Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 07:20:52 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (12) 60 Value Destroyed (263) 263 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 7987 Bonus ------- Follower Combat Kills 824 Cogmind --------- Core Integrity 981/1300 Matter 108/300 Energy 92/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter IFF Parser Improved Melee Analysis Suite ECM Suite Hacking Suite System Shield Improved System Shield Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Stasis Canceller Advanced Transmission Jammer Advanced Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Gravity Neutralizer Advanced Signal Interpreter Improved Melee Analysis Suite Precision Matter Filter Hacking Suite Hacking Suite System Shield Improved System Shield Improved System Guard > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- Long-range Terrain Scanner Stasis Canceller Advanced Transmission Jammer ECM Suite [Rating: 62] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion None Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Improved Target Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Advanced Datajack Energy Gun Advanced Beam Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Slots Evolved 14 | . . 2 . 2 . 2 . . 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 13 | . . 2 . 1 . 2 . . 2 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 36 | . 2 3 . . 2 3 3 2 1 1 4 1 2 . 5 7 Power 6 | . . . . . . 1 2 1 . . . . . . 1 1 Engine 2 | . . . . . . . 1 1 . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 26 | . 1 1 . . 2 2 1 1 1 1 4 1 2 . 4 5 Device 16 | . 1 1 . . 2 1 . . . 1 2 1 1 . 3 3 Storage . | . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . 1 . . 1 . 1 . 1 1 Hackware 4 | . . . . . . . 1 . 1 . 1 . . . . 1 Protection 1 | . . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 4 | . 1 2 . . . . . . . . . . . . . 1 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . 1 . . . . . . . . . . 1 . 2 1 Parts Lost 10 | . . . . 1 . . . . . . 2 1 . . 3 3 Power 3 | . . . . . . . . . . . 2 . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . . . 1 . . 3 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . Highest Loss Streak 3 | . . . . 1 . . . . . . 2 1 . . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | . . 3 4 5 4 4 4 5 5 5 4 4 4 5 4 3 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . 2 3 3 2 3 3 3 3 3 3 3 3 4 4 3 Weapon . | . . 1 1 2 1 . . 1 2 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 8 | . . 1 . . 1 . . 1 . 1 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 6 | . . 1 . . . . . 1 . 1 . . . . 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 40 | . 9 20 35 27 23 35 43 47 48 47 57 42 31 42 38 46 Engine 4 | . . . . . . . 5 9 13 11 9 . . . . . Core 1 | . . . . . . 4 8 4 . . . . . . . . Device 16 | . 5 17 22 18 23 24 23 20 13 13 16 22 15 21 14 7 Processor 4 | . . . . . . . . 1 6 5 7 1 . 5 7 13 Hackware 9 | . . . . . . . 4 7 8 11 15 17 15 15 15 18 Protection 1 | . . . . . . 2 . 2 6 3 4 . . . . . Peak Build Rating 62 | . 2 9 7 6 10 16 19 25 30 36 39 42 38 34 48 62 Average Rating 26 | . . 4 6 5 8 14 18 20 26 31 35 27 26 34 36 53 On Entrance 19 | . . 1 6 6 5 10 16 19 25 30 34 37 25 34 34 47 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns 27 | . 27 . . . . . . . . . . . . . . . Heaviest Build 19 | . 3 3 3 3 3 12 12 12 12 12 12 5 3 3 19 19 Greatest Support 19 | 3 3 3 3 3 3 12 12 12 12 12 12 3 3 3 19 19 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 4 4 5 4 3 4 4 5 4 4 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 5 5 3 5 5 5 5 5 5 5 5 3 4 Class Distribution -------------------- 54% | Hacker-Mutant 34% | Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Hacker-Mutant | -4/Factory Hacker-Scout | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Matter Collected 545 | 200 33 . 16 . 126 . 80 . . . 90 . . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 165 | . 102 . 16 . . . 47 . . . . . . . . . Parts 25 | . 12 . 5 . . . 8 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Combat Hostiles Destroyed 12 | . 6 . 3 . . . 3 . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . AOE 11 | . 6 . 2 . . . 3 . . . . . . . . . Classes Destroyed 2 | . 2 . . . . . . . . . . . . . . . Swarmer 9 | . 3 . 3 . . . 3 . . . . . . . . . Grunt 3 | . 3 . . . . . . . . . . . . . . . Best Kill Streak 3 | . 3 . 3 . . . 3 . . . . . . . . . Combat Bots Only 3 | . 3 . 3 . . . 3 . . . . . . . . . Max Kills in Single Turn 3 | . 2 . 3 . . . 3 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Hostile Shots Fired 160 | . 4 . 3 6 5 . . . . . 47 4 4 1 47 39 Missed 75 | . 2 . 1 1 3 . . . . . 29 2 . 1 20 16 Hits 85 | . 2 . 2 5 2 . . . . . 18 2 4 . 27 23 Projectile 85 | . 2 . 2 5 2 . . . . . 18 2 4 . 27 23 AOE 4 | . . . . . . . . . . . . . . . 4 . Critical Strikes 6 | . . . . . . . . 1 . . . 1 . . 2 2 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 2389 | . 76 . 38 76 43 . 32 17 . . 483 59 97 . 944 524 Core 1694 | . 28 . 38 30 42 . 20 17 . . 265 . 97 . 838 319 Absorbed by Shields 11 | . . . . . . . . . . . 11 . . . . . Redirected to Shielding 76 | . . . . . . . . . . . 76 . . . . . Regen/Repaired (Parts) 48 | . . . . . 48 . . . . . . . . . . . Core Remaining (%) 81 | 100 88 . 90 . 86 . . 94 100 . . 73 . . 18 . Volleys Fired 10 | . 6 . 1 2 . . 1 . . . . . . . . . Largest 2 | . 1 . 2 1 . . 1 . . . . . . . . . Hottest 130 | . 30 . 130 100 . . 30 . . . . . . . . . Shots Fired 11 | . 6 . 2 2 . . 1 . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . 6 . 1 . . . 1 . . . . . . . . . Special 3 | . . . 1 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 3 | . . . 1 2 . . . . . . . . . . . . Explosive 8 | . 6 . 1 . . . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . 2 . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 2 . 2 . . . 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 3 | . 3 . . . . . . . . . . . . . . . Core Hits 16 | . 7 . 2 . . . 7 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 700 | . 362 . 117 . 2 . 199 . . . 20 . . . . . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 654 | . 362 . 93 . . . 199 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 22 | . . . . . 2 . . . . . 20 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 24 | . . . 24 . . . . . . . . . . . . . Explosive 654 | . 362 . 93 . . . 199 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 1 1 . 7 7 . Average Corruption 3 | . . . . . . . . . . . 1 1 . 7 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . 2 . . 1 6 . Message Errors 3 | . . . . . . . . . . . 1 . . . 2 . Matter Fused 3 | . . . . . . . . . . . . . . 1 2 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 23 | . . . 23 . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 23 | . . . 23 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . 59 . 27 . 1 . 19 . . . 10 . . . . . Shots 4 | . 2 . 1 . . . 1 . . . . . . . . . Rammed 2 | . . . . . 1 . . . . . 1 . . . . . Targets Rammed 2 | . . . . . 1 . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 107 | . 5 . . . . . . 6 . . . . . . 107 . Average Temperature 40 | . 5 . . . . . . 6 . . . . . . 64 . Received Heat Transfer 258 | . 6 . . 27 18 . 9 27 . . 63 9 18 . 72 9 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . . . Low Security (%) 91 | 100 100 100 100 100 43 100 . . 100 100 100 100 100 100 100 100 Level 1 5 | . . . . . 39 . . . . . . . . . . . Level 2 2 | . . . . . 16 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 422 | . 179 75 109 45 422 177 . . 15 44 116 20 . . 97 46 Initial 177 | . . 75 27 38 1 177 . . . . 1 20 . . . 46 Average 51 | . 68 68 101 30 210 171 . . 2 11 32 10 . . 7 9 Influence Increases 1628 | . 209 15 82 8 642 . 100 . 15 49 361 . . . 147 . Destroy 0b10 Robot/C 720 | . 120 . 60 . 280 . 80 . . . 180 . . . . . Destroy Leader 150 | . 30 . 10 . 70 . 10 . . . 30 . . . . . Allied During Kill 237 | . . . . . 182 . 10 . . . 45 . . . . . Successful Hack 81 | . . . . 7 5 . . . . 19 38 . . . 12 . Disable Machine 30 | . 30 . . . . . . . . . . . . . . . Destroy Structure 50 | . 29 . 12 1 . . . . . . 8 . . . . . Partial Spotted 90 | . . 15 . . 45 . . . 15 . . . . . 15 . Lose Combat Pursuer 270 | . . . . . 60 . . . . 30 60 . . . 120 . Influence Decreases 1628 | . 30 124 53 101 256 235 257 . 15 45 329 36 . . 58 89 Entered New Map 549 | . . 104 43 61 5 215 59 . . . 3 16 . . . 43 Time Decay 777 | . 30 20 10 30 131 20 198 . . 45 201 10 . . 36 46 Lost Part 40 | . . . . 10 . . . . . . 20 10 . . . . Lost Ally 240 | . . . . . 120 . . . 15 . 105 . . . . . Purge Threat 22 | . . . . . . . . . . . . . . . 22 . Squads Dispatched 13 | . 2 . . . 3 . . . . . 3 . 1 . 1 3 Investigation 9 | . 1 . . . 3 . . . . . 3 . 1 . . 1 Extermination 2 | . . . . . . . . . . . . . . . 1 1 Reinforcement 2 | . 1 . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Distress Signals 8 | . . . . . 1 . . . . 2 1 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 99 | . 5 1 3 1 14 . 4 1 2 1 20 4 3 5 15 20 Peak Tracking Total 15 | . 4 1 3 1 5 . 4 1 2 4 6 5 5 5 13 15 Tactical Retreats 11 | . . . . . 2 . . . . 1 3 . . . 3 2 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . . 10 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Traps Triggered 6 | . 1 . . . 1 . . . . . 2 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Machines Disabled 2 | . 2 . . . . . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Machines Accessed 27 | . . 1 . 3 6 . . 1 . 2 7 . 1 . 6 . Terminals 22 | . . 1 . 1 5 . . . . 2 7 . 1 . 5 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 75 | . . 3 . 6 14 . . 1 . 10 26 . 3 . 12 . Successful 35 | . . 1 . 5 6 . . 1 . 5 10 . 1 . 6 . Failed 40 | . . 2 . 1 8 . . . . 5 16 . 2 . 6 . Catastrophic 6 | . . . . . 2 . . . . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 64 | . . 3 . 1 12 . . . . 10 26 . 3 . 9 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 . Terminal Hacks 28 | . . 1 . 1 4 . . 1 . 5 10 . 1 . 5 . Record 8 | . . . . . 2 . . . . 3 3 . . . . . Robot Schematic 2 | . . . . . . . . . . 1 1 . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . Open Door 6 | . . . . . 1 . . 1 . . 4 . . . . . Branch Access Points 3 | . . . . . . . . . . . 1 . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . . 1 . 1 1 . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . 1 . 2 5 . . . . 1 5 . 1 . 3 . Full Trace Events 8 | . . 1 . 1 2 . . . . . 3 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 1 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Total Allies 18 | . . . . . 10 . . . . . 8 . . . . . Largest Group 10 | . . . . . 10 4 2 2 2 . 5 . . . . . Highest-Rated Group 293 | . . . . . 173 64 32 31 31 . 293 . . . . . Highest-Rated Ally 159 | . . . . . 29 16 16 16 16 . 159 . . . . . Total Orders 18 | . . . . . . 5 . . . 6 7 . . . . . ROAM 3 | . . . . . . 3 . . . . . . . . . . GUARD 5 | . . . . . . 2 . . . . 3 . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 6 | . . . . . . . . . . 3 3 . . . . . RETURN 3 | . . . . . . . . . . 3 . . . . . . Ally Attacks 173 | . . . . . 94 . 3 4 3 . 69 . . . . . Total Damage 2751 | . . . . . 1139 . 43 47 48 . 1474 . . . . . Kills 24 | . . . . . 14 . 1 . . . 9 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Active Infowar (turns) 2477 | . 44 57 37 68 157 22 456 91 108 176 587 31 73 36 390 144 Sensors 2145 | . . 37 37 68 157 22 456 91 108 176 587 6 9 36 355 . IFF 69 | . . . . . . . . . . . . . . . . 69 Terrain 936 | . 44 57 37 68 93 22 456 63 . . 1 31 64 . . . Jamming 110 | . . . . . . . . . . . . . . . 35 75 ECM 33 | . . . . . . . . . . . . . . . . 33 Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . 3 3 . . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Turns Passed 3013 | 14 111 57 37 68 358 41 456 91 108 176 587 48 73 36 487 265 Spaces Moved 4037 | 28 174 88 61 114 360 39 567 125 183 285 711 55 134 71 655 387 Core 4037 | 28 174 88 61 114 360 39 567 125 183 285 711 55 134 71 655 387 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 51 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 50 100 100 50 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 36 10 23 15 51 2 56 16 5 9 72 22 5 78 19 13 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . Scrap Searched 4 | . . . . . . . 4 . . . . . . . . . Spaces Dug 2 | . . . . 2 . . . . . . . . . . . . Terrain Destroyed 50 | . 31 . 12 2 . . 5 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . . . . . . . AOE 48 | . 31 . 12 . . . 5 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Cet Fac Was Fac Res Total 4986 | 27 191 100 63 118 537 59 738 153 198 318 940 76 139 70 802 457 Wait 830 | . 6 . . 3 168 16 163 20 15 29 201 17 . . 133 59 Move 4022 | 27 173 87 60 113 359 38 566 124 182 284 710 54 134 70 654 387 Hop . | . . . . . . . . . . . . . . . . . Pick Up 15 | . 1 4 . . 3 . 1 2 . 1 1 . 1 . 1 . Fast Attach 32 | . 2 4 . . 2 1 2 2 1 1 4 . 2 . 5 6 Attach 13 | . 1 1 1 . . 3 . 1 . . 1 1 1 . 2 1 Detach 13 | . 2 1 1 . . 1 2 1 . 1 . 1 . . 1 2 Swap 2 | . . . . . . . 1 . . . . . . . 1 . Drop 25 | . . 3 . . 3 . 2 3 . 2 1 3 1 . 5 2 Fire 10 | . 6 . 1 2 . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . 1 . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . . . . Rewire 7 | . . . . . 1 . . . . . 6 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 15 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 14) 126 | -10/Materials | Entered another Materials area 126 | -9/Materials | Evolved 2 slots: Utility x2 176 | -9/Materials | Discovered new exit (range 6) 183 | -9/Materials | Entered Mines 211 | -9/Mines | Discovered new exit (range 11) 220 | -9/Mines | Entered Materials 220 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 268 | -8/Materials | Discovered new exit (range 11) 288 | -8/Materials | Entered Storage 305 | -8/Storage | Build established: Mutant 395 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 483 | -8/Storage | Repaired Grenade Launcher+ 590 | -8/Storage | Discovered new exit (range 15) 597 | -8/Storage | Lost 4 allies 646 | -8/Storage | Entered Factory 646 | -7/Factory | Accompanied by 4 allies 646 | -7/Factory | Evolved 2 slots: Utility x2 670 | -7/Factory | Discovered new exit (range 11) 687 | -7/Factory | Entered Lower Caves 687 | -7/Lower Caves | Accompanied by 2 allies 701 | -7/Lower Caves | Encountered a Warlord checkpoint 1133 | -7/Lower Caves | Discovered new exit (range 8) 1143 | -7/Lower Caves | Entered another Lower Caves area 1143 | -7/Lower Caves | Accompanied by 2 allies 1192 | -7/Lower Caves | Discovered new exit (range 9) 1234 | -7/Lower Caves | Entered Factory 1234 | -6/Factory | Accompanied by 2 allies 1234 | -6/Factory | Evolved 2 slots: Utility x2 1315 | -6/Factory | Discovered new exit (range 9) 1342 | -6/Factory | Entered another Factory area 1342 | -5/Factory | Evolved 2 slots: Utility x2 1464 | -5/Factory | Discovered new exit (range 31) 1518 | -5/Factory | Entered Extension 1597 | -5/Extension | Build established: Hacker-Mutant 1622 | -5/Extension | Identified exit to Cetus 1637 | -5/Extension | Rescued a captive Derelict 1638 | -5/Extension | Rescued a captive Derelict 1669 | -5/Extension | Rescued a captive Derelict 1685 | -5/Extension | Spotted B-75 Beast 1704 | -5/Extension | Rescued a captive Derelict 1763 | -5/Extension | Rescued A7 2042 | -5/Extension | Spotted B-75 Beast 2048 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2093 | -5/Extension | Discovered new exit (range 16) 2105 | -5/Extension | Entered Cetus 2133 | -5/Cetus | Spotted Cetus Guard 2133 | -5/Cetus | Spotted Cetus Guard 2135 | -5/Cetus | Spotted Cetus Guard 2146 | -5/Cetus | Discovered new exit (range 16) 2153 | -5/Cetus | Entered Factory 2153 | -4/Factory | Evolved 2 slots: Utility x2 2198 | -4/Factory | Identified exit to Upper Caves 2198 | -4/Factory | Identified exit to Armory 2226 | -4/Factory | Sucked down chute 2226 | -4/Factory | Entered Waste 2240 | -4/Waste | Spotted C-40 Crusher 2241 | -4/Waste | EMP discharged 2246 | -4/Waste | Spotted C-40 Crusher 2246 | -4/Waste | Spotted C-40 Crusher 2247 | -4/Waste | Spotted C-40 Crusher 2253 | -4/Waste | Spotted C-40 Crusher 2254 | -4/Waste | Discovered new exit (range 16) 2261 | -4/Waste | Identified exit to Factory 2262 | -4/Waste | Entered Factory 2685 | -4/Factory | Core integrity fell below 50% 2715 | -4/Factory | Lost 3 parts (3u) 2724 | -4/Factory | Core integrity fell below 20% 2738 | -4/Factory | Discovered new exit (range 13) 2748 | -4/Factory | Identified exit to Research 2749 | -4/Factory | Entered Research 2749 | -3/Research | Evolved 2 slots: Utility x2 3014 | -3/Research | Self-destructed Last Messages --------------- 02899_ K-01 Serf cleans the Graviton Restrictor. 02918_ ALERT: All DSF locations entering lockdown mode. 02918_ Slug penetrates Wall. 02943_ Acquired IFF Parser. 02962_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9I. 02977_ Acquired Lgt. Particle Reactor. 02978_ Dropped Hvy. Antimatter Reactor. 02993_ W-44 Eye sends out distress signal. 02995_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03003_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. 03008_ W-44 Eye sends out distress signal. 03011_ Lgt. Particle Reactor destroyed. 03012_ Adv. Gravity Neutralizer destroyed. 03013_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? == #???????????????????? | | ?????????????????????? == A#???????????????????? | | ?????????????????????? = #???????????????????? | | ?????????????????????? g #???????????????????? | | ??????????????????????? #???????????????????? | | ????####??????????????? g #???????????????????? | | ???"" ???????????????=! #???????????????????? | | ???T"" #??????????????=! #???????????????????? | | ????"" #???????????????! #???????????????????? | | ???? #??????????????? #???????????????????? | | ????? #??????????????? #???????????????????? | | ????? #??????????????? #???????????????????? | | ?????? #???????????????# w#???????????????????? | | ?????? #???????????????# k #???????????????????? | | #+#####+#################@ #???????????????????? | | # u +???????????????????? | | # #???????????????????? | | # ss #???????????????????? | | # ms s #???????????????????? | | # #/#################k #??????????????????#? | | # # #??????????#u #??????????????????# | | # + #???######## #??????????????????#= | | ####### ##### + ????????????????# | | ??????# / #??????????????????# | | ??????#"" ##### #??????????????????# | | ??????#"" #???# #??????????????????# | | ??????#"" ######+#/### k #??????????????????# | | ??????#G ## ! # k#??????????????????# | | ??????#"" ## # k##################### | | ??????#"" ## + | | ??????#"" ##""" # | | ??????# ##""" # | | ??????# ##""" # | | ??????######### ######## ### ####### | | ??????# ????# #??????# #?# # ?? | | ??????#= ??#+#####/########## #?# # | | ??????# # ##### ### #?# + = | | ??????# + #?# # | | ??????# # #?# # " "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 20 Additional Mass Support 16 Corruption Containment 12 Utility Shielding 66 Evasion (%) 50 Melee Accuracy 6 Target Analysis 6 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -5/Factory | Hacked Y-54 Guardian | -5/Extension | Hacked Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 20% | -8/Storage Studied --------- Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Prison Break Challenges ------------ None Game ------ Seed BottomlessDecoderInverter Manual? 0 Play Time 01:02:10 Cumulative 31.8 hours Start 2026.04.02 @ 10:16:16 End 2026.04.04 @ 07:20:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: a57c43ce-2bb5-42ba-9f0d-6b6c0c07647a