Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 02:22:58 // Halloween2020/ForbiddenLore Player: Rumbl3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1278) 1278 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4135 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 85/100 System Corruption 7% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Great Maul Powered Hammer Power Maul > --- INVENTORY (10) --- Large Storage Unit Advanced Weight Redist. System Terrain Scan Processor Microactuators Lightning Gun Gauss Rifle Advanced EMP Blaster Proton Missile Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Great Maul Powered Hammer Power Maul > --- INVENTORY -------- Light Treads Large Storage Unit Advanced Weight Redist. System Terrain Scan Processor Microactuators Lightning Gun Gauss Rifle Proton Missile Launcher Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . 1 . . . Parts Attached 82 | 4 4 10 11 52 1 Power 7 | . . 1 . 6 . Engine 5 | . . 1 . 4 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 22 | 3 1 2 2 13 1 Treads 1 | . . . . 1 . Leg 7 | . . . . 6 1 Wheel 13 | 3 1 1 2 6 . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 16 | 1 1 2 4 8 . Device 9 | 1 . . 3 5 . Storage 2 | . 1 1 . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 37 | . 2 5 5 25 . Energy Gun 10 | . 1 3 1 5 . Energy Cannon . | . . . . . . Ballistic Gun 15 | . . 1 3 11 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 6 | . 1 1 1 3 . Impact Weapon 4 | . . . . 4 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 40 | . . 1 3 28 8 Power 7 | . . . . 6 1 Propulsion 13 | . . . 1 8 4 Utility 9 | . . . 2 4 3 Weapon 11 | . . 1 . 10 . Highest Loss Streak 10 | . . 1 2 10 8 Average Slot Usage (%) 87 | . 100 99 98 81 84 Engine 9 | . 14 11 9 9 . Core 1 | . . . . 2 6 Leg 3 | . . . . 4 20 Wheel 14 | . 28 22 27 10 . Device 10 | . 14 11 16 9 6 Storage 8 | . 14 11 9 7 7 Processor 7 | . . . . 10 15 Protection 5 | . . 11 10 4 4 Energy Gun 8 | . 26 20 12 4 . Ballistic Gun 10 | . . 11 12 11 . Special Weapon 1 | . 1 . 3 1 . Impact Weapon 2 | . . . . 3 23 Naked Turns . | . . . . . . Heaviest Build 55 | 12 16 34 43 55 37 Greatest Support 45 | 32 26 26 36 45 40 Greatest Overweight (x) 11 | . . 1 1 11 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 10 Average Capacity 9 | 6 7 8 10 10 10 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 5 7 8 9 8 9 Final Capacity 10 | 6 8 10 10 10 10 Final Carried 10 | 6 8 10 10 10 9 Class Distribution -------------------- 48% | Mutant 25% | Tank 20% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1358 | 240 . 136 91 881 10 Remotely . | . . . . . . Salvage Created 1746 | 169 . 297 174 1049 57 Parts 85 | 11 . 13 9 50 2 Haulers Intercepted 3 | . . 1 . 2 . Recyclers Shooed 7 | . . . . 7 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 28 | . . 5 1 21 1 Melee 1 | . . . . . 1 Guns 20 | . . 5 1 14 . AOE 5 | . . . . 5 . Classes Destroyed 11 | 2 . 3 2 4 . Worker 8 | . . . 1 7 . Tunneler 5 | 4 . . . 1 . Hauler 3 | . . 1 . 2 . Recycler 6 | 1 . . 1 4 . Watcher 1 | . . . 1 . . Swarmer 9 | . . . . 9 . Grunt 10 | . . 4 . 5 1 Duelist 1 | . . . . 1 . Sentry 3 | . . 1 1 1 . Hunter 2 | . . . . 2 . Programmer 3 | . . . . 3 . Best Kill Streak 5 | 3 . 3 2 5 1 Combat Bots Only 5 | . . 2 1 5 1 Max Kills in Single Turn 2 | 1 . 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4376 | . 26 207 338 3169 636 Core 849 | . 11 37 96 564 141 Absorbed by Shields 177 | . . . 6 171 . Core Remaining (%) 91 | 100 95 90 82 . . Volleys Fired 139 | 9 8 15 15 92 . Largest 3 | 2 2 3 3 3 . Hottest 135 | 90 100 135 100 111 . Shots Fired 259 | 18 10 43 28 160 . Gun 221 | 18 8 42 22 131 . Cannon . | . . . . . . Launcher 5 | . . . . 5 . Special 33 | . 2 1 6 24 . Kinetic 126 | . . 14 14 98 . Thermal 69 | 9 4 22 6 28 . Explosive 5 | . . . . 5 . Electromagnetic 59 | 9 6 7 8 29 . Robot Hit Streak 27 | 10 1 27 4 13 . Robot Miss Streak 14 | 1 3 1 3 14 . Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 185 | 12 2 34 12 115 10 Core Hits 83 | 6 . 11 5 57 4 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 48 | . . . . 34 14 Impact 48 | . . . . 34 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . . . 6 3 Damage Inflicted 4480 | 156 30 375 158 3409 352 Guns 2379 | 156 24 375 158 1666 . Cannons . | . . . . . . Explosions 659 | . . . . 659 . Melee 1016 | . . . . 664 352 Ramming 18 | . 6 . . 12 . Kinetic 1448 | . . 65 67 1316 . Thermal 824 | 62 . 220 . 542 . Explosive 559 | . . . . 559 . Electromagnetic 615 | 94 24 90 91 316 . Impact 1016 | . . . . 664 352 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 6 7 7 Average Corruption 6 | . . . 6 5 7 Corruption Purged . | . . . . . . Effects 53 | . . . 4 45 4 Message Errors 15 | . . . . 13 2 Matter Fused 6 | . . . 2 4 . Heat Flow Errors 6 | . . . . 6 . Energy Discharges 4 | . . . . 4 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Targeting Errors 12 | . . . 1 9 2 Weapon Failures 3 | . . . 1 2 . Overload Shots . | . . . . . . Overflow Damage 233 | . . . . 233 . Projectiles . | . . . . . . Explosions 89 | . . . . 89 . Melee 144 | . . . . 144 . Knockbacks 7 | . . . . 3 4 Impact 6 | . . . . 3 3 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 43 | . 3 . . 40 . Shots 1 | . . . . 1 . Rammed 3 | . 1 . . 2 . Targets Rammed 3 | . 1 . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 436 | 120 60 436 4 218 . Average Temperature 96 | 57 27 144 2 67 . Received Heat Transfer 907 | . 12 99 25 420 351 Effects 1 | . . 1 . . . Shutdowns 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | 1 . . 2 5 . Impact Corruptions 6 | . . . . 6 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1752 | 185 . 592 . 975 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 627 | 25 54 154 124 627 . Initial 65 | . 16 22 65 56 . Average 162 | 12 37 81 77 212 . Maximum Alert Level 2 | . . . . 2 . Low Security (%) 73 | 100 100 100 100 60 . Level 1 17 | . . . . 26 . Level 2 8 | . . . . 13 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 1 8 . Investigation 3 | . . . . 3 . Extermination 3 | . . . . 3 . Reinforcement 1 | . . . 1 . . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 5 5 4 36 4 Peak Tracking Total 7 | . 3 4 2 7 4 Tactical Retreats 7 | . . . . 7 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 16 | . 6 1 3 6 . Terminals 8 | . 4 1 2 1 . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 44 | . 16 4 6 18 . Successful 17 | . 7 . 3 7 . Failed 27 | . 9 4 3 11 . Catastrophic 5 | . 2 . 1 2 . Database Lockouts . | . . . . . . Manual 14 | . 3 4 3 4 . Terminals 20 | . 9 4 4 3 . Fabricators 7 | . . . . 7 . Repair Stations . | . . . . . . Recycling Units 9 | . 7 . 2 . . Scanalyzers 5 | . . . . 5 . Garrison Access 3 | . . . . 3 . Terminal Hacks 4 | . 3 . . 1 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 . . 1 . Locate Traps 1 | . 1 . . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . 2 1 . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators 1 | . . . . 1 . Haulers 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Mask 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 1 3 4 . Full Trace Events 3 | . . . . 3 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 1 | . . . . 1 . Matter 146 | . . . . 146 . Time 36 | . . . . 36 . Total Part Build Rating 3 | . . . . 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 3 . 3 . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 2515 | 78 207 263 270 1617 80 Spaces Moved 1665 | 29 190 188 211 1010 37 Core 2 | . . . . 2 . Treads . | . . . . . . Legs 293 | 4 . . . 252 37 Wheels 1370 | 25 190 188 211 756 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 86 | 90 90 90 86 90 123 Average Speed 103 | 94 90 91 88 111 125 Slowest Speed 600 | 120 90 100 96 600 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 22 | 3 44 22 26 34 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 14 | . 2 1 6 5 . Terrain Destroyed 37 | . 2 1 6 28 . Melee 5 | . . . . 5 . Projectile 9 | . 2 1 6 . . AOE 23 | . . . . 23 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2101 | 63 213 250 258 1260 57 Wait 94 | 11 1 26 10 37 9 Move 1660 | 28 189 187 210 1009 37 Hop . | . . . . . . Pick Up 40 | 5 5 6 6 18 . Fast Attach 26 | 1 . 1 2 22 . Attach 25 | 2 . 4 4 14 1 Detach 3 | . . 1 . 2 . Swap 31 | 1 4 5 5 16 . Drop 38 | 6 5 5 6 16 . Fire 139 | 9 8 15 15 92 . Melee 34 | . . . . 24 10 Ram 3 | . 1 . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Discovered new exit (range 3) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 308 | -9/Materials | Build established: Mutant 546 | -9/Materials | Discovered new exit (range 5) 549 | -9/Materials | Entered another Materials area 549 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -8/Materials | Crushed by falling debris 687 | -8/Materials | Discovered new exit (range 11) 819 | -8/Materials | Entered Factory 819 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1056 | -7/Factory | Build established: Tank 1112 | -7/Factory | Discovered new exit (range 13) 1187 | -7/Factory | Identified exit to Factory 1495 | -7/Factory | Lost 3 parts (1p2n) 1883 | -7/Factory | Lost 3 parts (2n1w) 1939 | -7/Factory | Core integrity fell below 50% 1974 | -7/Factory | Lost 10 parts (2p1n2u5w) 2126 | -7/Factory | Fabricated Imp. Grenade Launcher (x1) 2224 | -7/Factory | Local fabrication network quarantined 2234 | -7/Factory | Build established: Scavenger-Mutant 2335 | -7/Factory | Identified exit to Storage 2335 | -7/Factory | Identified exit to Lower Caves 2336 | -7/Factory | Lost 3 parts (2n1w) 2419 | -7/Factory | First assault squad dispatched 2436 | -7/Factory | Core integrity fell below 20% 2436 | -7/Factory | Entered Lower Caves 2516 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02471_ Aluminum Leg destroyed. 02482_ System corrupted: Power Maul targeting data glitched. 02482_ Powered Hammer follow-up attack on G-47 Trooper. 02482_ G-47 Trooper knocked back. 02484_ WP2OKMKWH7TI1 MV3I,PKC1G8N2ALXCUNSDCIWOY 02484_ Imp. Light Armor Plating destroyed. 02484_ Powered Hammer follow-up attack on G-47 Trooper. 02487_ G-47 Trooper destroyed. 02489_ Acquired 10 matter. 02491_ Aluminum Leg fries itself beyond repair. 02493_ Imp. Heat Sink fries itself beyond repair. 02504_ Lrn. Terrain Scanner destroyed. 02505_ Aluminum Leg destroyed. 02505_ G-50 Soldier knocked back. 02507_ Mic. Nuclear Core destroyed. 02507_ Aluminum Leg destroyed. 02509_ Powered Hammer follow-up attack on G-47 Trooper. 02513_ Imp. Titanium Leg destroyed. 02515_ Core Analyzer destroyed. 02516_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????#????????????#???#?#??????????? | | ???????#?#????????????????????????????????????? | | ?????????????????????????????????#???#?#????#?? | | ??????????????#???????????????????#???????????? | | ?????????????????????#?????????#?#????????????? | | ????????????????????????????#?????????????????? | | ??????????????????#???????????????????????#???? | | ????????#??????????????#????????????????#?????? | | ???????#??????????????#???????????????????????? | | ??????????????????#???????????????????????????? | | ?????#????###?????????????#???????????????????? | | ???#????????#?????????#######???????#??###????? | | ???????#??????????#???#" "" #?????????????????? | | ????#?????????????????# """ #??????????#??????? | | ??????????????##?????## "" #??????????????#??? | | ??????????????????????## @%##?????????????????? | | ??????????????????????## ###??????#?????????# | | ?????????? ???? #????##g g g #????????????????? | | ?????????????#??????## #??##?????#??????? | | ???????#????????????# #??#?????????????? | | ?#??????????????????# ## #????????????????? | | ??????????????????#?# ### #????????????#???? | | ??????#?????????????# ##?# #?????##???#?????? | | ????????????? ??????# ##?# #????????????????# | | ????????????????????# #?## ##???????????????? | | ????????????????????# #?## #?#?????????????? | | ??????????????? ????# #?# #????????????#??? | | ????????????? ?????? ?# #???????????????? | | ??? ??????? ?? ? ??? ##??#????????????? | | ??????????????????? #????????????????? | | ??????????????????? #???????????????? | | ??????????#??????? #????#?????????? | | ???????????????? #??????????????? | | ?????????????? ### ### #??????????????? | | ?????????????## ??## ##??####?#????????????? | | ??????????????#??????#### ????????????????????? | | ???????????????????????#?????????#????????????? | | ??????????????????????????????????????????????? | | ???????????? ???????????? ????#????????????#??? | | ????????????????????????#??????????#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 42 Core Analysis 6 Item Schematics ----------------- Imp. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockIntegratedManipulator Manual? 0 Play Time 00:49:45 Cumulative 428.9 hours Start 2020.11.01 @ 01:33:53 End 2020.11.01 @ 02:22:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0/0/0 Lore% 90 Gallery% 88 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e0c5056-be29-494a-b8ab-964a5a374186