Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 21:25:35 Player: APerTAS Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 4614 Bonus ------- Pacifist 834 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (7) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Hardened Heavy Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power None Propulsion None Utility Hardened Heavy Armor Plating Protection Hardened Heavy Armor Plating Weapon None Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 6 | . . 2 . 2 2 . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Parts Attached 1 | . . . . . 1 . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 1 | . . . . . 1 . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Backups . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . Peak Build Rating 8 | . . . . . 8 . . . . Average Rating . | . . . . . . . . . . On Entrance . | . . . . . . . . . . Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 775 | . 55 41 44 60 97 221 72 44 141 Heaviest Build . | . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 205 | 200 . . . . . 5 . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 135 | . 8 23 5 14 15 45 . . 25 Missed 57 | . 1 9 2 9 7 19 . . 10 Hits 78 | . 7 14 3 5 8 26 . . 15 Projectile 78 | . 7 14 3 5 8 26 . . 15 Damage Taken 1029 | . 106 125 37 56 64 421 . . 220 Core 1029 | . 106 125 37 56 64 421 . . 220 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 57 . 59 89 . . . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 1 | . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 57 | . 36 9 . . 6 . . . 6 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 57 | . 36 9 . . 6 . . . 6 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 . . . . . . . . Average Corruption 2 | . 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 26 | . 16 4 . . 3 . . . 3 Shots . | . . . . . . . . . . Rammed 12 | . 8 1 . . 2 . . . 1 Targets Rammed 12 | . 8 1 . . 2 . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 183 | . 51 . 21 18 18 75 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 15 | . . 5 15 5 14 . . . . Initial 5 | . . . . 5 . . . . . Average 1 | . . 2 . 1 2 . . . . Influence Increases 274 | . . 5 15 . 14 180 . . 60 Successful Hack 19 | . . 5 . . 14 . . . . Lose Combat Pursuer 255 | . . . 15 . . 180 . . 60 Influence Decreases 224 | . . 5 . 15 14 20 61 99 10 Entered New Map 140 | . . . . 10 . . 31 99 . Time Decay 84 | . . 5 . 5 14 20 30 . 10 Squads Dispatched 4 | . 1 2 . 1 . . . . . Investigation 1 | . . 1 . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 1 . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 3 | . 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 41 | . 4 8 2 3 1 14 . . 9 Peak Tracking Total 13 | . 3 6 2 3 1 13 . . 7 Tactical Retreats 4 | . . . 1 . . 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 8 | . . 2 . . 1 1 . 4 . Terminals 3 | . . 2 . . . 1 . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 42 | . . 8 . . 1 5 . 28 . Successful 37 | . . 3 . . 1 5 . 28 . Failed 5 | . . 5 . . . . . . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 13 | . . 8 . . . 5 . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . . 3 . . . 5 . 28 . Record 16 | . . . . . . 5 . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 2 | . . . . . . . . 2 . Prototype ID Bank 3 | . . . . . . . . 3 . Dispatch Records 1 | . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . 2 . . . 1 . . . Full Trace Events 3 | . . 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 42 | . . . . . 42 . . . . Total Part Build Rating 4 | . . . . . 4 . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 Total Damage 360 | . . . . . . . . . 360 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 2 . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 788 | 12 55 41 44 60 98 221 72 44 141 Spaces Moved 1461 | 23 93 80 87 120 105 441 144 88 280 Core 1461 | 23 93 80 87 120 105 441 144 88 280 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 24 15 31 26 6 60 32 75 45 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . 2 . 1 . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total 1507 | 22 100 80 86 119 149 440 143 87 281 Wait 42 | . . . . . 42 . . . . Move 1452 | 22 92 79 86 119 104 440 143 87 280 Hop . | . . . . . . . . . . Pick Up . | . . . . . . . . . . Fast Attach 1 | . . . . . 1 . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 12 | . 8 1 . . 2 . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 5) 68 | -10/Materials | Entered another Materials area 68 | -9/Materials | Evolved 2 slots: Power x2 101 | -9/Materials | Discovered new exit (range 16) 109 | -9/Materials | Entered Mines 149 | -9/Mines | Discovered new exit (range 4) 153 | -9/Mines | Entered Materials 153 | -8/Materials | Evolved 2 slots: Power x2 204 | -8/Materials | Discovered new exit (range 16) 213 | -8/Materials | Entered Factory 213 | -7/Factory | Evolved 2 slots: Power x2 263 | -7/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 264 | -7/Factory | Released all parts (1) 303 | -7/Factory | Build established: Mutant 306 | -7/Factory | Discovered new exit (range 8) 311 | -7/Factory | Entered Lower Caves 344 | -7/Lower Caves | Identified exit to Lower Caves 483 | -7/Lower Caves | Attracted the attention of an 0b10 base 488 | -7/Lower Caves | Learned location of Extension (-5) 488 | -7/Lower Caves | Learned location of 1 exit from Research 488 | -7/Lower Caves | Learned Factory trap positions 497 | -7/Lower Caves | Core integrity fell below 50% 504 | -7/Lower Caves | Spotted B-75 Beast 508 | -7/Lower Caves | Learned Factory emergency access door positions 532 | -7/Lower Caves | Entered another Lower Caves area 553 | -7/Lower Caves | Encountered a Warlord checkpoint 588 | -7/Lower Caves | Discovered new exit (range 6) 604 | -7/Lower Caves | Entered Data Miner 604 | -7/Data Miner | Discovered new exit (range 6) 614 | -7/Data Miner | Met Data Miner 629 | -7/Data Miner | Learned location of Section 7 (-3) 629 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 638 | -7/Data Miner | Received God Mode back door access code from Data Miner 648 | -7/Data Miner | Entered Proximity Caves 654 | -6/Proximity Caves | Learned Factory emergency access door positions 691 | -6/Proximity Caves | Learned Factory garrison access intel 724 | -6/Proximity Caves | Spotted B-75 Beast 732 | -6/Proximity Caves | Escorted by Enhanced Grunt 784 | -6/Proximity Caves | Core integrity fell below 20% 789 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- back door that allows any Derelicts who know the access code to come and go freely: \\IAMDERELICT. However, safe travel still requires the means to avoid or neutralize the handful of Sentries posted to the area, and the wits to spot intentionally damaged robots sometimes lying in wait among the junk for a chance to ambush looters. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\TC3M to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE 00654_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 00691_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 00732_ Enhanced Grunt: "Protecting LRC-V3." 00789_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ???????????? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ?????????## #???????????????????????????????????? | | ????????# ####????????????????????????????????? | | #??????# ?????????????????????????????????? | | ####?## ?????????????????????????????????? | | ## #???????????????????????????????????? | | #?????????????????????????????????????? | | # #????###???????????#######???????????????? | | ## ##??### ########????# #???????????????? | | ### ###??## ## # ##????# #???????????????? | | #?# #???## ## #?#### #???????????????? | | ??# ##### ## ### #???????????????? | | ??# s s ##???????????????? | | ??###### s@s ###????????????????? | | ??????## ## ### ##?????????????????? | | ??????# #####?## ##????????????????? | | ??????## #?????# ##???????????????? | | ???????## ##???## #???????????????? | | ????????## ##??# ##???????????????? | | ?????????# #?## #????????????????? | | ????????# #### #####????????????? | | ???????# ## #?# #????????????? | | #?????# ### ### ##???????????? | | #????# ###### ########## ##????????? ? | | #???# #???# #???????## ##?????? | | ???# #??# ## ####?????# ##### | | ???# #??# # #?????## | | ?? ##??# "" ####???# | | ?? ### ???# # """" ##### #### # | | ?? ??## ??# ## "" ## #??????? | | ????????# ? #?# "" #####??????? | | ## ?????# #??# """" ##??????????? | | ??????? #####???# """" #???????????? | | ??????????????????# """" ## #???????????? | | ???????????????????# ### #??????????? | | ??????????????????? #? ?????????? | | ??????????????????? ## ???????? | | ??????????????????? ?# ######## ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceCompactDeconstructor Manual? 0 Play Time 00:13:17 Cumulative 59.5 hours Start 2026.02.27 @ 21:11:59 End 2026.02.27 @ 21:25:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73b79837-1767-45c4-971d-830c2fadde7d