Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 20:41:16 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1204) 1204 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 4560 Bonus ------- Follower Combat Kills 96 Aligned with FarCom 300 Cogmind --------- Core Integrity 238/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Airjet > --- UTILITY (4) ------ Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Melee Analysis Suite Reaction Control System Hardened Light Armor Plating Hardlight Generator Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Weapon] Improved Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Datajack Longsword +1 > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Gravmag System Medium Storage Unit Melee Analysis Suite Reaction Control System Hardened Light Armor Plating Hardened Light Armor Plating Authchip [R/Combat] Authchip [Propulsion] Authchip [Weapon] Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 43 | 7 6 2 1 . 19 8 Power 5 | 1 2 . . . 1 1 Engine 3 | 1 1 . . . . 1 Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 . 1 . . 8 5 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 5 | . . 1 . . 4 . Hover 8 | . . . . . 4 4 Flight 1 | . . . . . . 1 Utility 13 | 2 2 1 1 . 6 1 Device 2 | 1 . . . . 1 . Storage 5 | 1 1 1 1 . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . 1 . . . 3 1 Artifact . | . . . . . . . Weapon 9 | 2 2 . . . 4 1 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 2 . . . 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . 1 . . . . 1 Parts Lost 22 | . 1 . . . 10 11 Power 3 | . 1 . . . 1 1 Propulsion 11 | . . . . . 4 7 Utility 3 | . . . . . 2 1 Weapon 5 | . . . . . 3 2 Highest Loss Streak 5 | . 1 . . . 4 5 To Critical Strikes . | . . . . . . . Average Backups 14 | 3 10 15 17 19 18 14 Power . | . . . 1 2 2 2 Propulsion 1 | 1 2 2 2 2 . . Utility 6 | . 4 7 7 8 8 8 Weapon 5 | 1 4 5 6 7 7 3 Tool/Special . | . . . . . . . Unused Backups 24 | . 5 1 . 1 4 13 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 13 | . 2 . . . 2 9 Weapon 9 | . 3 1 . 1 2 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 80 80 Engine 3 | . 8 . . . . 1 Core 9 | . 5 14 14 14 7 5 Treads 16 | . 28 14 14 14 2 . Wheel 8 | . . 13 14 14 19 . Hover 2 | . . . . . 4 28 Device 8 | . 8 6 14 14 5 9 Storage 12 | . 14 14 14 14 9 9 Processor 1 | . . . . . 2 9 Protection 6 | . 5 7 . . 14 6 Energy Gun 6 | . 16 . . . . . Ballistic Gun 17 | . 11 28 28 28 13 . Peak Build Rating 44 | 7 15 15 16 16 35 44 Average Rating 15 | 4 10 14 15 16 23 33 On Entrance 14 | . 7 15 14 16 16 35 Avg Prop Armor Cover (%) 10 | . . 9 11 11 8 . Naked Turns . | . . . . . . . Heaviest Build 67 | 14 35 55 51 51 67 37 Greatest Support 45 | 40 40 40 10 10 45 45 Greatest Overweight (x) 5 | . . 5 5 5 5 3 Average Overweight (x) 2 | . . 4 5 5 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 15 Average Capacity 16 | 6 13 19 20 20 19 15 Most Carried 20 | 5 15 15 19 20 20 15 Average Carried 14 | 4 11 14 17 19 18 14 Final Capacity 20 | 8 15 20 20 20 15 15 Final Carried 20 | 5 15 15 19 20 15 13 Class Distribution -------------------- 92% | Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 984 | 270 190 54 10 28 302 130 Remotely . | . . . . . . . Salvage Created 1690 | 73 601 52 . 14 349 601 Parts 113 | 12 42 2 . 4 22 31 Haulers Intercepted 4 | . 2 . . . . 2 Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 30 | . 11 1 . 1 7 10 Melee 10 | . . . . . . 10 Guns 19 | . 11 1 . 1 6 . AOE 1 | . . . . . 1 . Classes Destroyed 11 | 1 6 . . . 4 . Worker 2 | . . . . . 2 . Builder 5 | . 3 . . . 1 1 Tunneler 4 | 4 . . . . . . Hauler 4 | . 2 . . . . 2 Recycler 1 | . 1 . . . . . Watcher 6 | . 3 . . . 1 2 Swarmer 9 | . 5 . . 1 . 3 Grunt 14 | . 6 1 . . 3 4 Brawler 1 | . . . . . 1 . Sentry 4 | . . . . . 1 3 Hunter 2 | . . . . . 2 . Best Kill Streak 7 | 2 6 1 . 1 7 7 Combat Bots Only 5 | . 5 1 . 1 4 5 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 301 | . 101 5 . 2 101 92 Missed 90 | . 29 4 . 1 28 28 Hits 211 | . 72 1 . 1 73 64 Melee 4 | . . . . . 4 . Projectile 207 | . 72 1 . 1 69 64 Critical Strikes 6 | . 1 . . . 2 3 Damage Taken 2980 | . 687 11 . 10 1355 917 Core 442 | . 119 11 . . 140 172 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . . . 48 . . Volleys Fired 112 | 8 64 4 . 3 33 . Largest 2 | 2 2 2 . 2 2 . Hottest 90 | 90 90 43 . 43 56 . Shots Fired 218 | 16 127 8 . 6 61 . Gun 215 | 16 127 8 . 6 58 . Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 109 | . 37 8 . 6 58 . Thermal 106 | 16 90 . . . . . Explosive 3 | . . . . . 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 5 13 5 . 3 9 . Robot Miss Streak 5 | 1 5 1 . 1 3 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 172 | 10 79 6 . 5 42 30 Core Hits 77 | 5 30 3 . 3 23 13 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 6 | . 1 . . . 2 3 Burn 1 | . 1 . . . . . Destroy 2 | . . . . . 2 . Sever 3 | . . . . . . 3 Melee Attacks 38 | . . . . . . 38 Impact . | . . . . . . . Slashing 38 | . . . . . . 38 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3842 | 143 992 94 . 85 1029 1499 Guns 2056 | 143 992 94 . 85 742 . Cannons . | . . . . . . . Explosions 287 | . . . . . 287 . Melee 1499 | . . . . . . 1499 Ramming . | . . . . . . . Kinetic 1256 | . 335 94 . 85 742 . Thermal 800 | 143 657 . . . . . Explosive 287 | . . . . . 287 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1499 | . . . . . . 1499 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 124 | . . . . . 9 115 Projectiles . | . . . . . . . Explosions 9 | . . . . . 9 . Melee 115 | . . . . . . 115 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 66 | . . . . . 66 . Shots 2 | . . . . . 2 . Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 348 | 90 348 2 . . 162 23 Average Temperature 75 | 35 87 2 . . 67 9 Received Heat Transfer 888 | . 162 6 . . 288 432 Effects 1 | . 1 . . . . . Shutdowns 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 2158 | 372 1786 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 96 Level 1 . | . . . . . . 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 229 | 5 103 50 . 105 75 229 Initial 24 | . . 18 . . 13 24 Average 31 | 1 32 4 . 43 29 96 Influence Increases 1375 | 20 383 58 . 145 367 402 Destroy 0b10 Robot/C 720 | . 220 40 . 120 140 200 Destroy 0b10 Robot/NC 115 | 20 45 . . . 25 25 Destroy Leader 190 | . 70 10 . 10 42 58 Allied During Kill 115 | . . 8 . 15 8 84 Successful Hack 43 | . 18 . . . 25 . Select Force Hacks 30 | . 30 . . . . . Destroy Structure 27 | . . . . . 22 5 Lose Combat Pursuer 135 | . . . . . 105 30 Influence Decreases 1156 | 20 334 73 34 110 343 242 Entered New Map 122 | . . 31 34 . 22 35 Time Decay 777 | 20 324 42 . 90 191 110 Lost Part 197 | . 10 . . . 90 97 Lost Ally 60 | . . . . 20 40 . Squads Dispatched 12 | . 3 . . . 8 1 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 2 1 Assault 2 | . . . . . 2 . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 4 | . 1 . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 18 2 . 7 25 23 Peak Tracking Total 10 | . 5 2 . 4 10 10 Tactical Retreats 6 | . . . . . 4 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 15 | . 8 . 1 . 4 2 Terminals 11 | . 6 . . . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 43 | . 24 . 1 . 12 6 Successful 27 | . 16 . 1 . 8 2 Failed 16 | . 8 . . . 4 4 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 35 | . 21 . 1 . 9 4 Terminals 34 | . 17 . . . 11 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 7 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 2 . 1 . 3 1 Record 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . Locate Traps 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 11 . . . 5 1 Terminals 14 | . 8 . . . 5 1 Botnet 5 | . 2 . . . 2 1 Operators 1 | . 1 . . . . . Skim 8 | . 5 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Reject 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 6 . . . 4 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 4 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 13 | . . 3 . . . 10 Largest Group 10 | . . 3 3 3 2 10 Highest-Rated Group 173 | . . 40 40 40 32 173 Highest-Rated Ally 29 | . . 16 16 16 16 29 Total Orders 1 | . . . . . . 1 STAY 1 | . . . . . . 1 Ally Attacks 25 | . . 3 . 14 8 . Total Damage 251 | . . 40 . 154 57 . Kills 7 | . . 1 . 5 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 2430 | 16 742 304 444 277 396 251 Optics 376 | . . . . . 125 251 Seismic 2054 | 16 742 304 444 277 271 . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 3483 | 139 1300 627 444 277 445 251 Spaces Moved 2057 | 68 637 389 275 168 322 198 Core 8 | 8 . . . . . . Treads 708 | 60 637 11 . . . . Legs . | . . . . . . . Wheels 1052 | . . 378 275 168 231 . Hover 289 | . . . . . 91 198 Flight . | . . . . . . . Fastest Speed 48 | 50 160 155 155 155 48 48 Average Speed 137 | 147 160 155 155 155 92 65 Slowest Speed 240 | 160 160 160 155 155 155 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 6 89 85 61 48 38 35 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 26 | . . . . . 21 5 Melee 5 | . . . . . . 5 Projectile 4 | . . . . . 4 . AOE 17 | . . . . . 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2442 | 88 790 405 293 182 404 280 Wait 117 | . 58 5 13 7 10 24 Move 2051 | 67 636 388 274 167 321 198 Hop . | . . . . . . . Pick Up 47 | 6 16 2 4 3 11 5 Fast Attach 15 | 6 . . . . 6 3 Attach 12 | 1 1 . . . 7 3 Detach . | . . . . . . . Swap 22 | . 7 3 1 . 7 4 Drop 26 | . 6 3 1 2 9 5 Fire 112 | 8 64 4 . 3 33 . Melee 38 | . . . . . . 38 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 7) 331 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 7) 480 | -10/Materials | Discovered new exit (range 3) 1041 | -10/Materials | Learned location of 2 exits from Mines 1075 | -10/Materials | Discovered new exit (range 15) 1109 | -10/Materials | Learned Storage security intel 1253 | -10/Materials | Identified exit to Materials 1313 | -10/Materials | Learned location of Recycling (-8) 1358 | -10/Materials | Identified exit to Subcaves 1358 | -10/Materials | Learned location of 1 exit from Materials 1440 | -10/Materials | Entered Mines 1442 | -10/Mines | Identified exit to Exiles 1452 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2011 | -10/Mines | Core integrity fell below 50% 2058 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2067 | -10/Mines | Entered Exiles 2067 | -10/Exiles | Accompanied by 3 allies 2068 | -10/Exiles | Identified exit to Mines 2124 | -10/Exiles | Met 8R-AWN 2147 | -10/Exiles | Met EX-HEX 2197 | -10/Exiles | Met EX-BIN 2215 | -10/Exiles | Aligned with FarCom system 2217 | -10/Exiles | Given EX-Vault access code 2272 | -10/Exiles | Opened EX-Vault 2283 | -10/Exiles | Found Longsword +1 2314 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2358 | -10/Exiles | Met EX-DEC 2511 | -10/Exiles | Left Exiles lab with Longsword +1 2511 | -10/Exiles | Entered Mines 2511 | -9/Mines | Accompanied by 3 allies 2512 | -9/Mines | Met a Derelict testing a Signal Generator 2512 | -9/Mines | Identified exit to Materials 2519 | -9/Mines | Found Signal Generator 2687 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2788 | -9/Mines | Entered Materials 2788 | -8/Materials | Accompanied by 2 allies 2788 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2789 | -8/Materials | Identified exit to Factory 2886 | -8/Materials | Garrison activated, responded to threat 3040 | -8/Materials | Identified exit to Storage 3041 | -8/Materials | Lost 4 parts (1p2n1w) 3187 | -8/Materials | Lost 3 parts (1n2w) 3233 | -8/Materials | Entered Storage 3245 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3366 | -8/Storage | Lost 5 parts (4n1w) 3458 | -8/Storage | Core integrity fell below 50% 3484 | -8/Storage | Self-destructed Last Messages --------------- 03394_ K-01 Serf collects debris. 03401_ W-25 Informer sends out distress signal. 03405_ W-25 Informer destroyed. 03411_ Acquired Imp. Hover Unit. 03413_ Hrd. Medium Armor Plating destroyed. 03427_ S-10 Pest destroyed. 03429_ Dropped Assault Rifle. 03430_ Acquired Lgt. Ion Engine. 03430_ Imp. Hover Unit destroyed. 03439_ Compression Vault explodes. 03439_ S-10 Pest destroyed. 03439_ Imp. Hover Unit destroyed. 03441_ Critical hit (Burn: +37). 03447_ S-10 Pest destroyed. 03449_ Destroyed Flight Unit. 03449_ S-10 Pest destroyed. 03456_ Airjet destroyed. 03471_ Y-45 Defender destroyed. 03483_ Longsword +1 destroyed. 03484_ Dropped Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????????######## #???????????????????? | | ??????????????????# # #???????????????????? | | ??????????????????# + =#???????????????????? | | ??????????????????# =###%#???????????????????? | | ??????????????????# %#?# #???????????????????? | | ??????????????????# #?#[######+#############? | | ??????????????????# #?# | | ?????????????????#####/##### * | | ?????????????????+ % | | ?????????????????##### #### #####+##+#??? | | ?????????????????#####+#### #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# %! # #??????????? | | ?????????????????# """"" # #??????????? | | ?????????????????# """"" # #???????????? | | ?????????????????# """"" # #???????????? | | ?????????????????# # == #???????????? | | ?????????????????# #####%#####???????????? | | ?????????????????########/#### [*% #?????????????? | | ???????????????????# Y #?????????????? | | ???????????????????# Y #?????????????? | | ???????????????????# g #?????????????? | | ?????????????????#########Y### #?????????????? | | ?????????????????# !!Y##?### ###?????????????? | | ?????????????????# =%@#????# #???????????????? | | ?????????????????# !!#????# #???????????????? | | ?################# #????# #???????????????? | | # #????#+#???????????????? | | + ! #??????????????????????? | | ??????######### ## #??????????????????????? | | ??????????????# ## #??????????????????????? | | ??????????????# ## #?????g????????????????? | | ??????????????# ### #######??????????????????????? | | ??????????????# #?###????????????????????????????? | | ???????????####+##????????Y??????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# =#???????????????????????????????? | | ?########### %=#???????????????????????????????? | | ?# ## """=#???????????????????????????????? | | ?# """ ##="""%#???????????????????????????????? | | ?# """ ##="""*#???????????????????????????????? | | ?# """ ##=%=!%###?????????????????????????????? | | ## ##["""*""#?????????????????????????????? | | ## """ ## """!T"#?????????????????????????????? | | ## """ ## """]""#?????????????????????????????? | | ## """ #!== =###?????????????????????????????? | | ## ! ## *]==#???????????????????????????????? | | ####+#########+############## #??????????????? | | ^ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectCommProtection Manual? 0 Play Time 00:33:23 Cumulative 279.2 hours Start 2025.11.16 @ 00:41:01 End 2025.11.17 @ 20:41:16 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 12 Types 5/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a356b8a6-e314-42e3-8548-8d83a126abc4