Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.18 @ 23:51:13 Player: Shippujinlai Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (126) 630 Value Destroyed (5698) 5698 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (870) 870 TOTAL SCORE: 15298 Bonus ------- High Alert Combat Kills 580 Follower Combat Kills 63 Scanned by Researcher 500 Friendly Fire -273 Cogmind --------- Core Integrity 0/1450 Matter 72/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Leg Improved VSS Leg Advanced Heat Sink Compact Mass Driver Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Armor Integrity Analyzer Advanced ECM Suite Heavy Armor Plating Improved Thermal Shield Improved Shield Generator Advanced Force Field Phase Redirector Long-range Tractor Beam > --- WEAPON ----------- Gamma Rifle Fusion Bomb Launcher > --- INVENTORY -------- Flexi-carbon Leg Armored Leg Improved VSS Leg Advanced Heat Sink Large Matter Pod Compact Matter Pod Improved Signal Interpreter Kinecellerator Battle Rifle Micro-nuke Launcher [Rating: 151] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility Machine Analyzer Device Armored Scrap Engine Storage Medium Storage Unit Processor Machine Analyzer Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Ballistic Cannon Enhanced Gauss Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Slots Evolved 17 | . 1 . . . 6 . . . . 2 2 2 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . 1 1 . . . . . . Utility 14 | . 1 . . . 6 . . . . . 1 2 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 96 | 7 5 . 7 1 11 . 4 7 . 4 7 6 5 5 5 10 12 Power 8 | 1 . . 1 . 1 . . . . 1 1 . 1 . 1 . 1 Engine 3 | 1 . . . . 1 . . . . 1 . . . . . . . Core 2 | . . . 1 . . . . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . 1 . 1 Propulsion 17 | 2 1 . 2 . 2 . . . . 1 2 2 . 1 2 . 2 Treads 7 | 2 1 . 2 . 2 . . . . . . . . . . . . Leg 10 | . . . . . . . . . . 1 2 2 . 1 2 . 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 43 | 2 4 . 1 1 5 . 2 4 . 2 2 4 4 3 2 1 6 Device 19 | . . . . . 3 . 1 2 . 1 1 2 3 2 2 . 2 Storage 6 | 1 1 . . . . . 1 . . . 1 . . . . . 2 Processor 7 | . 1 . . . 2 . . 2 . . . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . 1 Protection 9 | 1 2 . 1 1 . . . . . 1 . 2 . . . 1 . Artifact 1 | . . . . . . . . . . . . . . 1 . . . Weapon 28 | 2 . . 3 . 3 . 2 3 . . 2 . . 1 . 9 3 Energy Gun 4 | . . . . . . . . . . . . . . 1 . 3 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . . 1 . 1 . 1 1 . . . . . . . 2 . Ballistic Cannon 4 | . . . . . . . . 1 . . 1 . . . . . 2 Launcher 10 | . . . 2 . 1 . 1 . . . 1 . . . . 4 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . 1 . 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . 2 . Parts Lost 53 | . . . 6 . 1 5 2 3 . . 1 1 2 4 . 8 20 Power 7 | . . . 2 . . 1 . 1 . . . . . . . 1 2 Propulsion 6 | . . . 2 . . . . . . . . . . 1 . . 3 Utility 28 | . . . 1 . . 3 . . . . 1 1 2 2 . 6 12 Weapon 12 | . . . 1 . 1 1 2 2 . . . . . 1 . 1 3 Highest Loss Streak 11 | . . . 3 . 1 5 2 3 . . 1 1 1 2 . 5 11 To Critical Strikes 5 | . . . . . . 2 . . . . . . . . . . 3 Average Slot Usage (%) 76 | . 97 100 93 69 74 78 30 55 64 74 80 78 83 76 87 79 54 Engine 5 | . 12 12 2 . 5 7 7 5 . 10 9 5 4 4 2 . . Core 1 | . . . 8 . . . . . . . 1 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . 1 4 5 8 6 Treads 7 | . 24 25 21 12 8 11 . . . . . . . . . . . Leg 5 | . . . . . . . . . 7 10 14 15 13 13 15 15 4 Device 12 | . . . . . 21 18 8 13 14 15 20 19 23 22 29 28 14 Storage 6 | . 12 12 12 12 7 5 . . . . 3 5 4 4 4 4 6 Processor 14 | . 9 12 12 12 15 19 14 22 28 21 12 10 11 13 12 12 12 Protection 5 | . 11 12 11 7 7 5 . . . 2 5 8 11 4 4 1 . Energy Gun 1 | . . . . . . . . 1 7 6 3 . . 1 4 3 1 Ballistic Gun 6 | . 25 25 7 . . 5 . 6 7 6 5 5 4 . . . . Ballistic Cannon 1 | . . . . . . . . 4 . . . 5 4 4 4 . 1 Launcher 4 | . . . 14 25 7 . . . . . . . . . . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 21 33 33 41 36 45 39 21 21 12 46 57 68 73 83 98 106 86 Greatest Support 111 | 40 40 40 40 20 48 48 3 16 16 31 52 57 57 69 111 111 97 Greatest Overweight (x) 11 | . 1 . 1 1 2 11 6 6 . 1 1 1 1 1 1 1 3 Average Overweight (x) . | . . . . 1 1 . 3 4 . . . 1 . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 10 | 9 11 15 15 15 15 12 5 5 5 5 8 10 10 10 10 10 9 Most Carried 13 | 5 10 12 12 13 11 8 5 4 4 5 5 8 10 10 10 10 10 Average Carried 7 | 3 8 11 10 12 7 7 4 3 4 4 4 6 9 9 10 9 8 Final Capacity 15 | 10 15 15 15 15 15 5 5 5 5 5 10 10 10 10 10 10 5 Final Carried 13 | 5 10 12 10 13 8 5 3 4 4 5 5 8 9 10 10 10 4 Scrap Engine Consumption 70 | . . . . . 9 3 3 16 . 6 16 2 . 5 1 4 5 Constructs Created 8 | . . . . . . 1 . 3 . 1 . . . . . 2 1 Constructs Modified 17 | . . . . . . . 2 3 1 1 6 1 . 2 . 1 . Class Distribution -------------------- 71% | Hacker-Mutant 24% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Assassin | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Skirmisher | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Matter Collected 3710 | 301 432 59 417 125 52 113 . 475 14 . 308 115 230 505 112 200 252 Remotely 948 | . . . . . . . . . . . . . 131 505 112 200 . Salvage Created 5249 | 110 867 . 267 . 200 . . 446 30 23 687 46 148 318 134 997 976 Parts 221 | 6 50 . 18 . 14 . . 11 . 2 44 2 4 17 4 22 27 Haulers Intercepted 5 | . 2 . . . 1 . . . . . 2 . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Combat Hostiles Destroyed 85 | . 11 . 11 . 2 . . 8 . . 10 1 4 7 1 10 20 Guns 31 | . 11 . 4 . . . . 3 . . 9 . 1 2 1 . . Cannons 15 | . . . . . . . . 4 . . 1 1 3 5 . 1 . AOE 33 | . . . 7 . 2 . . . . . . . . . . 4 20 Classes Destroyed 19 | 2 5 . 3 . 3 . . . . . 2 . . . . 2 2 Worker 4 | . . . . . 1 . . . . . 2 . . . . . 1 Builder 7 | . 1 . . . 2 . . . . . 2 . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 1 . . . . . 2 . . . . . . Recycler 5 | 1 2 . . . . . . . . . . . . . . 1 1 Mechanic 3 | . 1 . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . 1 . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . Watcher 10 | . 3 . . . 1 . . . . 1 2 . . 1 1 1 . Swarmer 9 | . . . 4 . . . . 2 . . 3 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 36 | . 11 . . . . . . 6 . . 3 . 1 2 . 6 7 Brawler 5 | . . . . . . . . . . . . . . . . . 5 Duelist 3 | . . . . . . . . . . . . . . . . 1 2 Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . . . 1 . . . . . . 1 . . 1 2 1 Hunter 6 | . . . . . . . . . . . 2 . . . . 1 3 Programmer 12 | . . . . . 1 . . . . . 2 . 3 5 . . 1 Investigator 1 | . . . . . . . . . . . . . . . . 1 . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 20 | 1 3 . 6 . 4 . . 2 . 1 4 1 3 3 1 8 20 Combat Bots Only 16 | . 3 . 4 . 1 . . 2 . . 3 1 3 3 1 3 16 Max Kills in Single Turn 7 | 1 1 . 3 . 5 . . 1 1 1 2 1 1 1 1 4 7 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . 1 . . . . . . . . . . 3 6 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Hostile Shots Fired 1478 | . 39 . 101 . 11 10 138 79 . . 159 26 77 65 8 197 568 Missed 493 | . 8 . 31 . 4 . 51 12 . . 49 9 25 26 4 49 225 Damage Taken 11077 | . 234 . 874 25 193 278 366 729 . 18 1166 216 711 588 53 1303 4323 Core 2333 | . 20 . 127 . 7 112 161 192 . . 88 14 45 114 12 297 1144 Absorbed by Shields 1812 | . . . . . . . . . . . . . . . . 896 916 Redirected to Core 235 | . . . . . . . . . . . . . . 45 12 178 . Redirected to Shielding 103 | . . . . . . . . . . . . 24 79 . . . . Ignored by Resistances 8662 | . 143 . 526 14 114 156 274 425 . 10 967 161 434 349 54 1639 3396 Regen/Repaired (Parts) 782 | . 52 . . . . . 42 26 13 339 113 49 . 48 . . 100 Core Remaining (%) 78 | 100 . . . 41 . . . . 32 100 91 98 . 87 . . . Volleys Fired 356 | 13 59 . 41 . 5 . 5 27 2 9 54 4 20 42 6 47 22 Largest 2 | 2 2 . 2 . 2 . 1 2 1 1 2 2 2 2 2 2 2 Hottest 140 | 40 40 . 70 . 70 . 40 88 40 51 108 108 108 132 132 140 101 Shots Fired 594 | 19 120 . 76 1 6 . 4 50 2 9 93 8 37 57 12 66 34 Gun 413 | 19 120 . 59 . 2 . 1 39 2 9 72 4 17 14 6 46 3 Cannon 114 | . . . . . . . . 11 . . 20 4 20 43 6 10 . Launcher 67 | . . . 17 1 4 . 3 . . . 1 . . . . 10 31 Special . | . . . . . . . . . . . . . . . . . . Kinetic 450 | 19 120 . 64 . 5 . 4 28 . 8 92 8 37 43 6 16 . Thermal 13 | . . . . . . . . . . . . . . . . 10 3 Explosive 55 | . . . 12 1 1 . . . . . 1 . . . . 9 31 Electromagnetic 75 | . . . . . . . . 22 2 1 . . . 14 6 30 . Robot Hit Streak 44 | 9 18 . 33 . 8 . 11 18 20 24 16 6 23 44 9 26 10 Robot Miss Streak 2 | 1 2 . 1 . . . . 2 . 1 2 1 1 1 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 462 | 17 85 . 60 . 6 . 3 43 2 7 68 6 29 51 8 55 22 Core Hits 266 | 5 42 . 23 . 10 . 2 15 1 3 31 3 8 18 6 32 67 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 28 | . . . . . 1 . . 4 . . 6 . 3 13 . 1 . Destroy 1 | . . . . . 1 . . . . . . . . . . . . Blast 25 | . . . . . . . . 3 . . 6 . 3 13 . . . Corrupt 2 | . . . . . . . . 1 . . . . . . . 1 . Melee Attacks 1 | . . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17336 | 166 890 . 1325 . 682 . 147 1062 48 182 1822 172 973 1554 252 2809 5252 Guns 5630 | 166 890 . 525 . 41 . 9 757 48 169 1289 70 322 64 155 1086 39 Cannons 3408 | . . . . . . . . 281 . . 503 102 651 1468 97 306 . Explosions 8201 | . . . 800 . 633 . 138 . . . . . . . . 1417 5213 Melee 24 | . . . . . . . . 24 . . . . . . . . . Ramming 73 | . . . . . 8 . . . . 13 30 . . 22 . . . Kinetic 8174 | 166 890 . 782 . 562 . 147 598 . 129 1792 172 973 1468 97 398 . Thermal 365 | . . . . . 90 . . . . . . . . . . 236 39 Explosive 6773 | . . . 543 . 22 . . . . . . . . . . 995 5213 Electromagnetic 1927 | . . . . . . . . 440 48 40 . . . 64 155 1180 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . 24 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 4 4 4 4 . 9 9 6 6 . 1 2 8 10 . 3 12 Average Corruption 4 | . 2 4 4 4 . 6 8 6 6 . 1 1 5 8 . 2 4 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . Corruption Blocked 113 | . . . . . . . . . . . . . . 15 . 20 78 Effects 219 | . 20 9 41 24 . 3 17 57 2 . 7 . 5 15 . 3 16 Message Errors 52 | . 3 3 4 8 . . 4 15 . . 3 . 3 2 . 1 6 Matter Fused 58 | . 8 3 11 5 . 1 3 14 1 . . . . 7 . 1 4 Heat Flow Errors 28 | . 2 1 6 5 . 1 1 6 . . 2 . 1 . . . 3 Energy Discharges 30 | . 1 1 6 3 . 1 3 11 . . 1 . 1 2 . . . Parts Rejected 4 | . 1 . 1 . . . . 1 . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 27 | . 3 1 7 2 . . 3 6 . . . . . 2 . 1 2 Data Loss (major) 9 | . . . 4 . . . 2 1 1 . 1 . . . . . . Misfires 5 | . 2 . 1 1 . . . . . . . . . 1 . . . Alerts 4 | . . . 1 . . . 1 1 . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 418 | . . . . . 80 . . . . . 8 . 30 87 . 14 199 Projectiles 125 | . . . . . . . . . . . 8 . 30 87 . . . Explosions 293 | . . . . . 80 . . . . . . . . . . 14 199 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . 2 . . 1 . 9 11 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 2 . . 1 . 8 11 . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 645 | . . . . 25 160 . . . . . . . . . . 91 369 Shots 26 | . . . . 1 5 . . . . . . . . . . 3 17 Rammed 3 | . . . . . 3 . . . . . . . . . . . . Targets Rammed 17 | . . . . . 3 . . . . 3 7 . . 4 . . . Kicked 14 | . . . . . . . . . . 3 7 . . 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 406 | 12 198 108 229 266 30 221 229 247 . 40 271 221 406 . 222 16 171 Average Temperature 72 | 4 28 60 72 108 24 113 85 91 . 19 50 118 169 . 94 7 91 Received Heat Transfer 2225 | . 231 . 396 . 12 . 174 576 . . 273 9 132 48 18 138 218 Effects 3 | . . . 1 1 . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 1 . . . . . . . 7 . Combat Hostiles 6 | . . . . . . . . 1 . . . . . . . 5 . Parts Fried 17 | . . . . . . . . . . . . . . . 3 14 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 343 | . . . . . 50 . . . . . . . . . . 256 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Peak Influence 1213 | 10 173 . . 125 111 15 31 . . 58 162 37 125 200 61 508 1213 Initial 169 | . 4 . . 98 . 5 . . . 25 2 1 14 23 3 25 169 Average 105 | 4 45 . . 48 62 1 7 . . 27 46 9 25 72 38 250 787 Maximum Alert Level 4 | . . . . . . . . . . . . . . 1 . 2 4 Low Security (%) 89 | 100 100 100 . 100 100 100 100 . . 100 100 100 100 95 100 24 26 Level 1 4 | . . . . . . . . . . . . . . 4 . 70 5 Level 2 . | . . . . . . . . . . . . . . . . 5 4 Level 3 2 | . . . . . . . . . . . . . . . . . 29 Level 4 2 | . . . . . . . . . . . . . . . . . 34 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . 2 . . . . 1 9 . 1 2 1 7 8 Investigation 7 | . 2 . . . 1 . . . . . 4 . . . . . . Extermination 10 | . . . . . 1 . . . . 1 3 . 1 1 1 1 1 Reinforcement 9 | . . . . . . . . . . . 2 . . 1 . 2 4 Assault 4 | . . . . . . . . . . . . . . . . 1 3 Garrison 3 | . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Distress Signals 6 | . 1 . . . . . . . . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 18 . 21 . 4 6 2 9 . 2 23 3 10 10 3 22 52 Peak Tracking Total 16 | . 3 . 5 . 1 6 2 3 . 1 7 2 4 3 2 8 16 Tactical Retreats 8 | . . . 1 . . 1 . 1 . . . . 1 . . 2 2 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Traps Triggered 12 | . 6 . . . 3 . . . . 1 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Machines Disabled 20 | . . . 4 1 3 . . . . . 2 . . 1 . 5 4 Max in Single Turn 3 | . . . 3 1 3 . . . . . 1 . . 1 . 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Machines Accessed 36 | . 9 . . 5 3 . 1 . . 2 5 1 1 1 . 5 3 Terminals 28 | . 8 . . 3 2 . . . . 2 4 . 1 1 . 4 3 Fabricators 3 | . . . . . . . 1 . . . 1 1 . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . 2 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 80 | . 27 . . 11 6 . 1 . . 4 13 1 2 1 . 9 5 Successful 58 | . 26 . . 11 4 . 1 . . 4 7 1 1 1 . 2 . Failed 22 | . 1 . . . 2 . . . . . 6 . 1 . . 7 5 Catastrophic 5 | . . . . . . . . . . . . . . . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . 7 . . 6 2 . 1 . . 1 8 1 . 1 . 5 5 Terminals 67 | . 25 . . 8 5 . . . . 4 11 . 2 1 . 6 5 Fabricators 4 | . . . . . . . 1 . . . 2 1 . . . . . Repair Stations 5 | . 2 . . . . . . . . . . . . . . 3 . Recycling Units 4 | . . . . 3 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . 18 . . 5 1 . . . . 3 3 . 1 1 . 1 . Record 17 | . 10 . . 3 . . . . . 2 . . 1 . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 4 . . 1 . . . . . . 2 . . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . . 1 . Scan Component 2 | . 1 . . . . . . . . . . . . . . 1 . Repair 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 3 1 . . . . . . . . . . . . Report Inventory 3 | . . . . 2 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 6 . . 3 2 . 1 . . 1 3 1 . . . . . Terminals 14 | . 6 . . 3 2 . . . . 1 2 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 13 | . 6 . . 3 1 . . . . 1 2 . . . . . . Fabricators 3 | . . . . . . . 1 . . . 1 1 . . . . . Liberate 3 | . . . . . . . 1 . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 8 . . 3 1 . . . . 2 4 . 1 1 . 5 3 Full Trace Events 6 | . 2 . . . 1 . . . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . 169 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Total Allies 11 | . . 2 . . 4 . 5 . . . . . . . . . . Largest Group 3 | . . 2 2 . 3 2 3 . . . . . . . . . . Highest-Rated Group 93 | . . 42 42 . 93 62 64 . . . . . . . . . . Highest-Rated Ally 32 | . . 31 31 . 31 31 32 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . 13 . . 12 . . . . . . . . . . . Total Damage 371 | . . . 226 . . 145 . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Turns Passed 13317 | 140 1633 333 1570 924 844 190 526 1743 134 523 1640 464 530 521 289 602 711 Spaces Moved 6244 | 62 702 189 676 380 329 112 242 563 83 277 818 228 247 283 220 378 455 Core 768 | 3 . . . . . 21 242 479 . . . . . . . . 23 Treads 2426 | 59 702 189 676 380 329 91 . . . . . . . . . . . Legs 3050 | . . . . . . . . 84 83 277 818 228 247 283 220 378 432 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 200 151 151 135 123 190 123 120 115 113 50 Average Speed 185 | 154 161 160 213 240 245 171 205 287 151 178 171 193 180 135 118 114 133 Slowest Speed 600 | 160 240 160 240 240 320 600 350 350 151 224 206 194 194 191 191 115 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 96 50 39 63 15 79 6 64 16 9 20 7 10 28 5 46 47 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . 7 . . . . 4 . . . . . . . . . Spaces Dug 52 | . . . . . . . . . . . 9 . 1 . . 42 . Terrain Destroyed 892 | . . . 103 10 71 . 16 2 . . 14 1 5 5 3 241 421 Melee . | . . . . . . . . . . . . . . . . . . Projectile 25 | . . . . . . . . 2 . . 5 1 5 5 3 4 . AOE 867 | . . . 103 10 71 . 16 . . . 9 . . . . 237 421 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Fac Fac Fac Res Qua Res Tes Sec Total 7372 | 86 1098 220 730 392 355 111 265 634 90 294 967 240 295 361 233 478 523 Wait 595 | . 323 30 6 10 6 . 14 36 6 . 76 2 21 28 1 13 23 Move 6228 | 61 701 188 675 379 329 111 241 562 82 276 817 227 246 282 219 377 455 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 26 | 5 7 2 . 2 . . . . . 1 2 1 1 . 1 1 3 Fast Attach 58 | 7 3 . 2 1 6 . 1 7 . 4 4 4 4 4 3 4 4 Attach 23 | . 1 . 3 . 5 . 3 . . . 2 . 1 . . 1 7 Detach 6 | . . . 1 . 1 . 1 1 . . . . 1 . . 1 . Swap 15 | . 1 . 2 . . . . . . . 1 2 . 1 2 5 1 Drop 18 | . 3 . . . . . . . . 1 4 . 1 . 1 1 7 Fire 356 | 13 59 . 41 . 5 . 5 27 2 9 54 4 20 42 6 47 22 Melee 1 | . . . . . . . . 1 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . 3 7 . . 4 . . . Crush 3 | . . . . . 3 . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . 28 . Rewire 1 | . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -2/Section 7 History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 15) 141 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Evolved 1 slot: Utility x1 335 | -10/Materials | Build established: Hacker-Mutant 417 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Discovered exit to Mines (range 7) 709 | -10/Materials | Identified exit to Materials 709 | -10/Materials | Discovered exit to Materials (range 16) 857 | -10/Materials | Repaired Hrd. Light Armor Plating 1119 | -10/Materials | Discovered exit to Materials (range 11) 1410 | -10/Materials | Discovered exit to Materials (range 14) 1774 | -10/Materials | Entered Mines 1821 | -10/Mines | Met a Derelict bent on vengeance 1941 | -10/Mines | Discovered exit to Materials (range 8) 2050 | -10/Mines | Learned location of Mines (-9) 2104 | -10/Mines | Identified exit to Subcaves 2104 | -10/Mines | Discovered exit to Subcaves (range 3) 2107 | -10/Mines | Entered Subcaves 2107 | -10/Subcaves | Accompanied by 2 allies 2112 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2120 | -10/Subcaves | Learned location of Storage (-9) 2235 | -10/Subcaves | Identified exit to Materials 2235 | -10/Subcaves | Discovered exit to Materials (range 12) 2549 | -10/Subcaves | Ambushed by Subdweller buried in earth 2551 | -10/Subcaves | Ambushed by Subdweller buried in earth 2554 | -10/Subcaves | Core integrity fell below 50% 2584 | -10/Subcaves | Lost 3 parts (1n1u1w) 2759 | -10/Subcaves | Disturbed a concealed Subdweller 2907 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2921 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3027 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3037 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3632 | -10/Subcaves | Identified exit to Recycling 3632 | -10/Subcaves | Discovered exit to Recycling (range 14) 3677 | -10/Subcaves | Entered Recycling 3682 | -9/Recycling | Found Scrap Engine 4500 | -9/Recycling | Identified exit to Factory 4500 | -9/Recycling | Discovered exit to Factory (range 6) 4601 | -9/Recycling | Entered Factory 4601 | -7/Factory | Evolved 6 slots: Utility x6 5168 | -7/Factory | Allied Derelicts emerged from ambush trap array 5445 | -7/Factory | Sucked down chute 5445 | -7/Factory | Entered Waste 5460 | -7/Waste | EMP discharged 5500 | -7/Waste | Spotted C-40 Crusher 5500 | -7/Waste | Spotted C-40 Crusher 5500 | -7/Waste | Spotted C-40 Crusher 5510 | -7/Waste | 2 allies followed down the chute 5515 | -7/Waste | 1 allies followed down the chute 5538 | -7/Waste | Spotted C-40 Crusher 5547 | -7/Waste | Spotted C-40 Crusher 5560 | -7/Waste | EMP discharged 5568 | -7/Waste | Lost 3 allies 5572 | -7/Waste | Spotted C-40 Crusher 5584 | -7/Waste | Crushed by Compactor (1 part destroyed) 5590 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5593 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5596 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5607 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5617 | -7/Waste | Identified exit to Factory 5617 | -7/Waste | Discovered exit to Factory (range 10) 5630 | -7/Waste | Lost 5 parts (1p3u1w) 5635 | -7/Waste | Entered Factory 5737 | -7/Factory | Identified exit to Lower Caves 5737 | -7/Factory | Discovered exit to Lower Caves (range 16) 6161 | -7/Factory | Entered Lower Caves 7627 | -7/Lower Caves | Core integrity fell below 50% 7669 | -7/Lower Caves | Lost 3 parts (1p2w) 7720 | -7/Lower Caves | Identified exit to Lower Caves 7720 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 7904 | -7/Lower Caves | Entered another Lower Caves area 7936 | -7/Lower Caves | Identified exit to Factory 7936 | -7/Lower Caves | Discovered exit to Factory (range 4) 8038 | -7/Lower Caves | Entered Factory 8038 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8252 | -6/Factory | Identified exit to DSF 8439 | -6/Factory | Identified exit to Factory 8439 | -6/Factory | Discovered exit to Factory (range 15) 8561 | -6/Factory | Entered another Factory area 8561 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8596 | -5/Factory | Build established: Hacker-Skirmisher 10153 | -5/Factory | Identified exit to Factory 10153 | -5/Factory | Discovered exit to Factory (range 16) 10201 | -5/Factory | Entered another Factory area 10201 | -4/Factory | Evolved 2 slots: Utility x2 10624 | -4/Factory | Identified exit to Research 10624 | -4/Factory | Discovered exit to Research (range 14) 10665 | -4/Factory | Entered Research 10665 | -3/Research | Evolved 2 slots: Utility x2 11177 | -3/Research | Identified exit to Quarantine 11177 | -3/Research | Discovered exit to Quarantine (range 16) 11195 | -3/Research | Entered Quarantine 11318 | -3/Quarantine | Identified exit to Research 11512 | -3/Quarantine | Found Alien Artifact 11512 | -3/Quarantine | Identified Phase Redirector 11559 | -3/Quarantine | System corruption reached 10% 11716 | -3/Quarantine | Entered Research 11716 | -2/Research | Evolved 2 slots: Utility x2 11833 | -2/Research | Identified exit to Testing 11833 | -2/Research | Discovered exit to Testing (range 8) 12005 | -2/Research | Entered Testing 12088 | -2/Testing | Protovariant out of control (PL-5VAJ7YBBW1) 12098 | -2/Testing | Found Fusion Bomb Launcher 12134 | -2/Testing | Scanned by Researcher 12135 | -2/Testing | Spotted Investigator 12145 | -2/Testing | Destroyed Investigator 12180 | -2/Testing | Spotted PL-5VAJ7YBBW1 12200 | -2/Testing | Garrison activated, responded to threat 12216 | -2/Testing | Found Prototype Launcher 12216 | -2/Testing | Identified Containment Facilitator 12236 | -2/Testing | Lost 5 parts (1p3u1w) 12496 | -2/Testing | Build established: Hacker-Mutant 12511 | -2/Testing | Spotted Fortress 12601 | -2/Testing | Identified exit to Section 7 12601 | -2/Testing | Discovered exit to Section 7 (range 6) 12607 | -2/Testing | Entered Section 7 12727 | -2/Section 7 | Spotted B-90 Cyclops 12857 | -2/Section 7 | First assault squad dispatched 12909 | -2/Section 7 | Destroyed 16 combat bots 12921 | -2/Section 7 | Found Prototype Hackware 12921 | -2/Section 7 | Identified Exp. Hacking Suite 13025 | -2/Section 7 | Spotted S7 Guard 13120 | -2/Section 7 | Lost 3 parts (2u1w) 13151 | -2/Section 7 | Spotted Alpha 7 13159 | -2/Section 7 | Spotted Alpha 7 13186 | -2/Section 7 | Spotted B-99 Colossus 13217 | -2/Section 7 | Lost 4 parts (2p2u) 13262 | -2/Section 7 | System corruption reached 10% 13296 | -2/Section 7 | Core integrity fell below 50% 13297 | -2/Section 7 | Spotted Striker 13299 | -2/Section 7 | Spotted Striker 13300 | -2/Section 7 | Spotted Executioner 13300 | -2/Section 7 | Spotted Executioner 13314 | -2/Section 7 | Core integrity fell below 20% 13318 | -2/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 13310_ Knocked back. 13311_ Striker springs to life. 13311_ L2 Fabricator damaged. 13311_ Penetrated by Slug. 13311_ Slug penetrates L2 Fabricator. 13311_ Exp. Hacking Suite destroyed. 13313_ Slug penetrates L2 Fabricator. 13313_ Penetrated by Slug. 13313_ Knocked back. 13313_ Imp. Terrain Scan Processor destroyed. 13313_ Critical hit (Blast). 13313_ Slug penetrates L2 Fabricator. 13314_ Penetrated by Slug. 13314_ Slug penetrates L2 Fabricator. 13316_ Penetrated by Slug. 13316_ P-80 Master resets Alpha 7, system corruption cleaned. 13316_ Penetrated by Slug. 13317_ K-01 Serf cleans the Hull. 13318_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????#############???????????????????? | | ??????????????""""" """""????????????????? | | ???????????? " " " """?????????????????? | | ???????????? """"""?????????????????? | | ??????????? ""?????????????????? | | ??????????? """?????????????????? | | ????????????"" """""???????????????? | | ????????????????? % """""""?????????????? | | ????????????????""""??" @ """""""?????????????? | | ??????????? " " """"""""??????????? | | ????????? """" """""""""#??????? | | ?????? % """""""""#??????? | | ????? " " """""#??????? | | ??????? " ""#??????? | | ???????? c ""#??????? | | ????????? "#??????? | | ??????????k c % ""#??????? | | ""?????????"" % "#??????? | | """"""""""" ##?????? | | " " " " " " % #?????? | | % #?????? | | 7 ##?????? | | CY7 "" ""#??????? | | =% Y "#??????? | | """" ""#??????? | | """"""""" ""??" ""#??????? | | "??????" "???"" ""#??????? | | """"????""" ""??" ""#??????? | | ?????" """" ""#??????? | | """""""????""" ""#??????? | | ???????????" ""#??????? | | ""??????????" "#??????? | | ???????? ""#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 485 Matter Stores 331 Matter Capacity 600 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 825 Resistance: KI 55 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 55 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 36 Item Schematics ----------------- Exp. Cooling System | -2/Testing | Archive Exp. Coolant Injector | -2/Testing | Archive Coolant Network | -2/Testing | Archive Exp. Force Field | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Achievements -------------- Nope Oh No You Don't! Challenges ------------ None Game ------ Seed AntigravSchematicMallet Manual? 0 Play Time 01:25:49 Cumulative 43.7 hours Start 2024.05.18 @ 22:22:35 End 2024.05.18 @ 23:51:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 0 Adventurer 19 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17a62bdc-4ed8-461c-9649-3ff4b048b714