Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 19:34:49 Player: morimori Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (164) 820 Value Destroyed (5261) 5261 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-1321) -1321 TOTAL SCORE: 12580 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 235 Friendly Fire -1573 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 75/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Launcher Guidance Computer Graphene Brace Advanced Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Storage Unit Antimissile System Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Cloaking Device Graphene Brace Advanced Focal Shield > --- WEAPON ----------- Dispersion Rifle Nova Cannon Railgun Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Improved Energy Well Advanced Phase Shifter Thermal Barrier Antimissile System Authchip [Processor] Improved Dynamic Insulation System Dispersion Rifle Dispersion Rifle Heavy Gauss Cannon Gamma Bomb Array Gamma Bomb Array [Rating: 151] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Advanced Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Dispersion Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . . 2 . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . . . Utility 9 | . . . 2 . . 1 . . 2 . 1 . . 1 . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Parts Attached 378 | 8 15 16 45 11 45 70 7 6 12 18 8 6 15 19 2 10 58 7 Power 28 | 1 2 1 3 1 3 6 . . . 1 1 . 2 2 . . 5 . Engine 10 | 1 2 1 3 . 1 2 . . . . . . . . . . . . Core 14 | . . . . 1 2 4 . . . 1 1 . 2 2 . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . 4 . Propulsion 79 | 2 4 4 8 3 8 16 . 3 . 3 1 2 5 8 2 . 6 4 Treads 3 | . . . . . . . . . . . . . . . . . 2 1 Leg 5 | . . . . . . . . . . . . . . 2 1 . . 2 Wheel 30 | 2 4 4 8 3 8 . . . . . . . . 1 . . . . Hover 39 | . . . . . . 16 . 3 . 3 1 2 5 3 1 . 4 1 Flight 2 | . . . . . . . . . . . . . . 2 . . . . Utility 177 | 2 5 8 20 3 21 34 5 2 12 10 5 3 4 5 . 7 28 3 Device 108 | 1 2 3 10 1 9 26 3 2 9 4 4 2 1 1 . 6 22 2 Storage 12 | 1 2 . 1 . 1 2 . . . . . 1 . 1 . . 3 . Processor 11 | . . 1 1 . . 2 . . 1 . 1 . 1 1 . . 3 . Hackware 8 | . . . . . . . . . 2 2 . . 1 1 . 1 . 1 Protection 38 | . 1 4 8 2 11 4 2 . . 4 . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 94 | 3 4 3 14 4 13 14 2 1 . 4 1 1 4 4 . 3 19 . Energy Gun 14 | 2 . . 1 . 3 . . . . . . 1 2 . . . 5 . Energy Cannon 10 | . . . . . . 6 . 1 . 1 . . . . . . 2 . Ballistic Gun 32 | 1 4 2 12 2 7 1 . . . . . . . . . . 3 . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . 7 . Launcher 13 | . . 1 1 2 . 1 2 . . 3 . . . 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 1 . . . . . . 1 . . . . . Slashing Weapon 7 | . . . . . 1 . . . . . 1 . . 2 . 3 . . Piercing Weapon 7 | . . . . . . 5 . . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . 3 . . 1 . 1 1 . 1 . . 1 1 Corrupted Parts 2 | . . 1 . . 1 . . . . . . . . . . . . . System Corruption 11 | . . 4 . . 7 . . . . . . . . . . . . . Parts Lost 88 | . . 1 5 1 8 1 . 1 . 11 . . 14 5 . 8 25 8 Power 9 | . . . 1 . . . . . . 1 . . 2 . . 1 4 . Propulsion 41 | . . . 2 1 5 1 . 1 . 8 . . 7 3 . 4 5 4 Utility 22 | . . . 1 . 1 . . . . 1 . . 3 2 . 2 8 4 Weapon 16 | . . 1 1 . 2 . . . . 1 . . 2 . . 1 8 . Highest Loss Streak 20 | . . 1 3 1 5 1 . 1 . 10 . . 14 2 . 6 20 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 99 99 99 99 96 91 92 92 92 91 50 80 81 66 93 83 79 31 Engine 4 | . 14 13 10 9 1 . . . . . . . . . . . . . Core 3 | . . . . 1 7 6 7 7 6 5 1 5 4 3 10 8 . . Wheel 12 | . 27 27 21 21 33 . . . . . . . . 2 . . . . Hover 11 | . . . . . . 37 38 37 33 32 2 16 24 7 14 14 9 . Device 9 | . 13 9 5 6 5 14 14 14 12 9 16 14 9 4 4 8 16 7 Storage 8 | . 14 14 11 11 9 7 7 7 6 5 . 2 4 4 5 5 3 . Processor 13 | . . . 17 22 18 15 15 15 13 13 11 11 11 12 15 15 16 12 Hackware 4 | . . . . . . . . . 12 13 17 17 16 15 21 13 1 1 Protection 2 | . . 4 9 4 3 . . . . 2 . . . . . . . . Energy Cannon 1 | . . . . . . 3 6 6 6 3 . . . . . . 1 . Ballistic Gun 11 | . 26 27 21 19 16 1 . . . . . . . . . . 3 . Peak Build Rating 151 | 7 12 15 23 23 30 50 54 54 60 62 47 83 89 98 104 100 151 61 Average Rating 43 | 5 11 13 21 22 26 38 49 49 57 56 39 70 79 73 99 89 115 47 On Entrance 40 | . 7 12 15 22 23 27 49 54 49 57 24 47 81 39 98 94 49 31 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 12 92 99 102 96 101 37 62 62 37 40 8 35 35 37 37 38 93 7 Greatest Support 98 | 20 32 32 20 20 54 43 43 43 43 51 10 54 63 28 45 36 98 60 Greatest Overweight (x) 30 | 1 30 9 5 4 5 1 1 1 . 3 1 1 . 1 1 7 5 1 Average Overweight (x) 1 | . 1 3 4 4 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 5 15 15 15 15 15 20 5 Average Capacity 18 | 7 20 25 25 25 25 15 15 15 15 14 5 10 14 14 15 15 16 5 Most Carried 25 | 6 25 25 25 25 25 25 15 15 15 15 5 9 15 12 15 15 20 5 Average Carried 18 | 2 18 24 24 24 24 15 14 14 14 14 4 6 13 10 13 14 14 4 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 5 5 15 5 15 15 15 5 5 Final Carried 25 | 6 25 25 25 25 24 15 14 15 15 5 5 9 5 11 15 13 5 4 Class Distribution -------------------- 39% | Scavenger-Mutant 26% | Mutant 15% | Scout 4% | Scavenger-Gunner 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Matter Collected 6772 | 290 522 753 1036 342 731 828 23 177 28 431 . 146 85 135 93 106 956 90 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6295 | 169 597 473 1260 282 656 600 . 244 28 362 . . 82 187 63 242 1050 . Parts 390 | 9 48 19 103 18 45 28 . 8 1 12 . . 5 17 1 13 63 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 3 . 2 . . . . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Combat Hostiles Destroyed 123 | . 7 9 28 15 16 9 . 4 . 4 . . 2 7 . 6 16 . Melee 18 | . . . . . . 6 . . . . . . 2 2 . 5 3 . Guns 65 | . 7 6 25 3 16 . . . . . . . . . . . 8 . Cannons 5 | . . . . . . . . . . 1 . . . . . . 4 . AOE 34 | . . 3 3 12 . 3 . 3 . 3 . . . 5 . 1 1 . Classes Destroyed 16 | 2 4 2 4 . 2 1 . . . 1 . . . . . . . . Worker 14 | . . . 3 1 . 2 . . . . . . . 2 . 1 5 . Builder 3 | . . . 2 . 1 . . . . . . . . . . . . . Tunneler 6 | 3 1 . . 2 . . . . . . . . . . . . . . Recycler 10 | 1 4 . 1 . . 3 . . . 1 . . . . . . . . Operator 5 | . 1 . 2 . . . . . . 1 . . . 1 . . . . Watcher 10 | . 3 . 3 . 1 1 . . 1 1 . . . . . . . . Swarmer 32 | . 3 3 7 1 3 3 . . . . . . 2 5 . 5 . . Grunt 42 | . 4 5 13 2 6 4 . 4 . 3 . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 14 | . . . 7 . 4 . . . . . . . . . . . 3 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 . . . . . . 2 . Programmer 15 | . . . . . . 2 . . . . . . . 2 . . 11 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . Assembled 13 | . . 1 . 12 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . Thug 4 | . . 3 . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 5 3 5 12 4 3 . 4 1 2 . . 2 7 . 5 5 . Combat Bots Only 12 | . 3 3 4 12 4 3 . 4 . 2 . . 2 5 . 5 3 . Max Kills in Single Turn 7 | 1 1 3 2 5 1 3 . 2 1 1 . . 1 7 . 1 3 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 5 . 3 . 2 . 1 . . . 5 . 1 1 . Melee 1 | . . . . . . 1 . . . . . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Hostile Shots Fired 1245 | . 26 40 130 21 108 26 . 19 . 156 13 . 122 52 4 68 233 227 Missed 388 | . 2 8 30 3 40 7 . 2 . 51 7 . 34 13 2 23 74 92 Damage Taken 17048 | . 224 405 1450 281 1397 295 . 321 . 1634 125 . 1723 1022 39 1160 3945 3027 Core 5329 | . 28 74 166 45 150 28 . 51 . 809 21 . 826 500 . 536 636 1459 Absorbed by Shields 45 | . . . . . . . . . . . . . . . . 45 . . Reduced by Siege Mode 45 | . . . . . . . . . . . . . . . . . 45 . Redirected to Shielding 179 | . . . . . . . . . . 76 . . 90 13 . . . . Ignored by Resistances 134 | . . . . . . 4 . . . 24 . . . . . 28 69 9 Regen/Repaired (Parts) 394 | . 74 . 17 . 110 . . . . . . 109 . 84 . . . . Core Remaining (%) 49 | 100 . 59 . 47 72 . . 88 . 4 . . 15 . . 9 51 . Volleys Fired 403 | 10 38 42 93 25 57 37 4 5 9 27 . 1 13 . . . 42 . Largest 4 | 2 2 2 2 2 2 1 1 1 1 1 . 2 2 . . . 4 . Hottest 276 | 70 46 46 46 63 90 80 80 39 80 80 . 128 128 . . . 276 . Shots Fired 765 | 20 76 83 184 51 114 37 6 6 11 28 . 2 26 . . . 121 . Gun 611 | 20 76 82 182 43 114 . . . . . . 2 26 . . . 66 . Cannon 125 | . . . . . . 36 6 2 11 17 . . . . . . 53 . Launcher 29 | . . 1 2 8 . 1 . 4 . 11 . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 561 | 10 76 82 182 43 100 . . . . . . . . . . . 68 . Thermal 159 | 10 . . . . . 36 6 2 11 17 . 2 26 . . . 49 . Explosive 19 | . . 1 2 8 . 1 . . . 7 . . . . . . . . Electromagnetic 26 | . . . . . 14 . . 4 . 4 . . . . . . 4 . Robot Hit Streak 31 | 7 8 8 20 14 12 6 . 2 2 5 . 2 3 . . . 31 . Robot Miss Streak 6 | 1 6 3 5 3 6 . . 1 2 2 . 1 3 . . . 5 . Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . Secondary Targets 5 | . 1 1 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 575 | 14 39 58 135 33 92 19 . 2 2 18 . 1 21 26 3 13 99 . Core Hits 312 | 5 20 24 64 32 46 16 . 5 1 20 . . 7 9 . 9 54 . Critical Kills 9 | . 1 . 2 . . . . . . 1 . . . . . . 5 . Critical Parts Destroyed 10 | . . . 1 . 1 1 . . . . . . . . . . 7 . Critical Strikes 35 | 1 1 . 3 . 1 2 . . . 1 . . 1 3 1 2 19 . Burn 1 | 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . Destroy 17 | . 1 . 3 . 1 . . . . . . . . . . . 12 . Blast 4 | . . . . . . . . . . . . . . . . . 4 . Smash 1 | . . . . . . 1 . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . 1 1 1 3 . Impale 5 | . . . . . . 1 . . . . . . 1 2 . 1 . . Melee Attacks 144 | . . . . . 3 38 . . . . 2 . 18 33 3 21 26 . Impact 3 | . . . . . 2 1 . . . . . . . . . . . . Slashing 61 | . . . . . 1 . . . . . 2 . . 19 3 10 26 . Piercing 80 | . . . . . . 37 . . . . . . 18 14 . 11 . . Sneak Attacks 7 | . . . . . . 5 . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . 3 . 1 . . Damage Inflicted 15911 | 158 664 1040 2021 1145 1554 907 . 228 50 1162 4 40 448 1652 220 699 3879 40 Guns 7382 | 158 664 917 1861 508 1554 . . . . . . 40 292 . . . 1388 . Cannons 1983 | . . . . . . 27 . . 50 309 . . . . . . 1597 . Explosions 3591 | . . 123 160 637 . 165 . 228 . 853 . . . 695 . 226 504 . Melee 2905 | . . . . . . 715 . . . . . . 156 957 220 473 384 . Ramming 50 | . . . . . . . . . . . 4 . . . . . 6 40 Kinetic 6917 | 47 664 917 1861 508 1372 . . . . . . . . . . . 1548 . Thermal 3350 | 111 . . . . . 27 . . 50 472 . 40 292 695 . 226 1437 . Explosive 1896 | . . 123 160 637 . 165 . . . 552 . . . . . . 259 . Electromagnetic 793 | . . . . . 182 . . 228 . 138 . . . . . . 245 . Impact 51 | . . . . . . 51 . . . . . . . . . . . . Slashing 1378 | . . . . . . . . . . . . . . 568 220 206 384 . Piercing 1476 | . . . . . . 664 . . . . . . 156 389 . 267 . . Highest Corruption 15 | . . 5 1 1 9 3 3 3 4 4 . . . 8 8 8 15 1 Average Corruption 2 | . . 1 1 1 2 2 3 3 4 4 . . . 5 8 8 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 150 | . . 5 11 10 5 10 11 13 7 23 . . . 9 3 21 21 1 Message Errors 27 | . . 2 6 3 . 4 1 1 2 2 . . . 2 . 2 2 . Matter Fused 48 | . . 1 2 2 1 3 4 3 3 8 . . . 3 1 8 9 . Heat Flow Errors 15 | . . 2 1 . 1 . 1 2 . 5 . . . 1 1 . . 1 Energy Discharges 13 | . . . . . . . 1 3 . 1 . . . 1 . 5 2 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . 1 1 . . . . 1 . . . . . . . . Data Loss (minor) 21 | . . . 1 2 2 3 1 . . 4 . . . 1 1 2 4 . Data Loss (major) 8 | . . . 1 . . . 1 1 . 1 . . . . . 3 1 . Misfires 8 | . . . . 1 . . 2 2 2 1 . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 924 | . . . . . . 158 . . . 42 . . . 454 71 112 87 . Projectiles 66 | . . . . . . 12 . . . 4 . . . . . . 50 . Explosions 377 | . . . . . . . . . . 38 . . . 265 . 62 12 . Melee 481 | . . . . . . 146 . . . . . . . 189 71 50 25 . Knockbacks 6 | . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . 6 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 608 | . . 14 15 43 . . . 13 . 39 2 . . 268 . 103 92 19 Shots 17 | . . 1 1 2 . . . 2 . 2 . . . 3 . 1 5 . Rammed 9 | . . . . . . . . . . . 1 . . . . . 1 7 Targets Rammed 9 | . . . . . . . . . . . 1 . . . . . 1 7 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 578 | 100 18 147 215 56 235 176 114 310 106 231 . 45 210 274 203 16 578 246 Average Temperature 74 | 44 6 39 40 21 107 54 46 149 40 85 . 28 95 142 107 10 158 123 Received Heat Transfer 2223 | . 45 222 525 65 225 144 . 171 . 390 . . 39 . 9 172 117 99 Effects 9 | . . . . . . . . 1 . . . . . . . . 8 . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . Siege Activations 6 | . . . . . . . . . . . . . . . . . 6 . Total Turns 110 | . . . . . . . . . . . . . . . . . 110 . Longest Duration 56 | . . . . . . . . . . . . . . . . . 56 . Robots Corrupted 2 | . . . . . . 1 . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . 1 . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 12 | 1 . . . . . . . . 1 4 . . . 1 . . 5 . Heat Transferred 3966 | 407 . . . . . 50 . . 100 700 . 74 555 500 . 100 1480 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Peak Influence 486 | 20 259 102 336 175 318 209 . . 73 188 60 10 150 486 141 180 271 365 Initial 111 | . 13 12 . 111 . 92 . . . 35 . 10 7 73 111 98 94 46 Average 105 | 7 102 29 202 63 100 74 . . 21 84 17 10 22 346 116 93 124 149 Maximum Alert Level 2 | . 1 . 1 . 1 1 . . . . . . . 2 . . 1 1 Low Security (%) 81 | 100 87 100 44 100 76 96 . . 100 100 100 100 100 10 100 100 82 65 Level 1 15 | . 12 . 55 . 23 3 . . . . . . . 40 . . 17 35 Level 2 2 | . . . . . . . . . . . . . . 49 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 4 . 2 10 . . 1 2 4 . 1 1 . 1 5 3 Investigation 17 | . 1 . 2 . . 7 . . . 1 1 . 1 . . 1 . 3 Extermination 8 | . . . . . . 1 . . 1 . 1 . . 1 . . 4 . Reinforcement 11 | . 1 . 2 . 2 2 . . . 1 2 . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Distress Signals 13 | . . . 6 . 1 2 . . . . . . . 1 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 294 | . 18 9 41 20 24 22 . 5 3 16 6 1 24 11 2 12 38 42 Peak Tracking Total 20 | . 3 3 5 20 4 5 . 4 1 3 3 1 13 5 1 6 9 17 Tactical Retreats 35 | . . . 5 1 3 6 . 1 . 2 1 . 3 1 2 2 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Traps Triggered 20 | . 1 1 3 . 1 3 . . . . 2 . 1 1 . 3 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Machines Disabled 20 | . 1 . 1 . 2 1 . . . 2 . . . 10 . 2 1 . Max in Single Turn 10 | . 1 . 1 . 1 1 . . . 2 . . . 10 . 2 1 . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Machines Accessed 82 | . 7 1 9 1 6 20 . 2 7 3 5 . 10 5 . 2 2 2 Terminals 43 | . 5 . 6 1 4 10 . 1 5 3 1 . 4 1 . . . 2 Fabricators 7 | . . . . . . 5 . . . . . . 1 . . 1 . . Repair Stations 9 | . 1 . 1 . 1 . . . . . 1 . 3 2 . . . . Recycling Units 11 | . 1 . 1 . 1 3 . . . . 2 . . 1 . 1 1 . Scanalyzers 6 | . . . 1 . . 1 . . 1 . . . 2 1 . . . . Garrison Access 4 | . . . . . . 1 . . 1 . 1 . . . . . 1 . Total Hacks 220 | . 25 1 25 4 23 58 . 2 14 7 8 . 25 12 . 9 2 5 Successful 104 | . 14 1 13 1 11 23 . 2 9 3 4 . 9 4 . 7 . 3 Failed 115 | . 11 . 12 3 11 35 . . 5 4 4 . 16 8 . 2 2 2 Catastrophic 21 | . 2 . 3 2 1 5 . . . . 2 . 3 1 . . 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 115 | . 15 . 16 4 14 36 . . 5 3 2 . 16 2 . 2 . . Terminals 132 | . 16 . 19 4 16 34 . 1 11 7 2 . 15 2 . . . 5 Fabricators 25 | . . . . . . 14 . . . . . . 3 . . 8 . . Repair Stations 24 | . 4 . 2 . 6 . . . . . 1 . 5 6 . . . . Recycling Units 21 | . 5 . 2 . 1 6 . . . . 4 . . 1 . 1 1 . Scanalyzers 11 | . . . 2 . . 2 . . 2 . . . 2 3 . . . . Garrison Access 5 | . . . . . . 2 . . 1 . 1 . . . . . 1 . Terminal Hacks 37 | . 6 1 3 1 3 10 . 2 4 2 . . 2 . . . . 3 Record 1 | . . . . . . . . 1 . . . . . . . . . . Part Schematic 5 | . 2 . . . 1 1 . . . . . . 1 . . . . . Open Door 3 | . . 1 . . . . . 1 1 . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . . . . . . Terminal Index 4 | . 1 . . . . 1 . . . . . . 1 . . . . 1 Fabricator Index 2 | . . . . . . 1 . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 8 | . . . 3 1 . 2 . . . 1 . . . . . . . 1 Locate Traps 6 | . 2 . . . 1 1 . . 1 1 . . . . . . . . Zone Layout 5 | . 1 . . . 1 2 . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . 3 . . . . . . 1 . . 6 . . Network Status 2 | . . . . . . . . . . . . . 1 . . 1 . . Load Schematic 6 | . . . . . . 3 . . . . . . . . . 3 . . Build 2 | . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 14 | . 3 . 2 . 4 . . . . . . . 2 3 . . . . Scan Component 9 | . 2 . 1 . 2 . . . . . . . 2 2 . . . . Repair 5 | . 1 . 1 . 2 . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . 1 . 1 1 . . . . 2 . . . . . . . Process 2 | . . . . . . 1 . . . . 1 . . . . . . . Retrieve Components 4 | . 1 . 1 . 1 . . . . . 1 . . . . . . . Scanalyzer 5 | . . . 2 . . . . . 2 . . . . 1 . . . . Insert Component 4 | . . . 1 . . . . . 2 . . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 30 | . 4 . 5 . 3 9 . . 2 1 1 . 4 . . 1 . . Terminals 22 | . 3 . 4 . 3 5 . . 2 1 1 . 3 . . . . . Assimilate 3 | . . . . . . 2 . . 1 . . . . . . . . . Botnet 12 | . 2 . 2 . 2 2 . . 1 . 1 . 2 . . . . . Disrupt 2 | . . . 1 . . . . . . 1 . . . . . . . . Operators 5 | . 1 . 1 . 1 1 . . . . . . 1 . . . . . Fabricators 6 | . . . . . . 4 . . . . . . 1 . . 1 . . Recompile 6 | . . . . . . 4 . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 . 8 1 5 18 . . 5 3 3 . 10 5 . 1 2 2 Full Trace Events 5 | . . . 1 . . 2 . . . 1 . . . . . . . 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . 1 Corruption 2 | . . . 1 . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . 1 . 1 1 . . . . . . 1 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 3 . . Authchips 2 | . . . . . . . . . . . . . . . . 2 . . Time 179 | . . . . . . . . . . . . . . . . 179 . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . Parts Repaired 5 | . 1 . 1 . 2 . . . . . . . . 1 . . . . Time 190 | . 32 . 26 . 70 . . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 9 . 8 . 3 . . . . . 2 . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 10 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Total Allies 38 | . . 3 . 3 . 1 . . 1 10 . 20 . . . . . . Largest Group 20 | . . 2 . 3 . 1 . . 1 6 . 20 1 . . . . . Highest-Rated Group 678 | . . 42 . 40 . 10 . . 26 164 . 678 25 . . . . . Highest-Rated Ally 46 | . . 31 . 16 . 10 . . 26 39 . 46 25 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . 13 . . . . . 40 . 16 . . . . . . Total Damage 1380 | . . . . 90 . . . . . 970 . 320 . . . . . . Kills 9 | . . . . 2 . . . . . 6 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 2 . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Turns Passed 16086 | 91 1020 1414 2217 1416 1681 1618 646 414 338 803 479 359 624 672 164 569 1321 240 Spaces Moved 13910 | 53 662 777 1199 836 918 2238 1032 923 601 805 661 359 918 412 121 397 617 381 Core 919 | 4 1 . . . . . . . . 17 381 . 106 34 . . 37 339 Treads 332 | . . . . . . . . . . . . . . . . . 329 3 Legs 154 | . . . . . . . . . . . . . . 13 102 . . 39 Wheels 4548 | 49 661 777 1199 836 918 . . . . . . . . 108 . . . . Hover 7873 | . . . . . . 2238 1032 923 601 788 280 359 812 173 19 397 251 . Flight 84 | . . . . . . . . . . . . . . 84 . . . . Fastest Speed 28 | 50 80 130 140 140 102 40 40 40 40 30 50 48 28 49 75 61 50 50 Average Speed 79 | 78 119 138 141 140 112 42 40 40 40 40 56 56 46 98 114 82 146 57 Slowest Speed 1550 | 95 1550 215 155 140 175 108 100 100 40 240 100 110 58 190 121 150 300 170 Overloaded Moves 16 | . . . . . . . . . . 16 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 89 99 64 98 54 49 96 97 17 55 11 96 23 10 78 14 13 19 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 5 | . 1 2 1 1 . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 . . 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 8 | . . 1 . 1 . . 2 4 . . . . . . . . . . Spaces Dug 70 | . . . . . 3 29 2 . 3 17 . . 8 . . 4 4 . Terrain Destroyed 385 | . . 4 8 77 3 56 3 . 7 91 . . 8 61 . 25 42 . Melee 31 | . . . . . 3 12 . . . . . . 8 . . 4 4 . Projectile 55 | . . . . . . 27 3 . 7 . . . . . . . 18 . AOE 299 | . . 4 8 77 . 17 . . . 91 . . . 61 . 21 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Ext Fac Was Fac Fac Was Fac Res Res Total 17974 | 80 834 1054 1566 1029 1451 2800 1257 954 686 1251 760 509 1069 626 141 606 902 399 Wait 2720 | 3 79 192 174 156 395 362 215 18 58 328 81 138 76 150 11 164 117 3 Move 13895 | 52 661 776 1198 835 917 2237 1031 922 600 804 661 358 917 412 120 396 617 381 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 149 | 7 25 13 21 . 14 15 . 1 3 2 4 4 5 10 2 3 20 . Fast Attach 91 | 6 4 2 4 . 6 13 . . 2 . 3 4 4 12 2 3 20 6 Attach 72 | 1 . 2 6 1 4 6 1 1 2 6 3 . 8 7 . 3 20 1 Detach 27 | . 1 . 1 . . 4 . 1 . 3 1 . 4 3 2 2 5 . Swap 215 | 1 11 12 35 10 35 51 6 5 8 12 2 2 3 . . 4 18 . Drop 174 | . 15 15 34 2 20 37 . 1 4 10 2 1 8 . 1 3 20 1 Fire 403 | 10 38 42 93 25 57 37 4 5 9 27 . 1 13 . . . 42 . Melee 137 | . . . . . 3 38 . . . . 2 . 18 30 3 20 23 . Ram 8 | . . . . . . . . . . . 1 . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . 13 . . 8 . . Rewire 62 | . . . . . . . . . . 59 . 1 . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Extension -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 4) 566 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Discovered new exit (range 9) 754 | -10/Materials | Repaired Autogun 986 | -10/Materials | Discovered new exit (range 10) 1112 | -10/Materials | Entered Mines 1198 | -10/Mines | Discovered new exit (range 6) 1238 | -10/Mines | Excavation squad dispatched 1238 | -10/Mines | A large section of the Mines collapsed 1753 | -10/Mines | Learned Materials stockpile data 1761 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1821 | -10/Mines | Build established: Scavenger-Mutant 1840 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1860 | -10/Mines | Discovered new exit (range 12) 1867 | -10/Mines | Learned location of Zion (-7) 1869 | -10/Mines | Received a Mining Laser from a helpful Derelict 2164 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2477 | -10/Mines | Build established: Mutant 2520 | -10/Mines | Identified exit to Materials 2526 | -10/Mines | Entered Materials 2526 | -9/Materials | Evolved 2 slots: Utility x2 2817 | -9/Materials | Build established: Scavenger-Mutant 2817 | -9/Materials | Discovered new exit (range 16) 3002 | -9/Materials | Discovered new exit (range 7) 3009 | -9/Materials | Identified exit to Materials 3109 | -9/Materials | Lost 3 parts (1p1n1w) 3460 | -9/Materials | Discovered new exit (range 5) 4369 | -9/Materials | Build established: Mutant 4444 | -9/Materials | Repaired Sensor Array 4740 | -9/Materials | Identified exit to Mines 4743 | -9/Materials | Entered Mines 4744 | -9/Mines | Assembled infested the area 4763 | -9/Mines | Met 8R-AWN 4765 | -9/Mines | Met a Derelict bent on vengeance 4786 | -9/Mines | Destroyed 12 combat bots 4807 | -9/Mines | Learned Materials terminal intel 5213 | -9/Mines | Build established: Scavenger-Mutant 5261 | -9/Mines | Discovered exit to Materials (range 5) 5292 | -9/Mines | Discovered new exit (range 5) 5431 | -9/Mines | Discovered exit to Materials (range 8) 5440 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5773 | -9/Mines | Core integrity fell below 50% 5791 | -9/Mines | Lost 3 allies 6159 | -9/Mines | Entered Materials 6159 | -8/Materials | Evolved 2 slots: Propulsion x2 6160 | -8/Materials | Loaded intel: 12 terminal locations 7402 | -8/Materials | Central database locked down 7500 | -8/Materials | Repaired Arm. Wheel? 7555 | -8/Materials | Repaired Hpw. Shotgun 7742 | -8/Materials | Discovered new exit (range 9) 7806 | -8/Materials | Lost 5 parts (3n1u1w) 7812 | -8/Materials | Identified exit to Factory 7840 | -8/Materials | Entered Factory 7840 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7899 | -7/Factory | Discovered new exit (range 9) 7903 | -7/Factory | Identified exit to Factory 8169 | -7/Factory | Identified exit to Storage 8169 | -7/Factory | Identified exit to Lower Caves 8265 | -7/Factory | Discovered exit to Factory (range 12) 8913 | -7/Factory | Discovered exit to Factory (range 6) 9458 | -7/Factory | Entered Lower Caves 9749 | -7/Lower Caves | Build established: Scout 10015 | -7/Lower Caves | Identified exit to Lower Caves 10104 | -7/Lower Caves | Entered another Lower Caves area 10138 | -7/Lower Caves | Discovered exit to Factory (range 16) 10189 | -7/Lower Caves | Encountered a Warlord checkpoint 10351 | -7/Lower Caves | Identified exit to Zion 10518 | -7/Lower Caves | Entered Factory 10518 | -6/Factory | Evolved 2 slots: Utility x2 10545 | -6/Factory | Discovered new exit (range 4) 10546 | -6/Factory | Identified exit to Lower Caves 10593 | -6/Factory | Discovered new exit (range 18) 10627 | -6/Factory | Discovered new exit (range 15) 10771 | -6/Factory | Identified exit to Extension 10856 | -6/Factory | Entered Extension 10856 | -6/Extension | Accompanied by 1 ally 11055 | -6/Extension | Build established: Hacker-Scout 11208 | -6/Extension | Energy Cycler disabled 11208 | -6/Extension | Rescued a captive Derelict 11209 | -6/Extension | Rescued a captive Derelict 11209 | -6/Extension | Rescued a captive Derelict 11211 | -6/Extension | Rescued a captive Derelict 11214 | -6/Extension | Rescued a captive Derelict 11502 | -6/Extension | Lost 7 allies 11627 | -6/Extension | Spotted B-75 Beast 11630 | -6/Extension | Discovered new exit (range 16) 11630 | -6/Extension | Spotted B-75 Beast 11644 | -6/Extension | Core integrity fell below 50% 11652 | -6/Extension | Core integrity fell below 20% 11658 | -6/Extension | Identified exit to Factory 11659 | -6/Extension | Entered Factory 11659 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11681 | -5/Factory | Lost 10 parts (1p8n1u) 11687 | -5/Factory | Found Prototype Processor 11688 | -5/Factory | Found Prototype Processor 11697 | -5/Factory | Identified Exp. Targeting Computer (x2) 11705 | -5/Factory | Found Exp. Targeting Computer 12102 | -5/Factory | Build established: Scout 12138 | -5/Factory | Manually triggered Chute Trap 12138 | -5/Factory | Sucked down chute 12138 | -5/Factory | Entered Waste 12139 | -5/Waste | Joined by Warlord forces that had cleared the area 12281 | -5/Waste | Discovered new exit (range 16) 12298 | -5/Waste | A Compactor rumbled back to life 12298 | -5/Waste | Spotted C-40 Crusher 12301 | -5/Waste | Allies destroyed C-40 Crusher 12311 | -5/Waste | Found Prototype Device 12311 | -5/Waste | Identified Thermal Barrier 12496 | -5/Waste | Identified exit to Factory 12497 | -5/Waste | Entered Factory 12497 | -5/Factory | Accompanied by 1 ally 12563 | -5/Factory | Discovered new exit (range 13) 12648 | -5/Factory | Identified exit to Factory 13063 | -5/Factory | Core integrity fell below 50% 13091 | -5/Factory | Spotted B-75 Beast 13093 | -5/Factory | Lost 14 parts (2p7n3u2w) 13093 | -5/Factory | Core integrity fell below 20% 13121 | -5/Factory | Entered another Factory area 13121 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13307 | -4/Factory | Build established: Mutant 13697 | -4/Factory | Repaired Graphene Brace 13793 | -4/Factory | Sucked down chute 13793 | -4/Factory | Entered Waste 13793 | -4/Waste | The area was eerily silent 13866 | -4/Waste | Build established: Scavenger-Mutant 13947 | -4/Waste | Discovered new exit (range 10) 13956 | -4/Waste | Identified exit to Factory 13957 | -4/Waste | Entered Factory 14050 | -4/Factory | Fabricated Imp. Sensor Array (x2) 14160 | -4/Factory | Fabricated Adv. Hacking Suite? 14478 | -4/Factory | Discovered new exit (range 10) 14489 | -4/Factory | Core integrity fell below 50% 14508 | -4/Factory | Core integrity fell below 20% 14524 | -4/Factory | Identified exit to Research 14526 | -4/Factory | Entered Research 14526 | -3/Research | Evolved 2 slots: Weapon x2 14532 | -3/Research | Spotted B-86 Titan 14533 | -3/Research | Lost 6 parts (3n2u1w) 14719 | -3/Research | Discovered new exit (range 13) 14738 | -3/Research | Found Gamma Bomb Array 14959 | -3/Research | Lost 3 parts (1p2u) 15082 | -3/Research | Found Gamma Bomb Array 15387 | -3/Research | Build established: Scavenger-Gunner 15736 | -3/Research | Cargo convoy interrupted 15771 | -3/Research | System corruption reached 10% 15847 | -3/Research | Entered another Research area 15847 | -2/Research | Evolved 2 slots: Utility x2 15860 | -2/Research | Lost 20 parts (3p3n6u8w) 15947 | -2/Research | Spotted B-90 Cyclops 16044 | -2/Research | Build established: Mutant 16067 | -2/Research | Core integrity fell below 50% 16076 | -2/Research | Core integrity fell below 20% 16087 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16046_ Slug penetrates Wall. 16047_ Penetrated by Slug. 16047_ Slug penetrates W-44 Eye. 16048_ Acquired 90 matter. 16049_ Penetrated by Slug. 16049_ Slug penetrates Wall. 16050_ Penetrated by Slug. 16063_ Hdn. Centrium Leg destroyed. 16063_ K-01 Serf destroyed. 16064_ System corrupted: Heat flow error (+295). 16064_ Triggered Alarm Trap. 16064_ An alarm sounds. 16064_ ALERT: Alarm triggered, dispatching investigation squad. 16068_ Slammed into S-43 Plague. 16076_ Penetrated by Slug. 16076_ Exp. Targeting Computer destroyed. 16077_ Penetrated by Slug. 16080_ Slug penetrates Wall. 16080_ Broken Adv. Signal Interpreter destroyed. 16087_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? ??????????????????????????????????? | | ???????? ??????????????????????????????????? | | ?????????? ?????????########????????????????? | | ???????????# ?????????# #????????????????? | | ???????????# ?????????# #????????????????? | | ???????????# ########## #????????????????? | | ???????????# **h ss @ #????????????????? | | ???????????# h] ##### = #????????????????? | | ???????????# *] #???# #????????????????? | | ???????????# #???########????????????????? | | ???????????## #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???#######?????????????????? | | ????????????##### #?? #?????????????????? | | ????????????????# #?? ??????????????????? | | ????????????????# #? ???????????????????? | | ????????????????# #? ????????????????????? | | ????????????????# # """""????????????????????? | | ????????????????# # """""????????????????????? | | ????????????????+ + """""????????????????????? | | ????????????????# # """""????????????????????? | | ????????????????# ##########??????????????????? | | ????????????????# #? [ ???????????????????? | | ????????????????# #? ????????????????????? | | ?????????######## # """" ????????????????????? | | ????????? # %# """" ????????????????????? | | ?????????? # %+ """" ????????????????????? | | ????????? """ # %# """" ????????????????????? | | ????????" """ # # ???????????????????? | | ????????" """ # #? * #??????????????????? | | ????????" """ # #? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 EM Shielding 3 Armor Coverage 300 Resistance: KI 30 Resistance: EM 15 Utility Shielding 66 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 12 Launcher Accuracy 20 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Hacked Imp. Sensor Array | -7/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertNovaArachnoskeleton Manual? 0 Play Time 03:02:59 Cumulative 324.1 hours Start 2025.03.21 @ 22:43:40 End 2025.03.22 @ 19:34:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceae1e50-6452-4e9d-94f1-160d864950dc