Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 02:43:36 Player: sercli123 Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (213) 1065 Value Destroyed (10716) 10716 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (9408) 9408 TOTAL SCORE: 30429 Bonus ------- High Alert Combat Kills 797 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 368 Met Warlord at Research 2000 Met MAIN.C 5000 Friendly Fire -57 Cogmind --------- Core Integrity 0/1600 Matter 80/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Advanced Corruption Screen > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Experimental Cooling System Huge Storage Unit Experimental Matter Compressor Advanced Target Analyzer Improved Kinecellerator Experimental Reaction Control System Improved Medium Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Heavy Tesla Rifle Gamma Rifle Railgun Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Medium Treads Advanced Cooling System Compact Battery Compact Battery Compact Battery Advanced Trap Scanner Improved Weapon Cycler Layered Heavy Armor Plating High-powered Tractor Beam Heavy Gatling Laser Quantum Rifle Quantum Rifle Compact HERF Cannon Compact HERF Cannon Hardcell Cannon [Rating: 183] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Titanium Leg Treads Improved Heavy Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Layered Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . 4 2 . . . . 2 2 . . . . 2 2 2 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . 2 . . . . . 1 . . . . . . 1 . 1 . Utility 8 | . . . . 1 1 . . . . 1 2 . . . . 1 1 1 . . Weapon 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 . Parts Attached 185 | 6 . . 2 35 5 . 2 . 4 13 7 3 3 9 6 5 27 35 19 4 Power 25 | 1 . . 1 4 2 . . . 1 1 1 . 1 1 . . . 8 3 1 Engine 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . Core 9 | . . . . 3 2 . . . 1 1 1 . . . . . . 1 . . Reactor 13 | . . . . . . . . . . . . . 1 1 . . . 7 3 1 Propulsion 51 | 2 . . . 13 1 . . . 2 6 1 1 . 2 . . 7 10 4 2 Treads 12 | . . . . 3 . . . . . . . . . . . . 5 4 . . Leg 24 | 2 . . . 8 1 . . . 2 6 1 1 . 2 . . 1 . . . Wheel 3 | . . . . 2 . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . . . . . . . 6 4 2 Utility 73 | 1 . . . 8 2 . 2 . 1 4 5 1 2 5 3 3 13 11 11 1 Device 42 | . . . . 4 2 . 2 . . 2 4 1 1 3 3 3 7 2 7 1 Storage 7 | 1 . . . 1 . . . . . . . . . . . . 2 3 . . Processor 6 | . . . . . . . . . . . . . 1 . . . 2 . 3 . Hackware 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Protection 16 | . . . . 3 . . . . 1 2 1 . . 1 . . 2 6 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 . . 1 10 . . . . . 2 . 1 . 1 3 2 7 6 1 . Energy Gun 19 | 1 . . . 7 . . . . . 1 . . . 1 3 . 2 3 1 . Energy Cannon 6 | . . . . 3 . . . . . 1 . . . . . . 1 1 . . Ballistic Gun 6 | 1 . . . . . . . . . . . . . . . 1 2 2 . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 3 . . . . . 1 . . . 7 . . 4 9 . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . System Corruption 7 | . . . . . . . . . 7 . . . . . . . . . . . Parts Lost 74 | . . . 1 11 . 1 1 . 3 3 . 1 1 . 1 . 3 25 8 15 Power 12 | . . . 1 2 . . . . 1 . . . . . . . . 5 2 1 Propulsion 18 | . . . . 4 . . . . 1 . . 1 . . . . . 4 1 7 Utility 31 | . . . . 2 . 1 1 . 1 2 . . 1 . . . 3 10 4 6 Weapon 13 | . . . . 3 . . . . . 1 . . . . 1 . . 6 1 1 Highest Loss Streak 15 | . . . 1 8 . 1 1 . 2 2 . 1 1 . 1 . 2 11 5 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 2 3 2 7 9 9 9 9 6 8 8 9 9 9 9 8 10 16 3 2 Power 1 | . 1 1 . . . 1 1 1 . . 1 1 1 1 1 1 2 1 . . Propulsion 1 | . . . . . 3 3 3 3 2 1 1 . . . 1 1 1 1 1 1 Utility 4 | . . . . 2 4 4 4 4 3 4 5 5 6 5 4 5 6 6 1 . Weapon 2 | . 1 2 2 3 2 1 1 1 1 . 1 2 2 2 2 1 1 6 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . . 5 2 2 . . . 2 3 1 . 3 . . 1 4 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . 2 . Utility 16 | . . . . 3 . 2 . . . 1 2 1 . 3 . . 1 3 . . Weapon 4 | . . . . 2 1 . . . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 85 89 99 100 100 100 99 95 93 89 87 84 89 93 83 79 59 37 Engine 1 | . 14 14 14 5 3 . . . . . . . . . . . . . . . Core 6 | . . . . 3 10 15 15 15 14 13 10 11 10 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 5 5 4 8 8 2 Treads 3 | . . . . 9 . . . . . . . . . . . . 11 12 . . Leg 21 | . 28 28 28 17 29 30 30 30 30 32 28 29 29 29 29 26 5 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 25 14 Device 15 | . . . . 9 6 13 15 15 15 12 16 17 17 13 16 22 23 21 13 5 Storage 6 | . 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 4 8 . . Processor 2 | . . . . . . . . . . . . . 4 5 5 5 2 3 10 11 Protection 6 | . . . . 5 15 8 7 7 7 9 11 11 5 5 5 5 10 3 . . Energy Gun 6 | . 14 14 2 11 7 7 7 7 7 11 11 2 . 3 9 10 4 2 . . Energy Cannon 5 | . . . . 8 15 15 15 15 15 6 5 5 5 1 . . 2 . . . Ballistic Gun 2 | . 14 14 14 3 . . . . . . . . . . . 5 8 10 . . Ballistic Cannon 1 | . . . . . . . . . . . . 3 5 5 2 . . 2 1 . Peak Build Rating 183 | 6 6 6 6 40 46 46 46 46 46 61 77 81 87 117 119 127 149 183 121 104 Average Rating 85 | 4 6 6 5 20 44 45 45 46 45 55 68 80 81 104 116 124 142 163 97 69 On Entrance 59 | . 6 6 6 6 39 46 46 46 46 46 61 77 81 87 110 114 123 142 63 95 Avg Prop Armor Cover (%) 7 | . . . . 10 . . . . . . . . . . . 3 4 7 4 12 Naked Turns 13 | . . . . . . . . . . . . . . . . . . 13 . . Heaviest Build 191 | 14 14 14 15 43 51 51 48 44 45 64 79 93 93 100 98 92 168 191 45 37 Greatest Support 230 | 20 20 20 20 51 54 54 54 54 65 100 100 95 95 110 110 110 220 230 58 54 Greatest Overweight (x) 4 | 2 . . . 4 . . . . . . . . . 1 . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 5 5 Average Capacity 11 | 6 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 15 24 5 5 Most Carried 25 | 2 3 3 3 10 10 10 10 9 9 10 10 10 10 10 10 10 17 25 5 5 Average Carried 9 | 1 2 3 2 7 9 9 9 9 7 8 8 9 9 9 9 8 10 18 4 3 Final Capacity 25 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 25 5 5 5 Final Carried 15 | 2 3 3 2 10 10 10 9 9 7 10 10 10 9 10 10 10 15 4 5 . Class Distribution -------------------- 42% | Tank 25% | Scavenger-Tank 12% | Hacker-Tank 5% | Gunner 4% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Hacker-Tank | -5/Warlord Hacker-Tank | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 5716 | 260 15 30 . 574 150 34 20 . 32 90 150 332 190 235 172 19 1305 2036 63 9 Remotely 1435 | . . . . . . . . . . . . . . . . . 658 767 10 . Salvage Created 10038 | . 51 94 . 1053 531 543 237 . 193 525 288 720 232 65 173 34 2397 2887 15 . Parts 439 | . 2 3 . 69 20 11 7 . 17 10 18 13 8 5 9 2 105 135 5 . Haulers Intercepted 3 | . . . . 2 . . . . . . . . . . . . 1 . . . Recyclers Shooed 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . 13 12 . 17 . . 12 9 . 9 . . . . . Prevented 4 | . . . . . . . 1 . 3 . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . 1 . . . Broken 1 | . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 185 | . 3 2 . 20 8 12 6 . 8 11 6 14 5 3 13 4 25 45 . . Guns 105 | . 3 2 . 14 4 2 1 . 3 6 5 . . 1 10 4 13 37 . . Cannons 64 | . . . . 2 4 10 5 . 5 4 1 11 5 2 3 . 8 4 . . AOE 4 | . . . . 4 . . . . . . . . . . . . . . . . Classes Destroyed 21 | . 1 1 . 9 3 1 . . . . . . . 2 1 . 1 2 . . Worker 5 | . . . . 1 1 . . . . . . . . . . . 3 . . . Builder 8 | . . . . 3 . . . . . . . . . . . . 4 . 1 . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Hauler 3 | . . . . 2 . . . . . . . . . . . . 1 . . . Recycler 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Operator 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . Watcher 5 | . . . . 1 . . . . . . 1 . . . . . 3 . . . Swarmer 54 | . 3 . . 3 . 4 3 . 8 3 4 . . 1 9 4 . 12 . . Cutter 1 | . . . . 1 . . . . . . . . . . . . . . . . Grunt 52 | . . 2 . 10 4 4 3 . . 3 . 10 1 . . . 6 9 . . Brawler 4 | . . . . . . 2 . . . . . 2 . . . . . . . . Duelist 3 | . . . . 1 . 1 . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . Sentry 26 | . . . . 5 2 1 . . . 2 2 1 2 . 1 . 6 4 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . . Hunter 10 | . . . . . 1 . . . . 2 . 1 . . . . 4 2 . . Programmer 13 | . . . . . 1 . . . . 1 . . 2 . 1 . 6 2 . . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . . Striker 8 | . . . . . . . . . . . . . . 1 . . . 7 . . Executioner 6 | . . . . . . . . . . . . . . . . . . 6 . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 3 2 . 8 3 6 3 . 4 3 4 3 4 1 5 4 9 13 1 . Combat Bots Only 13 | . 3 2 . 5 3 6 3 . 4 3 4 3 4 1 5 4 6 13 . . Max Kills in Single Turn 3 | . 1 1 . 2 2 1 1 . 1 1 1 1 1 1 3 2 2 3 1 . Gunslinging 2 | . . . . . . . . . . . . . . . 1 . . 2 . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 1579 | . 10 18 11 117 81 45 25 . 40 116 27 91 48 56 73 20 159 438 74 130 Missed 581 | . 3 7 6 36 32 16 10 . 17 54 8 19 10 28 35 8 61 123 41 67 Hits 998 | . 7 11 5 81 49 29 15 . 23 62 19 72 38 28 38 12 98 315 33 63 Melee 47 | . . . . 6 . . . . . . . . . 15 . . 2 23 1 . Projectile 951 | . 7 11 5 75 49 29 15 . 23 62 19 72 38 13 38 12 96 292 32 63 AOE 19 | . . . . . . . . . . . . . . . . . . 9 2 8 Critical Strikes 42 | . . 1 1 5 1 2 2 . 1 1 1 4 3 . . . 4 8 2 6 Actively Blocked 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 1 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 20309 | . 51 149 103 1386 397 292 194 . 354 782 224 1089 638 820 246 180 1669 8512 784 2439 Core 3235 | . 23 21 23 223 39 52 26 . . 99 25 76 29 47 16 28 105 786 171 1446 Absorbed by Shields 3071 | . . . . . 80 84 32 . . . 72 284 151 251 251 . 866 598 258 144 Reduced by Siege Mode 913 | . . . . . . . . . . . . . . . . . 129 784 . . Redirected to Shielding 327 | . . . . . 33 11 32 . 28 22 8 42 . . . . 151 . . . Ignored by Resistances 74 | . . . . 8 22 36 . . . . . . . . . . 8 . . . Regen/Repaired (Parts) 638 | . . . . 78 . . . . . . 80 . . 466 . . . 14 . . Core Remaining (%) 79 | 100 . . 73 59 . . . . 83 88 . . . . 80 97 91 45 . . Volleys Fired 479 | . 5 13 . 62 27 30 12 . 11 26 12 32 15 10 20 7 87 106 4 . Largest 4 | . 2 2 . 3 3 3 3 . 3 3 3 3 2 2 3 4 4 4 1 . Hottest 299 | . 60 60 . 143 121 241 121 . 121 176 176 176 100 105 120 213 263 299 55 . Shots Fired 1448 | . 10 26 . 154 78 89 36 . 33 78 32 69 30 19 51 22 313 404 4 . Gun 978 | . 10 26 . 111 27 30 12 . 11 50 20 10 . 9 42 15 235 370 . . Cannon 459 | . . . . 39 51 59 24 . 22 28 12 59 30 10 9 . 78 34 4 . Launcher 4 | . . . . 4 . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . . 7 . . . . Kinetic 566 | . 5 13 . 25 . . . . . . . 27 15 10 9 7 190 261 4 . Thermal 552 | . . . . 89 78 89 36 . 33 78 32 42 15 . . 7 29 24 . . Explosive 4 | . . . . 4 . . . . . . . . . . . . . . . . Electromagnetic 241 | . 5 13 . 36 . . . . . . . . . . . . 68 119 . . Entropic 85 | . . . . . . . . . . . . . . 9 42 8 26 . . . Robot Hit Streak 31 | . 3 8 . 14 12 8 9 . 15 18 21 31 7 3 3 6 23 28 2 . Robot Miss Streak 7 | . 2 3 . 4 5 6 5 . 2 3 2 4 1 3 5 2 4 7 2 . Penetration Max 2 | . . . . . . . . . . . . 1 . 1 . . 1 2 . . Secondary Targets 15 | . . . . 3 . . . . . . . . . . 2 . . 10 . . Max Gunslinging Chain 2 | . . . . 1 . . . . . . . . . . 1 . . 2 . . Shots Hit Robots 896 | . 5 16 . 94 47 58 20 . 18 53 18 44 22 10 19 13 211 246 2 . Core Hits 400 | . 3 6 . 54 19 19 10 . 9 27 15 17 6 5 13 6 77 112 2 . Critical Kills 17 | . . . . . . . . . . . . 1 . . . . 8 8 . . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . . 10 5 . . Critical Strikes 70 | . . . . 2 3 2 2 . 1 3 1 7 2 1 . . 24 20 2 . Burn 13 | . . . . 1 3 2 2 . 1 3 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . Destroy 32 | . . . . . . . . . . . . . . . . . 17 15 . . Blast 14 | . . . . . . . . . . . . 6 2 1 . . 2 1 2 . Corrupt 6 | . . . . 1 . . . . . . . . . . . . 1 4 . . Detonate 4 | . . . . . . . . . . . . . . . . . 4 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29374 | . 55 211 . 2276 1182 1393 462 . 352 1258 423 2189 1292 854 1150 480 7353 8240 204 . Guns 17628 | . 55 211 . 1016 311 397 136 . 138 845 315 190 . 367 831 416 5176 7224 . . Cannons 10413 | . . . . 647 871 996 326 . 214 413 108 1999 1292 487 319 . 1891 765 85 . Explosions 1269 | . . . . 613 . . . . . . . . . . . . 286 251 119 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 13054 | . 22 94 . 238 . . . . . . . 1383 1084 487 319 108 3822 5412 85 . Thermal 9488 | . . . . 1368 1182 1393 462 . 352 1258 423 806 208 . . 64 1068 904 . . Explosive 462 | . . . . 343 . . . . . . . . . . . . . . 119 . Electromagnetic 3982 | . 33 117 . 327 . . . . . . . . . . . . 1581 1924 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 2388 | . . . . . . . . . . . . . . 367 831 308 882 . . . Highest Corruption 9 | . . . . . 2 2 2 2 9 . . . 1 1 1 . 6 8 . . Average Corruption 2 | . . . . . 1 2 2 2 2 . . . 1 1 1 . 5 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . 1 7 Effects 84 | . . . . . 3 12 7 . 5 . . . 2 2 7 . 19 27 . . Message Errors 18 | . . . . . 1 1 2 . 1 . . . . . 2 . 4 7 . . Matter Fused 15 | . . . . . 1 1 . . 1 . . . . 1 2 . 2 7 . . Heat Flow Errors 11 | . . . . . . 3 2 . 1 . . . . 1 1 . 2 1 . . Energy Discharges 10 | . . . . . 1 1 2 . . . . . 2 . . . 3 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 2 . . 1 . . . . . 2 . 1 2 . . Data Loss (major) 4 | . . . . . . 1 1 . 1 . . . . . . . 1 . . . Misfires 4 | . . . . . . 1 . . . . . . . . . . 1 2 . . Weapon Failures 11 | . . . . . . 2 . . . . . . . . . . 4 5 . . Overload Shots 3 | . . . . . . 3 . . . . . . . . . . . . . . Overflow Damage 519 | . . . . 79 10 27 . . 4 . . 61 119 11 109 . 38 13 48 . Projectiles 424 | . . . . 23 10 27 . . 4 . . 61 119 11 109 . 38 13 9 . Explosions 95 | . . . . 56 . . . . . . . . . . . . . . 39 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 25 | . . . . . . . . . . . . 7 7 5 1 . 2 2 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . . 7 7 5 1 . 2 2 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 599 | . . . . 123 . . . . . . . . . . . . 94 196 186 . Shots 9 | . . . . 4 . . . . . . . . . . . . 1 2 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . . 96 . 170 330 368 228 . 374 373 193 107 19 135 283 413 548 348 247 . Average Temperature 93 | . . 55 . 46 114 84 55 . 92 125 67 20 11 50 94 213 153 125 99 . Received Heat Transfer 2332 | . . 105 12 585 104 156 41 . 9 48 7 481 163 33 . . 142 338 45 63 Effects 11 | . . . . . 1 1 . . . 1 . . . . . 2 2 4 . . Shutdowns 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . Interference 4 | . . . . . 1 . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . 6 10 . . Total Turns 432 | . . . . . . . . . . . . . . . . . 165 267 . . Longest Duration 66 | . . . . . . . . . . . . . . . . . 39 66 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . 5 4 . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . 4 4 . . Parts Fried 22 | . . . . . . . . . . . . . . . . . 10 12 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Parts Melted 34 | . . . . 5 6 5 2 . . 11 . 4 . . . . . 1 . . Heat Transferred 16238 | . . . . 2570 2035 2320 888 . 666 2543 870 1236 300 . . 400 1162 1248 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 3 . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 3 2 3 3 2 Low Security (%) 63 | 100 100 100 . 100 100 . . . . 100 100 . . . . . 27 41 . . Level 1 14 | . . . . . . . . . . . . . . . . . 63 17 . . Level 2 16 | . . . . . . . . . . . . . . . . 21 8 31 92 100 Level 3 5 | . . . . . . . . . . . . . . . . 78 . 9 7 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 908 | . 88 52 . 193 168 . . . . 71 184 . . . . 819 457 908 787 548 Initial 783 | . . 22 . . 71 . . . . . 11 . . . . 783 337 249 544 503 Average 224 | . 45 20 . 110 101 . . . . 24 77 . . . . 746 262 323 607 513 Influence Increases 7234 | . 98 65 . 652 342 320 185 . 210 326 301 360 115 105 275 870 846 1431 493 240 Destroy 0b10 Robot/C 3640 | . 60 40 . 400 160 240 120 . 160 220 120 280 100 40 220 80 500 900 . . Destroy 0b10 Robot/NC 155 | . . . . 45 15 . . . . . 5 . . 5 10 . 65 . 10 . Destroy Leader 716 | . 10 10 . 106 50 20 20 . 20 40 32 50 . . 30 10 138 180 . . Successful Hack 110 | . 12 . . 14 40 . . . . . 2 . . . . 24 . . 18 . Disable Machine 300 | . 15 . . 45 15 . . . . 30 60 . . . . . 15 75 45 . Destroy Structure 393 | . 1 . . 42 2 . . . . 6 52 . . . . 6 128 126 30 . Advance Influence 750 | . . . . . . . . . . . . . . . . 750 . . . . Partial Spotted 120 | . . . . . . . . . . . . . . . . . . . 75 45 Lose Combat Pursuer 1050 | . . 15 . . 60 60 45 . 30 30 30 30 15 60 15 . . 150 315 195 Influence Decreases 6721 | . 40 118 5 495 348 369 249 38 210 303 209 414 129 113 260 281 1044 968 614 514 Entered New Map 1566 | . . 36 3 . 86 57 21 38 . . 12 43 13 47 39 21 306 196 364 284 Time Decay 4096 | . 40 82 . 385 262 302 228 . 190 283 197 361 116 66 204 150 458 522 170 80 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 100 100 . . . Lost Part 689 | . . . 2 110 . 10 . . 20 20 . 10 . . 7 . 30 250 80 150 Lost Ally 20 | . . . . . . . . . . . . . . . 10 10 . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 24 | . . . . 5 1 . . . . 3 1 . . . . 1 5 . 6 2 Investigation 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Extermination 9 | . . . . . 1 . . . . 1 1 . . . . . 2 . 3 1 Reinforcement 10 | . . . . 4 . . . . . 1 . . . . . . 1 . 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 1 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 28 | . 1 . . 3 1 . . . . . 2 . . 2 . . 2 11 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 5 4 6 31 14 16 9 . 12 15 9 16 6 22 17 5 34 73 34 19 Peak Tracking Total 20 | . 3 2 6 8 5 4 3 . 4 4 4 5 5 12 5 4 6 15 20 15 Tactical Retreats 32 | . . 1 . . 2 2 2 . 2 1 2 2 1 3 1 . . 3 7 3 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . 1 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 3 | . . . . 1 . . . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 20 | . 1 . . 3 1 . . . . 2 4 . . . . . 1 5 3 . Max in Single Turn 4 | . 1 . . 1 1 . . . . 1 4 . . . . . 1 1 3 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 51 | . 3 . . 5 2 2 . 4 . 3 4 1 1 7 1 3 5 . 6 4 Terminals 22 | . 3 . . 4 2 . . . . 1 1 . . . 1 1 2 . 4 3 Fabricators 3 | . . . . . . . . . . . 1 . . . . . 2 . . . Repair Stations 3 | . . . . 1 . . . . . . 1 . . . . . 1 . . . Recycling Units 5 | . . . . . . . . . . 1 1 . . . . . . . 2 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Total Hacks 127 | . 9 . . 14 3 5 . 33 . 5 10 1 1 17 1 5 7 . 9 7 Successful 87 | . 6 . . 7 3 5 . 33 . 3 4 1 1 17 1 2 1 . 1 2 Failed 40 | . 3 . . 7 . . . . . 2 6 . . . . 3 6 . 8 5 Catastrophic 10 | . . . . 1 . . . . . 1 1 . . . . 1 2 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 9 | . . . . . . . . . . 4 3 . . 1 . . 1 . . . Terminals 44 | . 9 . . 11 3 . . . . 1 3 . . . 1 1 4 . 6 5 Fabricators 5 | . . . . . . . . . . . 3 . . . . . 2 . . . Repair Stations 7 | . . . . 3 . . . . . . 3 . . . . . 1 . . . Recycling Units 9 | . . . . . . . . . . 3 1 . . . . . . . 3 2 Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Terminal Hacks 74 | . 6 . . 4 3 5 . 33 . . . 1 1 17 1 . 1 . 1 1 Record 33 | . . . . . 1 4 . 11 . . . . . 15 1 . . . 1 . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . 3 . . . . . . . . . . . . Open Door 6 | . . . . . . 1 . . . . . 1 1 2 . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . 3 . . . . . . 2 . . . . . . . . . Scan Component 3 | . . . . 2 . . . . . . 1 . . . . . . . . . Repair 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 2 1 . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . . 4 1 . . . . 2 4 . . . . 3 5 . 6 4 Full Trace Events 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . Parts Repaired 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Time 76 | . . . . 26 . . . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 1 . . . . . . . 2 . . Machine Destruction 3 | . . . . . . . . . . 1 . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders 13 | . . . . . . . . . . . . . . . 11 2 . . . . EXPLORE 8 | . . . . . . . . . . . . . . . 7 1 . . . . RETURN 5 | . . . . . . . . . . . . . . . 4 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Active Infowar (turns) 876 | . . . . . . . . . . . . . . . . 241 340 . 238 57 Optics 88 | . . . . . . . . . . . . . . . . . 88 . . . IFF 270 | . . . . . . . . . . . . . . . . . . . 213 57 Traps 493 | . . . . . . . . . . . . . . . . 241 252 . . . Seismic 91 | . . . . . . . . . . . . . . . . . . . 91 . ECM 35 | . . . . . . . . . . . . . . . . . . . 35 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 3 1 . 2 . . 2 2 . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . 7 1 . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . 5 . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 12445 | 71 119 192 40 956 577 677 549 98 637 884 695 1002 615 1048 862 318 1140 1451 350 164 Spaces Moved 9327 | 52 86 122 30 510 408 520 496 102 520 581 409 670 453 826 558 206 468 763 1138 409 Core 91 | 13 . . . 3 . . . . . . . . . . . . . 26 . 49 Treads 950 | . . . . 34 . . . . . . . . . . . . 327 589 . . Legs 6486 | 39 86 122 30 319 408 520 496 102 520 581 409 670 453 826 558 206 141 . . . Wheels 154 | . . . . 154 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1646 | . . . . . . . . . . . . . . . . . . 148 1138 360 Fastest Speed 5 | 50 120 120 120 90 90 97 97 97 97 118 122 122 122 114 114 108 107 5 16 26 Average Speed 100 | 115 120 120 120 119 92 97 97 97 105 119 126 122 122 117 114 116 141 125 21 31 Slowest Speed 250 | 150 120 120 120 250 97 97 97 97 115 128 130 122 122 196 114 120 240 160 28 150 Overloaded Moves 72 | . . . . . . . . . . . . . . . . . . 21 34 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . 1 3 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 20 16 4 51 17 63 72 75 68 20 15 76 65 94 84 6 16 38 35 22 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . . . . 1 . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 17 | . . . . . . 3 6 . . . . 4 1 . 3 . . . . . Spaces Dug 9 | . . . . . . . . . . 3 2 . . . . . 4 . . . Terrain Destroyed 335 | . . . . 44 2 7 4 . 5 6 32 21 9 7 30 2 84 72 10 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 209 | . . . . 9 2 7 4 . 5 6 6 21 9 7 30 2 44 56 1 . AOE 126 | . . . . 35 . . . . . . 26 . . . . . 40 16 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total 11359 | 59 92 141 33 733 550 626 537 101 582 712 560 777 478 883 737 269 791 1036 1228 434 Wait 1066 | . 1 7 2 73 94 68 27 . 41 69 113 65 2 11 148 45 141 85 47 27 Move 9279 | 51 85 121 29 509 407 519 495 101 519 579 408 669 452 825 557 205 467 760 1131 390 Hop 13 | . . . . . . . . . . . . . . . . . . 1 3 9 Pick Up 115 | 2 1 . . 16 7 4 . . 3 10 4 4 2 7 3 3 21 21 7 . Fast Attach 112 | 6 . . . 30 3 . . . . 5 8 . . 10 2 1 12 15 18 2 Attach 80 | . . . 1 5 2 1 1 . 3 5 2 2 2 . 4 4 15 24 5 4 Detach 28 | . . . . 7 . . . . . 2 2 . 1 2 1 1 6 4 1 1 Swap 60 | . . . 1 12 2 1 1 . 1 4 1 1 2 1 . 2 17 14 . . Drop 122 | . . . . 19 8 3 1 . 2 11 8 4 2 17 2 1 25 6 12 1 Fire 479 | . 5 13 . 62 27 30 12 . 11 26 12 32 15 10 20 7 87 106 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 1 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 191 | -10/Materials | Entered Mines 272 | -10/Mines | Discovered new exit (range 15) 280 | -10/Mines | Learned location of Storage (-7) 301 | -10/Mines | Build established: Mutant 365 | -10/Mines | Discovered new exit (range 9) 383 | -10/Mines | Entered Subcaves 383 | -10/Subcaves | Discovered new exit (range 7) 384 | -10/Subcaves | Approached by a straggling Scientist 395 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 402 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 423 | -10/Subcaves | Entered Materials 423 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 732 | -8/Materials | Lost 3 parts (1p2n) 1012 | -8/Materials | Lost 8 parts (1p2n2u3w) 1124 | -8/Materials | Repaired Aluminum Leg 1354 | -8/Materials | Discovered new exit (range 5) 1379 | -8/Materials | Entered Factory 1379 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1679 | -7/Factory | Discovered new exit (range 8) 1956 | -7/Factory | Entered Lower Caves 1963 | -7/Lower Caves | Build established: Tank 2267 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2341 | -7/Lower Caves | Learned Factory stockpile data 2554 | -7/Lower Caves | Entered an active Warlord outpost 2566 | -7/Lower Caves | Learned Factory emergency access door positions 2569 | -7/Lower Caves | Learned Research garrison access intel 2569 | -7/Lower Caves | Learned Extension garrison access intel 2615 | -7/Lower Caves | Discovered new exit (range 16) 2633 | -7/Lower Caves | Entered another Lower Caves area 2854 | -7/Lower Caves | Learned location of 1 exit from Factory 2917 | -7/Lower Caves | Spotted B-75 Beast 2952 | -7/Lower Caves | Encountered a Warlord checkpoint 3115 | -7/Lower Caves | Discovered new exit (range 15) 3182 | -7/Lower Caves | Entered Data Miner 3182 | -7/Data Miner | Discovered new exit (range 6) 3201 | -7/Data Miner | Met Data Miner 3230 | -7/Data Miner | Learned location of Section 7 (-3) 3230 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3253 | -7/Data Miner | Received God Mode back door access code from Data Miner 3280 | -7/Data Miner | Entered Proximity Caves 3298 | -6/Proximity Caves | Learned location of 1 exit from Factory 3581 | -6/Proximity Caves | Learned Factory terminal intel 3765 | -6/Proximity Caves | Discovered new exit (range 13) 3917 | -6/Proximity Caves | Entered Factory 3917 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3918 | -6/Factory | Identified exit to Lower Caves 3918 | -6/Factory | Identified exit to Factory 3921 | -6/Factory | Loaded intel: 26 terminal locations 4300 | -6/Factory | Incoming investigation squad redirected 4662 | -6/Factory | Build established: Scavenger-Tank 4801 | -6/Factory | Entered another Factory area 4801 | -5/Factory | Evolved 2 slots: Utility x2 4802 | -5/Factory | Identified exit to Extension 5000 | -5/Factory | Repaired Fission Core 5470 | -5/Factory | Discovered new exit (range 11) 5496 | -5/Factory | Entered Upper Caves 5498 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5617 | -5/Upper Caves | Identified exit to Upper Caves 5992 | -5/Upper Caves | Learned Factory stockpile data 6006 | -5/Upper Caves | Build established: Tank 6064 | -5/Upper Caves | Encountered a Warlord checkpoint 6498 | -5/Upper Caves | Entered another Upper Caves area 6587 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6815 | -5/Upper Caves | Build established: Gunner 6942 | -5/Upper Caves | Learned Factory emergency access door positions 7084 | -5/Upper Caves | Discovered new exit (range 9) 7113 | -5/Upper Caves | Entered Warlord 7155 | -5/Warlord | System corruption cleaned by Quarantine Array 7271 | -5/Warlord | Build established: Tank 7391 | -5/Warlord | Warlord's base attacked by MAIN.C 7420 | -5/Warlord | Found Prototype Energy Gun 7422 | -5/Warlord | Found Prototype Energy Gun 7427 | -5/Warlord | Found Prototype Energy Gun 7427 | -5/Warlord | Identified Vortex Rifle (x3) 7430 | -5/Warlord | Found Vortex Rifle 7513 | -5/Warlord | Opened Warlord's prototype stash 7519 | -5/Warlord | Found Prototype Reactor 7519 | -5/Warlord | Identified Vortex Chain Reactor 7527 | -5/Warlord | Found Prototype Device 7527 | -5/Warlord | Identified Exp. Phase Shifter 7548 | -5/Warlord | Found Prototype Device 7548 | -5/Warlord | Identified System Purifier 7557 | -5/Warlord | Found Prototype Hackware 7557 | -5/Warlord | Identified Ghost Barrier 7741 | -5/Warlord | Warlord forces counterattacked 7770 | -5/Warlord | Met Warlord 7807 | -5/Warlord | Build established: Hacker-Tank 7925 | -5/Warlord | Opened side exit 7936 | -5/Warlord | Spotted Striker 7947 | -5/Warlord | Spotted Striker 7948 | -5/Warlord | Spotted Striker 7968 | -5/Warlord | Destroyed Striker 8066 | -5/Warlord | Warlord base infiltrated, sounded retreat 8117 | -5/Warlord | Discovered new exit (range 15) 8161 | -5/Warlord | Entered Proximity Caves 8163 | -4/Proximity Caves | Spotter reported a threat 8164 | -4/Proximity Caves | Spotter reported a threat 8256 | -4/Proximity Caves | Spotter reported a threat 8258 | -4/Proximity Caves | Spotter reported a threat 8275 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8534 | -4/Proximity Caves | Spotter reported a threat 8561 | -4/Proximity Caves | Spotted B-86 Titan 8768 | -4/Proximity Caves | Discovered new exit (range 52) 9023 | -4/Proximity Caves | Entered Factory 9023 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9201 | -4/Factory | Discovered new exit (range 4) 9273 | -4/Factory | Search patrols dispatched 9324 | -4/Factory | Garrison activated, responded to threat 9341 | -4/Factory | Entered Research 9341 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9342 | -3/Research | Loaded intel: 4 garrison access locations 9535 | -3/Research | Build established: Tank 9591 | -3/Research | Search patrols dispatched 9689 | -3/Research | Spotted B-86 Titan 9707 | -3/Research | Destroyed B-86 Titan 9841 | -3/Research | Spotted B-86 Titan 9877 | -3/Research | Destroyed B-86 Titan 9934 | -3/Research | Build established: Scavenger-Tank 10217 | -3/Research | Garrison activated, responded to threat 10383 | -3/Research | Garrison activated, responded to threat 10423 | -3/Research | Discovered new exit (range 10) 10481 | -3/Research | Entered another Research area 10481 | -2/Research | Warlord forces began assault on 0b10 10481 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10526 | -2/Research | Met up with Warlord 10591 | -2/Research | Research machine network offline 10613 | -2/Research | Build established: Tank 11104 | -2/Research | Borebot progress halted 11112 | -2/Research | Spotted Striker 11112 | -2/Research | Spotted Striker 11112 | -2/Research | Spotted Striker 11112 | -2/Research | Spotted Executioner 11129 | -2/Research | Destroyed Striker 11129 | -2/Research | Destroyed Striker 11136 | -2/Research | Destroyed Striker 11136 | -2/Research | Destroyed Executioner 11144 | -2/Research | Lost 6 allies 11169 | -2/Research | Lost 3 parts (1p2u) 11176 | -2/Research | Destroyed 7 combat bots 11285 | -2/Research | Spotted Executioner 11288 | -2/Research | Destroyed Executioner 11292 | -2/Research | Borebot progress halted 11301 | -2/Research | Spotted Executioner 11319 | -2/Research | P-80 Master assimilated allied 0R-F70(b) 11323 | -2/Research | Destroyed Executioner 11366 | -2/Research | Spotted Striker 11405 | -2/Research | Destroyed Striker 11445 | -2/Research | Lost 11 parts (2p2n5u2w) 11455 | -2/Research | Destroyed 7 combat bots 11476 | -2/Research | Spotted Executioner 11480 | -2/Research | Destroyed Executioner 11549 | -2/Research | Borebot progress halted 11574 | -2/Research | Spotted Striker 11583 | -2/Research | Spotted Executioner 11592 | -2/Research | Destroyed Striker 11600 | -2/Research | Destroyed Executioner 11639 | -2/Research | Spotted Executioner 11645 | -2/Research | Spotted Striker 11656 | -2/Research | Destroyed Striker 11659 | -2/Research | Destroyed Executioner 11844 | -2/Research | Destroyed 13 combat bots 11844 | -2/Research | Spotted Striker 11868 | -2/Research | Destroyed Striker 11875 | -2/Research | Released all parts (15) 11901 | -2/Research | Spotted Striker 11902 | -2/Research | Spotted B-90 Cyclops 11903 | -2/Research | Core integrity fell below 50% 11906 | -2/Research | Lost 10 parts (2p2n2u4w) 11931 | -2/Research | Discovered new exit (range 4) 11932 | -2/Research | Entered Access 11932 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 12027 | -1/Access | Spotted B-99 Colossus 12184 | -1/Access | Build established: Sprinter 12271 | -1/Access | Lost 5 parts (1p1n3u) 12280 | -1/Access | Discovered new exit (range 7) 12282 | -1/Access | Entered Command 12380 | -1/Command | Spotted M Guard 12381 | -1/Command | Spotted Combat Programmer 12381 | -1/Command | Spotted Combat Programmer 12381 | -1/Command | Spotted M Guard 12415 | -1/Command | Core integrity fell below 50% 12430 | -1/Command | Met MAIN.C 12438 | -1/Command | Core integrity fell below 20% 12438 | -1/Command | 0b10 Conduit disabled 12446 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 12434_ Imp. Targeting Computer destroyed. 12434_ Adv. Corruption Screen intercepted 1% system corruption. 12438_ Penetrated by EMDS Slug. 12438_ Adv. Corruption Screen intercepted 1% system corruption. 12438_ 0b10 Conduit disabled. 12438_ Com. HERF Cannon destroyed. 12442_ EMDS Slug penetrates 0b10 Conduit. 12446_ Penetrated by EMDS Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#############???????????????? | | ???????????????????? """" #???????????????? | | ???????????????????? "" #???????????????? | | ??????????????????? "" ################# | | ??????????????????""""" / | | ?????????????????? """ / | | ??????????????????"""" / | | ?????????????"? """""" ################# | | ?????????????" """""" #???????????????? | | ???????????? " "" #???????????????? | | ?????????????" "MMM ""#???????????????? | | ????????????"""""""""MMMp """""""#???????????????? | | ????????????"" MMM """""#???????????????? | | ???????????# " p"" """""#???????????????? | | ???????????# " " " #???????????????? | | ???????????# " " " " #???????????????? | | ???????????" " " "@"""" " #???????????????? | | ???????????" """ " " """" #???????????????? | | ???????????" " " " " #???????????????? | | ???????????? "?"""""" " " #???????????????? | | ???????????? ?????"" " """"""""#???????????????? | | ???????????????????" " " " #???????????????? | | ???????????????????###############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 71 Energy Capacity 1325 Matter Stores 800 Matter Capacity 800 Sight Range 23 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 150 Corruption Block 20 Armor Coverage 1500 Resistance: KI 25 Resistance: TH 10 Resistance: EM 15 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 13% | -8/Materials Fission Core | 11% | -5/Factory Studied --------- Imp. Titanium Leg | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 30k Club All-out Warlord Gunslinger Meet Your Maker Origins Reappropriation Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed ReinforcedFieldRailcannon Manual? 0 Play Time 05:54:42 Cumulative 104.3 hours Start 2026.09.20 @ 16:32:22 End 2026.09.21 @ 02:43:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47127f01-2893-41fe-affd-8d63f0bcbcf7