cannon 10 | . . 1 . . . . 2 . . . . 5 1 . 1 Ballistic Gun 12 | 2 1 3 1 . . . 1 . 2 . . 2 . . . Ballistic Cannon 20 | . 1 6 1 . 1 . 5 . 3 . 2 . . . 1 Launcher 12 | . . 1 . . . . 1 . 3 . 2 1 1 1 2 Special Weapon 2 | . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . . . . . . . 3 2 . . 2 Corrupted Parts 3 | . . . . . . . 2 . . . . . 1 . . System Corruption 12 | . . . . . . . 7 . . . . . 5 . . Parts Lost 78 | . 1 5 12 . 12 . 6 . 5 . . 18 2 . 17 Power 16 | . . 1 1 . 1 . 1 . 1 . . 6 1 . 4 Propulsion 17 | . . 2 4 . 4 . . . . . . 1 1 . 5 Utility 26 | . . 1 4 . 5 . 4 . 2 . . 6 . . 4 Weapon 19 | . 1 1 3 . 2 . 1 . 2 . . 5 . . 4 Highest Loss Streak 9 | . 1 4 7 . 7 . 3 . 3 . . 5 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 91 83 86 84 21 75 93 89 93 98 95 96 93 88 Engine 3 | . 14 9 3 7 . . 2 . 3 6 1 2 5 5 4 Core 3 | . . . . . 5 . 2 6 2 . 2 4 4 5 2 Leg 9 | . . . . . . . 11 . . . 10 16 16 16 16 Wheel 3 | . 28 18 17 15 12 . . 5 6 6 1 . . . . Device 16 | . . 7 7 17 20 . 17 15 19 20 25 22 17 17 10 Storage 7 | . 14 11 13 15 13 . 4 6 6 6 10 7 5 5 4 Processor 21 | . 13 17 18 15 12 7 20 37 33 33 22 22 17 17 16 Hackware 1 | . . . . . . 5 1 6 4 6 1 1 . . . Protection 6 | . . 5 8 7 4 . 1 . . . 5 1 12 11 16 Energy Gun 6 | . 5 . . 7 11 . 1 6 3 6 6 8 10 10 8 Ballistic Gun 1 | . 20 2 3 . . . 1 . 2 6 2 . . . . Ballistic Cannon 2 | . 1 19 11 . 1 . 3 6 4 . 3 . . . . Naked Turns 22 | . . . . . . . . . . . . . . . 22 Heaviest Build 107 | 15 50 58 63 55 63 3 46 35 38 32 57 83 97 99 107 Greatest Support 76 | 26 20 20 20 20 20 3 40 40 37 37 65 76 76 76 76 Greatest Overweight (x) 18 | . 2 18 4 2 3 . 6 11 2 . 1 1 1 1 6 Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 10 10 10 10 10 20 20 20 20 Average Capacity 15 | 7 17 20 20 20 17 5 9 10 10 10 10 14 20 20 19 Most Carried 20 | 8 16 20 19 12 12 5 10 10 10 10 10 20 20 20 20 Average Carried 14 | 2 11 17 15 8 9 5 7 9 9 10 9 13 19 19 19 Final Capacity 20 | 8 20 20 20 20 5 5 10 10 10 10 10 20 20 20 5 Final Carried 20 | 8 16 18 13 8 5 5 10 10 10 10 10 20 20 20 5 Class Distribution -------------------- 50% | Scavenger-Skirmisher 31% | Scavenger-Mutant 11% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 5657 | 444 228 507 259 213 280 10 535 275 447 . 572 990 532 139 226 Remotely 394 | 27 15 271 81 . . . . . . . . . . . . Salvage Created 6075 | 221 447 359 259 . 364 67 718 141 218 . 528 1792 839 35 87 Parts 240 | 14 28 32 10 . 8 1 32 4 10 . 17 57 24 2 1 Haulers Intercepted 7 | . 2 . 3 . . . . . . . . 2 . . . Recyclers Shooed 6 | . . . . . . . 2 . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . 10 1 . 4 5 . 16 . 16 3 . Prevented 9 | . . . . . 1 . . . . . 1 . 7 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 124 | . 7 17 4 . 9 . 10 1 9 . 16 25 17 3 6 Melee 2 | . . . . . 2 . . . . . . . . . . Guns 54 | . 7 1 1 . 4 . 4 . 1 . 7 17 11 1 . Cannons 33 | . . 12 3 . 2 . 4 1 3 . 3 4 . . 1 AOE 26 | . . 4 . . 1 . 1 . 5 . 5 . 3 2 5 Classes Destroyed 18 | 3 3 3 1 . 1 1 2 . . . 1 2 . . 1 Worker 5 | 2 2 1 . . . . . . . . . . . . . Builder 3 | . . 1 . . . . 1 . . . . 1 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 7 | . 2 . 3 . . . . . . . . 2 . . . Recycler 4 | 1 . . . . . . 1 . . . . 2 . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . Watcher 10 | . 1 4 . . . . 1 . . . . 4 . . . Swarmer 24 | . . 7 . . 2 . . . 3 . 4 . 5 3 . Grunt 59 | . 7 7 3 . 3 . 5 . . . 11 11 10 . 2 Brawler 2 | . . . . . . . . . . . 1 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 11 | . . 3 . . 1 . 2 1 . . . 2 2 . . Specialist 2 | . . . . . . . . . . . . 1 . . 1 Hunter 12 | . . . . . . . 2 . 5 . . 3 . . 2 Programmer 8 | . . . . . . . 1 . 1 . . 6 . . . Heavy 1 | . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . 2 . . . . . . . . . Thug 2 | . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 6 3 7 3 . 3 1 4 1 3 . 4 4 6 3 5 Combat Bots Only 6 | . 3 6 2 . 3 . 4 1 3 . 6 4 6 3 5 Max Kills in Single Turn 4 | 1 1 2 1 . 1 1 1 1 2 . 4 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . Exploded 3 | . . 2 . . 1 . 1 . 2 . 3 . 2 2 2 Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 12500 | . 378 922 1150 . 1319 87 1462 . 632 . 989 2677 808 224 1852 Core 2855 | . 90 108 405 . 476 87 336 . 76 . 245 308 196 27 501 Absorbed by Shields 130 | . . 70 60 . . . . . . . . . . . . Redirected to Shielding 344 | . . . . . . . . . . . . . 174 19 151 Regen/Repaired (Parts) 107 | . . . . . . . . . . . . 107 . . . Core Remaining (%) 50 | 100 64 73 26 . . 19 . . . . 22 . . . . Volleys Fired 491 | 21 55 52 39 . 31 . 53 11 34 . 34 107 36 5 13 Largest 2 | 2 2 2 2 . 2 . 2 2 2 . 2 2 2 1 2 Hottest 200 | 40 60 78 88 . 115 . 145 133 133 . 128 200 200 94 89 Shots Fired 880 | 42 105 92 70 . 59 . 93 12 54 . 66 199 67 6 15 Gun 533 | 42 104 3 27 . 53 . 34 8 17 . 48 136 59 2 . Cannon 299 | . 1 83 43 . 6 . 54 4 27 . 11 62 1 . 7 Launcher 46 | . . 6 . . . . 5 . 10 . 7 1 7 4 6 Special 2 | . . . . . . . . . . . . . . . 2 Kinetic 392 | 42 82 86 65 . 6 . 37 4 33 . 27 10 . . . Thermal 376 | . 23 . 5 . 30 . 35 8 11 . 32 170 60 2 . Explosive 41 | . . 6 . . . . 5 . 10 . 7 1 . 4 8 Electromagnetic 64 | . . . . . 23 . 16 . . . . 18 7 . . Entropic 7 | . . . . . . . . . . . . . . . 7 Robot Hit Streak 26 | 5 13 15 10 . 8 . 8 15 19 . 18 26 19 1 6 Robot Miss Streak 6 | 2 6 3 2 . 3 . 6 2 2 . 2 5 4 4 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . . . . Shots Hit Robots 622 | 25 61 55 44 . 50 8 62 10 33 . 45 161 56 1 11 Core Hits 346 | 9 23 31 16 . 21 1 41 6 17 . 33 87 44 5 12 Critical Kills 2 | . 1 . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 5 1 . 4 . 1 . 2 . 1 1 . . 1 Burn 4 | . . . . . 3 . . . . . 1 . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 9 | . . 5 1 . 1 . . . 2 . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . Sunder 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 14 | . . . . . 4 9 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 14 | . . . . . 4 9 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20059 | 294 812 1509 815 . 978 418 2083 224 1596 . 1998 5304 2194 215 1619 Guns 8982 | 294 812 29 254 . 710 . 399 134 266 . 749 3735 1570 30 . Cannons 5145 | . . 1081 561 . 87 . 1053 90 298 . 259 1336 35 . 345 Explosions 5287 | . . 399 . . 65 . 574 . 1032 . 990 230 589 185 1223 Melee 584 | . . . . . 109 418 57 . . . . . . . . Ramming 10 | . . . . . 7 . . . . . . 3 . . . Kinetic 4500 | 294 667 1110 752 . 87 . 500 90 374 . 486 140 . . . Thermal 8374 | . 145 . 63 . 404 . 709 134 190 . 522 4572 1605 30 . Explosive 4633 | . . 399 . . . . 574 . 1032 . 990 230 . 185 1223 Electromagnetic 1562 | . . . . . 371 . 243 . . . . 359 589 . . Impact . | . . . . . . . . . . . . . . . . Slashing 635 | . . . . . 109 418 57 . . . . . . . 51 Piercing . | . . . . . . . . . . . . . . . . Entropic 345 | . . . . . . . . . . . . . . . 345 Highest Corruption 26 | . . 1 . . . . 8 8 8 8 8 21 26 26 26 Average Corruption 14 | . . 1 . . . . 7 8 8 8 8 18 22 26 26 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . 14 Effects 388 | . . 3 . . . . 13 44 46 1 38 92 103 40 8 Message Errors 93 | . . . . . . . 3 12 16 . 8 19 30 5 . Matter Fused 107 | . . 2 . . . . 3 11 9 . 17 25 24 12 4 Heat Flow Errors 40 | . . . . . . . 2 2 5 1 4 7 13 6 . Energy Discharges 38 | . . . . . . . 1 4 4 . 3 5 12 7 2 Parts Rejected 7 | . . . . . . . . . 1 . 1 4 1 . . Data Loss (minor) 40 | . . 1 . . . . . 6 5 . 4 7 9 6 2 Data Loss (major) 23 | . . . . . . . . 6 2 . 1 7 6 1 . Misfires 20 | . . . . . . . 4 1 3 . . 7 4 1 . Alerts 9 | . . . . . . . . 1 1 . . 3 2 2 . Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 10 | . . . . . . . . 1 . . . 7 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 575 | . . 53 2 . . 190 37 . 85 . 29 3 29 . 147 Projectiles 249 | . . 37 2 . . . 27 . 13 . 23 3 22 . 122 Explosions 136 | . . 16 . . . . 10 . 72 . 6 . 7 . 25 Melee 190 | . . . . . . 190 . . . . . . . . . Knockbacks 29 | . . 9 6 . . . 7 . 4 . 3 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 29 | . . 9 6 . . . 7 . 4 . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . . 103 . . 3 . . . 18 . . 54 50 . 46 Shots 13 | . . 5 . . . . . . 2 . . 1 3 . 2 Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 651 | 6 36 360 102 . 5 . 247 127 220 89 328 335 651 250 8 Average Temperature 88 | 6 17 44 24 . 3 . 113 76 88 46 158 65 152 93 7 Received Heat Transfer 3703 | . 213 306 576 . 409 36 476 . . . 606 396 255 . 430 Effects 10 | . . . . . . . 1 . . . 3 1 5 . . Shutdowns 2 | . . . . . . . . . . . . 1 1 . . Energy Bleed 4 | . . . . . . . 1 . . . . . 3 . . Interference 3 | . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 2 2 . . Combat Hostiles 3 | . . . . . . . . . . . . 1 2 . . Parts Fried 7 | . . . . . . . 1 . . . . 4 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 . . . 1 3 1 . . Combat Hostiles 6 | . . . . . . . 1 . . . 1 3 1 . . Parts Melted 33 | . . . . . 4 . 5 . 1 . . 19 4 . . Heat Transferred 14184 | . 325 . 148 . 1036 . 851 300 425 . 1200 7200 2662 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 357 | 40 290 357 240 100 . . 168 . . . . 305 . . . Initial 150 | . 26 37 150 100 . . 40 . . . . 103 . . . Average 125 | 17 156 155 193 100 . . 71 . . . . 140 . . . Maximum Alert Level 1 | . 1 1 1 . . . . . . . . 1 . . . Low Security (%) 80 | 100 64 68 56 100 . . 100 . . . . 77 . . . Level 1 19 | . 36 31 43 . . . . . . . . 22 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 2 . . . 3 . . . . 10 . . . Investigation 4 | . 1 . . . . . 1 . . . . 2 . . . Extermination 5 | . . . . . . . 1 . . . . 4 . . . Reinforcement 8 | . . 1 2 . . . 1 . . . . 4 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 . . . Construction Impeded 3 | . . 1 1 . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 6 | . 1 3 1 . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 195 | . 12 28 15 . 19 4 14 1 7 . 22 31 20 4 18 Peak Tracking Total 9 | . 5 6 7 . 9 4 4 1 3 . 7 4 7 4 9 Tactical Retreats 15 | . . 3 . . 3 . 2 . . . 4 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 4 | . . 1 . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 1 . . 13 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 14 | . . 2 . . . . 1 . . . . 6 4 . 1 Max in Single Turn 3 | . . 1 . . . . 1 . . . . 2 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 43 | . 5 6 . . . . 3 1 2 2 1 9 2 . 12 Terminals 17 | . 4 6 . . . . 1 . . . 1 5 . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 106 | . 9 14 . . . . 10 1 8 18 1 23 4 . 18 Successful 78 | . 5 7 . . . . 3 1 8 18 1 13 4 . 18 Failed 28 | . 4 7 . . . . 7 . . . . 10 . . . Catastrophic 5 | . 1 2 . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 8 9 . . . . 3 . . . . 6 . . 1 Terminals 41 | . 8 14 . . . . 6 . . . 1 12 . . . Fabricators 4 | . . . . . . . 1 . . . . 3 . . . Repair Stations 8 | . . . . . . . . . . . . 8 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 63 | . 2 6 . . . . 1 1 8 18 1 4 4 . 18 Record 27 | . . . . . . . . . 7 . 1 . 3 . 16 Part Schematic 12 | . . . . . . . . . . 11 . 1 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . Robot Analysis 2 | . . 1 . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . Open Door 5 | . . . . . . . . 1 1 . . . 1 . 2 Level Access Points 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . 2 . . . . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 . . . Scan Component 3 | . . . . . . . . . . . . 3 . . . Repair 1 | . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 1 . . . . 1 . . . . 3 . . . Terminals 7 | . 2 1 . . . . 1 . . . . 3 . . . Track 5 | . 1 1 . . . . 1 . . . . 2 . . . Operators 2 | . 1 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 3 . . . . 3 . . . 1 8 . . . Full Trace Events 6 | . 1 2 . . . . 1 . . . . 2 . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 11 . 1 . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . Time 31 | . . . . . . . . . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Total Allies 4 | . . . . . . . . . . . 1 . . . 3 Largest Group 3 | . . . . . . . . . . . 1 . . . 3 Highest-Rated Group 131 | . . . . . . . . . . . 96 . . . 131 Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . . 49 Total Orders 5 | . . . . . . . . . . . . 2 3 . . EXPLORE 5 | . . . . . . . . . . . . 2 3 . . Ally Attacks 17 | . . . . . . . . . . . 8 . . . 9 Total Damage 737 | . . . . . . . . . . . 493 . . . 244 Kills 5 | . . . . . . . . . . . 3 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 2 | . . 1 . . . . . . . . . 1 . . . Derelict Logs Recovered 12 | . . . . . 1 1 . 1 3 . 2 . 3 1 . Drone Launches 21 | . . . . . . . . . . . . 12 9 . . Drone Recoveries 8 | . . . . . . . . . . . . 2 6 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 14970 | 148 450 699 248 72 859 74 1243 1402 1192 76 1106 2185 2131 829 2256 Spaces Moved 8517 | 75 252 404 88 60 728 97 713 910 849 77 731 1149 865 403 1116 Core 484 | 1 . 3 . . 187 97 145 1 2 . . . . . 48 Treads . | . . . . . . . . . . . . . . . . Legs 4552 | . . . . . . . 536 28 . . 503 1149 865 403 1068 Wheels 3449 | 74 252 401 88 60 541 . . 881 847 77 228 . . . . Hover 32 | . . . . . . . 32 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 50 50 50 115 100 100 100 100 120 190 50 Average Speed 133 | 88 99 120 119 110 100 50 123 115 101 100 114 122 189 190 187 Slowest Speed 950 | 90 110 950 140 110 125 50 350 600 150 100 190 190 190 190 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 43 41 19 3 80 14 9 97 80 74 90 39 94 64 96 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 5 | . . . . . 1 . . . 2 . . . 2 . . Known Exits Taken 5 | . . 1 . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 17 | . . . . . 3 1 . 1 4 . 1 . 3 4 . Spaces Dug 7 | . . . . . . . . . 3 . . 4 . . . Terrain Destroyed 430 | . . 45 1 . . . 53 1 119 . 54 30 1 42 84 Melee . | . . . . . . . . . . . . . . . . Projectile 44 | . . 3 1 . . . 8 1 10 . 3 14 1 . 3 AOE 385 | . . 42 . . . . 44 . 109 . 51 16 . 42 81 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Total 11194 | 110 346 525 160 65 785 107 978 1246 1119 76 932 1731 1288 461 1265 Wait 1531 | . 20 16 19 . 6 . 134 311 196 . 131 316 324 42 16 Move 8502 | 74 251 403 87 59 727 96 712 909 848 76 730 1148 864 402 1116 Hop . | . . . . . . . . . . . . . . . . Pick Up 109 | 8 7 14 4 . 2 . 15 4 7 . 4 22 9 2 11 Fast Attach 153 | 7 3 8 1 1 4 1 26 3 11 . 11 43 17 3 14 Attach 64 | . 1 7 9 5 3 . 5 . 4 . 1 15 5 . 9 Detach 20 | . 1 1 . . 1 . 2 . 1 . 1 12 1 . . Swap 80 | . 4 10 1 . 3 . 9 . 6 . 7 27 9 2 2 Drop 162 | . 4 14 . . 3 . 21 8 12 . 13 36 23 5 23 Fire 491 | 21 55 52 39 . 31 . 53 11 34 . 34 107 36 5 13 Melee 14 | . . . . . 4 9 1 . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 61 | . . . . . . . . . . . . . . . 61 Trap 1 | . . . . . . 1 . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 18) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Utility x2 612 | -9/Materials | Build established: Scavenger-Mutant 908 | -9/Materials | Identified exit to Mines 908 | -9/Materials | Identified exit to Materials 1017 | -9/Materials | Lost 4 parts (1p1n1u1w) 1165 | -9/Materials | Build established: Mutant 1298 | -9/Materials | Entered another Materials area 1298 | -8/Materials | Evolved 2 slots: Utility x2 1470 | -8/Materials | Lost 7 parts (1p1n3u2w) 1493 | -8/Materials | Discovered new exit (range 15) 1534 | -8/Materials | Core integrity fell below 50% 1546 | -8/Materials | Entered Factory 1546 | -7/Factory | Evolved 2 slots: Utility x2 1575 | -7/Factory | Lost 5 parts (3n1u1w) 1595 | -7/Factory | Discovered new exit (range 15) 1618 | -7/Factory | Entered Lower Caves 1740 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1818 | -7/Lower Caves | Encountered a Warlord checkpoint 1838 | -7/Lower Caves | Learned location of Extension (-6) 2062 | -7/Lower Caves | Build established: Scavenger-Mutant 2132 | -7/Lower Caves | Attacked by a faux Warlord 2228 | -7/Lower Caves | Lost 4 parts (1n2u1w) 2325 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2398 | -7/Lower Caves | Core integrity fell below 50% 2416 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 2473 | -7/Lower Caves | Discovered new exit (range 8) 2477 | -7/Lower Caves | Entered another Lower Caves area 2516 | -7/Lower Caves | Learned location of 1 exit from Factory 2545 | -7/Lower Caves | Discovered new exit (range 11) 2549 | -7/Lower Caves | Core integrity fell below 20% 2551 | -7/Lower Caves | Entered Factory 2551 | -6/Factory | Evolved 2 slots: Utility x2 2552 | -6/Factory | Identified exit to Factory 3196 | -6/Factory | Discovered new exit (range 15) 3354 | -6/Factory | Lost 3 parts (2u1w) 3794 | -6/Factory | Entered Lower Caves 4248 | -6/Lower Caves | Discovered new exit (range 15) 4255 | -6/Lower Caves | Learned Factory stockpile data 4445 | -6/Lower Caves | Encountered a Warlord checkpoint 4836 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4965 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5196 | -6/Lower Caves | Entered another Lower Caves area 5308 | -6/Lower Caves | Encountered a Warlord checkpoint 5446 | -6/Lower Caves | Learned location of 1 exit from Research 5446 | -6/Lower Caves | Learned Extension security intel 5446 | -6/Lower Caves | Learned Armory security intel 5446 | -6/Lower Caves | Learned Factory terminal intel 5446 | -6/Lower Caves | Learned Extension terminal intel 5446 | -6/Lower Caves | Learned Armory garrison access intel 5786 | -6/Lower Caves | Lost 3 parts (1p1u1w) 5910 | -6/Lower Caves | Learned Factory machine intel 6032 | -6/Lower Caves | Learned location of 1 exit from Factory 6208 | -6/Lower Caves | Discovered new exit (range 6) 6345 | -6/Lower Caves | Build established: Derelict-Mutant 6388 | -6/Lower Caves | Entered Data Miner 6388 | -6/Data Miner | Discovered new exit (range 6) 6401 | -6/Data Miner | Met Data Miner 6441 | -6/Data Miner | Received God Mode back door access code from Data Miner 6464 | -6/Data Miner | Entered Proximity Caves 6479 | -5/Proximity Caves | Escorted by Enhanced Grunt 6665 | -5/Proximity Caves | Core integrity fell below 50% 6671 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6688 | -5/Proximity Caves | Learned Factory emergency access door positions 6722 | -5/Proximity Caves | Found Prototype Device 6722 | -5/Proximity Caves | Identified Exp. Thermal Shield 7001 | -5/Proximity Caves | Build established: Scavenger-Mutant 7312 | -5/Proximity Caves | Spotted B-75 Beast 7460 | -5/Proximity Caves | Discovered exit to Factory (range 19) 7570 | -5/Proximity Caves | Entered Factory 7570 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7571 | -5/Factory | Identified exit to Upper Caves 7572 | -5/Factory | Identified exit to Factory 7575 | -5/Factory | Loaded intel: 301 machine locations 7576 | -5/Factory | Loaded intel: 26 terminal locations 7678 | -5/Factory | Incoming investigation squad redirected 7716 | -5/Factory | Fabricated Adv. VSS Leg? 7926 | -5/Factory | Lost 3 parts (1p1u1w) 7990 | -5/Factory | System corruption reached 10% 8028 | -5/Factory | Lost 3 parts (1p2u) 8091 | -5/Factory | Repaired Adv. VSS Leg 8204 | -5/Factory | Build established: Scavenger-Skirmisher 9099 | -5/Factory | Cargo convoy interrupted 9122 | -5/Factory | Incoming assault squad redirected 9438 | -5/Factory | Lost 5 parts (1p1n1u2w) 9755 | -5/Factory | Entered Upper Caves 10163 | -5/Upper Caves | Identified exit to Upper Caves 10456 | -5/Upper Caves | Learned location of Warlord (-5) 10714 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11038 | -5/Upper Caves | Attracted the attention of an 0b10 base 11079 | -5/Upper Caves | Core integrity fell below 50% 11345 | -5/Upper Caves | Learned location of Armory (-4) 11530 | -5/Upper Caves | Learned Research security intel 11886 | -5/Upper Caves | Entered another Upper Caves area 11949 | -5/Upper Caves | Discovered exit to Factory (range 8) 12313 | -5/Upper Caves | Learned Factory stockpile data 12596 | -5/Upper Caves | Spotted B-75 Beast 12668 | -5/Upper Caves | Discovered new exit (range 9) 12685 | -5/Upper Caves | Identified exit to Warlord 12715 | -5/Upper Caves | Entered Warlord 12863 | -5/Warlord | System corruption cleaned by Quarantine Array 12989 | -5/Warlord | Discovered new exit (range 14) 13031 | -5/Warlord | Identified exit to Proximity Caves 13354 | -5/Warlord | Opened side exit 13757 | -5/Warlord | Found Signal Generator 14015 | -5/Warlord | Warlord's base attacked by MAIN.C 14207 | -5/Warlord | Learned Quarantine emergency access door positions 14209 | -5/Warlord | Learned 4 Armory zone layouts 14209 | -5/Warlord | Learned 4 Testing zone layouts 14209 | -5/Warlord | Learned 4 Command zone layouts 14211 | -5/Warlord | Learned Quarantine security intel 14365 | -5/Warlord | Warlord forces counterattacked 14376 | -5/Warlord | Met Warlord 14629 | -5/Warlord | Found Prototype Energy Cannon 14629 | -5/Warlord | Identified Vortex Cannon 14653 | -5/Warlord | Found Vortex Cannon 14669 | -5/Warlord | Found Prototype Energy Gun 14673 | -5/Warlord | Found Prototype Energy Gun 14690 | -5/Warlord | Warlord base infiltrated, sounded retreat 14796 | -5/Warlord | Spotted Executioner 14844 | -5/Warlord | Destroyed Executioner 14886 | -5/Warlord | Lost 8 parts (2p1n3u2w) 14896 | -5/Warlord | Spotted Executioner 14922 | -5/Warlord | Released all parts (6) 14924 | -5/Warlord | Core integrity fell below 20% 14951 | -5/Warlord | Found Prototype Special Weapon 14951 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14952 | -5/Warlord | Lost 9 parts (2p4n1u2w) 14955 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14971 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 14922_ Released Enh. Optical Array. 14922_ Released Adv. Targeting Computer. 14922_ Released Adv. Signal Interpreter. 14922_ Released Hcp. Storage Unit. 14929_ Acquired Unknown Protection. 14929_ Identified Lyr. Heavy Armor Plating. 14934_ Acquired Lyr. Heavy Armor Plating. 14935_ Dropped Lyr. Heavy Armor Plating. 14951_ Acquired Prototype Special Weapon. 14951_ Identified RU-N14's Throwing Claymores v3. 14955_ Acquired RU-N14's Throwing Claymores v3. 14963_ Penetrated by Slug. 14963_ Slug penetrates Wall. 14967_ The unstable cave ceiling collapses. 14968_ Critical hit (Burn: +37). 14968_ Penetrated by Slug. 14968_ Slug penetrates Earth. 14971_ The unstable cave ceiling collapses. 14971_ Slug penetrates Wall. 14971_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? #?????????? | | ????????????????????????#######??? ?????????? | | ???????????????????????## # ##??##??#### | | ??????????????????????##;| Eg ### #### | | ??????????????????????# ;@ g | | ????????????????????# #;|| | | ???????????????????????#;####### g | | ???????????????????????##???????# # | | ????????????#####################+#??# ########### | | ????????????#"""""""" + ## #### #?????##### | | ????????????#""""""" + ## + #?????# | | ????????????#"" ## ## # #?????# / | | ????????????#"" ## ## # ####### | | ????????????#"" ## ## + / !! | | ????????????#"" [&## ## # ####### ! | | ????????????#"" "## ## # #?????# | | ????????????#" "## ## # #?????# | | ????????????#" X ==[!"## ## # #?????# | | ????????????#" " """"## ############?????##### | | ????????????#""""" """"## #????????????????????? | | ????????????#"""" """"## #?????????????#??????? | | ????????????#"""" """## ##????????????#!?????? | | ????????????############# X#????????????#!?????? | | ????????????????????????# ##?????????????""????# | | ????????????############# #??????????????"X???# | | ????????????# ## ########?????????"???? | | ????????????# ### # #""##????????# ??? | | ????????????# #?# # """"##?????###"### | | ???????###### #?# # "#?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 50 Energy Generation 35 Energy Capacity 1005 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 235 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 30 Resistance: EX 25 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 12 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Adv. VSS Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed StructuralNovaBeam Manual? 0 Play Time 02:03:58 Cumulative 87.9 hours Start 2023.01.06 @ 05:50:17 End 2023.01.07 @ 02:10:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14578297-85c5-4871-9ac0-d7844f4c2ef6