Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.18 @ 05:11:03 Player: Flamebroken Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1039) 1039 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3919 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 17/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Sensor Array Kinecellerator Microactuators Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Long-range Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Katana > --- INVENTORY -------- Advanced Weight Redist. System Improved Sensor Array Core Analyzer Maneuvering Thrusters Grenade Launcher Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Melee Analysis Suite Device Long-range Tractor Beam Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . 2 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 48 | 6 2 . 16 8 15 1 Power 7 | 1 . . 4 . 2 . Engine 7 | 1 . . 4 . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 3 . . 4 2 2 . Treads 4 | 2 . . . 2 . . Leg 6 | . . . 4 . 2 . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 1 . 5 3 9 1 Device 9 | . . . 1 1 6 1 Storage 2 | . . . 1 . 1 . Processor 7 | . 1 . 2 2 2 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 11 | 2 1 . 3 3 2 . Energy Gun 3 | 2 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . 2 2 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . . 5 6 . 12 6 Power 3 | . . 1 1 . 1 . Propulsion 7 | . . 1 2 . 2 2 Utility 13 | . . 1 2 . 6 4 Weapon 6 | . . 2 1 . 3 . Highest Loss Streak 6 | . . 5 5 . 5 6 Average Slot Usage (%) 70 | . 71 56 59 88 77 49 Engine 7 | . 14 9 9 9 4 . Treads 8 | . 28 28 1 11 7 . Leg 5 | . . . 12 6 1 13 Device 7 | . . . . 9 11 20 Storage 3 | . . . . 9 5 . Processor 18 | . . 4 10 19 30 15 Protection 2 | . . . 6 . . . Energy Gun 3 | . 28 14 . . . . Ballistic Gun 7 | . . . 8 15 7 . Slashing Weapon 6 | . . . 9 9 5 . Naked Turns . | . . . . . . . Heaviest Build 46 | 8 9 9 18 24 46 4 Greatest Support 40 | 40 40 40 20 40 40 26 Greatest Overweight (x) 12 | . . . 2 1 12 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 4 4 4 8 8 12 4 Average Capacity 6 | 4 4 4 4 8 8 4 Most Carried 6 | 2 4 4 4 4 6 4 Average Carried 4 | 1 3 4 3 2 4 3 Final Capacity 8 | 4 4 4 8 8 4 4 Final Carried 4 | 2 4 4 4 2 4 3 Class Distribution -------------------- 49% | Mutant 46% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 768 | 239 27 . 237 106 159 . Remotely 235 | . . . 10 106 119 . Salvage Created 1251 | . 27 13 710 209 292 . Parts 75 | . 2 . 44 10 19 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 27 | . . 2 17 4 4 . Melee 18 | . . 1 13 2 2 . Guns 7 | . . 1 4 2 . . AOE 2 | . . . . . 2 . Classes Destroyed 11 | . 1 1 5 . 4 . Worker 2 | . . . . . 2 . Builder 2 | . . . . . 2 . Hauler 1 | . . . 1 . . . Watcher 4 | . 1 . 1 . 2 . Swarmer 4 | . . . 4 . . . Grunt 11 | . . . 9 2 . . Duelist 3 | . . . 1 1 1 . Sentry 5 | . . . 3 1 1 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Assembled 2 | . . 2 . . . . Best Kill Streak 8 | . 1 2 8 3 5 . Combat Bots Only 8 | . . 2 8 3 1 . Max Kills in Single Turn 2 | . 1 1 1 1 2 . Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 3798 | . . 524 998 567 1313 396 Core 1239 | . . 118 284 134 467 236 Absorbed by Shields 17 | . . . . . . 17 Core Remaining (%) 64 | 100 . 52 29 75 . . Volleys Fired 47 | . 1 1 20 6 19 . Largest 2 | . 2 2 2 2 2 . Hottest 90 | . 90 90 46 46 46 . Shots Fired 78 | . 2 2 30 12 32 . Gun 72 | . 2 2 30 12 26 . Cannon . | . . . . . . . Launcher 6 | . . . . . 6 . Special . | . . . . . . . Kinetic 68 | . . . 30 12 26 . Thermal 2 | . 1 1 . . . . Explosive 6 | . . . . . 6 . Electromagnetic 2 | . 1 1 . . . . Robot Hit Streak 18 | . 1 1 18 13 14 . Robot Miss Streak 4 | . . 1 2 . 4 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 108 | . 1 1 52 20 34 . Core Hits 58 | . 1 2 21 8 26 . Critical Hits 1 | . . . . . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks 55 | . . . 33 8 14 . Impact . | . . . . . . . Slashing 55 | . . . 33 8 14 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2971 | . 22 15 1436 386 1112 . Guns 758 | . 22 12 346 178 200 . Cannons . | . . . . . . . Explosions 407 | . . . . . 407 . Melee 1798 | . . . 1090 208 500 . Ramming 8 | . . 3 . . 5 . Kinetic 724 | . . . 346 178 200 . Thermal 12 | . . 12 . . . . Explosive 407 | . . . . . 407 . Electromagnetic 22 | . 22 . . . . . Impact . | . . . . . . . Slashing 1798 | . . . 1090 208 500 . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 1 | . 1 2 . . . . Corruption Purged . | . . . . . . . Effects 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 91 | . . . 19 24 48 . Projectiles . | . . . . . . . Explosions 19 | . . . . . 19 . Melee 72 | . . . 19 24 29 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 172 | . . . . . 172 . Shots 6 | . . . . . 6 . Rammed 1 | . . . . . 1 . Targets Rammed 3 | . . 1 . . 2 . Kicked 1 | . . . . . 1 . Crushed 1 | . . 1 . . . . Highest Temperature 52 | . 30 52 4 8 . . Average Temperature 15 | . 18 21 4 8 . . Received Heat Transfer 1141 | . . 160 411 279 186 105 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . . 37 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 319 | . 7 2 319 173 122 . Average Influence 72 | . . . 102 120 64 . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 86 100 100 . Level 1 4 | . . . 13 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 2 . 5 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 4 | . . . 2 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 2 22 23 5 19 12 Peak Tracking Total 20 | . 1 20 6 4 4 11 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 6 | . 3 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 3 | . . . 1 1 1 . Terminals 2 | . . . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . 1 1 1 . Successful 3 | . . . 1 1 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 1 1 . Record 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Process 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 3069 | 72 337 37 934 309 1219 161 Spaces Moved 1580 | 47 206 21 317 174 677 138 Core 191 | 11 . . 3 . 166 11 Treads 839 | 34 206 21 49 97 432 . Legs 548 | . . . 265 77 79 127 Wheels 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 50 50 Average Speed 144 | 130 160 160 131 148 151 115 Slowest Speed 650 | 160 160 160 160 180 650 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 49 12 32 17 20 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . . . . 26 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 26 | . . . . . 26 . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2188 | 55 211 22 750 199 812 139 Wait 430 | . . . 358 . 72 . Move 1574 | 46 205 20 316 173 676 138 Hop . | . . . . . . . Pick Up 13 | 2 2 . 2 . 7 . Fast Attach 37 | 6 2 . 13 6 10 . Attach 8 | . . . 1 2 4 1 Detach 1 | . . . . . 1 . Swap 3 | . . . 2 . 1 . Drop 17 | 1 1 . 5 4 6 . Fire 47 | . 1 1 20 6 19 . Melee 55 | . . . 33 8 14 . Ram . | . . . . . . . Kick 2 | . . . . . 2 . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 14) 408 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Entered Mines 411 | -10/Mines | Assembled infested the area 416 | -10/Mines | Assisted by a Guerilla fighting off Assembled 427 | -10/Mines | Learned Materials non-interactive machine intel 429 | -10/Mines | Discovered new exit (range 13) 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Utility x2 448 | -9/Materials | Loaded intel: 40 non-interactive machine locations 475 | -9/Materials | Lost 5 parts (1p1n1u2w) 1163 | -9/Materials | Core integrity fell below 50% 1189 | -9/Materials | Destroyed 8 combat bots 1195 | -9/Materials | Lost 5 parts (1p1n2u1w) 1364 | -9/Materials | Discovered new exit (range 11) 1380 | -9/Materials | Identified exit to Materials 1381 | -9/Materials | Entered another Materials area 1381 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1470 | -8/Materials | Build established: Scavenger-Mutant 1683 | -8/Materials | Discovered new exit (range 5) 1688 | -8/Materials | Identified exit to Factory 1690 | -8/Materials | Entered Factory 1690 | -7/Factory | Evolved 2 slots: Utility x2 2603 | -7/Factory | Garrison activated, responded to threat 2687 | -7/Factory | Lost 5 parts (3u2w) 2877 | -7/Factory | Discovered new exit (range 19) 2886 | -7/Factory | Core integrity fell below 50% 2904 | -7/Factory | Identified exit to Lower Caves 2909 | -7/Factory | Entered Lower Caves 3051 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3058 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3060 | -7/Lower Caves | Core integrity fell below 20% 3070 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02907_ Acquired Recoil Stabilizer. LOCATION=LOWER CAVES GOAL=ESCAPE 03049_ Acquired derelict log, extracted data. World map updated: -7/Factory. 03050_ Adv. Weight Redist. System destroyed. 03050_ Penetrated by Slug. 03050_ Imp. Aluminum Leg destroyed. 03051_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03052_ Penetrated by Slug. 03055_ Y-64 Sentinel: "REQUESTING BACKUP." 03057_ Penetrated by Slug. 03057_ Recoil Stabilizer destroyed. 03057_ Adv. Terrain Scanner destroyed. 03058_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03058_ S-27 Virus destroyed. 03059_ Slug penetrates Wall. 03062_ Penetrated by Slug. 03062_ Imp. Aluminum Leg destroyed. 03065_ Imp. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????#?#?????????????????????????????? | | ???????????????????????????????????????????????#?? | | #????#??????????????#?????????#??????????????????? | | ?#?????############???????????####???????????????? | | ???????# ##?????????## ###?????????????# | | ???????# #????????## #??????????????? | | ???#???# #########?## #############??? | | ## ## #### ### #??? | | ##?# ########### #??? | | ## ##### #?## ##?????????# #??? | | ?## ??#?# ### #??????????# #??? | | ??## ?????# ### #????????#?# #??? | | ???# ??#??## ##?# ??????????# ###? | | ???# ???????# ## # ####??####????????## ## | | ?? ???????# ### ## #??????#??????????# # | | ?? ????????# ###### #?????????????????# # | | ? ????????# ##??# #???#####????????## ## | | ? ?????????## #??# #??## #????????# #? | | ????????## #?## #??# #??####?## ## | | ?????##### ##?# ### #### ### # | | ?????# ##??# # | | #?????# ##??## ######## | | ????#### #?#??## ### #"""" # # | | ???????## # ##?????# ss##### # # # | | ????????# #####???####ss #???## # + # | | ????????# ?????????# @ #???#" "#/# # # | | ????????# ????????# #???## # ??# # | | ???????##???????#?# ##????## %= #???# ## | | ??????????????????# ##??????# ###### #? | | ????????????????? #??????## ## | | ????????????????# #??????# #### # | | ????????????????## #?????# #??## | | ?????????????????# ##????# #???## | | ?????????????????# ####?????# #????## | | ?????????????????# #?????????#" ###????## # | | ?????????????????# #?????????# ## #??????# # | | ????????????????? ??????????##?# ?????# # | | ???????????????? ?????????????# ????# # | | ??????????????? ##?????????????? ????# # | | ???????????????# #???????????????# ????## ## | | ???????????????##????????????????## ????#####? | | ??????????????????????????????????# ?????????? | | ??????????????????????????????????# ?????????? | | ??????????????????????????????????######?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 56 Melee Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftRegenerativeAirjet Manual? 0 Play Time 00:30:07 Cumulative 85.6 hours Start 2019.11.18 @ 04:36:28 End 2019.11.18 @ 05:11:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 96 Rogue 90 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 064aff47-e702-4afd-8915-111decce0b01