Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 22:16:53 Player: Slaith Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (99) 495 Value Destroyed (3041) 3041 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 11716 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 48/190 System Corruption 5% Temperature Cool (11) Movement Flying (42) Location -3/Armory Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Transmission Jammer Graphene Brace Advanced Force Field > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Antimatter Reactor Light Quantum Reactor Improved Coolant Injector Makeshift Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Transmission Jammer Graphene Brace Improved Focal Shield Advanced Force Field > --- WEAPON ----------- (None) > --- INVENTORY -------- Neutrino Core Neutrino Core Improved Coolant Injector Makeshift Spear [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Array Utility Hacking Suite Device Recoil Stabilizer Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Slots Evolved 14 | . . . . . 4 2 2 . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . . . 1 . . 1 . . . Utility 9 | . . . . . 2 2 2 . . . . . 1 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 140 | 7 4 6 2 7 21 10 7 6 15 11 4 . . 14 15 11 Power 19 | 1 . 1 . . 3 . 1 1 2 2 . . . 1 3 4 Engine 8 | 1 . 1 . . 2 . . . 2 1 . . . . 1 . Core 6 | . . . . . 1 . 1 1 . 1 . . . . . 2 Reactor 5 | . . . . . . . . . . . . . . 1 2 2 Propulsion 43 | 2 2 2 . 1 6 3 . 3 5 2 1 . . 5 7 4 Treads 7 | . . . . . . . . . . . . . . 4 3 . Leg 3 | 2 . . . . . . . . . . . . . 1 . . Wheel 19 | . 2 2 . 1 6 3 . 3 2 . . . . . . . Hover 9 | . . . . . . . . . 3 2 . . . . 3 1 Flight 5 | . . . . . . . . . . . 1 . . . 1 3 Utility 43 | 2 2 . 2 4 5 6 4 . 5 5 2 . . 1 2 3 Device 25 | 1 1 . . 4 . 1 3 . 3 5 1 . . 1 2 3 Storage 4 | 1 . . 1 . 1 1 . . . . . . . . . . Processor 2 | . 1 . . . . 1 . . . . . . . . . . Hackware 3 | . . . . . 2 . . . 1 . . . . . . . Protection 9 | . . . 1 . 2 3 1 . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 3 . 2 7 1 2 2 3 2 1 . . 7 3 . Energy Gun 4 | 1 . 1 . 1 . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . 1 1 . . . . . Ballistic Gun 20 | 1 . 1 . . 6 . 2 1 2 . . . . 6 1 . Ballistic Cannon 5 | . . 1 . . 1 1 . . . . . . . 1 1 . Launcher 2 | . . . . 1 . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . . . 2 . . . . . . . Parts Lost 57 | . . 2 . . 4 . . 8 1 8 13 . . 10 10 1 Power 8 | . . . . . . . . 1 . 1 2 . . 1 3 . Propulsion 22 | . . 2 . . 3 . . 3 1 1 4 . . 3 4 1 Utility 14 | . . . . . 1 . . 2 . 5 4 . . 2 . . Weapon 13 | . . . . . . . . 2 . 1 3 . . 4 3 . Highest Loss Streak 8 | . . 1 . . 2 . . 4 1 8 5 . . 6 5 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 89 97 100 100 96 99 100 61 53 77 39 11 10 44 15 22 Engine 6 | . 14 14 14 14 8 7 2 . 4 8 . . . . . . Wheel 17 | . 11 25 28 28 26 23 20 13 2 . . . . . . . Hover 1 | . . . . . . . . . 7 15 8 . . . 1 . Device 7 | . 13 14 10 12 . . 13 5 10 22 5 5 5 6 3 10 Storage 5 | . 1 . 3 14 9 7 6 3 . . . . . . . . Processor 3 | . 12 14 14 . . 7 6 4 . . . . . . . . Hackware 10 | . . . . . 17 15 13 10 13 11 9 5 5 5 1 . Protection 6 | . . . . 1 8 14 13 9 1 4 2 . . . . . Energy Gun 2 | . 14 14 14 14 . . . . . . . . . . . . Ballistic Gun 9 | . 14 4 . . 18 15 13 8 4 4 . . . 7 1 . Ballistic Cannon 5 | . . 8 14 14 5 6 6 . . . . . . 1 . . Naked Turns 1 | . . . . . . . . . . . . . . . 1 . Heaviest Build 116 | 14 14 11 19 19 106 109 116 114 25 44 34 3 3 39 28 35 Greatest Support 108 | 20 20 20 20 20 36 38 38 38 28 48 37 3 3 108 27 39 Greatest Overweight (x) 5 | 1 . 1 . . 5 3 3 3 1 . . . . . 1 . Average Overweight (x) . | . . . . . 1 2 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 5 8 8 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 5 5 5 8 23 25 25 17 5 5 5 5 5 5 5 5 Most Carried 25 | 8 8 5 8 8 25 25 25 25 5 5 5 5 5 5 5 5 Average Carried 13 | 5 5 4 5 7 20 24 24 16 4 4 2 5 5 4 4 4 Final Capacity 25 | 8 5 5 8 8 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 5 5 7 8 25 25 25 3 5 2 5 5 5 5 5 5 Class Distribution -------------------- 33% | Mutant 22% | Hacker-Skirmisher 14% | Hacker-Gunner 11% | Hacker-Tank 8% | Hacker-Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Mutant | -6/Waste Hacker-Assassin | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Matter Collected 2972 | 279 52 65 . 61 936 277 247 . 344 75 80 . . 265 221 70 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4018 | 138 105 182 . . 1488 181 458 . 366 272 239 . . 252 337 . Parts 208 | 7 6 13 . . 77 12 26 . 18 11 11 . . 10 17 . Haulers Intercepted 4 | . . . . . 1 1 . . 1 1 . . . . . . Recyclers Shooed 4 | . . . . . . . . . 2 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 12 . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Combat Hostiles Destroyed 60 | . . 2 . . 29 1 8 . 1 3 7 . . 3 6 . Melee 9 | . . . . . . . . . . 3 6 . . . . . Guns 39 | . . 1 . . 27 1 3 . 1 . . . . 3 3 . Cannons 10 | . . . . . 2 . 5 . . . . . . . 3 . Classes Destroyed 16 | 3 1 1 . . 8 . 1 . . . 1 . . 1 . . Worker 18 | 1 3 4 . . 3 2 1 . 3 1 . . . . . . Builder 3 | . 1 . . . . 1 . . . 1 . . . . . . Tunneler 4 | 1 . 1 . . . 1 . . 1 . . . . . . . Hauler 4 | . . . . . 1 1 . . 1 1 . . . . . . Recycler 3 | 1 . . . . . . . . 1 . . . . . 1 . Operator 2 | . . . . . 2 . . . . . . . . . . . Watcher 5 | . . . . . 3 . 1 . 1 . . . . . . . Swarmer 17 | . . . . . 4 . . . 1 2 6 . . . 4 . Grunt 23 | . . 2 . . 16 . 4 . . . . . . 1 . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 5 | . . . . . 4 . 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . Hunter 7 | . . . . . 3 1 . . . 1 . . . . 2 . Programmer 3 | . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 2 2 . . 9 2 3 . 2 2 5 . . 2 4 . Combat Bots Only 5 | . . 1 . . 4 1 3 . 1 2 5 . . 2 4 . Max Kills in Single Turn 2 | 1 1 1 . . 2 1 2 . 1 1 2 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . 1 2 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Hostile Shots Fired 928 | . . 21 . 3 93 15 21 9 35 117 82 8 . 333 145 46 Missed 283 | . . 5 . 2 18 6 5 3 16 38 24 3 . 111 31 21 Damage Taken 10912 | . 12 222 . 10 1076 133 286 357 234 1274 1101 99 . 3293 2222 593 Core 3204 | . . 57 . 10 178 16 61 125 33 237 573 83 . 506 983 342 Absorbed by Shields 190 | . . . . . . . . . . 127 . . . . . 63 Redirected to Shielding 88 | . . . . . . . 35 53 . . . . . . . . Ignored by Resistances 78 | . . . . . 64 . . . . . . . . . . 14 Regen/Repaired (Parts) 786 | . . . . . 134 . 215 . . . . . . . 437 . Core Remaining (%) 68 | 100 . . . 73 67 97 . . 74 . . 10 . 56 . . Volleys Fired 220 | 9 12 30 . 12 64 10 25 6 4 7 1 . . 14 26 . Largest 3 | 2 2 2 . 1 3 3 3 3 1 2 1 . . 3 2 . Hottest 151 | 70 70 100 . 39 89 94 97 78 28 118 90 . . 103 151 . Shots Fired 529 | 18 24 45 . 12 234 30 61 14 5 11 1 . . 35 39 . Gun 427 | 18 24 42 . . 205 20 36 12 5 5 . . . 35 25 . Cannon 100 | . . 3 . 12 29 10 25 . . 6 1 . . . 14 . Launcher 2 | . . . . . . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 449 | 9 12 13 . 12 234 30 61 12 5 5 . . . 35 21 . Thermal 78 | 9 12 32 . . . . . . . 6 1 . . . 18 . Explosive 2 | . . . . . . . . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 6 6 12 . . 9 17 11 9 2 6 . . . 7 9 . Robot Miss Streak 5 | 4 2 3 . . 5 1 3 3 3 1 . . . 2 2 . Penetration Max 1 | . . . . . 1 . 1 . . . . . . 1 . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Autonomous 65 | . . . . . 65 . . . . . . . . . . . Shots Hit Robots 377 | 10 14 29 . . 144 20 42 9 11 36 15 . . 23 24 . Core Hits 152 | 5 7 9 . . 59 7 21 1 8 6 5 . . 11 13 . Critical Kills 8 | . . . . . 2 . 1 . . . 3 . . 2 . . Critical Parts Destroyed 9 | . . . . . 1 . . . . 2 1 . . 5 . . Critical Strikes 31 | . 1 3 . . 3 . 4 1 . 7 5 . . 7 . . Burn 4 | . 1 3 . . . . . . . . . . . . . . Destroy 12 | . . . . . 3 . 1 1 . . . . . 7 . . Blast 3 | . . . . . . . 3 . . . . . . . . . Smash 7 | . . . . . . . . . . 2 5 . . . . . Sever 5 | . . . . . . . . . . 5 . . . . . . Melee Attacks 82 | . . . . . . . . . 9 47 26 . . . . . Impact 31 | . . . . . . . . . . 8 23 . . . . . Slashing 51 | . . . . . . . . . 9 39 3 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 7 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 1 2 . . . . . Damage Inflicted 9733 | 108 148 357 . . 3306 359 1056 603 596 1312 695 . . 412 781 . Guns 5645 | 108 148 335 . . 3009 232 619 179 40 71 . . . 412 492 . Cannons 1301 | . . 22 . . 287 127 437 . . 139 . . . . 289 . Explosions 424 | . . . . . . . . 424 . . . . . . . . Melee 2353 | . . . . . . . . . 556 1102 695 . . . . . Ramming 10 | . . . . . 10 . . . . . . . . . . . Kinetic 5944 | 34 36 80 . . 3296 359 1056 179 40 71 . . . 412 381 . Thermal 1002 | 74 112 277 . . . . . . . 139 . . . . 400 . Explosive 424 | . . . . . . . . 424 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 871 | . . . . . . . . . . 240 631 . . . . . Slashing 1482 | . . . . . . . . . 556 862 64 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 2 . 22 22 . . . . . 5 5 Average Corruption 14 | . . . . . . 2 . 15 22 . . . . . 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 55 | . . . . . . 3 . 19 26 . . . . . 4 3 Message Errors 16 | . . . . . . 1 . 4 9 . . . . . 1 1 Matter Fused 8 | . . . . . . . . 5 2 . . . . . 1 . Heat Flow Errors 3 | . . . . . . 1 . 1 1 . . . . . . . Energy Discharges 4 | . . . . . . . . 1 2 . . . . . 1 . Parts Rejected 3 | . . . . . . . . 1 1 . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 2 . . . . . . 2 Data Loss (major) 2 | . . . . . . 1 . . 1 . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . Alerts 5 | . . . . . . . . 1 4 . . . . . . . Misdirections 7 | . . . . . . . . 5 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 476 | . . . . . . 10 6 4 119 222 108 . . . 7 . Projectiles 23 | . . . . . . 10 6 . . . . . . . 7 . Explosions 4 | . . . . . . . . 4 . . . . . . . . Melee 449 | . . . . . . . . . 119 222 108 . . . . . Knockbacks 12 | . . . . . 5 1 3 . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . 4 1 3 . . . . . . . 2 . Secondary 2 | . . . . . 1 . . . . . . . . . 1 . Self-Inflicted Damage 93 | . . . . . 5 . . 88 . . . . . . . . Shots 2 | . . . . . . . . 2 . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 344 | 80 70 297 . . 344 217 123 122 97 302 48 . . . 201 . Average Temperature 87 | 33 28 100 . . 116 52 37 37 60 158 27 . . . 98 . Received Heat Transfer 1725 | . . 132 . . 585 18 84 . 33 . 129 27 . 552 90 75 Effects 4 | . . 1 . . 3 . . . . . . . . . . . Interference 4 | . . 1 . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 2 2 . . . . . Impact Corruptions 7 | . . . . . . . . . . 3 4 . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . . . . . . Heat Transferred 2331 | 222 407 1036 . . . . . . . 148 . . . . 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Peak Influence 337 | 15 91 106 . 6 261 90 205 51 95 209 . . 86 143 337 191 Initial 86 | . 9 35 . . . 41 10 35 . 24 . . 86 60 38 71 Average 65 | 5 59 50 . . 84 29 81 23 40 97 . . 86 94 153 105 Maximum Alert Level 1 | . . . . . 1 . 1 . . 1 . . . . 1 . Low Security (%) 95 | 100 100 100 . 100 94 100 92 100 100 93 . . 100 100 59 100 Level 1 4 | . . . . . 5 . 7 . . 6 . . . . 40 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 5 3 6 . 2 2 . . . 2 2 2 Investigation 12 | . . . . . 3 2 2 . 1 2 . . . . 1 1 Extermination 3 | . . . . . . . 3 . . . . . . . . . Reinforcement 9 | . . . . . 2 1 1 . 1 . . . . 2 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Distress Signals 14 | . 1 . . . 1 . 2 . 4 2 . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 170 | . 1 3 . 3 41 4 15 6 11 17 15 5 . 13 19 17 Peak Tracking Total 14 | . 2 2 . 4 4 3 4 6 5 8 8 3 . 8 8 14 Tactical Retreats 26 | . 1 1 . . 3 1 1 . 2 2 6 1 . 2 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Traps Triggered 5 | . 1 . . . . 1 1 . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Machines Disabled 3 | . . . . . 2 . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Machines Accessed 49 | . 1 1 5 2 12 7 5 . 2 7 1 . 2 . 3 1 Terminals 24 | . 1 . . 1 8 2 3 . 2 4 . . 1 . 1 1 Fabricators 6 | . . . . . . 2 . . . 2 . . 1 . 1 . Repair Stations 5 | . . . . . 2 . 2 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . . . Total Hacks 179 | . 4 1 50 5 38 16 18 . 4 26 1 . 5 . 8 3 Successful 110 | . 3 1 50 3 19 7 9 . 2 8 1 . 1 . 6 . Failed 68 | . 1 . . 2 19 9 9 . 2 17 . . 4 . 2 3 Catastrophic 12 | . . . . . 5 1 2 . 1 2 . . . . 1 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . Manual 45 | . 4 . 1 1 18 . 4 . 2 12 . . . . . 3 Terminals 79 | . 4 . . 4 27 6 10 . 4 17 . . 3 . 1 3 Fabricators 14 | . . . . . . 3 . . . 7 . . 2 . 2 . Repair Stations 17 | . . . . . 4 . 8 . . . . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 4 3 . . . 2 . . . . . . Garrison Access 7 | . . . . . 3 4 . . . . . . . . . . Terminal Hacks 81 | . 2 1 50 3 10 2 3 . 2 5 1 . 1 . 1 . Record 51 | . . . 49 1 . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . 1 . 1 . . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . Level Access Points 2 | . . . . . . . 1 . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . 1 . . . . . . Alert Level 4 | . . . . . 1 . . . 1 2 . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . 2 . . . . 2 . Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . Build 3 | . . . . . . 1 . . . 1 . . . . 1 . Repair Station Hacks 12 | . . . . . 4 . 5 . . . . . . . 3 . Scan Component 7 | . . . . . 2 . 3 . . . . . . . 2 . Repair 5 | . . . . . 2 . 2 . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 2 . . . . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . . . . Analyze 3 | . . . . . 2 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . . . . Seal Access 3 | . . . . . 1 2 . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 . 1 . . 1 . . . . . . Terminals 4 | . 1 . . . 1 . 1 . . 1 . . . . . . Botnet 4 | . 1 . . . 1 . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . . 1 10 6 5 . 2 7 . . 2 . 2 1 Full Trace Events 12 | . . . . . 4 2 2 . 1 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . 1 . . . . . . Parts Built 4 | . . . . . . 2 . . . 1 . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 286 | . . . . . . 58 . . . 76 . . . . 152 . Total Part Build Rating 24 | . . . . . . 14 . . . 5 . . . . 5 . Parts Repaired 5 | . . . . . 2 . 2 . . . . . . . 1 . Time 218 | . . . . . 70 . 120 . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Total Allies 4 | . . . . . . . . . . . 4 . . . . . Largest Group 4 | . . . . . . . . . . . 4 . . . . . Highest-Rated Group 113 | . . . . . . . . . . . 113 . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . . . Total Orders 3 | . . . . . . . . . . . . 3 . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 35 | . . . . . . . . . . . 35 . . . . . Total Damage 586 | . . . . . . . . . . . 586 . . . . . Kills 3 | . . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 . . . . . . 2 . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Turns Passed 8675 | 120 250 549 331 634 2020 1088 1092 298 527 450 377 62 22 236 402 217 Spaces Moved 8266 | 64 230 540 408 714 1359 823 768 309 642 582 612 106 44 119 499 447 Core 929 | 1 . . . . . . . 120 62 . 190 106 44 28 261 117 Treads 114 | . . . . . . . . . . . . . . 90 24 . Legs 111 | 63 47 . . . . . . . . . . . . 1 . . Wheels 5218 | . 183 540 408 714 1359 823 768 189 234 . . . . . . . Hover 1350 | . . . . . . . . . 346 582 327 . . . 95 . Flight 544 | . . . . . . . . . . . 95 . . . 119 330 Fastest Speed 35 | 50 80 80 80 80 80 120 120 50 48 40 35 50 50 50 40 39 Average Speed 85 | 121 88 80 80 80 112 120 128 88 65 49 44 50 50 141 53 42 Slowest Speed 250 | 190 120 95 80 80 155 128 135 135 95 51 51 50 50 170 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 41 77 72 99 77 21 18 81 19 19 74 8 1 91 17 39 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 1 . . . . . . 1 . . . . . Known Exits Taken 7 | . 1 1 1 . . . . . 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 . . . 1 1 1 . . . . . 1 . . 1 . Scrap Searched 5 | . . 1 . 2 . . . . . . 2 . . . . . Spaces Dug 12 | . . . . 4 2 . 1 . . 5 . . . . . . Terrain Destroyed 93 | . . 1 . 4 45 . 2 25 . 7 . . . 5 4 . Melee 5 | . . . . . . . . . . 5 . . . . . . Projectile 58 | . . 1 . 4 45 . 2 . . 2 . . . . 4 . AOE 25 | . . . . . . . . 25 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac DSF Res Arm Total 9387 | 87 260 609 411 764 1750 911 833 321 729 665 681 114 43 151 586 472 Wait 507 | . . 25 . 23 274 44 22 . 41 11 10 9 . . 43 5 Move 8247 | 63 229 539 407 713 1358 822 768 308 641 581 611 105 43 118 496 445 Hop 2 | . . . . . . . . . . . . . . . 1 1 Pick Up 86 | 8 3 4 2 4 23 11 6 . 10 5 3 . . 2 3 2 Fast Attach 76 | 7 4 3 . 2 7 2 1 2 9 5 3 . . 11 12 8 Attach 35 | . . . . 1 8 2 3 2 6 5 1 . . 1 3 3 Detach 15 | . 2 . . . 3 . 1 . 3 . 1 . . . 1 4 Swap 29 | . . 3 2 4 6 6 3 2 . 1 . . . 2 . . Drop 63 | . 10 5 . 5 6 14 4 1 6 4 . . . 3 1 4 Fire 220 | 9 12 30 . 12 64 10 25 6 4 7 1 . . 14 26 . Melee 78 | . . . . . . . . . 9 46 23 . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . . 28 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -3/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 387 | -10/Mines | Learned location of Zion (-7) 430 | -10/Mines | Met a Derelict bent on vengeance 588 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 700 | -10/Mines | Discovered exit to Materials (range 8) 711 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 810 | -10/Mines | Discovered exit to Materials (range 3) 830 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 831 | -10/Mines | Discovered new exit (range 5) 833 | -10/Mines | Identified exit to Exiles 920 | -10/Mines | Entered Exiles 932 | -10/Exiles | Discovered new exit (range 15) 941 | -10/Exiles | Met 8R-AWN 955 | -10/Exiles | Met EX-HEX 996 | -10/Exiles | Met EX-DEC 1035 | -10/Exiles | Discovered new exit (range 14) 1045 | -10/Exiles | Identified exit to Mines 1113 | -10/Exiles | Met EX-BIN 1124 | -10/Exiles | Aligned with FarCom system 1125 | -10/Exiles | Given EX-Vault access code 1164 | -10/Exiles | Opened EX-Vault 1170 | -10/Exiles | Found AWS/Gauss 1188 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1251 | -10/Exiles | Left Exiles lab with AWS/Gauss 1251 | -10/Exiles | Entered Mines 1251 | -9/Mines | Discovered new exit (range 15) 1285 | -9/Mines | Learned Materials security intel 1404 | -9/Mines | Learned Materials security intel 1420 | -9/Mines | Discovered new exit (range 15) 1437 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1548 | -9/Mines | Learned location of Storage (-9) 1640 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1643 | -9/Mines | Found Prototype Device 1777 | -9/Mines | Found the Drone Emporium 1780 | -9/Mines | Found Prototype Device 1780 | -9/Mines | Identified Sensor Drone Bay 1782 | -9/Mines | Identified Exp. Sensor Array 1885 | -9/Mines | Entered Materials 1885 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1992 | -8/Materials | Discovered new exit (range 15) 2248 | -8/Materials | Build established: Hacker-Skirmisher 2913 | -8/Materials | Repaired Minigun? 3092 | -8/Materials | Repaired Cld. Ion Engine 3831 | -8/Materials | Discovered new exit (range 15) 3905 | -8/Materials | Entered Factory 3905 | -7/Factory | Evolved 2 slots: Utility x2 4008 | -7/Factory | Fabricated Adv. Thermal Shield (x2) 4244 | -7/Factory | Build established: Hacker-Tank 4895 | -7/Factory | Discovered new exit (range 12) 4993 | -7/Factory | Entered another Factory area 4993 | -6/Factory | Evolved 2 slots: Utility x2 5049 | -6/Factory | Identified exit to Lower Caves 5056 | -6/Factory | Identified exit to Factory 5290 | -6/Factory | Build established: Hacker-Gunner 5928 | -6/Factory | Repaired Broken Enh. Autogun 5976 | -6/Factory | Repaired Imp. Medium Armor Plating? 6085 | -6/Factory | Sucked down chute 6085 | -6/Factory | Entered Waste 6100 | -6/Waste | EMP discharged 6146 | -6/Waste | Spotted C-40 Crusher 6147 | -6/Waste | Spotted C-40 Crusher 6163 | -6/Waste | Spotted C-40 Crusher 6165 | -6/Waste | Spotted C-40 Crusher 6200 | -6/Waste | EMP discharged 6200 | -6/Waste | System corruption reached 10% 6208 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6211 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6214 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6245 | -6/Waste | Lost 4 parts (1n1u2w) 6261 | -6/Waste | Spotted C-40 Crusher 6269 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6272 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6300 | -6/Waste | EMP discharged 6303 | -6/Waste | Lost 3 parts (1p1n1u) 6319 | -6/Waste | Spotted C-40 Crusher 6323 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6378 | -6/Waste | Discovered new exit (range 12) 6383 | -6/Waste | Entered Factory 6910 | -6/Factory | Entered another Factory area 6910 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6957 | -5/Factory | Identified exit to Upper Caves 6957 | -5/Factory | Identified exit to Extension 6977 | -5/Factory | Build established: Hacker-Scout 7228 | -5/Factory | Central database locked down 7300 | -5/Factory | Fabricated Cld. Aerolev Unit? 7360 | -5/Factory | Entered Upper Caves 7363 | -5/Upper Caves | Lost 8 parts (1p1n5u1w) 7374 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7456 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7573 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 7573 | -5/Upper Caves | Spotted B-75 Beast 7576 | -5/Upper Caves | Identified exit to Upper Caves 7607 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7616 | -5/Upper Caves | Core integrity fell below 50% 7650 | -5/Upper Caves | Core integrity fell below 20% 7672 | -5/Upper Caves | Lost 4 parts (1n2u1w) 7737 | -5/Upper Caves | Entered another Upper Caves area 7746 | -5/Upper Caves | Discovered new exit (range 11) 7799 | -5/Upper Caves | Entered Factory 7799 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7821 | -4/Factory | Identified exit to DSF 7821 | -4/Factory | Entered DSF 7849 | -4/DSF | Additional patrols routed to DSF 8044 | -4/DSF | Lost 4 parts (1p1u2w) 8049 | -4/DSF | Discovered new exit (range 16) 8057 | -4/DSF | Entered Research 8057 | -3/Research | Evolved 2 slots: Utility x2 8079 | -3/Research | Lost 6 parts (3n1u2w) 8154 | -3/Research | Repaired Arm. Medium Treads 8319 | -3/Research | Lost 4 parts (1p1n2w) 8321 | -3/Research | Fabricated Cld. Aerolev Unit (x1) 8343 | -3/Research | Build established: Mutant 8402 | -3/Research | Core integrity fell below 50% 8428 | -3/Research | Lost 5 parts (2p2n1w) 8448 | -3/Research | Discovered new exit (range 14) 8459 | -3/Research | Entered Armory 8498 | -3/Armory | Core integrity fell below 20% 8674 | -3/Armory | Discovered new exit (range 5) 8676 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08576_ Acquired Neutrino Core. 08579_ Dropped Cld. Aerolev Unit. 08580_ Acquired Neutrino Core. 08587_ System corrupted: Component data lost. 08606_ Slug penetrates Door. 08650_ &#TE/7C4NB1=E1L4