Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 12:43:16 Player: Biba Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (368) 368 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3248 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 91/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Skeleton Box Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Supersonic Drone Bay > --- WEAPON ----------- EM Pulse Gun Light Cannon > --- INVENTORY -------- Skeleton Box XL Autogun Array Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Supersonic Drone Bay Storage Small Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 29 | 6 11 1 3 1 7 Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . 1 . . Treads . | . . . . . . Leg 4 | 2 2 . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . 2 . 1 Device 1 | . . . 1 . . Storage 3 | 1 . . 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 16 | 2 7 1 . . 6 Energy Gun 6 | 2 2 1 . . 1 Energy Cannon 4 | . . . . . 4 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 2 | . 2 . . . . Launcher 3 | . 2 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 1 2 . . 11 Power 2 | . 1 . . . 1 Propulsion 3 | . . 1 . . 2 Utility 2 | . . 1 . . 1 Weapon 7 | . . . . . 7 Highest Loss Streak 11 | . 1 2 . . 11 Average Slot Usage (%) 87 | . 89 90 86 100 32 Engine 13 | . 13 14 14 14 2 Leg 19 | . 28 23 14 14 2 Wheel 4 | . . . 7 14 3 Device 4 | . . . 7 14 3 Storage 13 | . 14 14 13 14 13 Protection 3 | . 5 8 . . . Energy Gun 9 | . 8 3 14 14 . Ballistic Gun 3 | . 11 . . . . Ballistic Cannon 12 | . 4 24 14 14 1 Launcher 1 | . 3 . . . 1 Naked Turns 3 | . . . . . 3 Heaviest Build 78 | 13 18 18 43 45 78 Greatest Support 26 | 20 26 26 16 16 16 Greatest Overweight (x) 23 | 2 . 1 2 2 23 Average Overweight (x) . | . . . . 2 4 Largest Inventory Capacity 20 | 6 6 6 12 12 20 Average Capacity 7 | 5 6 6 6 12 16 Most Carried 6 | 6 6 6 6 6 4 Average Carried 5 | 3 5 5 5 5 3 Final Capacity 12 | 6 6 6 12 12 4 Final Carried 6 | 6 5 6 5 5 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 534 | 260 24 130 . 120 . Remotely . | . . . . . . Salvage Created 315 | . 203 2 . 81 29 Parts 17 | . 14 . . 2 1 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 14 | . 9 2 . 2 1 Guns 3 | . 1 1 . 1 . Cannons 6 | . 3 1 . 1 1 AOE 5 | . 5 . . . . Classes Destroyed 4 | . 3 1 . . . Hauler 2 | . 2 . . . . Swarmer 5 | . 5 . . . . Grunt 7 | . 4 . . 2 1 Assembled 2 | . . 2 . . . Best Kill Streak 3 | . 3 1 . 2 1 Combat Bots Only 3 | . 3 1 . 2 1 Max Kills in Single Turn 2 | . 2 1 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2312 | . 344 342 . 244 1382 Core 679 | . 42 36 . 42 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . . . 52 . Volleys Fired 64 | . 31 14 . 10 9 Largest 2 | . 2 2 . 2 1 Hottest 75 | . 70 75 . 75 60 Shots Fired 110 | . 53 28 . 20 9 Gun 45 | . 33 1 . 10 1 Cannon 54 | . 11 27 . 10 6 Launcher 11 | . 9 . . . 2 Special . | . . . . . . Kinetic 66 | . 28 27 . 10 1 Thermal 5 | . . . . . 5 Explosive 11 | . 9 . . . 2 Electromagnetic 28 | . 16 1 . 10 1 Robot Hit Streak 9 | . 9 3 . 9 3 Robot Miss Streak 4 | . 3 4 . 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 59 | . 31 13 . 12 3 Core Hits 35 | . 19 5 . 5 6 Critical Hits 1 | . 1 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1632 | . 958 152 . 206 316 Guns 302 | . 180 12 . 95 15 Cannons 449 | . 106 140 . 111 92 Explosions 881 | . 672 . . . 209 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 412 | . 161 140 . 111 . Thermal 263 | . 171 . . . 92 Explosive 710 | . 501 . . . 209 Electromagnetic 247 | . 125 12 . 95 15 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 41 | . 41 . . . . Projectiles . | . . . . . . Explosions 41 | . 41 . . . . Melee . | . . . . . . Knockbacks 10 | . 2 5 . 3 . Impact . | . . . . . . Kinetic 9 | . 1 5 . 3 . Secondary 1 | . 1 . . . . Self-Inflicted Damage 42 | . 42 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 201 | . 124 81 . 201 98 Average Temperature 54 | . 37 36 . 117 32 Received Heat Transfer 990 | . 105 . . 138 747 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 248 | . 100 . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 246 | . 246 64 . 50 72 Initial 49 | . . 49 . . 19 Average 76 | . 128 51 . 32 21 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 91 | 100 79 100 . 100 100 Level 1 8 | . 20 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 14 10 . 2 11 Peak Tracking Total 9 | . 5 9 . 2 7 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . 4 . . . 1 Max in Single Turn 2 | . 2 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 4 . 5 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 65 | . 15 . 50 . . Successful 58 | . 8 . 50 . . Failed 7 | . 7 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 7 . 2 . . Terminals 15 | . 15 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 54 | . 4 . 50 . . Record 49 | . . . 49 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Botnet 3 | . 3 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 1 | . . . 1 . . Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1809 | 60 526 303 612 228 80 Spaces Moved 1185 | 39 319 197 498 112 20 Core 11 | 8 . . . . 3 Treads . | . . . . . . Legs 727 | 31 319 197 180 . . Wheels 447 | . . . 318 112 17 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 120 50 Average Speed 121 | 116 120 127 119 120 185 Slowest Speed 1200 | 150 120 150 150 120 1200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 58 55 94 23 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . 60 . . . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 68 | . 60 . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1441 | 51 411 221 519 186 53 Wait 132 | . 42 7 6 62 15 Move 1180 | 38 318 196 497 111 20 Hop . | . . . . . . Pick Up 18 | 7 3 2 6 . . Fast Attach 14 | 5 3 . 1 1 4 Attach 6 | 1 1 . 2 . 2 Detach 4 | . 1 . 1 1 1 Swap 9 | . 7 1 . . 1 Drop 14 | . 5 1 6 1 1 Fire 64 | . 31 14 . 10 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 7) 380 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Entered Mines 587 | -10/Mines | Discovered new exit (range 15) 710 | -10/Mines | Assembled infested the area 883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 884 | -10/Mines | Discovered new exit (range 5) 890 | -10/Mines | Entered Exiles 913 | -10/Exiles | Discovered new exit (range 15) 931 | -10/Exiles | Met 8R-AWN 950 | -10/Exiles | Met EX-HEX 1054 | -10/Exiles | Met EX-BIN 1075 | -10/Exiles | Aligned with FarCom system 1076 | -10/Exiles | Given EX-Vault access code 1153 | -10/Exiles | Opened EX-Vault 1162 | -10/Exiles | Found Supersonic Drone Bay 1174 | -10/Exiles | Found XL Autogun Array 1179 | -10/Exiles | Found Skeleton Box 1201 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1229 | -10/Exiles | Met EX-DEC 1236 | -10/Exiles | Learned location of Zion (-6) 1296 | -10/Exiles | Visited The Gauntlet 1484 | -10/Exiles | Discovered new exit (range 14) 1502 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Skeleton Box 1502 | -10/Exiles | Entered Mines 1502 | -9/Mines | Accompanied by 1 ally 1519 | -9/Mines | Discovered new exit (range 5) 1568 | -9/Mines | Met a Derelict bent on vengeance 1730 | -9/Mines | Entered Materials 1730 | -8/Materials | Accompanied by 1 ally 1730 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1738 | -8/Materials | Garrison activated, responded to threat 1781 | -8/Materials | Core integrity fell below 50% 1802 | -8/Materials | Core integrity fell below 20% 1810 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01785_ G-47 Trooper destroyed. 01785_ R-06 Scavenger collects Imp. Heat Sink. 01786_ U-05 Engineer lays Concrete. 01790_ Ion Cannon destroyed. 01791_ U-05 Engineer lays Concrete. 01791_ Dropped Hcp. Storage Unit. 01792_ U-05 Engineer lays Concrete. 01792_ Acquired Ion Cannon. 01793_ U-05 Engineer lays Concrete. 01795_ Acquired Ion Cannon. 01795_ U-05 Engineer lays Concrete. 01801_ R-06 Scavenger collects Hcp. Storage Unit. 01801_ U-05 Engineer lays Concrete. 01805_ Ion Cannon destroyed. 01805_ U-05 Engineer lays Concrete. 01807_ R-06 Scavenger collects Sml. Matter Pod. 01807_ U-05 Engineer lays Concrete. 01808_ Ion Cannon destroyed. 01809_ U-05 Engineer lays Concrete. 01810_ R-06 Scavenger collects Wheel. 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""" """ #??????????????????? | | ????????????### """ """ #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# ??????????????????? | | ?????????????? ##?????????????????? | | ?????????????? #??????????????????? | | ??????????????? #??????????????????? | | ?????????????????# #??????????????????? | | ??????????????????? ##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed PhaseVortexAutocannon Manual? 0 Play Time 00:30:39 Cumulative 17.1 hours Start 2020.09.16 @ 20:00:32 End 2020.09.17 @ 12:43:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Proggy Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f2b71bf-a704-4451-8cd8-02e02e91dba5