Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 21:55:09 Player: Dadrick Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (40) 8000 Robots Destroyed (165) 825 Value Destroyed (5350) 5350 Prototype IDs (135) 2700 Alien Tech Used (10) 2000 Bonus (16688) 16688 TOTAL SCORE: 39563 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 364 Follower Combat Kills 4250 Awakened Behemoth Slayer 1000 Network Hubs Disabled 600 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Friendly Fire -4726 Cogmind --------- Core Integrity 0/1450 Matter 152/300 Energy 270/270 System Corruption 2% +Membrane Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Microwarp Drive > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (7) ---- Sigix Broadsword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Superbattery Improved Trap Extractor High-powered Transdimensional Reconstructor Enhanced Nova Cannon Sigix Broadsword CR-A16's Behemoth Slayer [Rating: 240] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Advanced Sensor Array Storage Superbattery Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Microwarp Drive Weapon Ionic Axe Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 219 | 7 12 2 22 1 . 2 35 16 6 . . . 3 1 1 8 . 2 2 1 10 3 9 2 1 4 1 7 4 2 5 3 . 2 8 6 . 20 7 4 Power 22 | 1 2 . 1 . . . 3 3 . . . . . . . . . 1 . . 1 . 1 . . . . 2 . 2 . . . . 1 1 . 3 . . Engine 10 | 1 2 . 1 . . . 2 2 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 3 . . Propulsion 60 | 2 1 1 9 1 . . 18 6 2 . . . . . . 1 . . . . 4 . 3 . . 1 . 2 1 . 2 . . . . 1 . 5 . . Treads 20 | 2 1 1 9 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . 2 4 2 . . . . . . 1 . . . . 4 . 3 . . 1 . 2 1 . 2 . . . . 1 . 5 . . Utility 93 | 2 4 . 5 . . . 8 3 3 . . . 3 1 1 5 . 1 1 1 5 3 5 2 1 2 . 2 2 . 2 3 . 2 7 2 . 11 4 2 Device 48 | 1 1 . 1 . . . 3 1 2 . . . 2 1 . 1 . . 1 1 3 2 3 2 1 1 . 1 1 . 1 . . 1 6 . . 9 2 . Storage 6 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Processor 12 | . . . . . . . 1 1 . . . . 1 . . 3 . . . . 1 . . . . 1 . . . . . . . . 1 1 . 1 1 . Hackware 7 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 1 . Protection 19 | . 1 . 2 . . . 4 1 1 . . . . . 1 . . 1 . . . 1 . . . . . 1 1 . 1 3 . . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 44 | 2 5 1 7 . . 2 6 4 1 . . . . . . 2 . . 1 . . . . . . 1 1 1 1 . 1 . . . . 2 . 1 3 2 Energy Gun 5 | 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 15 | . 1 1 5 . . 1 1 2 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . Launcher 4 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Unidentified Prototypes 20 | . . . . . . . 2 1 1 . . . . . . . . . 1 . 1 1 1 . . 3 1 1 1 . 1 2 . . . . 1 1 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . Parts Lost 50 | . 1 . 2 . . . 12 2 . . 1 . . . . . . . . 10 1 . 1 . . . . 4 . . . . . 4 4 5 . 3 . . Power 10 | . 1 . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 1 1 . . . . Propulsion 18 | . . . 1 . . . 5 . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . . 2 2 . 2 . . Utility 17 | . . . 1 . . . 3 1 . . 1 . . . . . . . . 4 1 . . . . . . 1 . . . . . 3 1 1 . . . . Weapon 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Highest Loss Streak 10 | . 1 . 1 . . . 8 2 . . 1 . . . . . . . . 10 1 . 1 . . . . 3 . . . . . 3 4 2 . 2 . . To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 12 15 19 20 20 20 19 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 9 10 9 9 10 9 10 10 9 9 7 5 4 4 4 Power 1 | . 2 2 1 1 1 2 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . 1 1 1 . . . . . . . Propulsion 2 | . 3 3 4 7 7 7 5 7 . . . . . . 1 . . . . . . . . 1 1 1 1 . . 1 1 1 1 1 . . . . . . Utility 4 | . 2 4 4 6 6 6 4 4 2 3 3 3 3 2 2 2 3 3 3 3 2 2 4 5 5 6 5 5 6 5 5 6 6 7 6 5 3 3 2 2 Weapon 2 | . 4 5 7 5 4 4 6 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 2 1 1 1 1 1 1 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 5 . 9 . 1 . 10 5 3 . . . . . . . . . . . . . 1 1 2 2 . 1 . 1 . . . . 1 2 . . . . Power 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 11 | . 1 . 2 . . . 6 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . 2 . . . . Weapon 19 | . 4 . 6 . 1 . 2 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Tool/Special 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 100 100 96 99 99 100 97 86 99 93 100 100 100 100 100 94 73 85 91 88 88 87 88 79 77 83 84 84 84 81 80 68 66 72 85 65 Engine 5 | . 13 14 11 11 11 11 3 8 7 7 7 7 7 6 6 6 6 6 6 5 4 5 3 . . . . . 2 4 5 5 5 . . . . . . . Core 1 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 7 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 1 . . . . . . 3 2 4 4 8 8 Treads 8 | . 28 28 32 33 33 33 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . 14 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 15 | . . . . . . . . . 38 38 38 38 38 33 33 33 33 33 33 30 19 23 26 23 23 23 23 22 21 21 21 21 21 21 17 12 9 12 21 10 Device 14 | . 13 6 6 11 11 11 6 9 14 15 12 7 7 13 20 20 20 20 25 24 16 23 18 17 17 20 17 18 14 15 15 15 15 14 18 17 14 13 16 4 Storage 7 | . 14 14 11 11 11 11 9 9 . . . . . . . . . . . . . . 9 11 11 11 11 10 10 10 10 10 10 10 9 6 4 4 2 . Processor 7 | . . . . . . . . 5 7 7 7 7 14 13 13 13 13 13 13 13 15 11 11 11 11 11 11 10 10 10 10 10 10 10 11 14 19 15 13 6 Hackware 4 | . . . 10 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 . . 3 5 . . . . . . . . . . . . 4 4 9 9 14 5 Protection 4 | . . 7 4 . . . 9 3 6 7 7 7 7 6 6 6 6 6 6 5 . 2 4 5 4 1 5 2 5 5 5 5 5 5 . . . . . 1 Energy Gun 1 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Ballistic Gun 2 | . 6 7 . . . . 12 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 20 19 22 22 22 4 4 7 6 2 1 7 6 6 6 6 6 2 . . . . . . . . 2 2 4 2 5 5 5 4 3 . . . . Launcher 1 | . . . . . . . . . . . 4 . . . . . . . 3 5 5 5 5 5 5 5 5 2 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 5 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 4 5 5 5 5 5 5 5 4 4 2 . . 1 2 Peak Build Rating 240 | 7 10 9 19 20 21 21 35 42 51 51 49 48 53 59 59 68 65 70 71 65 78 87 101 101 101 109 112 122 111 118 121 126 124 131 140 115 90 140 145 240 Average Rating 69 | 5 8 9 16 19 20 21 28 37 48 50 48 44 52 54 57 62 65 66 64 60 67 83 95 99 100 102 105 110 107 116 116 124 124 123 128 98 89 110 128 195 On Entrance 69 | . 7 9 9 19 20 21 21 34 42 51 49 48 48 50 59 57 65 65 67 64 20 76 87 100 101 101 105 112 95 111 118 121 124 124 116 109 90 90 124 138 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 11 30 32 60 56 56 56 64 68 19 19 18 18 20 21 22 24 24 24 24 19 22 28 47 47 47 47 52 46 43 45 42 42 42 48 46 37 18 38 39 42 Greatest Support 89 | 40 40 40 66 69 69 69 89 66 26 20 20 20 25 25 25 26 26 26 26 26 28 28 53 52 52 53 53 48 47 46 48 48 48 48 48 42 22 47 43 70 Greatest Overweight (x) 11 | . . . 1 . . . 5 2 . . . . . . . . . . . 1 7 . . . . . . 11 . . . . . . . 3 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 7 Average Capacity 11 | 7 14 15 19 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 5 6 Most Carried 20 | 4 15 15 20 20 20 20 20 20 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 7 Average Carried 11 | 2 12 14 19 20 19 20 19 19 5 5 5 5 4 4 5 4 5 5 5 5 4 5 8 10 9 9 10 9 9 9 9 10 10 9 9 7 5 4 4 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 7 Final Carried 20 | 4 15 15 20 20 20 20 20 16 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 3 Class Distribution -------------------- 18% | Mutant 17% | Scavenger-Mutant 10% | Commander-Ninja 10% | Sprinter 9% | Infiltrator-Sprinter 8% | Trapper-Ninja 6% | Trapper-Scout 5% | Hacker-Ninja 3% | Ninja 3% | Trapper-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Waste Infiltrator-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Zion Infiltrator-Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Ninja | -5/Factory Scout | -5/Upper Caves Trapper-Scout | -5/Upper Caves Trapper-Scout | -5/Warlord Trapper-Scout | -4/Proximity Caves Trapper-Ninja | -4/Factory Trapper-Ninja | -4/Waste Trapper-Ninja | -4/Factory Trapper-Ninja | -4/Extension Commander-Ninja | -4/Cetus Commander-Ninja | -4/Archives Commander-Ninja | -4/Hub_04(d) Trapper-Sprinter | -3/Research Ninja | -3/Armory Hacker-Ninja | -3/Lab Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Matter Collected 6666 | 267 121 71 705 49 . 21 1327 404 319 . 40 . 71 . 93 3 111 110 32 200 . 175 110 71 104 100 50 27 279 64 369 60 32 267 348 112 79 235 57 183 Remotely 209 | . . . 34 . . . 175 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6557 | 18 635 29 632 . . 39 950 312 326 15 . . 14 . . . . 29 . 152 . 77 386 . 141 . 111 27 . 263 102 85 153 649 339 188 123 367 119 276 Parts 360 | 3 41 9 44 . . 5 58 19 17 2 . . 2 . . . . 5 . 15 . 5 12 . 10 . 9 . . 6 6 6 7 26 11 8 . 6 5 23 Haulers Intercepted 16 | . 2 . 2 . . . 2 2 2 . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 1 . . . 1 . Recyclers Shooed 10 | 2 4 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . . 3 . . . 2 5 . 16 . . . 3 9 . 8 . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 93 | . 8 3 18 . . 4 23 4 . 2 . . 2 . . . . . . 5 . . 2 . 5 . 4 . . . . . 1 3 2 2 . 1 . 4 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . Guns 28 | . 8 . . . . . 13 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cannons 29 | . . 3 16 . . . 5 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . AOE 25 | . . . 2 . . 4 5 . . 2 . . . . . . . . . 4 . . . . 4 . 4 . . . . . . . . . . . . . Classes Destroyed 23 | 1 6 1 1 . . . 4 . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . 1 . . 3 . . 1 . . 1 Worker 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Builder 5 | . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 16 | . 2 . 2 . . . 2 2 2 . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 1 . . . 1 . Recycler 10 | . 1 . 3 . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Operator 10 | . 1 . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 1 . . 1 . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . 3 . . Swarmer 29 | . . 3 8 . . 4 . . . 2 . . . . . . . . . 4 . . . . 4 . 4 . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 28 | . 8 . 3 . . . 12 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 15 | . . . 7 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 5 | 1 4 3 5 . . 3 4 2 2 2 . . 2 . . . . 1 . 4 . . 2 . 4 . 4 1 . 2 1 . 2 2 3 1 . 2 1 3 Combat Bots Only 4 | . 4 3 4 . . 3 3 2 . 2 . . 2 . . . . . . 4 . . 2 . 4 . 4 . . . . . 1 1 1 1 . 1 . 3 Max Kills in Single Turn 4 | 1 1 1 1 . . 3 2 1 1 2 . . 1 . . . . 1 . 2 . . 1 . 2 . 4 1 . 1 1 1 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 3 2 . . 2 . . . . . . . . . 2 . . . . 2 . 4 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . A7 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Hostile Shots Fired 1107 | . 40 17 91 . . 17 236 24 36 5 . . 19 19 . 45 4 . . 49 4 . 15 2 20 . 24 29 . 18 . . 4 21 38 61 . 29 2 238 Missed 412 | . 3 5 23 . . 3 74 5 27 1 . . 5 9 . 26 1 . . 12 . . 6 1 9 . 10 14 . 11 . . 2 7 16 35 . 14 1 92 Hits 695 | . 37 12 68 . . 14 162 19 9 4 . . 14 10 . 19 3 . . 37 4 . 9 1 11 . 14 15 . 7 . . 2 14 22 26 . 15 1 146 Melee 17 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 14 Projectile 678 | . 37 12 68 . . 14 160 19 9 4 . . 14 10 . 18 3 . . 37 4 . 9 1 11 . 14 15 . 7 . . 2 14 22 26 . 15 1 132 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . 1 Critical Strikes 42 | . 1 . 2 . . . 10 1 . . . . 2 . . 1 . . . 4 . . . . . . 2 . . 1 . . . 2 1 2 . 1 . 12 Damage Taken 12648 | . 480 98 729 . . 102 2724 285 63 56 56 . 163 69 . 292 54 . . 958 60 . 182 19 222 13 253 537 . 171 13 . 52 946 519 626 . 318 . 2588 Core 3083 | . 92 21 90 . . 23 266 50 6 . . . 6 33 . . 19 . . 482 17 . 18 . 40 6 6 84 . 35 . . . 121 70 162 . 67 . 1369 Absorbed by Shields 624 | . . . . . . . 212 68 . . . . . . . . . . . . . . . . . 12 6 . . 40 . . . . . . . . . 286 Redirected to Shielding 32 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Ignored by Resistances 1686 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1686 Regen/Repaired (Parts) 767 | . . . . . . . 114 . . . . . . . 8 . . . 15 . . 117 . . . 109 . . 99 . . 25 24 82 . . . . . 174 Core Remaining (%) 72 | 100 . 54 . . . 71 . 42 . . . . 98 . . . . . . 37 . . . . . . 91 . . . . . . 79 . . 82 . . . Volleys Fired 486 | 5 76 5 59 . . 2 91 14 33 3 1 . 8 1 . 4 1 11 . 18 . . 2 2 3 . 5 . 13 3 41 . 4 14 16 16 . 2 4 29 Largest 2 | 2 2 2 2 . . 1 2 2 1 1 1 . 1 1 . 1 1 1 . 1 . . 1 1 1 . 1 . 1 1 1 . 1 1 1 1 . 1 1 2 Hottest 200 | 80 120 60 100 . . 30 66 50 40 30 30 . 40 40 . 44 44 44 . 30 . . 30 30 30 . 30 . 40 58 58 . 58 58 58 120 . 120 120 200 Shots Fired 704 | 10 133 10 102 . . 2 175 27 33 3 1 . 8 1 . 4 1 11 . 18 . . 2 2 3 . 5 . 13 3 41 . 4 14 16 16 . 2 4 40 Gun 284 | 10 113 2 . . . . 101 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Cannon 313 | . 2 8 94 . . . 68 . 33 . . . 8 1 . 4 1 11 . . . . . . . . . . 13 3 2 . 4 14 16 16 . 2 4 9 Launcher 44 | . . . 2 . . 2 6 . . 3 1 . . . . . . . . 18 . . 2 2 3 . 5 . . . . . . . . . . . . . Special 63 | . 18 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . Kinetic 431 | . 7 10 94 . . . 168 27 33 . . . 8 1 . 4 1 11 . . . . . . . . . . 13 3 2 . 4 14 16 15 . . . . Thermal 159 | 10 126 . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 4 9 Explosive 44 | . . . 2 . . 2 6 . . 3 1 . . . . . . . . 18 . . 2 2 3 . 5 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Robot Hit Streak 42 | 3 15 3 9 . . 2 8 6 2 . . . 4 . . . . . . . . . . . 1 . . . 1 . 41 . 42 . 2 1 . . . 3 Robot Miss Streak 7 | 1 3 3 4 . . . 7 2 . . . . . . . 2 . . . 3 . . . . 1 . . . 4 . . . 1 . 3 1 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 480 | 6 78 4 66 . . 1 120 27 17 . . . 2 . . . . 1 . 10 . 1 12 . 10 . 1 1 4 9 43 12 5 1 18 4 4 7 4 12 Core Hits 238 | 1 36 4 30 . . 3 69 14 4 2 . . 2 . . . . 1 . 7 . 1 6 . 8 . 8 . 1 5 2 4 3 13 5 1 1 . 2 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . Critical Strikes 20 | . . . 6 . . . 2 . 2 . . . . . . . . . . . . . 1 . . . . . 1 2 . 1 1 . . 1 2 1 . . Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Blast 10 | . . . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Sever 6 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . Melee Attacks 471 | . . . 5 . . . 4 18 58 3 . . 16 2 . 9 3 12 1 26 5 1 39 2 16 1 6 18 . 21 5 23 2 5 60 28 4 51 11 16 Impact 67 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 4 45 . . Slashing 368 | . . . . . . . 4 16 58 3 . . 16 2 . 9 3 12 1 14 5 1 39 2 16 . 6 18 . 21 5 23 2 4 60 13 . . 4 11 Piercing 31 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . 1 . . . . . . . 1 . 2 . 6 5 4 Sneak Attacks 59 | . . . 4 . . . 2 5 7 . . . . . . . . 1 . . . . 4 . 1 . . 1 . 3 1 12 2 . 4 1 4 4 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 17237 | 65 885 76 1683 . . 275 3428 639 1006 185 . . 60 . . . . 84 . 659 . 69 705 . 673 . 224 95 206 621 276 805 320 1118 1163 260 285 481 124 767 Guns 3609 | 65 867 . . . . . 1481 429 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 767 Cannons 3123 | . 17 73 1244 . . . 958 . 52 . . . 60 . . . . . . . . . . . . . . . 206 . 40 . 117 . 268 88 . . . . Explosions 3281 | . . . 141 . . 275 838 . . 185 . . . . . . . . . 311 . . . . 240 . 173 . . . . . . 1118 . . . . . . Melee 7220 | . . . 298 . . . 151 210 954 . . . . . . . . 84 . 348 . 69 705 . 433 . 51 95 . 621 236 805 203 . 895 172 285 481 124 . Ramming 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5023 | . 24 73 1244 . . . 2422 429 52 . . . 60 . . . . . . . . . . . . . . . 206 . 40 . 117 . 268 88 . . . . Thermal 1282 | 65 860 . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . 107 . . . . . . Explosive 1930 | . . . 141 . . 275 605 . . 185 . . . . . . . . . 311 . . . . 240 . 173 . . . . . . . . . . . . . Electromagnetic 1011 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1011 . . . . . . Impact 1064 | . . . 298 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 481 . . Slashing 6535 | . . . . . . . 151 210 954 . . . . . . . . 84 . 84 . 69 705 . 433 . 51 95 . 621 236 805 203 . 895 172 . . . 767 Piercing 388 | . . . . . . . . . . . . . . . . . . . . 264 . . . . . . . . . . . . . . . . . . 124 . Highest Corruption 18 | . . . . . . . . . 1 1 1 1 1 . . . . . . . . . 3 . 2 2 2 . . . . . . 18 5 6 6 . . 2 Average Corruption 2 | . . . . . . . . . 1 1 1 1 1 . . . . . . . . . 2 . 1 2 2 . . . . . . 2 4 5 6 . . 1 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 5 11 1 . . 5 Message Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 3 . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1461 | . . . 27 . . 18 22 30 238 18 46 . . . . . . . . 25 . . 62 . 66 . . 55 . . 11 63 68 11 164 142 125 270 . . Projectiles 8 | . . . 2 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 118 | . . . . . . 18 . . . 18 46 . . . . . . . . 25 . . . . . . . . . . . . . 11 . . . . . . Melee 1335 | . . . 25 . . . 22 30 232 . . . . . . . . . . . . . 62 . 66 . . 55 . . 11 63 68 . 164 142 125 270 . . Knockbacks 30 | . . 1 11 . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 4 . . Impact 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Kinetic 23 | . . 1 9 . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 461 | . . . . . . . 45 . . . 56 . . . . . . . . . . . . . . . 4 . . . . . . 356 . . . . . . Shots 8 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | 54 264 10 90 . . . 78 15 174 25 17 11 121 10 . 7 . . . 326 . . 5 6 7 1 15 5 3 72 465 . 60 156 124 199 . 104 . 130 Average Temperature 39 | 23 70 7 19 . . . 16 4 36 10 4 5 47 7 . 5 . . . 169 . . 4 4 4 1 2 2 2 36 122 . 27 43 77 69 . 36 . 45 Received Heat Transfer 2667 | . 294 . 195 . . . 502 130 12 . . . 18 18 . 33 9 . . 1090 . . 27 9 54 . 27 9 . 21 . . . . 9 81 . 9 . 120 Effects 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Fried 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 1 3 . . Impact Corruptions 10 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2449 | 150 1962 . . . . . 187 . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Maximum Alert Level 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 2 2 1 4 2 4 . 1 . 5 Low Security (%) 74 | 100 100 100 80 100 . 100 81 100 100 . . . . 100 100 100 . . . . 100 100 12 . . . . 100 100 50 50 . 93 7 . . . 98 100 55 Level 1 9 | . . . 19 . . . 18 . . . . . . . . . . . . . . . . . . . . . . 50 4 56 6 37 . 29 . 1 . . Level 2 14 | . . . . . . . . . . . . . . . . . . . . . . . 87 . . . . . . . 44 43 . 37 100 36 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 29 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 5 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Peak Influence 2150 | 5 74 70 266 97 . 170 354 167 114 . . . . 2 15 82 . . . . 63 . 575 . . . . 77 95 275 558 482 248 1235 642 1149 . 205 108 2150 Initial 637 | . . . 5 97 . . 62 139 . . . . . . . . . . . . 63 . . . . . . . 5 31 120 262 138 . 637 289 . . 105 25 Average 165 | . 9 17 128 58 . 82 114 52 41 . . . . . 1 17 . . . . 22 . 457 . . . . 35 30 185 264 388 47 463 527 600 . 51 80 853 Influence Increases 12526 | 5 278 75 715 . . 190 938 234 446 155 . . 40 3 48 218 15 5 . 248 8 . 1111 30 160 144 117 136 155 698 962 342 216 1685 326 1450 . 481 51 841 Destroy 0b10 Robot/C 4040 | . 160 60 360 . . 120 540 80 . 40 . . . . . 80 . . . 200 . . 360 . 100 100 80 . . 260 340 140 80 340 40 340 . 140 . 80 Destroy 0b10 Robot/NC 410 | 5 35 5 35 . . . 50 20 40 . . . 10 . . . . 5 . . . . 50 . 5 . 5 5 . 20 30 5 10 20 20 5 . 20 10 . Destroy Leader 888 | . 48 10 118 . . 20 170 24 4 10 . . . . . 30 . . . 30 . . 80 . 10 . 10 . . 68 44 10 . 64 10 80 . 36 2 10 Allied During Kill 1515 | . . . . . . 36 19 . . . . . . . . 9 . . . 18 . . 138 . . 29 22 . . 160 315 155 90 238 . 244 . 42 . . Successful Hack 250 | . 21 . 67 . . . 18 12 98 . . . . . . 25 . . . . . . . . . . . . . . . . . . . 5 . . . 4 Select Force Hacks 60 | . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . Disable Machine 990 | . . . . . . . 60 45 30 . . . . . . 15 . . . . . . 210 . . . . 15 . . . . 30 315 . 105 . 15 15 135 Destroy Structure 1928 | . 14 . 30 . . 14 66 8 49 . . . . 3 48 14 . . . . 8 . 168 . . . . 26 140 40 128 32 6 648 106 86 . 153 24 117 Partial Spotted 540 | . . . . . . . . 15 90 . . . . . . 45 . . . . . . 45 . . . . . 15 60 60 . . 45 30 45 . 60 . 30 Lose Combat Pursuer 1905 | . . . 105 . . . 15 30 105 105 . . 30 . . . 15 . . . . . 60 30 45 15 . 90 . 60 45 . . 15 120 540 . 15 . 465 Influence Decreases 11770 | 5 278 60 480 233 17 30 766 566 336 171 49 45 40 3 48 215 18 5 . 146 110 . 594 243 199 321 205 120 126 496 740 465 562 470 990 858 1143 294 192 131 Entered New Map 3875 | . . . 10 153 17 . 98 193 . 41 19 45 . . . . 2 . . . 39 . . 193 59 265 88 . 11 14 127 207 208 . 578 262 1143 . 82 21 Time Decay 5586 | 5 268 60 450 80 . 30 513 252 336 130 20 . 40 3 29 127 16 5 . 76 61 . 344 50 140 56 97 74 95 262 413 198 254 90 362 206 . 224 110 110 Lost Part 347 | . 10 . 20 . . . 81 20 . . 10 . . . . . . . . . . . 10 . . . . 36 . . . . . 40 40 50 . 30 . . Lost Ally 1861 | . . . . . . . 74 . . . . . . . 19 88 . . . 70 10 . 240 . . . 20 10 20 220 200 60 100 340 10 340 . 40 . . Purge Threat 101 | . . . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 . 1 . . . 3 . 6 . . . . . . 6 . . . . 1 . 3 . . . 1 1 . 5 . 1 . 4 5 4 . 4 1 19 Investigation 14 | . 1 . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . 1 . . 1 . 1 . 1 1 1 . 1 . 1 Extermination 17 | . . . . . . . . . 3 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 3 . . 3 1 1 Reinforcement 19 | . 1 . 1 . . . 3 . 1 . . . . . . 3 . . . . . . 1 . . . . . . 2 . . . 3 . 2 . . . 2 Assault 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Distress Signals 31 | . 1 . 2 . . . 5 1 1 . . . . . . . . . . . . . 3 . . 2 1 1 . 1 . 1 . 1 . 3 . 3 . 5 Communications Jammed 31 | . . . . . . . . . 1 . . . 2 . . . . . . . . . 7 . . . . . . 2 3 . . 16 . . . . . . Distress Signals 29 | . . . . . . . . . 1 . . . . . . . . . . . . . 7 . . . . . . 2 3 . . 16 . . . . . . Times Spotted 561 | . 24 3 32 . . 6 45 12 13 4 . . 5 3 3 24 5 . . 5 6 . 14 6 9 29 18 11 5 15 21 4 3 21 25 65 . 36 6 83 Peak Tracking Total 45 | . 5 3 5 . . 3 6 5 4 5 . . 2 4 2 6 5 . . 4 5 . 4 5 6 9 14 8 2 4 8 4 2 10 9 22 . 8 3 45 Tactical Retreats 79 | . . . 7 . . . 1 2 5 2 . . 3 2 . 7 2 . . . . . 3 1 2 1 . 2 . 2 2 . . 1 6 11 . 8 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Traps Triggered 15 | . 1 . . . . . . . 1 . . . . 1 . 3 . . . . 1 . . . . . . 1 . 3 2 . . 2 . . . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 12 | . . . . . . . . . . . . . 1 1 1 1 1 6 6 6 6 6 6 6 10 12 12 12 12 12 12 12 12 12 12 12 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Machines Disabled 71 | . . . . . . . 4 3 2 . . . . . . 1 . . . . . . 14 . . . . 1 . . 4 . 2 21 . 7 . 1 1 10 Max in Single Turn 11 | . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 11 . 1 . 1 1 2 Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Machines Accessed 96 | . 9 . 11 1 1 . 11 8 16 2 . 4 . . . 7 . 1 . . . . 3 . 1 8 1 . . 4 . 1 . . 2 1 . 1 . 3 Terminals 46 | . 7 . 8 . . . 7 8 8 . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . 3 Fabricators 7 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . 1 . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . Total Hacks 276 | . 25 . 38 1 1 . 35 20 38 4 . 27 . . . 21 . 1 . . . . 5 . 5 22 3 . . 10 . 5 . . 5 6 . 1 . 3 Successful 192 | . 15 . 27 1 1 . 22 13 23 4 . 27 . . . 14 . 1 . . . . 3 . 5 22 1 . . 4 . . . . 2 3 . 1 . 3 Failed 84 | . 10 . 11 . . . 13 7 15 . . . . . . 7 . . . . . . 2 . . . 2 . . 6 . 5 . . 3 3 . . . . Catastrophic 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 254 | . 21 . 22 . 1 . 18 17 17 . . . . . . 12 . . . . 3 . 19 . . 1 . 3 . 29 15 1 . 13 20 14 . 10 18 . Terminals 142 | . 22 . 27 . . . 25 20 24 . . . . . . 13 . . . . . . . . . . 3 . . . . 5 . . . . . . . 3 Fabricators 18 | . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . 3 . . . . 2 6 . . . . Repair Stations 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 3 . 8 . . . 1 . 5 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . 1 . . Scanalyzers 8 | . . . 3 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . 2 . 3 . . . . . . 3 . . . . . . 3 . . . . . . 5 . . . . 3 . . . . . Terminal Hacks 96 | . 2 . 7 1 1 . 4 4 9 4 . 27 . . . 5 . 1 . . . . . . 5 22 1 . . . . . . . . . . . . 3 Record 23 | . . . . . . . . . . 3 . 11 . . . . . . . . . . . . 5 4 . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . 1 1 . . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 25 | . 1 . 1 . . . 1 . 2 . . 3 . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . 2 Branch Access Points 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . . 1 . . . 1 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 2 . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . 3 . 5 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 10 | . 2 . 2 . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Seal Access 6 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 56 | . 10 . 12 . . . 10 9 9 . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Terminals 49 | . 10 . 12 . . . 10 9 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 26 | . 4 . 5 . . . 5 4 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 22 | . 6 . 6 . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 7 . 10 . . . 11 6 14 . . . . . . 5 . . . . . . 1 . . . 1 . . 4 . 2 . . 1 1 . . . . Full Trace Events 6 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 116 | . . . 1 . . . 2 1 . . . 9 . . . 1 . . 14 . . . 8 . . . . . . 12 9 . . 10 . . . 14 35 . Parts Built 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 240 | . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . 128 . . . . . 76 . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 16 . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 57 | . . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 57 | . . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 1 . 3 . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Combat 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 . parse_system 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 5 . . . . 11 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Total Allies 148 | . . . . . 5 . . . . . . . . . 19 . . . 6 . . 20 . . . 5 . 1 19 5 32 5 . 8 . 21 . 2 . . Largest Group 26 | . . . . . 5 5 5 . . . . . . . 19 6 . . 6 6 . 20 20 . . 5 4 1 19 14 25 26 22 23 . 10 1 2 . . Highest-Rated Group 1644 | . . . . . 66 66 66 . . . . . . . 702 239 . . 215 215 . 708 708 . . 261 215 29 684 552 1455 1644 1361 1569 . 494 33 244 . . Highest-Rated Ally 159 | . . . . . 21 21 21 . . . . . . . 50 47 . . 41 41 . 50 50 . . 64 64 29 50 103 159 159 146 146 . 103 33 122 . . Zionite Dispatches 17 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 5 . . 3 . 4 . 1 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fire 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 15 | . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . 6 . 1 . . 2 . . . 1 . . . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 944 | . . . . . . 8 53 . . . . . . . 138 41 . . . 23 . . 94 . . 18 9 . 79 112 79 47 35 91 . 99 . 18 . . Total Damage 32889 | . . . . . . 32 802 . . . . . . . 4872 700 . . . 481 . . 3386 . . 864 242 . 4224 2923 3994 1674 1150 2903 . 3436 . 1206 . . Kills 165 | . . . . . . 2 5 . . . . . . . 14 4 . . . 5 . . 30 . . 7 . . 10 15 23 8 3 18 . 15 . 6 . . Allies Corrupted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 11 . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Active Infowar (turns) 18173 | 46 1751 122 871 170 622 109 221 718 832 270 31 . 250 67 296 441 275 222 427 1025 194 332 867 114 280 648 260 191 302 578 1147 419 1361 193 835 436 31 788 221 210 Optics 11791 | . . . . . . . . . . . . . . . . 437 275 222 427 1025 194 332 867 114 280 648 260 191 302 578 1147 419 1361 193 835 436 31 788 221 208 Sensors 9771 | . . . . . . . . 718 818 270 31 . . . . . . . . . . . 781 114 280 648 260 181 277 578 1147 419 1361 171 109 360 31 788 221 208 IFF 2633 | . . . . . . . . . . . . . . . . 199 275 222 427 940 . . . . . . . . . . . . . . 495 . . 1 74 . Seismic 3912 | 46 1751 122 871 170 622 109 221 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 610 | . . . . . . . . . . . . . 243 67 296 4 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 478 436 31 788 221 208 Cloaking 186 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 21 . . . . Jamming 5889 | . . . . . . . . . 606 . . . 52 62 . . . . 1 304 . . 431 . . . . 124 27 555 1147 419 1361 153 647 . . . . . ECM 1721 | . . . . . . . . . . . . . 17 31 1 283 31 30 . . . . . . . . . . . . . . . . 476 71 9 770 . 2 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . . 2 . . 2 . . . 2 2 . 2 . . . . 2 . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . . . . . . . . . 1 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Items 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 7 1 . . 1 6 . . 2 5 . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . 2 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Turns Passed 21572 | 116 1928 246 1401 170 622 109 2014 1152 832 270 56 25 263 67 296 441 275 222 427 1025 194 332 867 114 280 648 260 191 302 578 1147 419 1361 193 835 436 31 788 221 418 Spaces Moved 24328 | 57 629 135 660 102 366 53 868 472 1688 679 192 89 726 198 356 1036 418 645 892 839 377 320 1347 261 603 978 373 375 290 1162 1294 132 88 354 1582 691 40 1212 569 1180 Core 76 | 3 . . . . . . . . . . . . . . . . . . . 51 18 . . . . . . 2 . . . . . . . 2 . . . . Treads 2510 | 54 629 135 660 102 366 53 511 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1122 | . . . . . . . 327 471 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 324 Wheels 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20137 | . . . . . . . . 1 1688 679 192 89 726 198 356 1036 418 645 892 788 359 320 1347 261 603 978 373 373 290 1162 1294 132 88 354 1582 689 40 1212 569 403 Fastest Speed 21 | 50 160 160 160 160 160 160 101 125 23 26 26 26 23 23 23 23 23 23 23 23 36 36 31 33 33 31 31 29 28 28 28 28 28 28 28 29 32 21 21 26 Average Speed 46 | 154 160 160 160 160 160 160 172 126 25 26 26 26 25 25 23 23 23 23 23 27 40 36 32 33 33 31 31 31 28 28 28 28 28 28 28 30 32 29 25 27 Slowest Speed 600 | 160 160 160 240 160 160 160 320 197 26 26 26 26 26 26 23 23 23 23 23 105 400 36 36 33 33 33 31 600 34 28 28 28 28 28 29 200 32 32 26 30 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 76 | . . . . . . . . . 10 . . . . 2 . 4 . . . . . 1 10 1 . . . 1 . 10 13 . . 1 9 6 . 5 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Microwarps 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Exploration Rate (%) 57 | 5 94 32 55 22 88 19 73 90 50 62 34 68 76 8 94 36 73 73 92 87 11 97 37 51 63 93 46 13 95 41 96 64 88 48 34 43 58 30 48 70 Regions Visited 40 Branch Regions 25 Pre-discovered Areas 25 | . . 2 4 1 . . . 2 1 1 . 1 . . . . . 1 . 1 . . 8 . . . . . . 1 . . . . 2 . . . . . Known Exits Taken 31 | . 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . . . . . . 2 . 1 . . . 3 10 3 1 . . . 3 2 . 1 . . . . . . . . . . . . . Spaces Dug 392 | . 12 . 3 . . . 1 5 49 3 10 . 21 3 . 11 4 18 . 28 4 . 30 2 2 . 3 13 . 12 . 11 . 13 47 30 . 35 6 16 Terrain Destroyed 1299 | . 16 . 25 . . 14 87 5 49 33 10 . 22 3 . 13 4 19 . 177 4 . 36 23 22 . 57 13 4 12 . 11 . 470 53 31 . 35 8 43 Melee 276 | . . . . . . . 1 5 42 3 . . 16 2 . 9 3 10 . 11 4 . 25 2 2 . 3 13 . 9 . 11 . 4 42 17 . 33 5 4 Projectile 141 | . 16 . 11 . . . 1 . 7 . . . 6 1 . 4 1 9 . . . . . . . . . . 4 3 . . . 9 11 14 . 2 3 39 AOE 882 | . . . 14 . . 14 85 . . 30 10 . . . . . . . . 166 . . 11 21 20 . 54 . . . . . . 457 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Total 32833 | 72 1380 154 889 109 404 73 1205 975 1970 763 195 90 768 207 569 1214 590 688 1110 1571 409 533 1697 282 656 1312 502 422 493 1370 2043 479 1417 420 1854 845 50 1547 621 885 Wait 7233 | . 625 6 70 6 2 15 142 417 175 78 2 . 13 4 212 138 169 15 212 685 14 207 287 14 27 284 118 6 182 168 665 319 1322 39 182 97 4 252 20 40 Move 23720 | 56 628 134 659 101 365 52 867 471 1668 678 191 88 725 194 355 1027 417 644 891 838 377 317 1326 258 602 977 372 373 289 1141 1272 131 87 351 1565 678 39 1201 562 753 Hop 68 | . . . . . . . . . 9 . . . . 2 . 4 . . . . . 1 10 1 . . . 1 . 10 8 . . 1 7 6 . 5 3 . Pick Up 126 | 4 21 2 28 . 3 . 22 8 2 . . . 1 1 . . . . . . 2 . 5 1 3 5 . 2 1 2 1 . 1 1 3 3 . 1 . 3 Fast Attach 155 | 7 2 . 5 1 . . 23 5 6 . . 1 1 1 1 4 . . 2 2 9 4 9 . . 3 . 5 4 3 1 2 . 1 5 5 2 21 7 13 Attach 48 | . 2 . 4 . . . 8 6 2 . . . 1 1 . . . . . . 2 . 1 . . 1 . 3 1 . 1 . . 1 5 2 . 2 2 3 Detach 26 | . . . 2 . . . 2 . . . . . . . . 1 . . . . . . 2 . . . . 2 . 1 . . . . 4 1 . 2 4 5 Swap 161 | . 14 4 26 . . 4 16 19 . 1 1 . 2 1 . 5 . 4 2 2 . . 8 2 2 5 1 6 1 1 9 1 . 7 4 2 . 2 2 7 Drop 211 | . 11 2 31 1 3 . 30 17 17 . . 1 1 . 1 4 . 2 2 3 . 3 8 2 3 8 . 6 2 6 4 3 1 . 3 4 1 12 6 13 Fire 486 | 5 76 5 59 . . 2 91 14 33 3 1 . 8 1 . 4 1 11 . 18 . . 2 2 3 . 5 . 13 3 41 . 4 14 16 16 . 2 4 29 Melee 461 | . . . 5 . . . 4 18 58 3 . . 16 2 . 9 3 12 1 23 5 1 39 2 16 1 6 18 . 21 5 23 2 5 60 27 4 47 11 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . 14 36 . . . . . . . . 5 Rewire 63 | . . . . . 31 . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Waste -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Discovered new exit (range 5) 1049 | -10/Materials | Learned Storage stockpile data 1126 | -10/Materials | Identified exit to Materials 1126 | -10/Materials | Identified exit to Mines 1193 | -10/Materials | Loaded intel: 8 trap records 1228 | -10/Materials | Build established: Scavenger-Mutant 1251 | -10/Materials | Learned 2 Mines zone layouts 1300 | -10/Materials | Learned 2 Storage zone layouts 1338 | -10/Materials | Identified exit to Subcaves 1364 | -10/Materials | Learned location of 1 exit from Recycling 1402 | -10/Materials | Learned Recycling recycling unit intel 1510 | -10/Materials | Learned 4 Subcaves zone layouts 1581 | -10/Materials | Learned location of 1 exit from Recycling 2045 | -10/Materials | Entered Mines 2096 | -10/Mines | Learned location of Zion (-6) 2244 | -10/Mines | Discovered exit to Subcaves (range 13) 2291 | -10/Mines | Entered Materials 2291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2770 | -9/Materials | Discovered new exit (range 14) 3131 | -9/Materials | Learned Storage security intel 3167 | -9/Materials | Identified exit to Mines 3167 | -9/Materials | Identified exit to Materials 3191 | -9/Materials | Learned location of 1 exit from Materials 3312 | -9/Materials | Learned 2 Storage zone layouts 3692 | -9/Materials | Entered Mines 3698 | -9/Mines | Found the Drone Emporium 3760 | -9/Mines | Learned location of Storage (-8) 3811 | -9/Mines | Discovered exit to Materials (range 8) 3854 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3856 | -9/Mines | Discovered new exit (range 5) 3862 | -9/Mines | Entered Exiles 3862 | -9/Exiles | Found Exiles lab destroyed 3901 | -9/Exiles | Build established: Mutant 4316 | -9/Exiles | Opened EX-Vault 4323 | -9/Exiles | Found Superbattery 4464 | -9/Exiles | Discovered new exit (range 12) 4484 | -9/Exiles | Entered Mines 4484 | -8/Mines | Accompanied by 5 allies 4547 | -8/Mines | Build established: Commander-Mutant 4553 | -8/Mines | Discovered exit to Materials (range 13) 4593 | -8/Mines | Entered Materials 4593 | -8/Materials | Accompanied by 5 allies 4593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4594 | -8/Materials | Identified exit to Storage 4595 | -8/Materials | Identified exit to Factory 4848 | -8/Materials | Lost 3 allies 4854 | -8/Materials | Lost 8 parts (1p4n2u1w) 5072 | -8/Materials | Build established: Scavenger-Mutant 5377 | -8/Materials | Learned Storage trap positions 5437 | -8/Materials | Learned location of 1 exit from Storage 5488 | -8/Materials | Learned Recycling recycling unit intel 5519 | -8/Materials | Repaired Lgt. Treads 5558 | -8/Materials | Learned 4 Recycling zone layouts 5576 | -8/Materials | Learned location of 1 exit from Lower Caves 5605 | -8/Materials | Learned Storage emergency access door positions 5645 | -8/Materials | Learned Storage emergency access door positions 6404 | -8/Materials | Discovered exit to Factory (range 7) 6455 | -8/Materials | Build established: Mutant 6607 | -8/Materials | Entered Storage 6608 | -8/Storage | Identified exit to Recycling 6611 | -8/Storage | Loaded intel: 14 trap records 6702 | -8/Storage | Core integrity fell below 50% 6920 | -8/Storage | Met 01-MTF 6995 | -8/Storage | Found Prototype Launcher 6995 | -8/Storage | Identified Scatter Rocket Array 7126 | -8/Storage | Learned location of Armory (-3) 7474 | -8/Storage | Learned 4 Recycling zone layouts 7526 | -8/Storage | Learned 4 Lower Caves zone layouts 7625 | -8/Storage | Learned Factory non-interactive machine intel 7699 | -8/Storage | Learned location of 1 exit from Lower Caves 7750 | -8/Storage | Learned Factory stockpile data 7759 | -8/Storage | Entered Factory 7759 | -7/Factory | Accompanied by 1 ally (01-MTF) 7759 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7760 | -7/Factory | Identified exit to Factory 7762 | -7/Factory | 01-MTF left 7762 | -7/Factory | Loaded intel: 217 non-interactive machine locations 8047 | -7/Factory | Build established: Sprinter 8476 | -7/Factory | Discovered exit to Factory (range 15) 8505 | -7/Factory | Identified exit to Lower Caves 8591 | -7/Factory | Entered Lower Caves 8592 | -7/Lower Caves | Identified exit to Lower Caves 8597 | -7/Lower Caves | Entered an active Warlord outpost 8600 | -7/Lower Caves | Learned Research trap positions 8600 | -7/Lower Caves | Learned Extension trap positions 8627 | -7/Lower Caves | Learned 4 Factory zone layouts 8812 | -7/Lower Caves | Encountered a Warlord checkpoint 8861 | -7/Lower Caves | Entered another Lower Caves area 8862 | -7/Lower Caves | Identified exit to Data Miner 8917 | -7/Lower Caves | Entered Data Miner 8918 | -7/Data Miner | Discovered new exit (range 6) 8923 | -7/Data Miner | Met Data Miner 8928 | -7/Data Miner | Learned location of Section 7 (-2) 8928 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8932 | -7/Data Miner | Received God Mode back door access code from Data Miner 8942 | -7/Data Miner | Identified exit to Proximity Caves 8942 | -7/Data Miner | Entered Proximity Caves 9053 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9091 | -6/Proximity Caves | Learned Factory terminal intel 9205 | -6/Proximity Caves | Entered Factory 9205 | -6/Factory | Evolved 2 slots: Utility x2 9207 | -6/Factory | Loaded intel: 25 terminal locations 9272 | -6/Factory | Sucked down chute 9272 | -6/Factory | Entered Waste 9283 | -6/Waste | Warlord forces began an assault 9299 | -6/Waste | Spotted C-40 Crusher 9312 | -6/Waste | Allies destroyed C-40 Crusher 9316 | -6/Waste | Spotted C-40 Crusher 9324 | -6/Waste | Allies destroyed C-40 Crusher 9329 | -6/Waste | Spotted C-40 Crusher 9351 | -6/Waste | Spotted C-40 Crusher 9351 | -6/Waste | Spotted C-40 Crusher 9373 | -6/Waste | Allies destroyed C-40 Crusher 9373 | -6/Waste | Spotted C-40 Crusher 9384 | -6/Waste | Allies destroyed C-40 Crusher 9397 | -6/Waste | Discovered new exit (range 15) 9414 | -6/Waste | Lost 13 allies 9501 | -6/Waste | Build established: Infiltrator-Sprinter 9560 | -6/Waste | Identified exit to Factory 9568 | -6/Waste | Entered Factory 9568 | -6/Factory | Accompanied by 6 allies 9683 | -6/Factory | Discovered new exit (range 15) 9686 | -6/Factory | Identified exit to Factory 9701 | -6/Factory | Discovered new exit (range 15) 9803 | -6/Factory | Identified exit to Lower Caves 9820 | -6/Factory | Spotted B-75 Beast 9938 | -6/Factory | Fabricated Imp. Sensor Array? 10009 | -6/Factory | Entered Lower Caves 10032 | -6/Lower Caves | Encountered a Warlord checkpoint 10087 | -6/Lower Caves | Identified exit to Lower Caves 10114 | -6/Lower Caves | Build established: Sprinter 10284 | -6/Lower Caves | Entered another Lower Caves area 10371 | -6/Lower Caves | Learned location of Extension (-4) 10375 | -6/Lower Caves | Learned Factory security intel 10497 | -6/Lower Caves | Discovered new exit (range 12) 10505 | -6/Lower Caves | Identified exit to Zion 10506 | -6/Lower Caves | Entered Zion 10511 | -6/Zion | Given the Hacking Drone Bay 10511 | -6/Zion | Found Prototype Device 10511 | -6/Zion | Identified Hacking Drone Bay 10539 | -6/Zion | Discovered new exit (range 22) 10564 | -6/Zion | Received a visual enhancement algorithm 10581 | -6/Zion | Gained Derelict followers 10658 | -6/Zion | Found CR-A16's Pointy Stick 10677 | -6/Zion | Given A8's code to call for help 10686 | -6/Zion | Met Imprinter 10690 | -6/Zion | Imprinted 10692 | -6/Zion | Declared Zion's savior 10729 | -6/Zion | Identified exit to Proximity Caves 10804 | -6/Zion | Build established: Infiltrator-Sprinter 10933 | -6/Zion | Entered Proximity Caves 10933 | -5/Proximity Caves | Accompanied by 6 allies 11283 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11735 | -5/Proximity Caves | Spotted B-75 Beast 11737 | -5/Proximity Caves | Lost 3 allies 11793 | -5/Proximity Caves | Learned Factory stockpile data 11895 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11899 | -5/Proximity Caves | Core integrity fell below 50% 11899 | -5/Proximity Caves | Destroyed B-75 Beast 11926 | -5/Proximity Caves | Lost 10 parts (1p5n4u) 11935 | -5/Proximity Caves | Discovered exit to Factory (range 19) 11958 | -5/Proximity Caves | Entered Factory 11958 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11996 | -5/Factory | Zion Recon squad teleported in 12152 | -5/Factory | Sucked down chute 12152 | -5/Factory | Entered Waste 12153 | -5/Waste | Joined by Warlord forces that had cleared the area 12178 | -5/Waste | Build established: Mutant 12262 | -5/Waste | Found Prototype Device 12262 | -5/Waste | Identified Exp. EM Disruption Field 12310 | -5/Waste | Found Broken Adv. Powered Armor 12434 | -5/Waste | Discovered new exit (range 22) 12466 | -5/Waste | Identified exit to Factory 12484 | -5/Waste | Entered Factory 12484 | -5/Factory | Accompanied by 20 allies 12537 | -5/Factory | Discovered new exit (range 16) 12542 | -5/Factory | Identified exit to Factory 12626 | -5/Factory | Lost 8 allies 12639 | -5/Factory | Discovered exit to Factory (range 13) 12662 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12680 | -5/Factory | Lost 3 allies 12734 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12791 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12830 | -5/Factory | Retrieved Zion intel report: Trap Installations 12837 | -5/Factory | Build established: Ninja 12851 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13094 | -5/Factory | Discovered exit to Factory (range 8) 13312 | -5/Factory | Discovered new exit (range 16) 13351 | -5/Factory | Identified exit to Upper Caves 13351 | -5/Factory | Entered Upper Caves 13398 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13405 | -5/Upper Caves | Encountered a Warlord checkpoint 13463 | -5/Upper Caves | Discovered new exit (range 7) 13464 | -5/Upper Caves | Identified exit to Upper Caves 13465 | -5/Upper Caves | Entered another Upper Caves area 13645 | -5/Upper Caves | Learned Factory terminal intel 13687 | -5/Upper Caves | Learned Factory stockpile data 13687 | -5/Upper Caves | Learned Extension terminal intel 13725 | -5/Upper Caves | Learned 4 Factory zone layouts 13742 | -5/Upper Caves | Discovered new exit (range 5) 13744 | -5/Upper Caves | Identified exit to Warlord 13745 | -5/Upper Caves | Entered Warlord 13770 | -5/Warlord | Discovered new exit (range 14) 13783 | -5/Warlord | System corruption cleaned by Quarantine Array 13838 | -5/Warlord | Build established: Trapper-Scout 13874 | -5/Warlord | Rebuked by Warlord 13892 | -5/Warlord | Warlord's base attacked by MAIN.C 13902 | -5/Warlord | Opened Warlord's prototype stash 13910 | -5/Warlord | Found Prototype Processor 13910 | -5/Warlord | Identified Exp. Target Analyzer 13912 | -5/Warlord | Found Prototype Hackware 13993 | -5/Warlord | Found Prototype Piercing Weapon 14225 | -5/Warlord | Spotted B-86 Titan 14242 | -5/Warlord | Warlord forces counterattacked 14277 | -5/Warlord | Lost 4 allies 14301 | -5/Warlord | Spotted Striker 14374 | -5/Warlord | Identified exit to Proximity Caves 14393 | -5/Warlord | Entered Proximity Caves 14393 | -4/Proximity Caves | Accompanied by 4 allies 14625 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 14644 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14653 | -4/Proximity Caves | Entered Factory 14653 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14654 | -4/Factory | Identified exit to Research 14657 | -4/Factory | Loaded intel: 27 terminal locations 14710 | -4/Factory | Zion Melee Resupply teleported in 14776 | -4/Factory | Discovered new exit (range 9) 14780 | -4/Factory | Identified exit to Upper Caves 14844 | -4/Factory | Sucked down chute 14844 | -4/Factory | Entered Waste 14859 | -4/Waste | Spotted C-40 Crusher 14875 | -4/Waste | Lost 3 parts (1p1u1w) 14970 | -4/Waste | Spotted C-40 Crusher 14977 | -4/Waste | Warlord forces began an assault 15022 | -4/Waste | Spotted C-40 Crusher 15035 | -4/Waste | Allies destroyed C-40 Crusher 15036 | -4/Waste | Spotted C-40 Crusher 15040 | -4/Waste | Spotted C-40 Crusher 15051 | -4/Waste | Allies destroyed C-40 Crusher 15055 | -4/Waste | Spotted C-40 Crusher 15063 | -4/Waste | Allies destroyed C-40 Crusher 15067 | -4/Waste | Discovered new exit (range 12) 15070 | -4/Waste | Identified exit to Factory 15146 | -4/Waste | Entered Factory 15146 | -4/Factory | Accompanied by 14 allies 15268 | -4/Factory | Lost 7 allies 15275 | -4/Factory | Build established: Trapper-Ninja 15280 | -4/Factory | Fabricated Lgt. Particle Reactor (x2) 15290 | -4/Factory | Discovered exit to Research (range 14) 15368 | -4/Factory | Spotted B-86 Titan 15422 | -4/Factory | Retrieved Zion intel report: Active Terminals 15521 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15535 | -4/Factory | Spotted B-86 Titan 15561 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 15565 | -4/Factory | Retrieved Zion intel report: Emergency Access 15591 | -4/Factory | Discovered exit to Research (range 16) 15591 | -4/Factory | Retrieved Zion intel report: Component Schematics 15632 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15649 | -4/Factory | Retrieved Zion intel report: Branch Access 15649 | -4/Factory | Identified exit to Extension 15650 | -4/Factory | Zion Heavy squad teleported in 15707 | -4/Factory | Zion Light squad teleported in 15724 | -4/Factory | Entered Extension 15724 | -4/Extension | Accompanied by 5 allies 15725 | -4/Extension | Loaded intel: 26 trap records 15726 | -4/Extension | Loaded intel: 13 terminal locations 15841 | -4/Extension | Lost 3 allies 15926 | -4/Extension | Zion hero teleported in (NK-0LA) 15932 | -4/Extension | Zion Fire squad teleported in 16023 | -4/Extension | Rescued a captive Derelict 16024 | -4/Extension | Rescued a captive Derelict 16040 | -4/Extension | Rescued a captive Derelict 16054 | -4/Extension | Rescued a captive Derelict 16061 | -4/Extension | Rescued a captive Derelict 16237 | -4/Extension | Spotted B-86 Titan 16272 | -4/Extension | Spotted B-86 Titan 16279 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 16285 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 16310 | -4/Extension | Rescued a captive Derelict 16311 | -4/Extension | Rescued a captive Derelict 16363 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 16364 | -4/Extension | Zion Hacker squad teleported in 16389 | -4/Extension | Zion Demo squad teleported in 16426 | -4/Extension | Zion Trap Resupply teleported in 16550 | -4/Extension | Rescued A7 16660 | -4/Extension | Discovered new exit (range 22) 16660 | -4/Extension | Discovered exit to Research (range 21) 16795 | -4/Extension | Identified exit to Cetus 16836 | -4/Extension | Build established: Commander-Ninja 16871 | -4/Extension | Entered Cetus 16871 | -4/Cetus | Accompanied by 24 allies (incl. NK-0LA, A7) 16873 | -4/Cetus | Spotted Cetus Guard 16873 | -4/Cetus | Spotted Cetus Guard 16876 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16882 | -4/Cetus | Spotted Cetus Guard 16884 | -4/Cetus | Spotted Cetus Guard 16894 | -4/Cetus | Allies destroyed Cetus Guard 16903 | -4/Cetus | Allies destroyed Cetus Guard 16903 | -4/Cetus | Allies destroyed Cetus Guard 16904 | -4/Cetus | Allies destroyed Cetus Guard 16920 | -4/Cetus | Started Cetus Manufacturing Module 16928 | -4/Cetus | Lost 3 allies 16945 | -4/Cetus | Manufactured an Enhanced Grunt 16970 | -4/Cetus | Manufactured an Enhanced Grunt 16995 | -4/Cetus | Manufactured an Enhanced Grunt 17020 | -4/Cetus | Manufactured an Enhanced Grunt 17045 | -4/Cetus | Manufactured an Enhanced Grunt 17094 | -4/Cetus | Murdered A7 17097 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17098 | -4/Cetus | Found Prototype Protection 17098 | -4/Cetus | Identified Med. Regenerative Plating 17102 | -4/Cetus | Discovered new exit (range 22) 17108 | -4/Cetus | Identified exit to Archives 17290 | -4/Cetus | Entered Archives 17290 | -4/Archives | Accompanied by 22 allies (NK-0LA) 17331 | -4/Archives | Discovered exit to Research (range 12) 17343 | -4/Archives | Discovered new exit (range 20) 17347 | -4/Archives | Discovered new exit (range 20) 17354 | -4/Archives | Identified exit to Hub_04(d) 17367 | -4/Archives | Lost 5 allies 18651 | -4/Archives | Entered Hub_04(d) 18651 | -4/Hub_04(d) | Accompanied by 17 allies (NK-0LA) 18656 | -4/Hub_04(d) | Zion Heavy squad teleported in 18664 | -4/Hub_04(d) | Network Hub disabled 18672 | -4/Hub_04(d) | Zion Light squad teleported in 18682 | -4/Hub_04(d) | Zion Fire squad teleported in 18703 | -4/Hub_04(d) | Spotted Lightning 18738 | -4/Hub_04(d) | Network Hub disabled 18741 | -4/Hub_04(d) | Discovered exit to Research (range 13) 18792 | -4/Hub_04(d) | Spotted B-86 Titan 18794 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 18799 | -4/Hub_04(d) | Destroyed B-86 Titan 18830 | -4/Hub_04(d) | Network Hub disabled 18830 | -4/Hub_04(d) | Discovered exit to Research (range 12) 18830 | -4/Hub_04(d) | Spotted Lightning 18830 | -4/Hub_04(d) | Spotted Lightning 18830 | -4/Hub_04(d) | Spotted Lightning 18833 | -4/Hub_04(d) | System corruption reached 10% 18835 | -4/Hub_04(d) | Disrupted transfer network 18837 | -4/Hub_04(d) | Spotted Lightning 18844 | -4/Hub_04(d) | Entered Research 18844 | -3/Research | Evolved 2 slots: Utility x2 18845 | -3/Research | Loaded intel: 88 trap records 18861 | -3/Research | Lost 6 allies 18874 | -3/Research | Lost 3 parts (3u) 18928 | -3/Research | Retrieved Zion intel report: Active Terminals 18937 | -3/Research | Retrieved Zion intel report: Component Stockpiles 19033 | -3/Research | Retrieved Zion intel report: Trap Installations 19145 | -3/Research | Build established: Trapper-Sprinter 19203 | -3/Research | Discovered new exit (range 5) 19206 | -3/Research | Identified exit to Research 19266 | -3/Research | Retrieved Zion intel report: Active Garrisons 19344 | -3/Research | First assault squad dispatched 19369 | -3/Research | Incoming assault squad redirected 19434 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 19468 | -3/Research | Incoming assault squad redirected 19521 | -3/Research | Lost 4 parts (1p2n1u) 19646 | -3/Research | Retrieved Zion intel report: Branch Access 19646 | -3/Research | Identified exit to Armory 19646 | -3/Research | Identified exit to Testing 19674 | -3/Research | Incoming investigation squad redirected 19679 | -3/Research | Entered Armory 19736 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 19886 | -3/Armory | Lost 5 allies 19929 | -3/Armory | First assault squad dispatched 19949 | -3/Armory | Zion Heavy squad teleported in 19950 | -3/Armory | Incoming assault squad redirected 19955 | -3/Armory | Zion Light squad teleported in 20024 | -3/Armory | Zion Fire squad teleported in 20027 | -3/Armory | Spotted B-86 Titan 20031 | -3/Armory | Destroyed B-86 Titan 20053 | -3/Armory | Zion Fire squad teleported in 20089 | -3/Armory | Lost 7 allies 20096 | -3/Armory | Discovered new exit (range 5) 20099 | -3/Armory | Identified exit to Lab 20115 | -3/Armory | Entered Lab 20115 | -3/Lab | Accompanied by 2 allies 20115 | -3/Lab | Discovered exit to Research (range 9) 20131 | -3/Lab | Hidden lab's door opened automatically 20131 | -3/Lab | Sensor layout match revealed 20132 | -3/Lab | Gained access to the hidden lab's interior 20135 | -3/Lab | Found Alien Artifact 20135 | -3/Lab | Identified Core Reset Matrix 20135 | -3/Lab | Used Core Reset Matrix 20139 | -3/Lab | Sensed 3 artifacts in vicinity 20141 | -3/Lab | Discovered exit to Research (range 6) 20146 | -3/Lab | Entered Research 20146 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20219 | -2/Research | Spotted B-90 Cyclops 20221 | -2/Research | Discovered new exit (range 22) 20377 | -2/Research | Build established: Hacker-Ninja 20622 | -2/Research | Destroyed B-90 Cyclops 20652 | -2/Research | Incoming investigation squad redirected 20658 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 20685 | -2/Research | Retrieved Zion intel report: Component Schematics 20686 | -2/Research | Zion Heavy squad teleported in 20713 | -2/Research | Discovered new exit (range 4) 20714 | -2/Research | Identified exit to Access 20854 | -2/Research | Spotted B-90 Cyclops 20926 | -2/Research | Found Unknown Launcher 20934 | -2/Research | Identified exit to Quarantine 20934 | -2/Research | Entered Quarantine 20935 | -2/Quarantine | Detected hypermatrix surge 20935 | -2/Quarantine | Sensed 19 artifacts in vicinity 20989 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 21029 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 21049 | -2/Quarantine | Retrieved Zion intel report: Branch Access 21082 | -2/Quarantine | Found Sigix Broadsword 21083 | -2/Quarantine | Identified Fusion Bomb Launcher 21085 | -2/Quarantine | Identified System Mapper 21101 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 21108 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 21136 | -2/Quarantine | Spotted Fortress 21153 | -2/Quarantine | Discovered new exit (range 6) 21153 | -2/Quarantine | Discovered new exit (range 7) 21154 | -2/Quarantine | Identified exit to Protoforge 21155 | -2/Quarantine | Identified exit to Section 7 21155 | -2/Quarantine | Entered Section 7 21156 | -2/Section 7 | Detected hypermatrix surge 21156 | -2/Section 7 | Sensed 23 artifacts in vicinity 21192 | -2/Section 7 | Spotted S7 Guard 21233 | -2/Section 7 | Found Microwarp Drive 21247 | -2/Section 7 | Spotted B-99 Colossus 21250 | -2/Section 7 | Spotted Alpha 7 21267 | -2/Section 7 | Found LRC Storage 21267 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 21269 | -2/Section 7 | Found LRC Inertial Stabilizer 21269 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 21295 | -2/Section 7 | Found Integrated Reactor 21295 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21318 | -2/Section 7 | Destroyed B-99 Colossus 21356 | -2/Section 7 | Spotted Executioner 21363 | -2/Section 7 | Integrated with Sigix Exoskeleton 21373 | -2/Section 7 | Spotted Executioner 21374 | -2/Section 7 | Spotted Striker 21374 | -2/Section 7 | Spotted Striker 21385 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 21389 | -2/Section 7 | Spotted Executioner 21389 | -2/Section 7 | Spotted Executioner 21405 | -2/Section 7 | Spotted Alpha 7 21410 | -2/Section 7 | Core integrity fell below 50% 21429 | -2/Section 7 | Found Integrated Reactor 21429 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21463 | -2/Section 7 | Found Integrated Reactor 21463 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21486 | -2/Section 7 | Discovered exit to Access (range 18) 21492 | -2/Section 7 | Spotted S7 Guard 21499 | -2/Section 7 | Spotted Investigator 21512 | -2/Section 7 | Scanned by Researcher 21513 | -2/Section 7 | Intercept squad dispatched 21513 | -2/Section 7 | Spotted Tracker 21513 | -2/Section 7 | Spotted Tracker 21513 | -2/Section 7 | Spotted Combat Programmer 21514 | -2/Section 7 | Spotted Combat Programmer 21517 | -2/Section 7 | Spotted Executioner 21520 | -2/Section 7 | Core integrity fell below 20% 21520 | -2/Section 7 | Spotted Striker 21521 | -2/Section 7 | Warped through subspace 21534 | -2/Section 7 | Spotted S7 Guard 21541 | -2/Section 7 | Found Core Membrane 21541 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21545 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 21547 | -2/Section 7 | Spotted S7 Guard 21573 | -2/Section 7 | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 21559_ Switching to secondary target: C-57 Dissector. 21559_ Quantum Shear penetrates C-57 Dissector. 21559_ Destroyed Unknown Device. 21562_ Quantum Shear penetrates Door. 21564_ Penetrated by Slug. 21564_ Quantum Shear penetrates Suspension Chamber. 21564_ Quantum Shear penetrates C-57 Dissector. 21567_ Quantum Shear penetrates Wall. 21567_ Quantum Shear penetrates S7 Guard. 21568_ Knocked back. 21569_ Acquired 15 matter. 21570_ Quantum Shear penetrates C-57 Dissector. 21570_ C-57 Dissector destroyed. 21570_ Dark Matter Chamber disabled. 21570_ Switching to secondary target: S7 Guard. 21570_ Quantum Shear penetrates S7 Guard. 21570_ Knocked back. 21571_ Acquired 17 matter. 21572_ Quantum Shear penetrates Wall. 21572_ Quantum Shear penetrates S7 Guard. Map ----- +----------------------------------------------------+ | ########## ######## "" ""# | | ########## # # "" ""# | | ########## # # !!! S T# | | ########## # # !!! "" ""# | | ###" # # # !!! "" ""# | | ###"" # # ! # "" ""# | | ###""" # # # """"""" ### | | ###"""" + + # """"""" ### | | ###""!" # # "" # """"""" ### | | ###"""" # # """ # ### | | ###""" # # T" #####+########## | | ########## # """ ### | | # # # "" + | | #""" # + ### | | #""" + ######Y### | | #"" # ;######### ######### | | #""" # ;######### # | | #""" # ;#;####### # """ | | #""" ; + """ | | #""" # # """ | | # ! # #[[ """ | | ###+#####; Y* #[ """ | | ### ######;*;%;############## """ | | ###+####; %/ ########### """ | | ## # % w= ########### [ | | ## # X= "" ############Y###### | | ## # !!%!]" ################ | | ## # %"= !" # T ######### " | | ## # =] H # ######?? "" | | ## # """ """ #! [ ######??# "R | | #######+; ; + ??# "" | | #### #####;#+### ######??# "" | | #### ##### # ######??? | | #### ##### ###+########?????? | | ####^ ########??????# | | ###; ## ### ########??????# | | ## # ## ### #######???????# | | #"## ########## ############??# | | #BB ##### # ####"""""""#??# | | ##BB ##### # #### " """"#??# | | ?### + + #### "!""#??# | | ??## #####+##### ! # ###? """"#??# | | ???? # # # #????? ""#??# | | ???? # # # ???????? #??# | | ???? ??? # ???????######+#### | | ???? ???????? ??????# ##### | | ???? ?##########????# | | ???? ?# #????####### | | ???? ?#"" ######?????# ##+#### | | ???? ?#"" # #????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 93 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Propulsion Shielding 66 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 48 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hyp. Railgun | -2/Research | Z-intel System Shield | -2/Research | Z-intel Adv. Medium Treads | -2/Research | Z-intel Seismic Detector | -2/Research | Z-intel Adv. Force Field | -2/Research | Z-intel Adv. Datajack | -2/Research | Z-intel System Restoration Module | -2/Research | Z-intel Lrn. Tractor Beam | -2/Research | Z-intel Lgt. Quantum Reactor | -2/Research | Z-intel Imp. Gyrokinetic Inverter | -2/Research | Z-intel Imp. Thunder Leg | -2/Research | Z-intel Shock Absorption System | -2/Research | Z-intel Matter Neutralizer | -2/Research | Z-intel Energy Filter | -2/Research | Z-intel Gravity Neutralizer | -2/Quarantine | Z-intel Cld. Impulse Thruster | -2/Quarantine | Z-intel Hvy. Dispersion Rifle | -2/Quarantine | Z-intel Exp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Graviton Reactor | -2/Quarantine | Z-intel Adv. EM Disruption Field | -2/Quarantine | Z-intel Diametric Drive | -2/Quarantine | Z-intel Exp. Flexi-carbon Leg | -2/Quarantine | Z-intel Exp. Targeting Computer | -2/Quarantine | Z-intel Exp. Thermal Generator | -2/Quarantine | Z-intel Centrium Light Armor Plating | -2/Quarantine | Z-intel Com. Linear Accelerator | -2/Quarantine | Z-intel Exp. Coolant Injector | -2/Quarantine | Z-intel Hellfire Missile Launcher | -2/Quarantine | Z-intel Centrium Greatsword | -2/Quarantine | Z-intel Thermal Barrier | -2/Quarantine | Z-intel Imp. Matter Compressor | -2/Quarantine | Z-intel Exp. Energy Well | -2/Quarantine | Z-intel Ragnarok Missile Launcher | -2/Quarantine | Z-intel Exp. Biometal Leg | -2/Quarantine | Z-intel Cld. Antimatter Reactor | -2/Quarantine | Z-intel Spectral Analyzer | -2/Quarantine | Z-intel Exp. Transmission Jammer | -2/Quarantine | Z-intel Katana | -2/Quarantine | Z-intel Imp. Remote Shield | -2/Quarantine | Z-intel Adv. Remote Datajack | -2/Quarantine | Z-intel Huge Storage Unit | -2/Quarantine | Z-intel Hacking Suite | -2/Quarantine | Z-intel Imp. System Shield | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel Graphene Brace | -2/Quarantine | Z-intel Imp. Heavy Armor Plating | -2/Quarantine | Z-intel Weapon Mount | -2/Quarantine | Z-intel HERF Cannon | -2/Quarantine | Z-intel Thermal Shield | -2/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -6/Factory Lgt. Particle Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 18% | -8/Materials Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Microwarp Drive LRC Storage LRC Inertial Stabilizer Integrated Reactor Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Core Membrane Achievements -------------- Signature Confirmed Challenges ------------ None Game ------ Seed SeismicDisassembledInsulator Manual? 0 Play Time 06:25:20 Cumulative 332.5 hours Start 2025.09.01 @ 18:06:00 End 2025.09.05 @ 21:55:09 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 115 Adventurer 21 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 51 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7f3c94-16ed-4003-9cd9-3619f0c334b4