Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 11:46:31 Player: Legion1337 Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (49) 245 Value Destroyed (1349) 1349 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7014 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 103/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Hovering (70) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Enhanced Optical Array Experimental Optical Array Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Enhanced Nova Cannon Improved KE Penetrator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg Improved Gravmag System Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Triangulator Enhanced Optical Array Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Force Field Experimental Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Great Axe > --- INVENTORY -------- Reinforced Quantum Reactor Force Field Improved KE Penetrator Enhanced Hardcell Cannon Micro-nuke Launcher [Rating: 118] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Heavy Siege Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Experimental Hacking Suite Weapon Heavy Flail Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . 1 . 1 1 1 . 1 . . . Utility 6 | . . 1 . 1 1 1 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 92 | . 8 5 14 8 8 7 11 8 . 10 13 Power 7 | . . 1 2 1 . . 1 . . 1 1 Engine 3 | . . 1 2 . . . . . . . . Core 4 | . . . . 1 . . 1 . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 37 | . 2 1 6 5 4 4 4 4 . 2 5 Treads 2 | . . . . . . . . . . . 2 Leg 13 | . . . 4 5 2 . . . . . 2 Wheel 1 | . . . . . 1 . . . . . . Hover 15 | . 2 1 1 . . 4 2 3 . 2 . Flight 6 | . . . 1 . 1 . 2 1 . . 1 Utility 25 | . 3 1 2 1 2 2 6 2 . 4 2 Device 12 | . 2 1 1 . 2 1 1 1 . 2 1 Storage . | . . . . . . . . . . . . Processor 12 | . 1 . 1 1 . 1 5 1 . 1 1 Hackware 1 | . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | . 3 2 4 1 2 1 . 2 . 3 5 Energy Gun 5 | . 1 . 1 . 1 . . 1 . . 1 Energy Cannon 4 | . . . 1 . 1 1 . . . . 1 Ballistic Gun 5 | . 1 . 2 1 . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . 1 1 Launcher 2 | . . . . . . . . . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . 2 . . . . 2 3 Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . 5 . Parts Lost 36 | . . . 7 2 . 4 1 1 2 9 10 Power 5 | . . . 1 . . . . . 1 1 2 Propulsion 21 | . . . 4 2 . 3 . 1 1 6 4 Utility 6 | . . . 1 . . 1 . . . 1 3 Weapon 4 | . . . 1 . . . 1 . . 1 1 Highest Loss Streak 6 | . . . 6 2 . 3 1 1 2 6 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 5 4 3 4 4 3 4 4 4 5 4 4 Power . | 1 . . . . . . 1 1 1 . . Propulsion 1 | 3 1 1 . 1 2 2 . . 2 . . Utility . | . . 1 1 . . . 1 1 1 1 . Weapon 1 | 1 1 1 2 1 1 1 1 1 1 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 9 . . . 1 1 1 1 . 1 1 Power 3 | . 2 . . . . . . . . . 1 Propulsion 4 | . 3 . . . . 1 . . . . . Utility 2 | . 1 . . . . . 1 . . . . Weapon 6 | . 3 . . . 1 . . 1 . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 97 87 99 88 85 78 96 93 95 76 Engine 3 | . 14 9 10 3 . . . . . . . Core 5 | . . . . 5 7 5 4 10 8 9 6 Leg 10 | . 7 . 13 35 21 10 . . . . 7 Hover 13 | . 21 33 8 . . 5 15 18 15 27 12 Flight 5 | . . . 3 . 1 6 16 17 16 6 . Device 13 | . 11 21 8 17 22 19 8 10 10 7 8 Processor 21 | . 9 11 20 18 15 17 25 30 31 31 27 Energy Gun 4 | . 23 11 4 . . . . 2 5 3 . Energy Cannon 2 | . . . 4 3 4 6 . . . . 2 Ballistic Gun 2 | . 2 . 7 5 . . . . . . . Impact Weapon 3 | . . 3 4 8 7 5 3 . . . . Slashing Weapon 1 | . . . . . . . . 4 5 3 4 Peak Build Rating 118 | 6 10 16 18 34 46 58 69 92 91 100 118 Average Rating 51 | 6 9 14 15 29 42 50 58 87 84 92 98 On Entrance 40 | 6 6 10 16 18 27 46 42 69 91 79 75 Avg Prop Armor Cover (%) 14 | . . . 3 . 17 12 15 11 13 7 34 Naked Turns . | . . . . . . . . . . . . Heaviest Build 43 | 11 15 12 16 17 26 32 18 26 24 31 43 Greatest Support 75 | 20 20 18 33 75 40 40 18 41 33 52 60 Greatest Overweight (x) 4 | . 1 . 4 . . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 7 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 3 4 4 4 4 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 71% | Mutant 16% | Infiltrator-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Matter Collected 1350 | 195 80 . 300 118 60 203 . 240 . 113 41 Remotely . | . . . . . . . . . . . . Salvage Created 2111 | . 64 . 688 171 60 557 . 420 . 113 38 Parts 96 | . 7 . 28 18 3 22 . 12 . 1 5 Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed 4 | . 1 . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Combat Hostiles Destroyed 35 | . 3 . 16 6 1 6 . . . . 3 Melee 3 | . . . 1 . . 1 . . . . 1 Guns 14 | . 3 . 7 4 . . . . . . . Cannons 12 | . . . 6 2 1 3 . . . . . AOE 2 | . . . . . . . . . . . 2 Classes Destroyed 11 | . 2 . 5 . 1 2 . . . 1 . Worker 5 | . . . 3 . . 1 . 1 . . . Builder 3 | . . . 1 2 . . . . . . . Hauler 1 | . . . . . . . . . . 1 . Recycler 4 | . . . . . . 1 . 3 . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 14 | . 3 . 4 4 . . . . . . 3 Grunt 10 | . . . 7 . . 3 . . . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 7 | . . . 4 2 . 1 . . . . . Specialist 2 | . . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . . Best Kill Streak 4 | . 3 . 4 4 1 4 . 4 . 1 2 Combat Bots Only 4 | . 3 . 4 4 1 3 . . . . 2 Max Kills in Single Turn 2 | . 1 . 2 1 1 1 . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 Melee 1 | . . . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Hostile Shots Fired 769 | . 33 16 118 87 32 126 6 32 1 24 294 Missed 309 | . 12 9 32 37 10 59 5 15 . 15 115 Hits 460 | . 21 7 86 50 22 67 1 17 1 9 179 Melee 2 | . . . . . . . . . 1 . 1 Projectile 458 | . 21 7 86 50 22 67 1 17 . 9 178 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 14 | . 1 1 1 1 1 1 . . . . 8 Part Disruptions 3 | . . . . . . 2 . . . 1 . Damage Taken 7165 | . 143 78 874 903 239 610 22 348 37 723 3188 Core 1807 | . 43 19 299 195 12 77 . 42 . 38 1082 Absorbed by Shields 393 | . 60 23 83 . . 132 . . . 15 80 Regen/Repaired (Parts) 234 | . . 33 . . . 134 67 . . . . Core Remaining (%) 79 | 100 82 . 20 64 98 90 100 . . . . Volleys Fired 109 | . 11 6 33 22 5 14 . 5 . 9 4 Largest 2 | . 2 1 2 2 1 2 . 1 . 1 1 Hottest 138 | . 100 100 91 91 69 138 . 65 . 55 120 Shots Fired 149 | . 19 6 56 25 5 19 . 5 . 10 4 Gun 82 | . 16 . 44 17 . . . 5 . . . Cannon 57 | . . . 12 8 5 19 . . . 10 3 Launcher 1 | . . . . . . . . . . . 1 Special 9 | . 3 6 . . . . . . . . . Kinetic 61 | . 6 . 28 17 . . . . . 10 . Thermal 56 | . 11 6 28 8 . . . . . . 3 Explosive 1 | . . . . . . . . . . . 1 Electromagnetic 31 | . 2 . . . 5 19 . 5 . . . Robot Hit Streak 19 | . 4 . 11 8 2 11 . 15 . 17 19 Robot Miss Streak 7 | . 1 . 3 7 1 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 134 | . 9 1 49 24 3 24 . 13 . 4 7 Core Hits 59 | . 5 . 20 11 1 11 . 7 . 2 2 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . 2 . . 1 . . . . . Critical Strikes 7 | . . . 3 . . 3 . 1 . . . Burn 1 | . . . 1 . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . Smash 4 | . . . 2 . . 2 . . . . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks 142 | . . 11 18 30 3 12 10 27 . 13 18 Impact 84 | . . 11 18 30 3 12 10 . . . . Slashing 58 | . . . . . . . . 27 . 13 18 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . 2 2 . 1 . 6 . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4271 | . 69 21 1199 574 90 758 . 674 . 255 631 Guns 890 | . 69 . 539 223 . . . 59 . . . Cannons 1009 | . . . 165 104 90 486 . . . 74 90 Explosions 382 | . . . . . . . . . . . 382 Melee 1990 | . . 21 495 247 . 272 . 615 . 181 159 Ramming . | . . . . . . . . . . . . Kinetic 643 | . 26 . 320 223 . . . . . 74 . Thermal 621 | . 43 . 384 104 . . . . . . 90 Explosive 382 | . . . . . . . . . . . 382 Electromagnetic 635 | . . . . . 90 486 . 59 . . . Impact 1035 | . . 21 495 247 . 272 . . . . . Slashing 955 | . . . . . . . . 615 . 181 159 Piercing . | . . . . . . . . . . . . Highest Corruption 43 | . 2 . . . . 2 1 2 12 29 43 Average Corruption 11 | . 1 . . . . 1 1 2 8 16 30 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . 2 . . . . . . 5 3 17 27 Message Errors 14 | . 2 . . . . . . 1 2 5 4 Matter Fused 6 | . . . . . . . . . . 3 3 Heat Flow Errors 7 | . . . . . . . . 1 . 1 5 Energy Discharges 5 | . . . . . . . . 1 . 1 3 Parts Rejected 4 | . . . . . . . . . . . 4 Data Loss (minor) 5 | . . . . . . . . 1 . 3 1 Data Loss (major) 3 | . . . . . . . . 1 . 1 1 Misfires 1 | . . . . . . . . . . 1 . Misdirections 9 | . . . . . . . . . 1 2 6 Overload Shots . | . . . . . . . . . . . . Overflow Damage 644 | . . . 262 156 . 83 . 48 . 28 67 Projectiles 20 | . . . . . . . . . . . 20 Explosions 29 | . . . . . . . . . . 28 1 Melee 595 | . . . 262 156 . 83 . 48 . . 46 Knockbacks 5 | . . . 3 2 . . . . . . . Impact 5 | . . . 3 2 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 226 | . . . . . . . . . . 226 . Shots 5 | . . . . . . . . . . 5 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 248 | . 146 66 159 4 83 122 . 248 . 200 206 Average Temperature 51 | . 43 33 50 4 42 49 . 92 . 30 78 Received Heat Transfer 1113 | . 44 35 239 36 48 215 . 72 . 49 375 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 1 . 2 . . . . . Combat Hostiles 4 | . . . 2 . . 2 . . . . . Parts Fried 17 | . . . 6 3 . 8 . . . . . Impact Corruptions 17 | . . . 10 4 . 3 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1221 | . 111 . 851 185 . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Maximum Alert Level 1 | . . . 1 . . . . . . . 1 Low Security (%) 93 | 100 100 100 74 100 100 100 100 100 100 100 72 Level 1 6 | . . . 25 . . . . . . . 27 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 310 | . 123 108 266 161 58 106 31 18 . 172 310 Initial 65 | . . 51 40 40 46 23 25 . . . 65 Average 59 | . 21 35 145 63 30 31 10 1 . 50 167 Influence Increases 2339 | . 194 157 476 293 92 224 42 60 . 301 500 Destroy 0b10 Robot/C 700 | . 60 . 320 120 20 120 . . . . 60 Destroy 0b10 Robot/NC 70 | . 5 . 20 10 . 10 . 20 . 5 . Destroy Leader 154 | . 12 . 60 30 10 30 . . . 2 10 Successful Hack 123 | . 9 . . 25 . 46 26 16 . 1 . Disable Machine 180 | . 15 . 30 . . 15 . . . 90 30 Destroy Structure 122 | . 3 7 1 18 2 3 16 24 . 38 10 Partial Spotted 45 | . . 15 15 . . . . . . 15 . Lose Combat Pursuer 945 | . 90 135 30 90 60 . . . . 150 390 Influence Decreases 2064 | . 71 182 476 288 147 219 95 60 . 166 360 Entered New Map 368 | . . 72 58 58 57 25 28 . . . 70 Time Decay 1237 | . 71 110 198 210 90 139 65 60 . 104 190 Lost Part 294 | . . . 70 20 . 40 2 . . 62 100 Purge Threat 165 | . . . 150 . . 15 . . . . . Squads Dispatched 20 | . 1 1 . 3 2 3 2 1 . 5 2 Investigation 6 | . 1 1 . 2 . 1 . . . 1 . Extermination 3 | . . . . . . . 1 . . 1 1 Reinforcement 10 | . . . . 1 2 2 1 . . 3 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Distress Signals 10 | . 1 3 3 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 11 16 17 21 13 10 5 20 6 12 44 Peak Tracking Total 15 | . 6 12 10 6 5 4 2 4 6 6 15 Tactical Retreats 32 | . 3 2 2 2 1 . 2 5 . 5 10 ECM-based Alert Blocks 19 | . . . . . . . 3 16 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Traps Triggered 8 | . . 1 1 . . . . 2 . 3 1 Indirectly 2 | . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Machines Disabled 12 | . 1 . 2 . . 1 . . . 6 2 Max in Single Turn 6 | . 1 . 1 . . 1 . . . 6 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Machines Accessed 31 | . 6 3 2 7 2 3 3 2 . 3 . Terminals 21 | . 5 2 1 6 2 1 1 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 1 1 . . . 2 1 . . 1 . Recycling Units 2 | . . . . 1 . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 72 | . 12 5 5 16 5 8 7 9 . 5 . Successful 29 | . 2 2 1 6 2 6 4 4 . 2 . Failed 43 | . 10 3 4 10 3 2 3 5 . 3 . Catastrophic 13 | . 4 1 2 4 . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 9 3 2 8 2 . . 6 . 2 . Terminals 49 | . 11 3 2 13 5 2 2 9 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 13 | . 1 2 . . . 6 3 . . 1 . Recycling Units 5 | . . . . 3 . . 2 . . . . Scanalyzers 2 | . . . . . . . . . . 2 . Garrison Access 3 | . . . 3 . . . . . . . . Terminal Hacks 15 | . 2 . 1 3 2 2 1 4 . . . Open DSF 2 | . . . . . 1 . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . Terminal Index 3 | . . . . 1 1 . . 1 . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Zone Layout 3 | . . . . 2 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . 2 . . . 4 2 . . . . Scan Component 4 | . . 1 . . . 2 1 . . . . Repair 4 | . . 1 . . . 2 1 . . . . Recycling Unit Hacks 4 | . . . . 3 . . 1 . . . . Process 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . 2 . Retrieve Study 2 | . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 2 2 6 1 3 2 2 . 3 . Full Trace Events 10 | . 4 1 1 2 . 1 . . . 1 . Feedback Events 2 | . 2 . . . . . . . . . . Corruption 2 | . 2 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 . Parts Repaired 4 | . . 1 . . . 2 1 . . . . Time 108 | . . 26 . . . 63 19 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 13 | . . . . 13 . . . . . . . Retrieved Matter 13 | . . . . 13 . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Active Infowar (turns) 3414 | . 255 220 408 513 192 411 216 425 45 345 384 Optics 3414 | . 255 220 408 513 192 411 216 425 45 345 384 Terrain 1208 | . . 219 36 512 192 249 . . . . . Triangulation 1222 | . . . . . . . 128 383 45 332 334 ECM 209 | . . . . . 1 10 34 156 . 8 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Turns Passed 3516 | 3 354 220 408 513 192 411 216 425 45 345 384 Spaces Moved 3071 | 1 349 206 217 289 152 218 329 386 96 537 291 Core 5 | . . . 5 . . . . . . . . Treads . | . . . . . . . . . . . . Legs 538 | 1 61 . 123 289 10 20 . . . . 34 Wheels 309 | . . . . . 142 167 . . . . . Hover 1712 | . 288 206 89 . . 31 14 252 38 537 257 Flight 507 | . . . . . . . 315 134 58 . . Fastest Speed 31 | 120 56 52 52 120 100 58 34 31 31 40 55 Average Speed 71 | 120 67 52 111 124 101 102 35 46 44 45 99 Slowest Speed 250 | 120 190 56 250 130 130 200 66 108 66 55 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 30 | . . 10 . 11 . . . 3 . 6 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 28 | 2 50 34 42 40 8 6 14 13 91 16 31 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 96 | . 2 16 . 24 2 4 10 17 . 18 3 Terrain Destroyed 104 | . 3 16 . 24 2 4 10 17 . 23 5 Melee 81 | . . 10 . 24 2 4 10 17 . 11 3 Projectile 17 | . 3 6 . . . . . . . 7 1 AOE 6 | . . . . . . . . . . 5 1 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Arm Total 4000 | 4 447 281 298 372 181 367 411 585 97 608 349 Wait 449 | . 59 51 5 5 1 104 47 148 2 22 5 Move 3060 | . 348 205 216 288 151 217 328 386 95 535 291 Hop . | . . . . . . . . . . . . Pick Up 38 | . 8 . . 6 4 4 4 3 . 6 3 Fast Attach 56 | . 5 4 9 . 3 6 9 4 . 6 10 Attach 27 | . 2 2 2 2 5 1 1 3 . 6 3 Detach 24 | . 4 1 4 . 3 . 4 1 . 3 4 Swap 39 | . 1 1 6 10 1 5 3 5 . 3 4 Drop 54 | 4 9 . 4 9 5 4 5 3 . 4 7 Fire 109 | . 11 6 33 22 5 14 . 5 . 9 4 Melee 142 | . . 11 18 30 3 12 10 27 . 13 18 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . 1 . . . . . . 1 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 390 | -9/Materials | Repaired Lgt. Ion Engine 489 | -9/Materials | Discovered new exit (range 7) 540 | -9/Materials | Discovered new exit (range 15) 578 | -9/Materials | Entered Storage 696 | -9/Storage | Core integrity fell below 50% 705 | -9/Storage | Lost 6 parts (1p4n1u) 941 | -9/Storage | Discovered new exit (range 18) 986 | -9/Storage | Entered Materials 986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -8/Materials | Build established: Scavenger-Mutant 1414 | -8/Materials | Build established: Mutant 1461 | -8/Materials | Discovered new exit (range 17) 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -7/Factory | Discovered new exit (range 7) 1691 | -7/Factory | Entered another Factory area 1691 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -6/Factory | Repaired Imp. EM Pulse Cannon 1983 | -6/Factory | Repaired Nuclear Core 2082 | -6/Factory | Discovered new exit (range 17) 2101 | -6/Factory | Identified exit to Factory 2102 | -6/Factory | Entered another Factory area 2102 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2130 | -5/Factory | Lost 3 parts (2n1u) 2166 | -5/Factory | Repaired Nuclear Core 2310 | -5/Factory | Discovered new exit (range 10) 2313 | -5/Factory | Identified exit to Factory 2318 | -5/Factory | Entered another Factory area 2318 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2335 | -4/Factory | Discovered new exit (range 5) 2337 | -4/Factory | Identified exit to Upper Caves 2491 | -4/Factory | Build established: Infiltrator-Mutant 2628 | -4/Factory | Garrison activated, responded to threat 2670 | -4/Factory | Spotted B-86 Titan 2743 | -4/Factory | Sucked down chute 2743 | -4/Factory | Entered Waste 2750 | -4/Waste | Spotted C-40 Crusher 2758 | -4/Waste | EMP discharged 2758 | -4/Waste | System corruption reached 10% 2758 | -4/Waste | Spotted C-40 Crusher 2758 | -4/Waste | Spotted C-40 Crusher 2761 | -4/Waste | Spotted C-40 Crusher 2764 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2765 | -4/Waste | Spotted C-40 Crusher 2772 | -4/Waste | Spotted C-40 Crusher 2782 | -4/Waste | Discovered new exit (range 10) 2787 | -4/Waste | Identified exit to Factory 2788 | -4/Waste | Entered Factory 2921 | -4/Factory | Crushed by falling debris 2952 | -4/Factory | Lost 3 parts (1n1u1w) 3057 | -4/Factory | Found Prototype Hackware 3057 | -4/Factory | Identified Exp. Hacking Suite 3122 | -4/Factory | Discovered new exit (range 12) 3133 | -4/Factory | Identified exit to Armory 3133 | -4/Factory | Entered Armory 3163 | -4/Armory | Lost 6 parts (1p5n) 3204 | -4/Armory | Build established: Mutant 3351 | -4/Armory | Spotted B-86 Titan 3410 | -4/Armory | System corruption reached 30% 3454 | -4/Armory | Lost 5 parts (1p3n1u) 3505 | -4/Armory | Core integrity fell below 50% 3511 | -4/Armory | Core integrity fell below 20% 3517 | -4/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 03489_ P-70 Sage destroyed. 03489_ Dropped Adv. Heavy Siege Treads. 03494_ Mic. Fission Core destroyed. 03501_ Great Axe+ destroyed. 03502_ System corrupted: Triangulator rejected. 03508_ Triggered Armageddon Trap. 03508_ An explosion rips through the floor. 03508_ Transfer Shaft disabled. 03508_ Reinforced Shell breached. 03508_ Transfer Shaft disabled. 03508_ Reinforced Shell breached. 03508_ Transfer Shaft disabled. 03508_ G-67 Veteran springs to life. 03508_ Imp. Targeting Computer destroyed. 03508_ G-67 Veteran springs to life. 03511_ Critical hit (Burn: +50). 03511_ Critical hit (Burn: +37). 03512_ Critical hit (Burn: +50). 03512_ Critical hit (Burn: +37). 03514_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????###???" "???????????? | | ?????????????????????????????# ??? ?? #??????? | | ?????????????????????????????# ?? ?? #??????? | | ?????????????????????????????# ??" !!?? #??????? | | ?????????????????????????????# ??" !!? #??????? | | ?????????????????????????????# """ !!? #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????+ """ """ #??????? | | ?????????????????????????????# """ """ ##?##### | | ?????????????????????????????# """ """ # ? | | ?????????????????????????????# # " " | | ?????????????????????????????# ! # " " | | ?????????????????????????????? # " " | | ??????????????????????????????# | | ??????????????????????????????# | | ????????????????????#?????????# [[[]]] | | ????????????????????# ????????# [[[]]] | | ????????????????????# ????### #+## | | ?????# ###########+## ??## # ! | | ?????+ ## | | ?????# # | | ??????# p | | ??????# gd ## # # | | ??????# # #### | | ??????# /@ # | | ??? # g # | | ???? ??# g g # "" | | ?????"" !! """ "????# # "" | | ?????"" !! """ ??????# g # | | ???????????! ""????????# " ! """ + | | ????????????? ??????????# """ # # | | ????????????????????????# """ "" # # | | ????????????????????????# # # | | ????????????????????????# # + | | ????????????????????????# * # ##### | | ????????????????????????######################???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Evasion (%) 68 Targeting Accuracy 12 Salvage Targeting 4 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 17% | -9/Materials Imp. EM Pulse Cannon | 17% | -6/Factory Nuclear Core | 14% | -6/Factory Nuclear Core | 10% | -5/Factory Studied --------- Imp. Linear Gravjet | -4/Factory | Hacked Great Axe | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- This Is My Hole Challenges ------------ None Game ------ Seed RagnarokAntigravPod Manual? 0 Play Time 02:13:01 Cumulative 47.2 hours Start 2026.02.27 @ 20:58:13 End 2026.02.28 @ 11:46:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 31 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86c9b3f7-4be4-498c-a118-fc398e535014