Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 17:10:05 Player: lxealomych Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2242) 2242 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6292 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 94/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Shock Bomb Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Microactuators Hardened Medium Armor Plating Powered Armor > --- WEAPON ----------- Improved EM Pulse Cannon Katana > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Xenon Bombardment Thruster Heavy Assault Rifle Shock Bomb Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . 2 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 66 | 7 3 12 5 18 15 . . 6 Power 13 | 1 1 3 1 3 1 . . 3 Engine 9 | 1 1 3 1 2 . . . 1 Core 4 | . . . . 1 1 . . 2 Reactor . | . . . . . . . . . Propulsion 18 | 3 . 3 . 5 6 . . 1 Treads 5 | 2 . . . 3 . . . . Leg 11 | . . 3 . 2 6 . . . Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 21 | 1 2 2 2 6 7 . . 1 Device 6 | . 1 1 . 2 2 . . . Storage 2 | 1 . . 1 . . . . . Processor 6 | . 1 1 . . 3 . . 1 Hackware . | . . . . . . . . . Protection 7 | . . . 1 4 2 . . . Artifact . | . . . . . . . . . Weapon 14 | 2 . 4 2 4 1 . . 1 Energy Gun 3 | 2 . 1 . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . Ballistic Gun 7 | . . 3 1 3 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 32 | . . 6 . 12 4 . . 10 Power 9 | . . 2 . 2 1 . . 4 Propulsion 7 | . . 1 . 2 1 . . 3 Utility 12 | . . 1 . 6 2 . . 3 Weapon 4 | . . 2 . 2 . . . . Highest Loss Streak 5 | . . 4 . 2 4 . . 5 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 7 | 3 7 7 8 8 6 5 5 4 Power 1 | . 1 . 1 1 1 1 1 . Propulsion 2 | 1 3 2 2 2 2 2 2 1 Utility . | . 2 1 . . . . . . Weapon 2 | 1 1 2 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 14 | . 2 2 5 . 4 . . 1 Power 1 | . 1 . . . . . . . Propulsion 4 | . 1 . . . 3 . . . Utility 2 | . . 2 . . . . . . Weapon 7 | . . . 5 . 1 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 95 90 91 82 100 100 83 Engine 6 | . 14 10 9 6 . . . . Core 2 | . . . . 2 5 7 7 6 Treads 8 | . 28 6 . 9 7 . . . Leg 13 | . . 14 18 13 10 23 23 17 Device 7 | . 3 8 9 5 14 15 15 9 Storage 8 | . 14 11 9 9 2 . . . Processor 18 | . 9 22 18 18 19 23 23 25 Protection 5 | . . . 9 8 5 15 15 10 Energy Gun 7 | . 28 11 9 . . . . . Energy Cannon 1 | . . . . . . 7 7 5 Ballistic Gun 8 | . . 10 9 12 12 7 7 1 Slashing Weapon 1 | . . . . 3 . . . 4 Peak Build Rating 46 | 6 8 15 23 24 45 45 45 46 Average Rating 20 | 3 7 11 21 21 28 45 45 37 On Entrance 23 | . 6 8 15 23 23 45 45 45 Avg Prop Armor Cover (%) 11 | 14 10 . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 36 | 13 14 19 31 31 36 36 36 36 Greatest Support 60 | 20 40 40 23 60 60 60 60 60 Greatest Overweight (x) 5 | . . . 1 1 5 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 5 5 Average Capacity 8 | 6 8 8 9 10 6 5 5 5 Most Carried 10 | 5 8 8 9 10 10 5 5 5 Average Carried 7 | 3 7 7 8 8 6 5 5 4 Final Capacity 10 | 8 8 8 10 10 5 5 5 5 Final Carried 10 | 5 8 8 9 10 5 5 5 2 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Matter Collected 1616 | 242 58 224 116 628 114 . . 234 Remotely . | . . . . . . . . . Salvage Created 2504 | . 144 581 185 1210 115 . . 269 Parts 166 | . 17 44 21 60 4 . . 20 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 Prevented 8 | . . . . . . . . 8 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Combat Hostiles Destroyed 66 | . 6 17 8 25 2 . . 8 Melee 6 | . . . . 4 . . . 2 Guns 50 | . 4 17 8 19 2 . . . Cannons 4 | . . . . 2 . . . 2 AOE 5 | . 2 . . . . . . 3 Classes Destroyed 9 | . 3 3 . 2 . . . 1 Worker 1 | . 1 . . . . . . . Watcher 7 | . 3 2 1 1 . . . . Swarmer 29 | . 6 6 7 4 . . . 6 Grunt 16 | . . 7 . 9 . . . . Brawler 1 | . . . . 1 . . . . Duelist 3 | . . 1 . . 2 . . . Sentry 14 | . . 3 1 10 . . . . Hunter 1 | . . . . 1 . . . . Programmer 2 | . . . . . . . . 2 Best Kill Streak 8 | . 5 5 8 4 1 . . 4 Combat Bots Only 7 | . 3 5 7 4 1 . . 4 Max Kills in Single Turn 3 | . 3 2 2 1 1 . . 2 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . 2 . . . . . . 2 Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Hostile Shots Fired 527 | . 36 92 51 155 24 . . 169 Missed 142 | . 10 19 17 42 4 . . 50 Hits 385 | . 26 73 34 113 20 . . 119 Melee 21 | . . 1 . . 20 . . . Projectile 364 | . 26 72 34 113 . . . 119 Critical Strikes 13 | . . 1 . 3 7 . . 2 Damage Taken 5559 | . 405 834 326 1617 714 . . 1663 Core 1236 | . 82 166 70 206 249 . . 463 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 106 | . . . . 106 . . . . Core Remaining (%) 68 | 100 67 58 . 49 . . . . Volleys Fired 202 | . 12 49 20 91 15 . . 15 Largest 2 | . 2 2 2 2 2 . . 2 Hottest 96 | . 80 80 84 96 51 . . 92 Shots Fired 343 | . 24 95 36 144 25 . . 19 Gun 323 | . 24 95 36 139 25 . . 4 Cannon 16 | . . . . 5 . . . 11 Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 223 | . . 48 20 126 25 . . 4 Thermal 87 | . 12 41 16 18 . . . . Explosive . | . . . . . . . . . Electromagnetic 33 | . 12 6 . . . . . 15 Robot Hit Streak 18 | . 3 16 6 18 13 . . 9 Robot Miss Streak 4 | . 3 4 3 4 1 . . 4 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 6 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 262 | . 9 59 25 124 28 . . 17 Core Hits 112 | . 11 29 11 43 6 . . 12 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 8 | . . . 1 5 2 . . . Burn 2 | . . . 1 1 . . . . Destroy 2 | . . . . 2 . . . . Sever 4 | . . . . 2 2 . . . Melee Attacks 33 | . . . . 17 9 . . 7 Impact . | . . . . . . . . . Slashing 33 | . . . . 17 9 . . 7 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5297 | . 587 729 487 2426 541 . . 527 Guns 3674 | . 120 729 487 1933 339 . . 66 Cannons 185 | . . . . 61 . . . 124 Explosions 678 | . 467 . . . . . . 211 Melee 759 | . . . . 431 202 . . 126 Ramming 1 | . . . . 1 . . . . Kinetic 2941 | . . 393 330 1813 339 . . 66 Thermal 718 | . 67 313 157 181 . . . . Explosive 467 | . 467 . . . . . . . Electromagnetic 411 | . 53 23 . . . . . 335 Impact . | . . . . . . . . . Slashing 759 | . . . . 431 202 . . 126 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 2 | . . . . . . . . 2 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 44 | . 44 . . . . . . . Projectiles . | . . . . . . . . . Explosions 44 | . 44 . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 220 | . 205 . . . . . . 15 Shots 4 | . 3 . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 203 | . 108 54 6 105 . . . 203 Average Temperature 34 | . 39 16 4 42 . . . 65 Received Heat Transfer 1011 | . . 318 27 576 . . . 90 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . Heat Transferred 1695 | . 150 694 407 444 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 97 100 . . . Level 1 . | . . . . 2 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 207 | . 146 126 150 207 66 . . . Initial 66 | . . 54 36 47 66 . . . Average 61 | . 23 64 37 95 24 . . . Influence Increases 1997 | . 238 449 197 726 112 . . 275 Destroy 0b10 Robot/C 1320 | . 120 340 160 500 40 . . 160 Destroy 0b10 Robot/NC 40 | . 20 10 5 5 . . . . Destroy Leader 334 | . 26 84 32 152 . . . 40 Successful Hack 18 | . . . . 6 12 . . . Disable Machine 105 | . 60 15 . 15 15 . . . Destroy Structure 15 | . 12 . . 3 . . . . Lose Combat Pursuer 165 | . . . . 45 45 . . 75 Influence Decreases 1983 | . 108 492 171 692 259 . . 261 Entered New Map 274 | . . 76 51 66 81 . . . Time Decay 1394 | . 108 356 120 506 158 . . 146 Lost Part 300 | . . 60 . 120 20 . . 100 Lost Ally 15 | . . . . . . . . 15 Squads Dispatched 8 | . . 2 1 4 . . . 1 Investigation 2 | . . 2 . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 1 3 . . . . Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Distress Signals 3 | . 1 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 9 21 13 31 7 1 . 19 Peak Tracking Total 8 | . 4 5 4 5 2 4 . 8 Tactical Retreats 8 | . . . . 2 3 . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Traps Triggered 3 | . . 1 . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Machines Disabled 7 | . 4 1 . 1 1 . . . Max in Single Turn 2 | . 2 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Machines Accessed 11 | . . 1 . 4 2 . 4 . Terminals 5 | . . 1 . 4 . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . . 2 . 8 3 . 29 . Successful 35 | . . . . 4 2 . 29 . Failed 7 | . . 2 . 4 1 . . . Catastrophic 4 | . . 1 . 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . 2 . 4 . . . . Terminals 10 | . . 2 . 8 . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . . . . 4 . . 29 . Record 12 | . . . . 1 . . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . 3 . Alert Level 1 | . . . . 1 . . . . Zone Layout 2 | . . . . 2 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Retrieve Study 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 1 . 2 1 . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 Total Damage 203 | . . . . . . . . 203 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Active Infowar (turns) 4043 | . 499 809 448 1369 372 6 103 437 Optics 3904 | . 360 809 448 1369 372 6 103 437 Seismic 348 | . 139 209 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Turns Passed 4143 | 85 514 809 448 1369 372 6 103 437 Spaces Moved 2149 | 51 293 445 187 511 203 5 80 374 Core 28 | 12 . . . . 7 . . 9 Treads 698 | 39 293 84 . 223 59 . . . Legs 1280 | . . 361 187 288 137 5 80 222 Wheels 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight 141 | . . . . . . . . 141 Fastest Speed 40 | 50 160 120 120 120 50 130 130 40 Average Speed 140 | 134 160 127 188 161 133 130 130 93 Slowest Speed 300 | 160 160 160 190 190 300 130 130 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 44 37 13 68 5 2 71 55 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 11 | . 11 . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 11 | . 11 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Total 2891 | 68 317 597 249 880 262 4 79 435 Wait 337 | . . 69 19 229 . . . 20 Move 2141 | 50 292 444 186 510 202 4 79 374 Hop . | . . . . . . . . . Pick Up 55 | 10 6 12 10 8 5 . . 4 Fast Attach 26 | 1 . 1 . 9 15 . . . Attach 30 | 6 2 7 1 6 2 . . 6 Detach 2 | 1 1 . . . . . . . Swap 24 | . 1 7 5 5 3 . . 3 Drop 40 | . 3 8 8 4 11 . . 6 Fire 202 | . 12 49 20 91 15 . . 15 Melee 33 | . . . . 17 9 . . 7 Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 10) 410 | -10/Materials | Discovered new exit (range 18) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Utility x2 841 | -9/Materials | Lost 4 parts (1p1n1u1w) 1325 | -9/Materials | Build established: Scavenger-Mutant 1391 | -9/Materials | Discovered new exit (range 12) 1408 | -9/Materials | Identified exit to Materials 1409 | -9/Materials | Entered another Materials area 1409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -8/Materials | Discovered new exit (range 5) 1612 | -8/Materials | Identified exit to Storage 1781 | -8/Materials | Build established: Mutant 1787 | -8/Materials | Destroyed 7 combat bots 1857 | -8/Materials | Entered Storage 1857 | -8/Storage | Garrison activated, responded to threat 2529 | -8/Storage | Build established: Scavenger-Mutant 2959 | -8/Storage | Core integrity fell below 50% 3218 | -8/Storage | Discovered new exit (range 6) 3224 | -8/Storage | Identified exit to Factory 3226 | -8/Storage | Entered Factory 3226 | -7/Factory | Evolved 2 slots: Utility x2 3388 | -7/Factory | Lost 4 parts (1p1n2u) 3497 | -7/Factory | Discovered new exit (range 18) 3577 | -7/Factory | Identified exit to Lower Caves 3588 | -7/Factory | Found Powered Armor 3598 | -7/Factory | Entered Lower Caves 3599 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3602 | -7/Lower Caves | Identified exit to Data Miner 3604 | -7/Lower Caves | Entered Data Miner 3604 | -7/Data Miner | Discovered new exit (range 6) 3627 | -7/Data Miner | Met Data Miner 3653 | -7/Data Miner | Learned location of Section 7 (-3) 3653 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3677 | -7/Data Miner | Received God Mode back door access code from Data Miner 3706 | -7/Data Miner | Identified exit to Proximity Caves 3707 | -7/Data Miner | Entered Proximity Caves 3830 | -6/Proximity Caves | Build established: Mutant 3839 | -6/Proximity Caves | Learned 12 Factory zone layouts 3885 | -6/Proximity Caves | Spotted B-75 Beast 3934 | -6/Proximity Caves | Core integrity fell below 50% 3975 | -6/Proximity Caves | Lost 5 parts (2p1n2u) 4083 | -6/Proximity Caves | Escorted by Enhanced Grunt 4109 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4134 | -6/Proximity Caves | Core integrity fell below 20% 4144 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04079_ Dropped Katana. 04079_ Mic. Nuclear Core destroyed. 04083_ Enhanced Grunt: "Protecting LRC-V3." 04083_ Acquired 10 matter. 04084_ Enhanced Grunt knocked back. 04087_ Integrated Corrupted Lgt. Nuclear Core (+1). 04087_ Complication: Energy sink damages Corrupted Lgt. Nuclear Core (-10). 04100_ WSBHULYPMECOT5QTX6LK8/