Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 18:57:00 Player: Gaffe Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1575) 1575 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 4282 Bonus ------- Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 100/100 System Corruption 19% Temperature Cool (4) Movement Flying (37) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Improved Flight Unit Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Makeshift Sword > --- INVENTORY -------- Heavy Ion Engine Titanium Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Targeting Computer Improved Power Shielding Hacking Suite Hacking Suite Particle Cannon Makeshift Shrapnel Gun [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 62 | 6 11 1 27 1 1 15 Power 11 | 1 4 . 3 . . 3 Engine 8 | 1 4 . 2 . . 1 Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 18 | 2 1 . 10 . . 5 Treads 13 | 2 1 . 10 . . . Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 16 | 1 2 1 9 1 1 1 Device 3 | . 2 . 1 . . . Storage 4 | 1 . . 3 . . . Processor 4 | . . . 2 1 . 1 Hackware . | . . . . . . . Protection 5 | . . 1 3 . 1 . Artifact . | . . . . . . . Weapon 17 | 2 4 . 5 . . 6 Energy Gun 8 | 2 4 . 2 . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 4 | . . . 1 . . 3 Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 20 | . 2 . 5 . . 13 Power 6 | . 1 . 1 . . 4 Propulsion 4 | . . . 1 . . 3 Utility 5 | . . . 2 . . 3 Weapon 5 | . 1 . 1 . . 3 Highest Loss Streak 4 | . 1 . 2 . . 4 To Critical Strikes 2 | . . . 1 . . 1 Average Slot Usage (%) 92 | . 86 100 90 100 100 72 Engine 4 | . 13 14 5 . . 4 Core 6 | . . . 4 11 11 5 Treads 21 | . 28 28 21 22 22 4 Device 1 | . 2 7 2 . . . Storage 11 | . 14 14 11 11 11 6 Processor 13 | . . . 11 12 22 16 Protection 8 | . . 6 10 20 11 4 Energy Gun 6 | . 27 28 5 . . . Energy Cannon 6 | . . . 5 11 11 4 Ballistic Gun 1 | . . . 2 . . 4 Ballistic Cannon 7 | . . . 8 11 11 1 Peak Build Rating 29 | 6 7 7 21 21 23 29 Average Rating 15 | 4 6 7 14 20 20 18 On Entrance 11 | . 6 7 7 21 19 23 Naked Turns . | . . . . . . . Heaviest Build 58 | 14 15 17 58 58 57 57 Greatest Support 43 | 40 40 40 43 40 40 40 Greatest Overweight (x) 5 | . . . 1 1 1 5 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 25 | 8 8 8 25 20 20 20 Average Capacity 16 | 7 8 8 18 20 20 13 Most Carried 20 | 4 8 8 20 20 20 20 Average Carried 15 | 2 6 7 14 20 19 11 Final Capacity 20 | 8 8 8 20 20 20 5 Final Carried 20 | 4 7 8 20 20 20 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1246 | 219 151 . 551 . 30 295 Remotely . | . . . . . . . Salvage Created 2055 | . 548 . 1194 . . 313 Parts 142 | . 37 . 96 . . 9 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . 4 9 Prevented 1 | . . . . . 1 . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 44 | . 9 . 29 . . 6 Melee 1 | . . . . . . 1 Guns 30 | . 9 . 18 . . 3 Cannons 13 | . . . 11 . . 2 Classes Destroyed 11 | . 6 . 4 . . 1 Worker 3 | . 1 . 2 . . . Tunneler 1 | . . . 1 . . . Hauler 4 | . 2 . 2 . . . Recycler 2 | . 1 . 1 . . . Mechanic 1 | . . . 1 . . . Operator 3 | . . . 3 . . . Watcher 8 | . 3 . 5 . . . Swarmer 15 | . 3 . 12 . . . Grunt 19 | . 6 . 10 . . 3 Brawler 3 | . . . . . . 3 Sentry 7 | . . . 7 . . . Best Kill Streak 5 | . 4 . 5 . . 2 Combat Bots Only 5 | . 3 . 5 . . 2 Max Kills in Single Turn 2 | . 1 . 2 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 319 | . 50 . 163 . . 106 Missed 92 | . 12 . 49 . . 31 Damage Taken 3372 | . 395 . 1349 . . 1628 Core 484 | . 67 . 145 . . 272 Absorbed by Shields 22 | . . . . . . 22 Regen/Repaired (Parts) 65 | . . . . . 65 . Core Remaining (%) 86 | 100 . 73 . . . . Volleys Fired 166 | . 47 . 89 . . 30 Largest 2 | . 2 . 2 . . 2 Hottest 107 | . 100 . 107 . . 107 Shots Fired 303 | . 77 . 174 . . 52 Gun 184 | . 77 . 88 . . 19 Cannon 119 | . . . 86 . . 33 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 113 | . . . 84 . . 29 Thermal 171 | . 58 . 90 . . 23 Explosive . | . . . . . . . Electromagnetic 19 | . 19 . . . . . Robot Hit Streak 14 | . 8 . 13 . . 14 Robot Miss Streak 4 | . 2 . 4 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 212 | . 47 . 109 . . 56 Core Hits 97 | . 25 . 52 . . 20 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 4 . 8 . . . Burn 10 | . 4 . 6 . . . Destroy 1 | . . . 1 . . . Blast 1 | . . . 1 . . . Melee Attacks 18 | . . . . . . 18 Impact . | . . . . . . . Slashing 10 | . . . . . . 10 Piercing 8 | . . . . . . 8 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3966 | . 627 . 1994 . . 1345 Guns 1867 | . 627 . 882 . . 358 Cannons 1637 | . . . 1104 . . 533 Explosions . | . . . . . . . Melee 445 | . . . . . . 445 Ramming 17 | . . . 8 . . 9 Kinetic 1548 | . . . 1004 . . 544 Thermal 1795 | . 466 . 982 . . 347 Explosive . | . . . . . . . Electromagnetic 161 | . 161 . . . . . Impact . | . . . . . . . Slashing 246 | . . . . . . 246 Piercing 199 | . . . . . . 199 Highest Corruption 19 | . . . . . . 19 Average Corruption 13 | . . . . . . 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . . 17 Message Errors 5 | . . . . . . 5 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 7 | . . . 7 . . . Projectiles 7 | . . . 7 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . 4 . . 2 Impact . | . . . . . . . Kinetic 6 | . . . 4 . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 Shots . | . . . . . . . Rammed 6 | . . . 1 . . 5 Targets Rammed 6 | . . . 1 . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 513 | . 290 . 309 . . 513 Average Temperature 92 | . 87 . 67 . . 147 Received Heat Transfer 1015 | . 174 . 402 . . 439 Effects 6 | . 2 . . . . 4 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 2 | . 2 . . . . . Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 7 . 4 . . . Heat Transferred 4994 | . 1665 . 2738 . . 591 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 361 | . 246 . 361 66 . . Initial 66 | . . . . 66 . . Average 144 | . 74 . 186 66 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 73 | 100 87 100 64 100 . . Level 1 26 | . 12 . 35 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . 4 . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 4 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 9 | . . . 5 . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 15 . 43 . 1 34 Peak Tracking Total 8 | . 4 . 6 . 1 8 Tactical Retreats 16 | . 1 . 2 . . 13 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 7 | . 2 . 3 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 14 | . 6 . 8 . . . Terminals 11 | . 6 . 5 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 10 . 17 . . . Successful 10 | . 3 . 7 . . . Failed 17 | . 7 . 10 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 20 | . 10 . 10 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . 3 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 . 7 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 3 Highest-Rated Group 153 | . . . . . 153 114 Highest-Rated Ally 39 | . . . . . 39 38 Total Orders . | . . . . . . . Ally Attacks 15 | . . . . . 3 12 Total Damage 454 | . . . . . 121 333 Kills 1 | . . . . . . 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 7279 | 78 1073 116 2648 74 2794 496 Spaces Moved 3257 | 44 544 72 897 31 1161 508 Core 4 | 4 . . . . . . Treads 2763 | 40 544 72 897 31 1161 18 Legs 47 | . . . . . . 47 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 443 | . . . . . . 443 Fastest Speed 37 | 50 160 160 160 240 240 37 Average Speed 191 | 150 160 160 225 240 240 61 Slowest Speed 387 | 160 160 160 240 240 240 387 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 78 16 73 15 91 60 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 6 | . . . . . 3 3 Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . 2 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3963 | 53 671 73 1351 31 1172 612 Wait 362 | . 56 . 292 . 2 12 Move 3249 | 43 543 71 896 30 1160 506 Hop 1 | . . . . . . 1 Pick Up 42 | 4 9 . 24 . 4 1 Fast Attach 17 | 6 1 1 7 . . 2 Attach 25 | . 5 . 9 . . 11 Detach 5 | . . 1 2 . . 2 Swap 20 | . 5 . 11 1 1 2 Drop 34 | . 5 . 20 . 5 4 Fire 166 | . 47 . 89 . . 30 Melee 18 | . . . . . . 18 Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 3) 1077 | -10/Materials | Discovered new exit (range 8) 1152 | -10/Materials | Entered Mines 1180 | -10/Mines | Discovered new exit (range 12) 1268 | -10/Mines | Entered Materials 1268 | -9/Materials | Evolved 2 slots: Utility x2 1730 | -9/Materials | Build established: Scavenger-Mutant 2076 | -9/Materials | Build established: Mutant 2127 | -9/Materials | Discovered new exit (range 7) 2642 | -9/Materials | Discovered new exit (range 15) 3575 | -9/Materials | Discovered new exit (range 16) 3883 | -9/Materials | Discovered new exit (range 7) 3916 | -9/Materials | Entered Mines 3985 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3986 | -9/Mines | Learned Materials trap positions 3989 | -9/Mines | Identified exit to Zion 3990 | -9/Mines | Entered Zion 4084 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4294 | -7/Zion | Build established: Scavenger-Mutant 4754 | -7/Zion | Met Imprinter 4804 | -7/Zion | Imprinted 4806 | -7/Zion | Declared Zion's savior 5152 | -7/Zion | Learned location of Armory (-3) 5415 | -7/Zion | Given A8's code to call for help 5501 | -7/Zion | Build established: Mutant 6713 | -7/Zion | Found CR-A16's Pointy Stick 6748 | -7/Zion | Discovered new exit (range 16) 6782 | -7/Zion | Identified exit to Proximity Caves 6784 | -7/Zion | Entered Proximity Caves 6784 | -6/Proximity Caves | Accompanied by 3 allies 6803 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6841 | -6/Proximity Caves | Lost 3 allies 6922 | -6/Proximity Caves | Lost 3 parts (1n2w) 6946 | -6/Proximity Caves | Core integrity fell below 50% 7055 | -6/Proximity Caves | System corruption reached 10% 7089 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 7095 | -6/Proximity Caves | Core integrity fell below 20% 7240 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7280 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Field strength at 95. Field strength at 90. Field strength at 85. Field strength at 80. Field strength at 75. Field strength at 70. Field strength at 65. Field strength at 60. Field strength at 55. Field strength at 50. Field strength at 45. Field strength at 40. Field strength at 35. Field strength at 30. Field strength at 25. Field strength at 20. Field strength at 15. Field strength at 10. Stasis field depleted. Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????? | | ????????????????????? ???????????????????? | | ???????????????? #???????????????????? | | ?????????????? #???????????????????? | | ??????????? #???????????????????? | | ??????????? #???????????????????? | | ????????? #???????????????????? | | ?????????< #???????????????????? | | ???????? i #???????????????????? | | ??????? % #???????????????????? | | ??????? d #???????????????????? | | ????? #???????????????????? | | ????? #???????????????????? | | ???? ######??????????????? | | ???? #??????????????? | | ???? @ #??????????????? | | ????? #??????????????? | | ????? #??????????????? | | ??????? #??????????????? | | ??????? d #??????????????? | | ???????? #??????????????? | | ????????? #??????????????? | | ????????? #??????????????? | | ??????????? #??????????????? | | ##??????????? ######### ######??????????????? | | ?????????????? ????????#l #???????????????????? | | ??????????????###?????????#//#???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????#l ####????????????????? | | #????????????#########????# ####?????????????? | | ##??????????## #????# #?????????????? | | ##?????????# #?????# ##????????????? | | ######????# #??????# #????????????? | | ###### ###???## #????????????? | | ##?## ##????????????? | | ### #?????????????? | | ###### #### ##?????????????? | | ###????# #??# ## #### #??????????????? | | ######? ??#### ##??? #??????????????? | | # ??## ## #????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Corruption Screen | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Fission Core | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Arc Projector | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Safety First The One Challenges ------------ None Game ------ Seed DamperDamperTearclaws Manual? 0 Play Time 01:17:19 Cumulative 18.2 hours Start 2024.08.16 @ 17:32:15 End 2024.08.16 @ 18:57:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c60ecd76-f76c-45b0-9a97-e54db5029377