Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.15 @ 15:02:48 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (558) 2790 Value Destroyed (31295) 31295 Prototype IDs (142) 2840 Alien Tech Used (11) 2200 Bonus (28769) 28769 TOTAL SCORE: 79394 Bonus ------- Triggered High Security 500 High Alert Combat Kills 15368 Follower Combat Kills 6962 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 568 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -1629 Cogmind --------- Core Integrity 922/1850 Matter 220/300 Energy 348/350 System Corruption 14% Temperature Cool (0) Movement Hovering (96) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Antigrav System > --- UTILITY (16) ----- Advanced Coolant Injector Large Storage Unit Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Target Analyzer System Mapper Advanced System Shield > --- WEAPON (4) ------- Enhanced Nova Cannon Improved Proton Missile Launcher Advanced Remote Datajack > --- INVENTORY (16) --- Advanced Energy Well (800) Long-range Sensor Array Long-range Terrain Scanner Improved Focal Shield EM Dispersion Field Improved Hardlight Generator High-powered Transdimensional Reconstructor Long-range Proton Cannon Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Target Analyzer Advanced Weapon Cycler Experimental Transmission Jammer Advanced Reaction Control System System Mapper Advanced System Shield Advanced System Shield > --- WEAPON ----------- Sigix Terminator Sigix Broadsword > --- INVENTORY -------- Advanced Heavy Siege Treads Cooled Antigrav System Advanced Coolant Injector Advanced Energy Well Zionite Biocell Precision Energy Filter Advanced Phase Shifter Improved Focal Shield EM Dispersion Field Improved Hardlight Generator Improved System Restoration Module High-powered Transdimensional Reconstructor Long-range Proton Cannon Enhanced Nova Cannon Potential Cannon Linked Autogun Omega Cannon Improved Proton Missile Launcher Micro-nuke Launcher Advanced Remote Datajack Core Stripper [Rating: 216] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled Antigrav System Treads Improved Treads Leg Experimental Myomer Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Nanoactuators Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Pick Energy Gun Heavy EM Shotgun Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 4 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 690 | 6 3 4 . 1 13 7 23 4 6 2 . 24 . 27 6 9 2 9 15 5 . 6 7 12 10 10 29 18 48 44 100 77 86 40 37 Power 34 | 1 . 1 . . 1 2 2 . . . . 2 . 3 . 1 . 2 1 . . . . . 1 . 1 1 2 2 5 3 2 . 1 Engine 10 | 1 . 1 . . 1 2 1 . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . Core 11 | . . . . . . . 1 . . . . . . 2 . 1 . 1 1 . . . . . . . . . 1 2 1 . 1 . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 4 3 1 . 1 Propulsion 119 | 2 . 1 . . 4 . 4 1 . . . 7 . 1 . . . . . 4 . . . 2 . 1 3 6 11 6 17 20 14 9 6 Treads 18 | . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 2 1 1 Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 . . . . Wheel 7 | 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Hover 81 | . . . . . . . . . . . . 6 . . . . . . . 4 . . . 2 . 1 1 . 9 4 14 15 12 8 5 Flight 8 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 5 . . . . . . . Utility 363 | 1 2 . . . 5 . 2 1 3 . . 5 . 20 6 8 2 7 13 . . 6 3 10 7 2 14 9 26 22 61 33 53 26 16 Device 250 | . . . . . . . . . 1 . . 1 . 13 6 7 1 7 6 . . 4 2 6 5 1 8 5 17 17 42 17 50 22 12 Storage 35 | 1 2 . . . 3 . . . . . . . . 5 . . . . 2 . . 1 . 1 1 1 1 . 3 2 2 4 . 4 2 Processor 11 | . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . 2 . . . 1 . 1 2 . 1 . . Hackware 17 | . . . . . . . 1 . . . . 1 . . . . . . 4 . . . . . . . 1 1 2 . 6 . 1 . . Protection 50 | . . . . . 2 . 1 1 2 . . 3 . . . 1 . . . . . 1 1 1 1 . 4 2 4 2 9 12 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 174 | 2 1 2 . 1 3 5 15 2 3 2 . 10 . 3 . . . . 1 1 . . 4 . 2 7 11 2 9 14 17 21 17 5 14 Energy Gun 16 | 1 . . . . 1 1 2 2 1 . . . . . . . . . . . . . . . . . . . 2 . 2 4 . . . Energy Cannon 35 | . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . 6 . 5 4 7 3 1 . 2 Ballistic Gun 22 | 1 1 1 . 1 . 3 7 . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 . 1 Ballistic Cannon 16 | . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . 1 3 . 3 1 1 2 Launcher 31 | . . 1 . . . . 4 . 2 1 . 3 . . . . . . . . . . 2 . 2 2 1 1 . . . 1 4 2 5 Special Weapon 18 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . 1 3 . . 2 3 1 2 2 1 Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Slashing Weapon 22 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 4 1 1 1 . 1 3 6 . 2 Piercing Weapon 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 5 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . 1 3 2 . . . . 1 . . . . . . 1 . . 3 1 . . . 4 . 3 4 5 6 5 2 1 Parts Lost 130 | . 1 4 . . 4 1 5 2 1 . . 14 . . . 1 . 2 1 . . . . 2 . . 9 7 16 9 12 9 2 3 25 Power 14 | . . 1 . . 1 . . . . . . 3 . . . . . 1 . . . . . . . . 1 . 1 1 1 1 1 . 2 Propulsion 44 | . . 1 . . 2 . 3 1 . . . 2 . . . . . . . . . . . 1 . . 5 2 8 2 6 2 1 1 7 Utility 45 | . . . . . 1 . 1 . . . . 5 . . . 1 . . . . . . . 1 . . 2 5 4 4 4 3 . 2 12 Weapon 27 | . 1 2 . . . 1 1 1 1 . . 4 . . . . . 1 1 . . . . . . . 1 . 3 2 1 3 . . 4 Highest Loss Streak 23 | . 1 2 . . 2 1 3 2 1 . . 9 . . . 1 . 1 1 . . . . 2 . . 4 4 9 3 5 5 1 1 23 Average Slot Usage (%) 88 | . 80 93 85 90 95 97 90 82 71 76 76 87 40 72 80 78 79 76 79 84 100 99 94 95 100 100 95 80 83 84 94 91 91 88 83 Engine 1 | . 14 13 14 14 6 6 3 . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 3 7 7 7 7 4 . 1 6 6 6 2 5 5 5 5 5 5 4 . . . 2 2 1 . 2 3 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 4 1 1 2 3 1 . . Treads 3 | . . . . . 12 18 19 14 . . . . . . . . . . . . . . . . . . . . 1 1 . 2 3 . . Wheel 2 | . 28 25 28 28 4 . 2 . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . Hover 9 | . . . . . . . . . . . . 24 . . . . . . . 3 23 23 22 22 25 25 22 3 6 9 16 15 12 17 16 Flight 1 | . . . . . . . . . 7 7 7 . 6 6 6 6 6 6 5 4 . . . . . . . 13 4 . . . . . . Device 9 | . . . . . . . . . 6 7 7 5 . 15 20 18 13 13 10 11 11 10 9 17 18 12 11 16 19 14 12 9 10 9 12 Storage 21 | . 16 28 28 28 44 45 38 38 24 23 23 20 20 23 20 20 20 20 17 17 17 17 16 15 15 17 18 6 6 17 14 17 20 18 15 Processor 9 | . . . . . . . . . . . . . . 7 13 9 12 13 11 11 11 11 11 14 15 15 15 16 15 13 14 13 15 15 15 Hackware 7 | . . . . . . . 3 . . . . 4 . . . . . . 17 17 17 12 11 6 5 5 3 . 7 9 16 19 16 15 12 Protection 4 | . . . . . 8 9 3 6 9 15 15 12 . . . 3 6 6 . . . 4 6 5 6 10 8 6 5 . 3 4 1 1 . Ballistic Gun 2 | . 17 19 . 5 1 8 12 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 1 | . . 5 14 14 9 6 . . 3 7 7 1 . . . . . . . . . . . . 2 . . 4 . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . 3 . . . . . 4 5 5 4 5 4 6 4 5 2 . . 1 3 3 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 4 13 13 13 10 4 . . . . . . . . . . 2 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 13 72 72 68 71 130 129 134 136 72 72 72 88 56 76 70 72 72 72 66 61 61 71 78 72 85 94 128 68 93 104 116 118 112 127 114 Greatest Support 180 | 32 32 32 26 26 46 46 92 72 72 72 72 77 72 72 72 72 72 72 72 76 76 76 76 93 93 105 105 50 60 60 88 180 180 110 162 Greatest Overweight (x) 8 | . 2 4 2 2 8 2 2 4 . . . 1 . 1 . . . . . . . . 1 . . 1 1 2 5 3 5 1 1 1 1 Average Overweight (x) . | . . 2 2 2 2 2 1 2 . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Largest Inventory Capacity 38 | 6 20 20 20 20 38 38 38 38 38 22 22 22 22 28 22 22 22 22 22 22 22 22 22 22 22 22 22 16 22 22 22 26 26 30 28 Average Capacity 24 | 5 7 20 20 20 37 38 38 38 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 20 11 13 22 20 25 26 26 26 Most Carried 38 | 4 6 9 18 20 27 33 38 38 33 20 20 22 18 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 21 22 22 26 26 28 27 Average Carried 21 | 2 4 6 12 19 20 29 36 37 21 20 20 20 16 21 21 21 21 21 20 21 20 21 21 21 21 21 20 10 12 20 19 24 25 25 24 Final Capacity 38 | 6 20 20 20 20 38 38 38 38 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 10 22 22 22 26 26 28 16 Final Carried 38 | 4 5 9 18 20 27 33 38 34 20 20 20 15 18 22 22 22 22 22 22 20 21 22 21 22 22 22 16 10 21 22 22 25 25 28 12 Class Distribution -------------------- 37% | Hauler-Mutant 28% | Messiah-Mutant 17% | Messiah-Scout 9% | Messiah-Assassin 3% | Messiah-Ninja Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Scout | -4/Proximity Caves Messiah-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Mutant | -4/Warlord Messiah-Mutant | -3/Proximity Caves Messiah-Assassin | -3/Research Messiah-Mutant | -3/Testing Messiah-Scout | -2/Research Messiah-Mutant | -2/Quarantine Messiah-Assassin | -2/Section 7 Messiah-Scout | -1/Access Messiah-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 11630 | 212 84 465 . 10 279 249 588 227 73 . 25 317 . 471 106 104 25 80 110 191 214 75 79 169 136 136 400 241 786 659 1289 1322 1303 406 799 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19010 | . 97 151 . . 642 654 689 43 43 . . 1099 . 1445 381 219 171 230 186 . 23 . 200 . 176 105 341 495 1051 1574 2467 1585 2152 960 1831 Parts 915 | . 14 9 . . 38 38 47 7 3 . . 58 . 58 22 16 1 4 10 . 1 . 9 . 7 2 14 31 68 60 143 76 87 27 65 Haulers Intercepted 16 | . . . . . 2 2 . . . . . . . 4 . . . . . . . . . . . . . . 1 1 3 . 2 1 . Recyclers Shooed 13 | . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . 3 . 2 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 179 | . . . . . . . . 3 3 . . . . . 17 11 5 12 . 1 10 . . . 3 14 94 6 . . . . . . . Prevented 54 | . . . . . . . . . . . . . . . . . . 4 . . . . 7 . 3 8 20 12 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 463 | . 5 19 . . 18 17 23 2 3 . . 18 . 15 9 7 . . 1 . . . 2 . 3 1 4 12 14 19 23 24 25 10 189 Melee 82 | . . . . . . . . . . . . . . 15 9 7 . . 1 . . . . . 1 . 1 5 7 5 5 2 18 5 1 Guns 40 | . 5 3 . . . 1 8 . . . . 4 . . . . . . . . . . . . . . . . . . 9 7 3 . . Cannons 52 | . . . . . 7 4 . . . . . 7 . . . . . . . . . . . . . . . . 7 9 5 5 . 2 6 AOE 266 | . . 16 . . 11 12 15 2 3 . . 7 . . . . . . . . . . 1 . 1 1 2 5 . 1 . 7 2 1 179 Classes Destroyed 29 | . 2 3 . . 5 3 1 1 . . . 1 . . . . . . . . 1 . 1 . . . 1 . . 1 . 3 1 . 5 Worker 14 | . 1 1 . . 2 2 . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 1 2 . . Builder 13 | . . . . . . 1 3 . . . . 5 . . . . . . . . . . . . . . . . . 1 2 1 . . . Tunneler 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler 16 | . . . . . 2 2 . . . . . . . 4 . . . . . . . . . . . . . . 1 1 3 . 2 1 . Recycler 11 | . . . . . 1 . . . . . . 3 . 2 . . . . 1 . . . . . . . . . 1 1 1 . . . 1 Carrier 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . . . . . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 2 . 1 . Swarmer 67 | . 5 1 . . 6 4 8 . 3 . . . . 3 4 3 . . . . . . . . . . . 8 . . 1 . . . 21 Saboteur 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 15 Grunt 130 | . . 2 . . 8 8 11 . . . . 7 . 7 2 1 . . . . . . . . 2 . 3 . . 9 1 10 4 5 50 Brawler 18 | . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 12 Duelist 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 14 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 29 | . . . . . 3 3 2 . . . . 3 . 2 1 1 . . . . . . . . . 1 . . 1 1 5 . 5 . 1 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 Hunter 47 | . . . . . . . . . . . . 5 . 2 . . . . . . . . 2 . . . 1 2 . . 3 . 5 . 27 Programmer 85 | . . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . . 13 8 13 9 6 . 30 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Master Thief 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Assembled 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 202 | . 4 7 . . 8 9 11 1 3 . . 16 . 10 4 3 . . 2 . 1 . 2 . 2 1 3 5 4 5 8 11 5 3 202 Combat Bots Only 187 | . 3 7 . . 5 7 8 1 3 . . 5 . 10 4 3 . . 1 . . . 2 . 2 1 3 5 3 4 5 9 5 3 187 Max Kills in Single Turn 169 | . 1 3 . . 3 3 4 1 2 . . 5 . 1 1 1 . . 1 . 1 . 1 . 1 1 1 3 1 1 2 2 1 1 169 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 156 | . . 3 . . 2 3 3 1 2 . . 1 . . . . . . . . . . 1 . 1 1 1 3 . 1 . 2 1 1 156 Melee 1 | . . . . . . . . . . . . . . 1 1 1 . . 1 . . . . . 1 . 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Warlord (-4/Warlord) Fake God Mode (-4/Warlord) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 30879 | . 125 603 . . 652 432 1060 266 75 . 22 2787 . 667 185 262 23 173 132 . 58 . 203 459 10 26 1738 869 3130 1983 2798 3702 1835 645 5959 Core 4192 | . 31 124 . . 60 58 134 16 . . . 399 . 95 43 30 . 19 42 . 41 . 62 90 . . 330 213 493 182 352 297 153 39 889 Absorbed by Shields 2544 | . . . . . . . . . . . . 77 . 157 134 112 . 70 75 . . . 110 22 . . 388 156 . . 91 30 801 302 19 Reduced by Siege Mode 416 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . 97 32 4 215 Core Remaining (%) 60 | 100 . . . 38 . 78 . . . . 78 . . . . . . 31 . . . . 85 . . . . 44 . 48 . . 49 . 49 Volleys Fired 748 | . 14 43 . . 52 43 58 8 2 2 . 83 . 4 . . . . 2 1 1 1 4 2 3 3 40 14 35 50 87 85 33 11 67 Largest 2 | . 2 2 . . 1 2 2 2 1 1 . 2 . 1 . . . . 1 1 1 1 2 1 2 2 2 1 1 2 1 2 2 1 1 Hottest 200 | . 70 40 . . 75 75 50 100 30 30 . 138 . 90 . . . . 30 30 30 30 86 30 86 86 200 43 113 188 120 120 200 100 200 Shots Fired 870 | . 21 64 . . 52 53 95 16 2 2 . 90 . 5 . . . . 2 1 1 1 8 2 6 6 49 14 36 53 87 82 43 11 68 Gun 309 | . 21 42 . . . 28 74 16 . . . 16 . . . . . . . . . . . . . . . . 3 . 45 39 20 . 5 Cannon 348 | . . . . . 35 15 7 . . . . 49 . 5 . . . . . . . . . . . . 25 . 33 51 42 35 6 4 41 Launcher 174 | . . 22 . . 17 10 14 . 2 . . 25 . . . . . . . . . . 8 . 6 6 4 14 . . . 8 16 5 17 Special 39 | . . . . . . . . . . 2 . . . . . . . . 2 1 1 1 . 2 . . 20 . . 2 . . 1 2 5 Kinetic 325 | . 14 42 . . . 33 81 . . . . 17 . 1 . . . . . . . . . . . . . . 17 14 34 35 21 4 12 Thermal 179 | . 7 . . . 35 10 . . . . . 26 . 4 . . . . . . . . . . . . . . 15 12 12 18 5 . 35 Explosive 101 | . . 22 . . 17 10 14 . 2 . . 25 . . . . . . . . . . . . . . . . . . . 8 . . 3 Electromagnetic 201 | . . . . . . . . 16 . . . 22 . . . . . . . . . . 8 . 6 6 4 14 4 25 41 21 16 5 13 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . Robot Hit Streak 15 | . 4 7 . . 11 7 11 6 1 1 . 11 . 3 . . . . 3 4 . 5 . 7 1 3 15 15 13 9 8 12 11 7 6 Robot Miss Streak 5 | . 2 3 . . 2 4 5 5 1 2 . 4 . 1 . . . . . . . . . . 1 1 3 . 2 3 3 4 4 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 939 | . 11 27 . . 32 33 55 12 1 1 . 60 . 78 15 15 6 9 9 1 8 1 1 2 4 3 41 20 95 63 99 86 90 23 38 Core Hits 868 | . 7 42 . . 44 46 47 2 4 . . 82 . 35 12 9 3 4 4 . 2 . 6 . 6 7 13 18 27 29 59 55 55 17 233 Critical Hits 76 | . . . . . . . 1 . . . . 1 . 3 1 1 . 1 . . . . . . . . . . 3 3 6 6 31 6 13 Critical Kills 22 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 3 1 8 3 4 Critical Parts Destroyed 49 | . . . . . . . 1 . . . . . . 3 . 1 . 1 . . . . . . . . . . 3 2 3 5 21 . 9 Melee Attacks 677 | . . . . . . . . . . . . . . 98 22 27 6 12 19 1 17 11 18 7 4 2 9 16 97 42 47 52 118 39 13 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 400 | . . . . . . . . . . . . . . 22 . . . . . 1 17 11 18 7 4 2 9 16 97 . . 26 118 39 13 Piercing 270 | . . . . . . . . . . . . . . 76 22 27 6 12 19 . . . . . . . . . . 42 47 19 . . . Sneak Attacks 31 | . . . . . . . . . . . . . . 9 . . . . 1 . 1 . . . . . . . 1 5 4 1 6 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . . . 13 . 3 . . . . . . . . . . . . . . . . . . . Damage Inflicted 204526 | . 175 1409 . . 2239 2227 2484 319 157 . . 3776 . 3260 493 535 613 629 261 . 358 . 323 . 416 356 2474 1192 4872 4353 4770 6107 7862 2019 150847 Guns 5681 | . 175 280 . . . 326 911 145 . . . 322 . . . . . . . . . . . . . . . . 90 . 1592 993 681 . 166 Cannons 16112 | . . . . . 700 217 . . . . . 1024 . 57 . . . . . . . . . . . . 2096 . 1973 2566 1544 1652 507 316 3460 Explosions 160918 | . . 1129 . . 1539 1684 1573 174 157 . . 2430 . . . . . . . . . . 288 . 310 356 336 765 . . 90 2091 1090 489 146417 Melee 21815 | . . . . . . . . . . . . . . 3203 493 535 613 629 261 . 358 . 35 . 106 . 42 427 2809 1787 1544 1371 5584 1214 804 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9386 | . 127 280 . . . 393 911 . . . . 380 . 30 . . . . . . . . . . . . . . 1247 1370 1585 1686 681 316 380 Thermal 153616 | . 48 . . . 700 150 . 174 . . . 753 . 27 . . . . . . . . . . . . . 82 681 345 617 670 1189 . 148180 Explosive 10931 | . . 1129 . . 1539 1684 1573 . 157 . . 2192 . . . . . . . . . . . . . . . . . . . 2091 . . 566 Electromagnetic 6814 | . . . . . . . . 145 . . . 451 . . . . . . . . . . 288 . 310 356 336 683 135 851 1024 421 408 489 917 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12724 | . . . . . . . . . . . . . . 466 . . . . . . 358 . 35 . 106 . 42 427 2809 . . 879 5584 1214 804 Piercing 8959 | . . . . . . . . . . . . . . 2737 493 535 613 629 261 . . . . . . . . . . 1787 1544 360 . . . Entropic 2096 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2096 . . . . . . . . Highest Corruption 45 | . . . . . . . . . . . . 3 9 13 13 12 11 . 2 2 2 2 2 4 4 4 4 3 36 45 15 23 30 3 14 Average Corruption 13 | . . . . . . . . . . . . 2 7 10 12 11 11 . 1 2 2 2 2 4 4 4 2 2 17 41 10 17 25 1 5 Corruption Purged 13 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 5 2 . 1 3 Effects 640 | . . . . . . . . . . . . 5 1 41 17 17 1 . 1 . 5 2 4 2 3 6 6 7 72 108 67 88 178 3 6 Message Errors 85 | . . . . . . . . . . . . . 1 2 . 5 . . 1 . 2 1 2 1 2 . 2 1 16 7 11 13 17 . 1 Matter Fused 83 | . . . . . . . . . . . . 1 . 4 4 2 1 . . . . . . . . . . 2 13 10 9 12 25 . . Heat Flow Errors 47 | . . . . . . . . . . . . . . 6 1 . . . . . 2 . 1 . . 2 . . 4 9 4 3 13 1 1 Energy Discharges 59 | . . . . . . . . . . . . . . 6 2 2 . . . . 1 . 1 1 1 2 2 2 3 10 5 4 16 . 1 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 2 . . Data Loss (minor) 41 | . . . . . . . . . . . . 2 . 3 3 . . . . . . . . . . 2 . 2 3 3 3 12 8 . . Data Loss (major) 20 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 5 2 2 5 . . Misfires 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 . . Misdirections 110 | . . . . . . . . . . . . . . 1 6 5 . . . . . . . . . . . . 10 17 15 14 41 . 1 Targeting Errors 170 | . . . . . . . . . . . . 2 . 15 1 3 . . . . . 1 . . . . 2 . 18 43 15 18 49 2 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 24636 | . . 54 . . 84 66 42 . . . . 51 . 64 . 20 157 125 . . 64 . 5 . . 5 54 58 529 493 105 598 348 40 21674 Projectiles 1399 | . . . . . 3 . . . . . . 19 . . . . . . . . . . . . . . 54 . 246 388 96 156 27 34 376 Explosions 21766 | . . 54 . . 81 66 42 . . . . 32 . . . . . . . . . . . . . 5 . 1 . . . 108 75 4 21298 Melee 1471 | . . . . . . . . . . . . . . 64 . 20 157 125 . . 64 . 5 . . . . 57 283 105 9 334 246 2 . Knockbacks 14 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 6 . 4 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 . 4 . 1 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 513 | . . 22 . . 48 . 13 124 . . . 48 . . . . . . . . . . . . . . . 28 . . . . 98 . 132 Shots 27 | . . 2 . . 2 . 1 2 . . . 1 . . . . . . . . . . . . . . . 3 . . . . 10 . 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . 63 18 . . 315 261 56 177 . 32 . 318 . 210 263 . . . 5 2 227 10 193 4 12 199 199 . 197 488 246 134 212 83 196 Average Temperature 87 | . 31 9 . . 97 92 16 75 . 17 . 89 . 88 137 . . . 5 2 115 10 99 4 6 84 119 . 95 101 96 68 70 32 69 Received Heat Transfer 3030 | . . 147 . . 198 207 366 30 9 . 6 590 . 122 20 43 . 40 . . . . . 13 . . 129 . 36 183 120 288 180 42 261 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 4 1 1 Total Turns 195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 98 54 7 10 Longest Duration 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 62 26 7 10 Robots Corrupted 22 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 . 4 4 1 2 2 4 Combat Hostiles 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 . 4 4 1 2 2 3 Parts Fried 38 | . . . . . . . . 1 . . . 3 . . . . . . . . . . 2 . 1 . 3 4 . 7 5 2 2 4 4 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 2 4 3 . 1 . 1 Heat Transferred 14461 | . 148 . . . 1036 222 . 100 . . . 759 . 37 . . . . . . . . . . . . . . 518 259 420 481 860 . 9621 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 9 | . . . . . . . . 2 . . . . . . . . . . . . 2 . 1 . 1 . . 3 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 2485 | . 127 154 . 160 548 849 589 . . . . 829 335 525 . . . . 320 . . . . 243 . . . . 121 363 535 702 976 891 2485 Average Influence 352 | . 74 59 . 35 334 613 417 . . . . 134 313 304 . . . . 187 . . . . 101 . . . . 30 183 354 452 682 725 1212 Maximum Alert Level 5 | . . . . . 2 3 2 . . . . 3 1 2 . . . . 1 . . . . 1 . . . . . 1 2 3 3 3 5 Low Security (%) 34 | 100 100 100 . 100 19 6 7 . . . . 80 . 8 . . . . 54 . . . . 80 . . . . 100 47 16 . . . . Level 1 23 | . . . . . 37 2 34 . . . . 7 100 77 . . . . 45 . . . . 19 . . . . . 52 34 42 4 . . Level 2 27 | . . . . . 42 50 58 . . . . 6 . 13 . . . . . . . . . . . . . . . . 48 47 50 38 6 Level 3 11 | . . . . . . 41 . . . . . 6 . . . . . . . . . . . . . . . . . . . 10 44 61 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 1 . . . 3 3 6 . . . . 10 . 5 . . . . 3 . . . . . . 1 . . 6 5 3 8 12 10 6 Investigation 10 | . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 1 2 . Extermination 22 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . 5 3 3 3 3 1 . Reinforcement 25 | . 1 . . . 1 . 2 . . . . 4 . 4 . . . . 1 . . . . . . . . . . 1 . 3 3 2 3 Assault 11 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 2 3 Garrison 8 | . . . . . 1 2 . . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Construction Impeded 5 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 24 | . 1 . . . 3 . 2 . . . . 2 . 3 . . . . 2 . . . . . . . . . . 2 3 1 2 1 2 Communications Jammed 125 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 50 13 4 13 . 42 Distress Signals 121 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 49 12 3 13 . 42 Times Spotted 660 | . 8 27 . 2 27 23 41 8 5 . 1 29 5 27 11 7 1 14 13 1 7 3 3 2 3 7 46 14 16 25 37 54 40 29 124 Peak Tracking Total 34 | . 4 6 . 3 6 5 6 5 7 . 1 7 5 5 4 3 1 5 4 1 4 3 2 1 3 6 21 5 3 5 4 9 6 7 34 Tactical Retreats 47 | . 1 4 . . . 4 . 2 . . . 4 . 1 1 . . . 3 . . . . . . 3 3 . . 2 . 9 1 4 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 18 | . . . . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 2 3 . 7 Indirectly 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Triggered 20 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 11 6 . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 53 | . . . . . 4 3 2 . . . . 5 . . . . . . . . . 1 . 2 . 1 1 . . 5 4 4 16 . 5 Max in Single Turn 3 | . . . . . 2 1 1 . . . . 2 . . . . . . . . . 1 . 1 . 1 1 . . 1 3 1 3 . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 72 | . 3 . 1 . 2 3 9 . . 4 . 3 . 9 2 . . . 6 . . 4 . . 1 1 2 1 2 1 4 3 5 3 3 Terminals 21 | . 3 . . . 2 3 6 . . . . . . 5 . . . . . . . . . . 1 . . 1 . . . . . . . Fabricators 6 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Repair Stations 16 | . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . 1 2 2 2 1 3 Recycling Units 4 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 2 . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . Total Hacks 244 | . 7 . 1 . 4 14 23 . . 28 . 8 . 20 2 . . . 18 . . 17 . . 3 1 2 1 7 2 13 23 23 17 10 Successful 155 | . 2 . 1 . 1 7 10 . . 28 . 7 . 8 2 . . . 10 . . 17 . . 3 1 2 1 2 . 9 19 12 8 5 Failed 89 | . 5 . . . 3 7 13 . . . . 1 . 12 . . . . 8 . . . . . . . . . 5 2 4 4 11 9 5 Catastrophic 11 | . . . . . . 2 2 . . . . 1 . 3 . . . . . . . . . . . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 149 | . 5 . 1 . 4 11 7 . . . . . . 12 . . . . 15 . . . . 11 1 . 1 . 3 6 15 18 21 15 3 Terminals 56 | . 7 . . . 4 14 14 . . . . . . 13 . . . . . . . . . . 3 . . 1 . . . . . . . Fabricators 20 | . . . . . . . 3 . . . . 4 . 2 . . . . 3 . . . . . . . . . 4 . . . . 4 . Repair Stations 72 | . . . . . . . . . . . . 3 . 2 . . . . 12 . . . . . . . . . . 2 9 9 15 10 10 Recycling Units 5 | . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . 3 . 3 14 7 . . Garrison Access 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 3 . Terminal Hacks 68 | . 2 . 1 . 1 5 3 . . 28 . . . 2 2 . . . . . . 17 . . 3 1 2 1 . . . . . . . Record 20 | . . . . . . . . . . 11 . . . . 1 . . . . . . 5 . . 2 . . 1 . . . . . . . Part Schematic 11 | . . . . . . . . . . 7 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 7 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 1 . . . . 4 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Load Schematic 6 | . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Build 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 42 | . . . . . . . . . . . . 3 . . . . . . 6 . . . . . . . . . . . 8 6 8 6 5 Scan Component 23 | . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . 4 3 5 3 3 Repair 19 | . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 4 3 3 3 2 Recycling Unit Hacks 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Process 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . 1 . . 12 3 . . Insert Component 16 | . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 7 3 . . Analyze 7 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Unauthorized Hacks 18 | . . . . . . 4 3 . . . . . . 9 . . . . . . . . . . . . . . . . . 2 . . . Terminals 5 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 . . . 2 3 8 . . . . 3 . 8 . . . . 5 . . . . . 1 . . . 2 1 3 3 4 2 3 Full Trace Events 7 | . 1 . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 3 3 . . Robots Built 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . . . 1 . . 7 . . . . . . . . 1 . . 4 . . . . . . . 10 10 12 . . . Parts Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Matter 475 | . . . . . . . . . . . . 475 . . . . . . . . . . . . . . . . . . . . . . . Time 247 | . . . . . . . . . . . . 247 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 18 | . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 4 3 3 3 1 Time 712 | . . . . . . . . . . . . 38 . . . . . . 106 . . . . . . . . . . . 152 80 148 117 71 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 57 | . . . . . . . . . . . . . . 57 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 57 | . . . . . . . . . . . . . . 57 . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Part Schematics Acquired 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . 1 . . . . . . . . 2 1 . 1 . 1 . . 3 . . 1 . . 1 1 4 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Combat 14 | . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . 1 . . 3 . . 1 . . 1 1 3 Robot Hacks Applied 16 | . . . . . . . . . . 1 . . . . . . . . 2 1 . 1 . 1 . . 3 . . 1 . . 1 1 4 parse_system 15 | . . . . . . . . . . 1 . . . . . . . . 2 1 . 1 . 1 . . 3 . . 1 . . 1 1 3 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 95 | . . . . 3 . . 4 . . . 1 . . . . . 4 . 12 . . . . 5 . 1 4 . 1 . 4 . . 9 47 Largest Group 34 | . . . . 3 . . 4 1 . . 1 . . . . . 4 4 5 5 5 2 . 5 4 4 5 . 1 . 2 . . 7 34 Highest-Rated Group 3674 | . . . . 40 . . 48 12 . . 94 . . . . . 155 155 254 252 252 101 . 362 335 335 314 . 27 . 244 . . 450 3674 Highest-Rated Ally 268 | . . . . 16 . . 12 12 . . 94 . . . . . 40 40 85 85 85 73 . 96 96 96 96 . 27 . 122 . . 122 268 Zionite Dispatches 17 | . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 1 . 3 . . 6 . Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Resupply 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 18 | . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 . . 4 . 1 . 2 . . 5 . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . DROP 10 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 2 . . 4 . EXPLORE 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 666 | . . . . 27 . . 20 12 . . . . . . . . . 22 30 4 20 . . 20 9 24 54 . . . 9 . . 22 393 Total Damage 33824 | . . . . 321 . . 204 104 . . . . . . . . . 1672 739 253 690 . . 858 371 833 1905 . . . 1041 . . 1876 22957 Kills 159 | . . . . 6 . . 2 . . . . . . . . . . 11 6 1 6 . . 3 1 6 6 . . . 2 . . 6 103 Allies Corrupted 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 1 . . . 7 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . . . 2 3 . . . 2 . . 1 . 1 . . . . . . . . . . Drone Launches 18 | . . . . . . 16 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 5 7 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 21585 | 56 203 625 344 361 827 632 1496 522 142 50 150 1041 45 760 267 288 931 243 552 152 308 466 378 281 249 326 880 573 1584 999 1626 1234 1789 666 539 Spaces Moved 16652 | 44 152 418 308 216 381 254 654 243 248 88 272 494 84 911 391 373 1141 340 713 184 307 500 310 276 271 329 970 315 741 404 1042 999 1033 666 580 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2127 | . . . . . 249 254 654 234 . . . . . . . . . . . . . . . . . . . . 92 96 84 142 299 23 . Legs 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 86 . . 49 . . . . Wheels 2110 | 42 152 418 308 216 132 . . . . . . . . . . . . . . . . . . . . . . . 443 308 91 . . . . Hover 7149 | . . . . . . . . . . . . 468 . . . . . . . 19 307 500 310 276 271 329 967 70 . . 818 857 734 643 580 Flight 5126 | . . . . . . . . 9 248 88 272 26 84 911 391 373 1141 340 713 165 . . . . . . . 159 206 . . . . . . Fastest Speed 15 | 50 100 110 110 110 110 200 180 150 50 50 50 50 50 50 50 50 50 50 50 50 58 58 58 54 54 54 54 90 100 120 42 15 33 34 16 Average Speed 80 | 97 102 119 110 110 178 200 191 200 50 50 50 113 50 50 50 50 50 50 50 50 58 58 59 56 54 54 61 149 131 136 69 58 75 40 39 Slowest Speed 240 | 100 120 140 110 110 220 200 200 240 50 50 50 146 50 150 50 50 50 50 50 58 58 58 123 60 54 112 144 230 190 190 165 180 180 190 126 Overloaded Moves 472 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180 191 . 101 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . 1 . . . . 7 . . 2 . 7 . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 38 85 62 36 32 52 51 41 45 71 55 14 80 26 61 58 91 42 24 38 51 100 55 6 49 54 90 59 16 48 36 78 43 25 30 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 15 | . . 1 . 1 . . . . . 1 . . . . 1 1 1 . . 1 . 3 . 3 . . . . . . . . 2 . . Known Exits Taken 20 | . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 . 1 . 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . 2 . . . 5 1 . 1 . . . 2 2 1 1 . 1 1 . . . 1 1 . 1 . . . . . . . Spaces Dug 147 | . . . . . . . 1 . . . . 2 . 4 . . . . 9 . 2 . 17 6 . 2 7 . 16 10 5 15 25 18 8 Terrain Destroyed 1773 | . . 67 . . 92 64 74 17 13 . . 91 . 5 . . . . 9 . 2 . 17 6 . 2 17 9 18 17 7 98 37 19 1092 Melee 140 | . . . . . . . . . . . . . . 3 . . . . 9 . 2 . 17 6 . 2 7 . 16 10 5 12 25 18 8 Projectile 52 | . . . . . 4 1 1 . . . . 6 . 2 . . . . . . . . . . . . 10 . 2 7 2 6 1 1 9 AOE 1581 | . . 67 . . 88 63 73 17 13 . . 85 . . . . . . . . . . . . . . . 9 . . . 80 11 . 1075 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 23145 | 54 177 481 313 341 473 338 831 264 268 91 285 882 86 1164 449 458 1490 394 867 241 419 664 472 393 361 465 1209 394 1282 750 1785 1479 1746 974 805 Wait 3632 | . 5 11 . 120 11 5 70 . 1 . 14 253 . 84 26 47 341 32 105 44 90 135 125 89 69 114 117 5 305 180 405 171 392 180 86 Move 16584 | 43 151 417 307 215 380 253 653 242 245 87 271 494 83 897 390 372 1137 339 698 183 306 499 309 274 270 328 969 314 740 403 1041 998 1032 665 579 Hop 15 | . . . . . . . . . 1 . . . . 6 . . 1 . 7 . . . . . . . . . . . . . . . . Pick Up 331 | 5 3 6 6 4 14 15 18 5 . . . 10 3 24 3 3 2 2 12 4 4 5 4 3 1 . 12 15 25 11 36 31 24 16 5 Fast Attach 160 | 5 1 1 . . 1 . . . . . . 4 . 7 . 1 . 2 . 1 . 2 1 5 3 3 1 9 21 11 25 20 24 5 7 Attach 253 | 1 1 2 . 1 6 2 5 2 5 . . 15 . 6 . 2 1 . 5 4 . 1 1 2 . . 15 7 14 21 30 37 32 14 21 Detach 146 | . . . . . . . . 1 2 . . 8 . 1 . 2 . . 2 . . 2 . 2 1 1 10 1 9 11 25 29 19 10 10 Swap 291 | . 1 1 . . 6 5 18 2 1 2 . 5 . 14 6 6 1 7 10 . . 4 6 5 7 7 13 2 13 12 45 20 42 21 9 Drop 281 | . 1 . . 1 3 7 9 4 11 . . 8 . 23 3 3 1 3 7 3 1 4 4 2 3 3 15 11 23 9 36 36 30 13 4 Fire 748 | . 14 43 . . 52 43 58 8 2 2 . 83 . 4 . . . . 2 1 1 1 4 2 3 3 40 14 35 50 87 85 33 11 67 Melee 650 | . . . . . . . . . . . . . . 80 21 22 6 9 19 1 17 11 18 7 4 2 9 16 97 42 47 52 118 39 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . 1 . 18 . . . . . . . . . 1 . . . . . . 8 . . . 4 Rewire 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Miscellaneous 9 | . . . . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / [Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 171 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Entered Mines 538 | -10/Mines | Build established: Hauler-Mutant 570 | -10/Mines | Assembled infested the area 575 | -10/Mines | Assisted by a Guerilla fighting off Assembled 611 | -10/Mines | Learned location of Zion (-6) 729 | -10/Mines | Core integrity fell below 50% 743 | -10/Mines | Destroyed 7 combat bots 811 | -10/Mines | Discovered new exit (range 16) 879 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 880 | -10/Mines | Discovered new exit (range 5) 885 | -10/Mines | Entered Exiles 913 | -10/Exiles | Met 8R-AWN 928 | -10/Exiles | Met EX-HEX 961 | -10/Exiles | Met EX-BIN 978 | -10/Exiles | Aligned with FarCom system 979 | -10/Exiles | Given EX-Vault access code 1015 | -10/Exiles | Opened EX-Vault 1047 | -10/Exiles | Found Flying Fortress v7 1051 | -10/Exiles | Found Superbattery 1056 | -10/Exiles | Found Cloak of Protection 1080 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1111 | -10/Exiles | Met EX-DEC 1149 | -10/Exiles | Discovered new exit (range 12) 1229 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Superbattery, Cloak of Protection 1229 | -10/Exiles | Entered Mines 1255 | -9/Mines | Learned location of Recycling (-8) 1272 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1582 | -9/Mines | Discovered new exit (range 9) 1590 | -9/Mines | Entered Materials 1590 | -8/Materials | Evolved 4 slots: Utility x4 1983 | -8/Materials | Identified exit to Storage 2170 | -8/Materials | Garrison activated, responded to threat 2417 | -8/Materials | Entered Storage 2480 | -8/Storage | Destroyed 7 combat bots 2876 | -8/Storage | Discovered new exit (range 16) 3049 | -8/Storage | Entered Factory 3049 | -7/Factory | Accompanied by 15 allies 3049 | -7/Factory | Evolved 2 slots: Propulsion x2 3051 | -7/Factory | FarCom data flow suspended 3179 | -7/Factory | Discovered new exit (range 124) 3456 | -7/Factory | Destroyed 8 combat bots 3946 | -7/Factory | Identified exit to Lower Caves 3950 | -7/Factory | Lost 3 parts (2n1w) 4027 | -7/Factory | Fabricated S-27 Virus (x4) 4249 | -7/Factory | First assault squad dispatched 4545 | -7/Factory | Entered Lower Caves 4545 | -7/Lower Caves | Accompanied by 1 ally 4702 | -7/Lower Caves | Spotted TI-OVA(f) 4703 | -7/Lower Caves | Encountered a Master Thief 4707 | -7/Lower Caves | Spotted FR-G4I(f) 4708 | -7/Lower Caves | Encountered a Master Thief 4708 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 4711 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 4711 | -7/Lower Caves | Destroyed TI-OVA(f) 4751 | -7/Lower Caves | Spotted NU-PRR(f) 4752 | -7/Lower Caves | Encountered a Master Thief 4758 | -7/Lower Caves | Destroyed NU-PRR(f) 4965 | -7/Lower Caves | Spotted B-75 Beast 5022 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5039 | -7/Lower Caves | Discovered new exit (range 15) 5067 | -7/Lower Caves | Entered another Lower Caves area 5090 | -7/Lower Caves | Discovered new exit (range 7) 5206 | -7/Lower Caves | Discovered new exit (range 6) 5207 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5209 | -7/Lower Caves | Entered Data Miner 5209 | -7/Data Miner | Discovered new exit (range 6) 5219 | -7/Data Miner | Met Data Miner 5229 | -7/Data Miner | Learned location of Section 7 (-2) 5229 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5238 | -7/Data Miner | Received God Mode back door access code from Data Miner 5259 | -7/Data Miner | Entered Proximity Caves 5366 | -6/Proximity Caves | Escorted by Enhanced Grunt 5386 | -6/Proximity Caves | Discovered new exit (range 14) 5389 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5409 | -6/Proximity Caves | Entered Factory 5409 | -6/Factory | Evolved 2 slots: Utility x2 5615 | -6/Factory | Repaired Imp. Propulsion Shielding? 5826 | -6/Factory | Fabricated Exp. Terrain Scan Processor (x1) 5924 | -6/Factory | Fabricated Cmb. Airjet (x2) 6217 | -6/Factory | Garrison activated, responded to threat 6257 | -6/Factory | Crushed by falling debris 6288 | -6/Factory | Lost 3 parts (1p2u) 6317 | -6/Factory | Local fabrication network quarantined 6450 | -6/Factory | Sucked down chute 6450 | -6/Factory | Entered Waste 6457 | -6/Waste | Spotted C-40 Crusher 6462 | -6/Waste | Spotted C-40 Crusher 6463 | -6/Waste | Spotted C-40 Crusher 6464 | -6/Waste | Lost 9 parts (2p2n2u3w) 6464 | -6/Waste | Spotted C-40 Crusher 6465 | -6/Waste | EMP discharged 6471 | -6/Waste | Spotted C-40 Crusher 6483 | -6/Waste | Spotted C-40 Crusher 6487 | -6/Waste | Discovered new exit (range 14) 6495 | -6/Waste | Entered Factory 6645 | -6/Factory | Garrison activated, responded to threat 6712 | -6/Factory | Identified exit to Lower Caves 6931 | -6/Factory | System corruption reached 10% 6956 | -6/Factory | Core integrity fell below 50% 7225 | -6/Factory | Destroyed 10 combat bots 7255 | -6/Factory | Entered Lower Caves 7259 | -6/Lower Caves | Ambushed by wild Derelicts 7357 | -6/Lower Caves | Learned 4 Factory zone layouts 7446 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7519 | -6/Lower Caves | Discovered new exit (range 7) 7522 | -6/Lower Caves | Entered another Lower Caves area 7737 | -6/Lower Caves | Learned location of 1 exit from Factory 7764 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7793 | -6/Lower Caves | Discovered new exit (range 10) 7810 | -6/Lower Caves | Entered Zion 7832 | -6/Zion | System corruption cleaned by Quarantine Array 7954 | -6/Zion | Discovered new exit (range 14) 8212 | -6/Zion | Given A8's code to call for help 8255 | -6/Zion | Discovered new exit (range 10) 8346 | -6/Zion | Imprinted 8348 | -6/Zion | Declared Zion's savior 8640 | -6/Zion | Build established: Messiah-Mutant 8741 | -6/Zion | Entered Proximity Caves 8741 | -5/Proximity Caves | Accompanied by 4 allies 8976 | -5/Proximity Caves | Discovered new exit (range 12) 8984 | -5/Proximity Caves | Entered Factory 8984 | -5/Factory | Evolved 2 slots: Utility x2 8985 | -5/Factory | Identified exit to Upper Caves 8986 | -5/Factory | Identified exit to Factory 9051 | -5/Factory | Repaired Nanoactuators 9077 | -5/Factory | Repaired Cmb. Airjet? 9195 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9196 | -5/Factory | Zion Trap Resupply teleported in 9260 | -5/Factory | Zion Trap Resupply teleported in 9288 | -5/Factory | Zion Demo squad teleported in 9297 | -5/Factory | Allied Derelicts emerged from ambush trap array 9350 | -5/Factory | Repaired Cmb. Airjet 9404 | -5/Factory | Build established: Messiah-Scout 9420 | -5/Factory | Zion Fire squad teleported in 9453 | -5/Factory | Zion Heavy squad teleported in 9490 | -5/Factory | Incoming investigation squad redirected 9536 | -5/Factory | Entered Upper Caves 9536 | -5/Upper Caves | Accompanied by 5 allies 9555 | -5/Upper Caves | Identified exit to Upper Caves 9625 | -5/Upper Caves | Learned location of Armory (-4) 9688 | -5/Upper Caves | Entered another Upper Caves area 9688 | -5/Upper Caves | Accompanied by 5 allies 9745 | -5/Upper Caves | Discovered exit to Factory (range 20) 9807 | -5/Upper Caves | Encountered a Warlord checkpoint 9895 | -5/Upper Caves | Spotted 8K-99Z(f) 9895 | -5/Upper Caves | Spotted C3-CSI(f) 9896 | -5/Upper Caves | Encountered a Master Thief 9896 | -5/Upper Caves | Encountered a Master Thief 9900 | -5/Upper Caves | Imp. Gyrokinetic Inverter stolen by Master Thief 9910 | -5/Upper Caves | Imp. Gyrokinetic Inverter stolen by Master Thief 9974 | -5/Upper Caves | Discovered new exit (range 13) 9983 | -5/Upper Caves | Identified exit to Zhirov 9996 | -5/Upper Caves | Entered Zhirov 9996 | -5/Zhirov | Accompanied by 2 allies 9996 | -5/Zhirov | Discovered new exit (range 3) 10007 | -5/Zhirov | Met Zhirov 10021 | -5/Zhirov | Learned location of Quarantine (-2) 10021 | -5/Zhirov | Learned location of Testing (-3) 10021 | -5/Zhirov | Learned location of Command (-1) 10028 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10060 | -5/Zhirov | Found Alien Artifact 10060 | -5/Zhirov | Identified Integrated Reactor 10060 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 10091 | -5/Zhirov | Found Alien Artifact 10125 | -5/Zhirov | Cloak Generator disabled 10125 | -5/Zhirov | Attacked by Zhirov 10130 | -5/Zhirov | Found Zio. Weapon Casing 10152 | -5/Zhirov | Identified exit to Proximity Caves 10157 | -5/Zhirov | Zhirov detonated his lab 10361 | -5/Zhirov | Build established: Messiah-Mutant 10462 | -5/Zhirov | Entered Proximity Caves 10529 | -4/Proximity Caves | Found Alien Artifact 10529 | -4/Proximity Caves | Identified Core Expander 10529 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 10553 | -4/Proximity Caves | Spotted 0Y-M7N(f) 10555 | -4/Proximity Caves | Encountered a Master Thief 10557 | -4/Proximity Caves | Alien Artifact stolen by Master Thief 10597 | -4/Proximity Caves | Learned Research emergency access door positions 10809 | -4/Proximity Caves | Spotted B-86 Titan 10827 | -4/Proximity Caves | Discovered exit to Factory (range 16) 10840 | -4/Proximity Caves | Entered Factory 10840 | -4/Factory | Evolved 2 slots: Utility x2 10859 | -4/Factory | Build established: Messiah-Scout 10869 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10870 | -4/Factory | Zion Offense Resupply teleported in 10936 | -4/Factory | Crushed by falling debris 10983 | -4/Factory | Zion Light squad teleported in 11012 | -4/Factory | Discovered new exit (range 16) 11030 | -4/Factory | Identified exit to Upper Caves 11041 | -4/Factory | Discovered new exit (range 6) 11121 | -4/Factory | Entered Upper Caves 11121 | -4/Upper Caves | Accompanied by 4 allies 11124 | -4/Upper Caves | Learned Research terminal intel 11170 | -4/Upper Caves | Spotted UE-CVI(f) 11171 | -4/Upper Caves | Encountered a Master Thief 11173 | -4/Upper Caves | Nanoactuators stolen by Master Thief 11175 | -4/Upper Caves | Destroyed UE-CVI(f) 11250 | -4/Upper Caves | Discovered new exit (range 19) 11364 | -4/Upper Caves | Identified exit to Upper Caves 11370 | -4/Upper Caves | Entered another Upper Caves area 11370 | -4/Upper Caves | Accompanied by 4 allies 11371 | -4/Upper Caves | Discovered new exit (range 19) 11533 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11575 | -4/Upper Caves | Spotted 6W-QVY(f) 11576 | -4/Upper Caves | Encountered a Master Thief 11577 | -4/Upper Caves | Allies destroyed 6W-QVY(f) 11608 | -4/Upper Caves | Discovered new exit (range 16) 11629 | -4/Upper Caves | Identified exit to Warlord 11696 | -4/Upper Caves | Entered Warlord 11696 | -4/Warlord | Accompanied by 3 allies 11706 | -4/Warlord | Discovered new exit (range 20) 11715 | -4/Warlord | System corruption cleaned by Quarantine Array 11731 | -4/Warlord | Found Zio. Weapon Casing 11741 | -4/Warlord | System corruption cleaned by Quarantine Array 11834 | -4/Warlord | Rebuked by Warlord 11837 | -4/Warlord | Build established: Messiah-Mutant 11859 | -4/Warlord | Warlord's base attacked by MAIN.C 11944 | -4/Warlord | Opened Warlord's prototype stash 11947 | -4/Warlord | Found Prototype Device 11948 | -4/Warlord | Identified Thermal Barrier 12020 | -4/Warlord | Found Prototype Energy Cannon 12022 | -4/Warlord | Found Prototype Energy Cannon 12097 | -4/Warlord | Identified Vortex Driver (x2) 12209 | -4/Warlord | Warlord forces counterattacked 12275 | -4/Warlord | Attacked by Warlord forces 12275 | -4/Warlord | Spotted 0B-BCO(K) 12275 | -4/Warlord | Spotted NK-0D6(K) 12289 | -4/Warlord | Allies destroyed NK-0D6(K) 12293 | -4/Warlord | Allies destroyed 0B-BCO(K) 12311 | -4/Warlord | Allies destroyed Warlord 12340 | -4/Warlord | Allies destroyed Fake God Mode 12441 | -4/Warlord | Lost 4 parts (2n1u1w) 12487 | -4/Warlord | Found Prototype Ballistic Cannon 12575 | -4/Warlord | Identified exit to Proximity Caves 12576 | -4/Warlord | Entered Proximity Caves 12629 | -3/Proximity Caves | Lost 4 parts (3n1u) 12670 | -3/Proximity Caves | Lost 3 parts (3u) 12748 | -3/Proximity Caves | Spotted G1-5YO(f) 12749 | -3/Proximity Caves | Encountered a Master Thief 12751 | -3/Proximity Caves | Lrg. Storage Unit stolen by Master Thief 12777 | -3/Proximity Caves | Core integrity fell below 50% 12944 | -3/Proximity Caves | Spotted 7X-U2F(f) 12945 | -3/Proximity Caves | Encountered a Master Thief 12946 | -3/Proximity Caves | Spotted 35-40R(f) 12947 | -3/Proximity Caves | Encountered a Master Thief 12949 | -3/Proximity Caves | Destroyed 7X-U2F(f) 12951 | -3/Proximity Caves | Thermal Barrier stolen by Master Thief 12952 | -3/Proximity Caves | Destroyed 35-40R(f) 12963 | -3/Proximity Caves | Spotted RE-V8C(f) 12964 | -3/Proximity Caves | Encountered a Master Thief 12967 | -3/Proximity Caves | Superbattery stolen by Master Thief 13129 | -3/Proximity Caves | Discovered new exit (range 19) 13148 | -3/Proximity Caves | Identified exit to Research 13149 | -3/Proximity Caves | Entered Research 13149 | -3/Research | Evolved 2 slots: Utility x2 13151 | -3/Research | Loaded intel: 17 terminal locations 13162 | -3/Research | Zion Infowar Resupply teleported in 13227 | -3/Research | Incoming investigation squad redirected 13427 | -3/Research | Identified Hvy. Autocannon 13760 | -3/Research | System corruption reached 10% 13967 | -3/Research | Lost 3 parts (1n1u1w) 14052 | -3/Research | Build established: Messiah-Assassin 14395 | -3/Research | Terminal network hard line cut 14509 | -3/Research | System corruption reached 30% 14547 | -3/Research | Lost 9 parts (1p3n3u2w) 14684 | -3/Research | Discovered new exit (range 12) 14707 | -3/Research | Identified exit to Testing 14729 | -3/Research | Found Exp. Transmission Jammer 14733 | -3/Research | Entered Testing 14771 | -3/Testing | Build established: Messiah-Mutant 14896 | -3/Testing | Found Prototype Ballistic Cannon 14939 | -3/Testing | Spotted Alpha 7 14972 | -3/Testing | Destroyed Alpha 7 14976 | -3/Testing | Found Multirail 14983 | -3/Testing | Found Antimissile System 14987 | -3/Testing | Garrison activated, responded to threat 15087 | -3/Testing | Lost 3 parts (1p1u1w) 15222 | -3/Testing | Found Prototype Energy Cannon 15246 | -3/Testing | Identified Omega Cannon 15332 | -3/Testing | Found Prototype Energy Gun 15462 | -3/Testing | Core integrity fell below 50% 15500 | -3/Testing | Lost 3 parts (1n1u1w) 15644 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 15660 | -3/Testing | Discovered new exit (range 12) 15670 | -3/Testing | Found System Mapper 15701 | -3/Testing | Found Prototype Device 15701 | -3/Testing | Identified Exp. Thermal Shield 15705 | -3/Testing | Found Prototype Processor 15705 | -3/Testing | Identified Spectral Analyzer 15718 | -3/Testing | Identified exit to Research 15732 | -3/Testing | Entered Research 15732 | -2/Research | Evolved 2 slots: Utility x2 15887 | -2/Research | Identified Hyp. EM Gauss Rifle 16048 | -2/Research | Zion Heavy squad teleported in 16094 | -2/Research | Lost 3 parts (2n1w) 16188 | -2/Research | Found Prototype Protection 16188 | -2/Research | Identified Zio. Weapon Casing 16261 | -2/Research | System corruption reached 10% 16288 | -2/Research | Lost 5 parts (2n3u) 16386 | -2/Research | Repaired Exp. Utility Shielding 16429 | -2/Research | Found Prototype Protection 16440 | -2/Research | Identified Centrium Heavy Armor Plating 16537 | -2/Research | Retrieved Zion intel report: Prototype Schematics 16538 | -2/Research | Zion Infowar Resupply teleported in 16575 | -2/Research | Spotted B-90 Cyclops 16616 | -2/Research | Found Prototype Slashing Weapon 16624 | -2/Research | Discovered new exit (range 15) 16633 | -2/Research | Identified Molecular Scythe 16671 | -2/Research | Identified exit to Access 16683 | -2/Research | Zion Hover Resupply teleported in 16699 | -2/Research | Discovered new exit (range 22) 16814 | -2/Research | Discovered exit to Access (range 19) 17015 | -2/Research | Terminal network hard line cut 17046 | -2/Research | Repaired Exp. Utility Shielding 17084 | -2/Research | Repaired Biometal Heavy Treads? 17139 | -2/Research | Repaired Adv. Energy Well? 17262 | -2/Research | Build established: Messiah-Scout 17358 | -2/Research | Identified exit to Quarantine 17358 | -2/Research | Entered Quarantine 17373 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 17384 | -2/Quarantine | Found Alien Impact Weapon 17397 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 17425 | -2/Quarantine | Repaired Imp. Focal Shield? 17446 | -2/Quarantine | Found Alien Artifact 17506 | -2/Quarantine | Found Alien Artifact 17508 | -2/Quarantine | Found Alien Artifact 17518 | -2/Quarantine | Repaired Exp. Transmission Jammer 17547 | -2/Quarantine | Identified Dimensional Node Initializer 17547 | -2/Quarantine | Identified Transdimensional Reconstructor 17547 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 17547 | -2/Quarantine | Identified Core Stripper 17547 | -2/Quarantine | Identified Potential Cannon 17594 | -2/Quarantine | Discovered exit to Access (range 11) 17634 | -2/Quarantine | Incoming investigation squad redirected 17772 | -2/Quarantine | Lost 5 parts (1p1u3w) 17852 | -2/Quarantine | Found Alien Slashing Weapon 17877 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 17879 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 17882 | -2/Quarantine | Spotted Alpha 7 17896 | -2/Quarantine | Destroyed Alpha 7 17901 | -2/Quarantine | Found Exp. ECM Suite 17902 | -2/Quarantine | Identified Sigix Broadsword 17909 | -2/Quarantine | Found Multirail 17914 | -2/Quarantine | Found Prototype Energy Gun 17915 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 17932 | -2/Quarantine | Found Alien Launcher 17965 | -2/Quarantine | Identified Enh. Gamma Rifle 17967 | -2/Quarantine | Found Exp. Targeting Computer 18042 | -2/Quarantine | Found Exp. Target Analyzer 18108 | -2/Quarantine | Repaired Exp. Utility Shielding 18133 | -2/Quarantine | First assault squad dispatched 18296 | -2/Quarantine | Spotted Fortress 18312 | -2/Quarantine | Destroyed 9 combat bots 18348 | -2/Quarantine | Destroyed Fortress 18355 | -2/Quarantine | Found Prototype Device 18355 | -2/Quarantine | Identified Exp. Force Field 18365 | -2/Quarantine | Found Prototype Device 18366 | -2/Quarantine | Identified EM Dispersion Field 18372 | -2/Quarantine | Lost 3 parts (2n1u) 18430 | -2/Quarantine | Build established: Messiah-Mutant 18578 | -2/Quarantine | Discovered new exit (range 6) 18590 | -2/Quarantine | Identified exit to Section 7 18592 | -2/Quarantine | Entered Section 7 18764 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 18794 | -2/Section 7 | Repaired Cld. Antigrav System 18807 | -2/Section 7 | Incoming investigation squad redirected 18849 | -2/Section 7 | Repaired Cld. Antigrav System 18992 | -2/Section 7 | Core integrity fell below 50% 19063 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 19168 | -2/Section 7 | Discovered exit to Access (range 5) 19184 | -2/Section 7 | Initialized slip node 19245 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 19309 | -2/Section 7 | Found Alien Artifact 19326 | -2/Section 7 | Found Alien Artifact 19371 | -2/Section 7 | Found Integrated Reactor 19371 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 19561 | -2/Section 7 | Repaired Exp. Weapon Shielding 19700 | -2/Section 7 | Identified Integrated Dissipator 19700 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19749 | -2/Section 7 | Identified Core Reset Matrix 19749 | -2/Section 7 | Identified Sigix Terminator 19769 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 19861 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 19871 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 19884 | -2/Section 7 | Found Integrated Reactor 19884 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 19983 | -2/Section 7 | Found Integrated Reactor 19983 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 19985 | -2/Section 7 | Found Integrated Reactor 19985 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 19987 | -2/Section 7 | Found Integrated Reactor 19987 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 20001 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 20022 | -2/Section 7 | Found Integrated Dissipator 20022 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 20030 | -2/Section 7 | Terminal network hard line cut 20107 | -2/Section 7 | Scanned by Researcher 20108 | -2/Section 7 | Intercept squad dispatched 20118 | -2/Section 7 | Spotted Tracker 20119 | -2/Section 7 | Spotted Tracker 20123 | -2/Section 7 | Destroyed Tracker 20126 | -2/Section 7 | Destroyed Tracker 20157 | -2/Section 7 | Found Alien Artifact 20157 | -2/Section 7 | Identified LRC Energy Well 20157 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20169 | -2/Section 7 | Found Alien Artifact 20169 | -2/Section 7 | Identified LRC Boosters 20169 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 20172 | -2/Section 7 | Spotted Combat Programmer 20173 | -2/Section 7 | Spotted Combat Programmer 20203 | -2/Section 7 | Destroyed Combat Programmer 20214 | -2/Section 7 | System corruption reached 30% 20220 | -2/Section 7 | Destroyed Combat Programmer 20233 | -2/Section 7 | Found Alien Artifact 20233 | -2/Section 7 | Identified LRC Armor 20233 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20342 | -2/Section 7 | First assault squad dispatched 20356 | -2/Section 7 | Warped through subspace to slip node 20365 | -2/Section 7 | Incoming assault squad redirected 20381 | -2/Section 7 | Entered Access 20381 | -1/Access | Evolved 2 slots: Weapon x2 20447 | -1/Access | Repaired Cld. Antigrav System 20484 | -1/Access | Repaired Cld. Antigrav System 20515 | -1/Access | Incoming investigation squad redirected 20517 | -1/Access | Build established: Messiah-Scout 20522 | -1/Access | Repaired Cld. Antigrav System 20631 | -1/Access | First assault squad dispatched 20640 | -1/Access | Incoming investigation squad redirected 20704 | -1/Access | Zion Heavy squad teleported in 20783 | -1/Access | Intercept squad dispatched 20792 | -1/Access | Spotted Tracker 20801 | -1/Access | Destroyed Tracker 20801 | -1/Access | Spotted Tracker 20804 | -1/Access | Destroyed Tracker 20857 | -1/Access | Spotted Combat Programmer 20886 | -1/Access | Destroyed Combat Programmer 20892 | -1/Access | Spotted Combat Programmer 20895 | -1/Access | Destroyed Combat Programmer 20982 | -1/Access | Zion Infowar Resupply teleported in 21000 | -1/Access | Discovered new exit (range 24) 21003 | -1/Access | Zion Melee Resupply teleported in 21006 | -1/Access | Found Prototype Device 21006 | -1/Access | Identified Exp. Actuator Array 21011 | -1/Access | Zion Zionite Resupply teleported in 21024 | -1/Access | Zion Heavy Resupply teleported in 21043 | -1/Access | Zion Light squad teleported in 21046 | -1/Access | Identified exit to Command 21047 | -1/Access | Entered Command 21047 | -1/Command | Accompanied by 3 allies 21067 | -1/Command | Disengaged cave seal 21067 | -1/Command | Zionites emerged from the dark tunnel 21122 | -1/Command | Disengaged cave seal 21122 | -1/Command | Zionites emerged from the dark tunnel 21160 | -1/Command | Repaired Cld. Antigrav System 21201 | -1/Command | Phase Generator disabled 21297 | -1/Command | First assault squad dispatched 21327 | -1/Command | Incoming assault squad redirected 21350 | -1/Command | Fired Sigix Terminator 21350 | -1/Command | High security lockdown imminent 21350 | -1/Command | MAIN.C activated Command garrisons 21471 | -1/Command | Spotted Combat Programmer 21473 | -1/Command | Spotted Combat Programmer 21475 | -1/Command | Spotted M Guard 21475 | -1/Command | Spotted M Guard 21476 | -1/Command | Combat Programmer assimilated allied E0-5OD(M) 21481 | -1/Command | Destroyed Combat Programmer 21486 | -1/Command | Spotted Executioner 21488 | -1/Command | Spotted Executioner 21489 | -1/Command | Spotted Executioner 21489 | -1/Command | Spotted Executioner 21490 | -1/Command | Spotted Alpha 7 21495 | -1/Command | Allies destroyed M Guard 21496 | -1/Command | Spotted Alpha 7 21502 | -1/Command | Destroyed 187 combat bots 21523 | -1/Command | Found Zio. Weapon Casing 21525 | -1/Command | System corruption reached 10% 21560 | -1/Command | Spotted B-99 Colossus 21562 | -1/Command | Discovered new exit (range 7) 21567 | -1/Command | Core integrity fell below 50% 21576 | -1/Command | Identified exit to Surface 21580 | -1/Command | Destroyed Executioner 21586 | *** | Escaped! Last Messages --------------- 21569_ Slug penetrates Reinforced Barrier. 21569_ Zio. Weapon Casing destroyed. 21572_ Field strength at 81. 21573_ Field strength at 55. 21574_ Field strength at 36. 21575_ Field strength at 17. 21576_ Stasis field depleted. 21576_ EXIT=IDENTIFIED: SURFACE 21577_ System corrupted: FCS attempts to trigger Imp. Proton Missile Launcher. 21577_ System corrupted: Imp. Proton Missile Launcher misfires. 21579_ The unstable cave ceiling collapses. 21579_ Executioner crushed by falling debris. 21579_ Executioner system corrupted by crushing effect. 21579_ Identified Enh. Nova Cannon. 21583_ Slug penetrates Wall. 21584_ System corrupted: Enh. Nova Cannon targeting data glitched. 21586_ Slug penetrates Wall. 21586_ Cld. Antigrav System destroyed. 21586_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ![ % # # ! ! ############??# ? ?? ? ? | | % !*! " " ""#########??##?# ???? ? | | *| ! ### !### ""###########??##????????#?## | | "R ###!!### T"###########???????????#??## | | """ ### ### ""############??? ???????##?# | | """ ### ### ""############??#???????????# | | ##" ### ##########????????????????# | | ### ### ##########????????????????# | | #########[[=### ################?#???????????????# | | #########%%[####################?????????????????# | | ##########==######################???????????????? | | #########"%%##################???????????????????? | | ######### !![################?###????????????????? | | [!*#################???????????????????? | | %! ##############?#??#?????????????????? | | ######/## = ###############??#??????????????????? | | ## ##/"################?????????????????????? | | ## # ]][############?????????????????????? | | ## # ][[###########??????????????????????? | | ## ! / ][ #### ???????????????????????? | | ## # #### ????????????????????????? | | ## # ### ^?????????????????????????? | | ######### #### """"""????????????????????? | | ######### #### "????????????????????? | | ######### ###; "" "????????????????????? | | ######### #### @" "????????????????????? | | ######### #pn ^ "????????????????????? | | ### ## #h# ^""""""????????????????????? | | ## ## ???????????????????????? | | ## ## ????????????????????? | | ### ## ## ??????????????????? | | ####+##### ##############?????????????????? | | !! ##??????????????????????????????? | | !! ## ####??????????????????????????????? | | ! ####?##??????????????????????????????? | | ######???????????????????????????????? | | /?# ????????????????????????????????? | | ##? ?????????????????????????????????? | | ##############? ?????????????????????????????????? | | ###########???# ?????????????????????????????????? | | #############????????????????????????????????????? | | ??????????????????????????????????????? | | ?? ????????????????????????????????????? | | ##+####### ?????????????????????????????????????? | | ? # ??????????????????????????????????????? | | ????+???????????????????????????????????????? | | ? ? ? ?????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ?"??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 78 Energy Capacity 2190 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 5 Jamming Range 22 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Resistance: EM 75 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 71 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 4 Energy Filtering 50 Overload Regulation 60 Offensive Hacking 44 Defensive Hacking 30 Item Schematics ----------------- Cmb. Airjet | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Bore Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Shock Maul | -3/Testing | Z-intel Exp. Melee Analysis Suite | -3/Testing | Z-intel Enh. Coil Gun | -3/Testing | Z-intel Cld. Plasma Rifle | -3/Testing | Z-intel Adv. Power Amplifier | -3/Testing | Z-intel Imp. Fusion Compressor | -3/Testing | Z-intel Hvy. Wave Gun | -3/Testing | Z-intel Adv. Matter Compressor | -3/Testing | Z-intel Adv. Energy Well | -3/Testing | Z-intel Gravity Flail | -3/Testing | Z-intel Centrium Greatsword | -2/Research | Z-intel Exp. Biometal Heavy Treads | -2/Research | Z-intel Adv. Thermal Defense Suite | -2/Research | Z-intel Lgt. Antimatter Cannon | -2/Research | Z-intel Graviton Reactor | -2/Research | Z-intel Exp. Reclamation Unit | -2/Research | Z-intel Adv. Overload Regulator | -2/Research | Z-intel Lrn. Phase Cannon | -2/Research | Z-intel Imp. Energy Well | -2/Research | Z-intel Beam Splitter | -2/Research | Z-intel Exp. Focal Shield | -2/Quarantine | Z-intel Spectral Analyzer | -2/Quarantine | Z-intel Adv. Variable Charge Gun | -2/Quarantine | Z-intel Imp. Matter Compressor | -2/Quarantine | Z-intel Com. Particle Reactor | -2/Quarantine | Z-intel Exp. Shield Generator | -2/Quarantine | Z-intel Enh. Biometal Leg | -2/Quarantine | Z-intel Exp. Coolant Injector | -2/Quarantine | Z-intel Exp. Q-thruster | -2/Quarantine | Z-intel Graviton Cannon | -2/Quarantine | Z-intel Exp. Utility Shielding | -2/Quarantine | Scanalyzed Centrium Heavy Armor Plating | -2/Quarantine | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free S-43 Plague | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel C-55 Analyst | -2/Section 7 | Z-intel E-15 Imp | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Exp. Terrain Scan Processor | x1 | -6/Factory Cmb. Airjet | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Core Stripper Sigix Broadsword Dimensional Node Initializer Integrated Dissipator LRC Energy Well LRC Boosters LRC Armor Transdimensional Reconstructor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonControlWings Manual? 0 Play Time 06:33:53 Cumulative 709.7 hours Start 2019.11.12 @ 21:47:14 End 2019.11.15 @ 15:02:48 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type 0 Total 33 Types 24/0/2/3/2/1/1 Lore% 96 Gallery% 97 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5540344c-8a5b-4dc8-8387-72a159880b7f