Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.24 @ 11:28:36 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (1554) 1554 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 5334 Bonus ------- High Alert Combat Kills 80 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 280/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (220) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (28) --- Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Advanced Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Reflective Plating Reflective Plating Makeshift Hacking Suite System Shield AWS/Thermal Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Improved Datajack Katana Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Advanced Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Reflective Plating Reflective Plating Makeshift Hacking Suite AWS/Thermal Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Improved Datajack Katana Deploy-a-Sentry Deploy-a-Sentry [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 59 | 2 13 6 31 . 1 4 2 Power 5 | . 1 1 2 . . 1 . Engine 3 | . 1 . 2 . . . . Core 2 | . . 1 . . . 1 . Reactor . | . . . . . . . . Propulsion 18 | . 2 4 10 . . 2 . Treads 16 | . 2 3 9 . . 2 . Leg . | . . . . . . . . Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 16 | 1 2 . 11 . . . 2 Device . | . . . . . . . . Storage 6 | 1 2 . 3 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 9 | . . . 8 . . . 1 Artifact . | . . . . . . . . Weapon 20 | 1 8 1 8 . 1 1 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 1 7 1 7 . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 8 | . . 4 3 . . 1 . Power 2 | . . . 1 . . 1 . Propulsion 3 | . . 3 . . . . . Utility 1 | . . . 1 . . . . Weapon 2 | . . 1 1 . . . . Highest Loss Streak 4 | . . 4 1 . . 1 . Average Slot Usage (%) 98 | . 100 99 97 100 100 99 90 Engine 7 | . 14 2 6 11 11 8 . Core 3 | . . 11 3 . . 2 9 Treads 23 | . 26 27 21 22 22 22 18 Storage 26 | . 28 28 23 33 33 33 27 Protection 11 | . . . 19 11 11 11 13 Ballistic Gun 23 | . 27 27 21 22 19 18 18 Naked Turns . | . . . . . . . . Heaviest Build 123 | 16 43 44 113 113 113 115 123 Greatest Support 40 | 20 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 1 4 4 2 2 2 3 Average Overweight (x) 1 | . . . 1 2 2 2 2 Largest Inventory Capacity 28 | 8 16 16 28 28 28 28 28 Average Capacity 19 | 7 11 16 19 28 28 28 28 Most Carried 28 | 6 16 16 28 28 28 28 28 Average Carried 18 | 6 10 13 19 28 27 27 27 Final Capacity 28 | 8 16 16 28 28 28 28 28 Final Carried 28 | 6 16 14 28 28 28 28 27 Class Distribution -------------------- 53% | Hauler-Mutant 39% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1716 | 221 218 90 1058 . . 129 . Remotely . | . . . . . . . . Salvage Created 2727 | 93 395 214 1659 . . 366 . Parts 167 | 3 27 8 112 . . 17 . Haulers Intercepted 7 | . 1 . 6 . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 59 | . 10 3 40 . . 6 . Guns 54 | . 10 3 35 . . 6 . AOE 5 | . . . 5 . . . . Classes Destroyed 9 | 1 3 . 4 . . 1 . Worker 3 | . . . 3 . . . . Hauler 7 | . 1 . 6 . . . . Recycler 8 | 1 1 1 3 . . 2 . Watcher 3 | . . . 3 . . . . Swarmer 31 | . 6 . 22 . . 3 . Grunt 19 | . 4 3 10 . . 2 . Duelist 1 | . . . . . . 1 . Protector 1 | . . . 1 . . . . Sentry 7 | . . . 7 . . . . Best Kill Streak 5 | 1 4 2 5 . . 4 . Combat Bots Only 5 | . 3 2 5 . . 3 . Max Kills in Single Turn 4 | 1 1 1 4 . . 1 . Gunslinging . | . . . . . . . . Exploded 4 | . . . 4 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2861 | . 346 594 1517 . . 404 . Core 304 | . 31 71 181 . . 21 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 . 59 . . . 49 . Volleys Fired 219 | 1 44 25 133 . . 16 . Largest 2 | 2 2 2 2 . . 2 . Hottest 60 | 60 40 40 46 . . 46 . Shots Fired 428 | 2 88 50 260 . . 28 . Gun 426 | 2 88 50 258 . . 28 . Cannon . | . . . . . . . . Launcher 2 | . . . 2 . . . . Special . | . . . . . . . . Kinetic 425 | 1 88 50 258 . . 28 . Thermal . | . . . . . . . . Explosive 2 | . . . 2 . . . . Electromagnetic 1 | 1 . . . . . . . Robot Hit Streak 14 | 2 9 10 12 . . 14 . Robot Miss Streak 3 | . 3 2 3 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 . 4 . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 295 | 2 55 37 175 . 1 25 . Core Hits 126 | 2 26 12 75 . . 11 . Critical Hits 1 | . . . 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks 4 | . 2 . . . 1 1 . Impact . | . . . . . . . . Slashing 2 | . 2 . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3956 | 22 425 305 2821 . . 383 . Guns 3647 | 22 425 291 2530 . . 379 . Cannons . | . . . . . . . . Explosions 273 | . . . 273 . . . . Melee . | . . . . . . . . Ramming 36 | . . 14 18 . . 4 . Kinetic 3635 | 10 425 291 2530 . . 379 . Thermal . | . . . . . . . . Explosive 273 | . . . 273 . . . . Electromagnetic 12 | 12 . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 7 | . . 3 4 . . . . Targets Rammed 8 | . . 3 4 . . 1 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 105 | 20 21 25 105 . . 69 . Average Temperature 17 | 15 8 9 17 . . 41 . Received Heat Transfer 600 | . 72 132 261 . . 135 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 575 | 5 217 123 575 170 . 90 31 Average Influence 197 | 5 82 42 322 170 . 80 31 Maximum Alert Level 2 | . 1 . 2 . . . . Low Security (%) 59 | 100 99 100 19 100 . 100 100 Level 1 20 | . . . 40 . . . . Level 2 20 | . . . 39 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 1 1 6 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 15 5 62 . . 6 . Peak Tracking Total 7 | . 4 2 7 . . 3 . Tactical Retreats 7 | . . . 7 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 2 | . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 15 | . 5 . 8 . 2 . . Terminals 8 | . 4 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 20 . 30 . 2 . . Successful 30 | . 10 . 18 . 2 . . Failed 21 | . 9 . 12 . . . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 26 | . 10 . 15 . 1 . . Terminals 33 | . 14 . 19 . . . . Fabricators . | . . . . . . . . Repair Stations 7 | . . . 7 . . . . Recycling Units 10 | . 6 . 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 6 . 5 . 2 . . Record 1 | . . . . . 1 . . Prototype ID Bank 4 | . 4 . . . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 . 2 . . . . Registered Prototypes 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . Retrieve Components 3 | . 2 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 20 | . 4 . 16 . . . . Terminals 6 | . 1 . 5 . . . . Track 3 | . . . 3 . . . . Botnet 2 | . 1 . 1 . . . . Disrupt 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Reject 1 | . 1 . . . . . . Recyclers 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 . 7 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 115 | . . . 115 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 17 | . 10 . 7 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . Non-combat 2 | . . . . . 1 1 . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 1 . parse_system 2 | . . . . . 1 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5943 | 32 1062 917 2741 54 522 572 43 Spaces Moved 2628 | 22 542 466 1042 28 258 251 19 Core . | . . . . . . . . Treads 2568 | . 507 463 1042 28 258 251 19 Legs 57 | 22 35 . . . . . . Wheels 3 | . . 3 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 180 200 200 200 200 Average Speed 185 | 120 162 176 194 200 200 200 206 Slowest Speed 240 | 120 180 180 240 200 200 200 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 2 79 90 78 10 69 56 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 2 | . 2 . . . . . . Terrain Destroyed 17 | . 2 . 15 . . . . Melee 2 | . 2 . . . . . . Projectile . | . . . . . . . . AOE 15 | . . . 15 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3320 | 24 656 518 1514 27 266 293 22 Wait 271 | . 21 12 224 . . 14 . Move 2621 | 21 541 465 1041 27 257 250 19 Hop . | . . . . . . . . Pick Up 70 | . 20 4 39 . 3 3 1 Fast Attach 16 | 1 1 1 12 . . 1 . Attach 14 | . 4 4 3 . . 1 2 Detach 1 | . . . 1 . . . . Swap 29 | 1 8 1 16 . 1 2 . Drop 67 | . 15 3 41 . 4 4 . Fire 219 | 1 44 25 133 . . 16 . Melee 4 | . 2 . . . 1 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . . 3 4 . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 354 | -10/Materials | Discovered new exit (range 13) 476 | -10/Materials | Discovered new exit (range 16) 928 | -10/Materials | Central database locked down 1095 | -10/Materials | Entered Mines 1155 | -10/Mines | Assembled infested the area 1160 | -10/Mines | Met a Derelict bent on vengeance 1160 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1386 | -10/Mines | Lost 4 parts (3n1w) 1462 | -10/Mines | Discovered new exit (range 13) 1597 | -10/Mines | Discovered new exit (range 16) 2012 | -10/Mines | Entered Materials 2012 | -9/Materials | Evolved 2 slots: Utility x2 2512 | -9/Materials | Identified exit to Mines 2659 | -9/Materials | Build established: Scavenger-Mutant 2840 | -9/Materials | Discovered new exit (range 6) 3062 | -9/Materials | Build established: Hauler-Mutant 3103 | -9/Materials | Repaired Lgt. Armor Plating 4012 | -9/Materials | First assault squad dispatched 4015 | -9/Materials | Discovered new exit (range 16) 4337 | -9/Materials | Repaired Hrd. Medium Armor Plating 4510 | -9/Materials | Repaired Imp. Assault Rifle 4753 | -9/Materials | Entered Mines 4799 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4799 | -9/Mines | Discovered new exit (range 5) 4807 | -9/Mines | Entered Exiles 4855 | -9/Exiles | Met 8R-AWN 4889 | -9/Exiles | Met EX-HEX 4963 | -9/Exiles | Met EX-DEC 4997 | -9/Exiles | Learned location of Zion (-6) 5031 | -9/Exiles | Met EX-BIN 5059 | -9/Exiles | Aligned with FarCom system 5061 | -9/Exiles | Given EX-Vault access code 5107 | -9/Exiles | Opened EX-Vault 5123 | -9/Exiles | Found AWS/Thermal 5130 | -9/Exiles | Found Deploy-a-Sentry 5133 | -9/Exiles | Found Deploy-a-Sentry 5174 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5195 | -9/Exiles | Exiles lab attacked by MAIN.C 5313 | -9/Exiles | Discovered new exit (range 10) 5329 | -9/Exiles | Stole two prototypes: AWS/Thermal, Deploy-a-Sentry 5329 | -9/Exiles | Entered Mines 5746 | -8/Mines | Core integrity fell below 50% 5827 | -8/Mines | Discovered new exit (range 7) 5881 | -8/Mines | Discovered new exit (range 10) 5901 | -8/Mines | Entered Materials 5901 | -8/Materials | Evolved 2 slots: Utility x2 5944 | -8/Materials | Self-destructed Last Messages --------------- 05744_ Switching to secondary target: G-47 Trooper. 05756_ G-47 Trooper destroyed. 05756_ Switching to secondary target: G-47 Trooper. 05759_ Lgt. Ion Engine destroyed. 05762_ G-47 Trooper destroyed. 05767_ Dropped Lgt. Treads. 05769_ Acquired Katana. 05770_ Acquired 55 matter. 05774_ Acquired Lgt. Nuclear Core. 05775_ Acquired 26 matter. 05777_ Crushed R-06 Scavenger. 05777_ R-06 Scavenger destroyed. 05781_ Dropped Mining Claw. 05782_ Acquired Mak. Hacking Suite. 05827_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 05901_ Receiving FarCom transmissions... 05929_ Acquired System Shield. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###########????##???????????????????????? | | ?????????# #???? ?????????Y?????????????? | | ?????????# ] #???? ???????????????????????? | | ?????????# #???# ???????????????????????? | | ?????????# #???# #??#####????????????????? | | ?????????# #???# #?? #????????????????? | | ?????????# """ """ #???# #?== #????????????????? | | ?????????# """ """ #???# #?= #????????????????? | | ?????????# """ """ #???# #[= +????????????????? | | ????????######+######### # / #????????????????? | | ????????# @ #????????????????? | | ????????# ##+#####+##+#####????????????????? | | ????????# # ! #??????????????????????? | | ????????#########= / #??????????????????????? | | ????????????????# ] #??????????????????????? | | ????????????????# [#??????????????????????? | | ????????????????###########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegGlidesysShockpuncher Manual? 0 Play Time 00:35:43 Cumulative 632.1 hours Start 2020.01.22 @ 20:54:11 End 2020.01.24 @ 11:28:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type - Total 102 Types 68/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7d45707-f3de-4863-9f5e-796c3fa2a01d