Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.29 @ 20:49:29 Player: Occam Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (1977) 1977 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3782 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 92/300 Energy 84/100 System Corruption 1% Temperature Cool (32) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Particle Gun Autogun > --- INVENTORY (25) --- Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Treads Wheel Improved Flight Unit Improved Flight Unit Improved Heat Sink Improved Heat Sink Large Matter Pod (150) Structural Scanner Hardened Light Armor Plating Particle Gun Autogun Improved Assault Rifle Improved Assault Rifle Bore Cannon Grenade Launcher Mini Grenade Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Improved Treads Improved Treads Compact Wheel Compact Wheel Improved Flight Unit Improved Flight Unit Improved Heat Sink Large Matter Pod Structural Scanner Hardened Light Armor Plating Particle Gun Particle Gun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Bore Cannon Grenade Launcher Mini Grenade Launcher Datajack Maul [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Structural Scanner Storage Huge Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 61 | 8 10 11 25 7 Power 6 | 1 1 1 2 1 Engine 6 | 1 1 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 3 1 2 5 2 Treads 3 | 1 . . 1 1 Leg . | . . . . . Wheel 9 | 2 1 2 3 1 Hover . | . . . . . Flight 1 | . . . 1 . Utility 16 | 2 5 2 7 . Device 4 | 1 . 1 2 . Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 8 | . 3 1 4 . Artifact . | . . . . . Weapon 26 | 2 3 6 11 4 Energy Gun 5 | 1 2 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 12 | 1 1 3 5 2 Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 6 | . . 2 4 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 11 | . . . 4 7 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 6 | . . . 3 3 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 99 99 91 Engine 12 | . 14 14 11 9 Treads 12 | . 14 14 11 12 Wheel 12 | . 14 14 11 9 Device 7 | . . . 16 9 Storage 12 | . 14 14 11 11 Protection 14 | . 13 14 16 16 Energy Gun 7 | . 21 3 1 . Ballistic Gun 11 | . 6 9 14 18 Ballistic Cannon 5 | . . 12 5 . Impact Weapon 1 | . . 2 1 . Naked Turns . | . . . . . Heaviest Build 111 | 14 56 64 111 104 Greatest Support 16 | 16 16 16 16 16 Greatest Overweight (x) 6 | 1 3 5 6 6 Average Overweight (x) 3 | . 1 3 5 5 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 20 | 7 12 20 24 25 Most Carried 25 | 4 19 20 25 25 Average Carried 18 | 1 10 19 22 24 Final Capacity 25 | 8 20 20 25 25 Final Carried 25 | 4 19 20 25 22 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1948 | 270 293 426 917 42 Remotely . | . . . . . Salvage Created 2836 | 30 460 513 1597 236 Parts 175 | 4 25 28 104 14 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 4 | . 4 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 77 | . 9 13 30 25 Guns 37 | . 8 4 22 3 Cannons 16 | . . 9 7 . AOE 22 | . . . . 22 Classes Destroyed 13 | 1 5 3 3 1 Worker 3 | . . . 1 2 Builder 3 | . . 2 1 . Tunneler 5 | 1 . 3 . 1 Hauler 4 | . 2 . 2 . Recycler 4 | . 1 . 3 . Operator 2 | . . . 2 . Watcher 8 | . 3 . 5 . Swarmer 18 | . 6 3 7 2 Grunt 23 | . 3 7 12 1 Brawler 2 | . . . 1 1 Sentry 12 | . . 2 10 . Demolisher 1 | . . . . 1 Assembled 21 | . . 1 . 20 Best Kill Streak 24 | 1 3 6 7 24 Combat Bots Only 22 | . 3 4 6 22 Max Kills in Single Turn 5 | 1 1 2 2 5 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2588 | . 247 229 1045 1067 Core 448 | . 17 11 54 366 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 98 | . . . 98 . Core Remaining (%) 94 | 100 . 88 . . Volleys Fired 220 | 4 64 37 89 26 Largest 2 | 2 2 2 2 2 Hottest 107 | 70 90 107 88 88 Shots Fired 397 | 8 98 74 178 39 Gun 313 | 8 98 38 143 26 Cannon 71 | . . 36 35 . Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 272 | 4 23 64 156 25 Thermal 112 | 4 75 10 22 1 Explosive 13 | . . . . 13 Electromagnetic . | . . . . . Robot Hit Streak 32 | 4 21 21 26 32 Robot Miss Streak 3 | 1 3 3 3 2 Penetration Max 1 | . . 1 1 . Secondary Targets 7 | . . . 5 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 311 | 6 77 49 147 32 Core Hits 164 | 3 26 23 59 53 Critical Kills 13 | . . 7 6 . Critical Parts Destroyed 13 | . . 6 7 . Critical Strikes 34 | . 4 15 15 . Burn 5 | . 4 1 . . Destroy 29 | . . 14 15 . Melee Attacks 16 | . . 11 5 . Impact 16 | . . 11 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6431 | 57 929 1046 2524 1875 Guns 3517 | 57 929 313 1832 386 Cannons 1192 | . . 500 692 . Explosions 1626 | . . 137 . 1489 Melee 96 | . . 96 . . Ramming . | . . . . . Kinetic 3460 | 21 168 688 2212 371 Thermal 1386 | 36 761 262 312 15 Explosive 1489 | . . . . 1489 Electromagnetic . | . . . . . Impact 96 | . . 96 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 5 3 Message Errors 2 | . . . 2 . Energy Discharges 3 | . . . 1 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 112 | . . 98 . 14 Projectiles . | . . . . . Explosions 36 | . . 22 . 14 Melee 76 | . . 76 . . Knockbacks 5 | . . 3 2 . Impact . | . . . . . Kinetic 5 | . . 3 2 . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . . 4 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | 70 339 306 255 62 Average Temperature 69 | 30 78 82 60 21 Received Heat Transfer 715 | . 81 90 426 118 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions 2 | . . 2 . . Robots Melted 2 | . 1 . 1 . Combat Hostiles 2 | . 1 . 1 . Parts Melted 4 | . 4 . . . Heat Transferred 3738 | 111 2293 594 703 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 348 | 5 307 115 348 95 Initial 15 | . 2 . 15 13 Average 80 | . 94 50 96 69 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 93 | 100 88 100 90 100 Level 1 6 | . 11 . 9 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 3 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 10 | . 5 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 18 12 41 27 Peak Tracking Total 11 | . 5 2 6 11 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 23 | . 10 1 12 . Terminals 16 | . 8 . 8 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 77 | . 26 1 50 . Successful 57 | . 17 1 39 . Failed 20 | . 9 . 11 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 30 | . 15 . 15 . Terminals 52 | . 22 . 30 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 6 | . 4 . 2 . Scanalyzers 12 | . . . 12 . Garrison Access . | . . . . . Terminal Hacks 29 | . 11 1 17 . Part Schematic 3 | . 2 . 1 . Robot Analysis 9 | . 5 . 4 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . 1 . Alert Level 5 | . 1 . 4 . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . 1 . . . Patrol Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 4 | . 3 . 1 . Report Inventory 3 | . 2 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 12 | . . . 12 . Insert Component 5 | . . . 5 . Analyze 7 | . . . 7 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Botnet 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 9 . 11 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . 2 . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 102 | . . . 102 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 . 2 Highest-Rated Group 45 | . . 31 . 45 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 14 | . . 7 . 7 Total Damage 187 | . . 102 . 85 Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 9 | . 5 . 4 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 5216 | 69 1331 1422 2202 192 Spaces Moved 2735 | 44 909 819 900 63 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2732 | 41 909 819 900 63 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 145 160 175 Average Speed 151 | 96 121 145 187 189 Slowest Speed 190 | 100 145 155 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 3 96 101 87 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 14 | . . 3 5 6 Terrain Destroyed 98 | . . 32 13 53 Melee 7 | . . 2 5 . Projectile 27 | . . 19 8 . AOE 64 | . . 11 . 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 3399 | 59 1044 957 1242 97 Wait 280 | . 34 67 179 . Move 2731 | 43 908 818 899 63 Hop . | . . . . . Pick Up 47 | 3 17 3 23 1 Fast Attach 22 | 8 4 6 4 . Attach 10 | . . . 6 4 Detach 7 | 1 1 1 4 . Swap 29 | . 6 5 15 3 Drop 37 | . 10 9 18 . Fire 220 | 4 64 37 89 26 Melee 16 | . . 11 5 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 8) 577 | -10/Materials | Identified exit to Mines 616 | -10/Materials | Discovered new exit (range 11) 948 | -10/Materials | Discovered new exit (range 15) 1401 | -10/Materials | Entered Mines 1533 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1864 | -10/Mines | Discovered new exit (range 8) 1884 | -10/Mines | Learned Materials emergency access door positions 2093 | -10/Mines | Excavation squad dispatched 2093 | -10/Mines | A large section of the Mines collapsed 2520 | -10/Mines | Discovered new exit (range 10) 2536 | -10/Mines | Received a Mining Laser from a helpful Derelict 2744 | -10/Mines | Found the Drone Emporium 2776 | -10/Mines | Found Prototype Device 2776 | -10/Mines | Identified Thief Drone Bay 2823 | -10/Mines | Entered Materials 2823 | -9/Materials | Evolved 2 slots: Utility x2 3312 | -9/Materials | Discovered new exit (range 12) 3347 | -9/Materials | Build established: Scavenger-Mutant 3471 | -9/Materials | Repaired Mni. Grenade Launcher 3578 | -9/Materials | Discovered new exit (range 8) 3698 | -9/Materials | Build established: Mutant 3835 | -9/Materials | Identified exit to Mines 4338 | -9/Materials | Repaired Imp. Heat Sink 4371 | -9/Materials | Repaired Autogun 4632 | -9/Materials | Discovered new exit (range 16) 5025 | -9/Materials | Entered Mines 5048 | -9/Mines | Discovered new exit (range 12) 5083 | -9/Mines | Build established: Scavenger-Mutant 5101 | -9/Mines | Learned Materials emergency access door positions 5127 | -9/Mines | Assembled infested the area 5179 | -9/Mines | Destroyed 22 combat bots 5194 | -9/Mines | Core integrity fell below 50% 5206 | -9/Mines | Core integrity fell below 20% 5217 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 05186_ The unstable cave ceiling collapses. 05186_ U-05 Engineer builds a Wall. 05189_ The unstable cave ceiling collapses. 05190_ U-05 Engineer lays Concrete. 05191_ U-05 Engineer builds a Wall. 05198_ The unstable cave ceiling collapses. 05199_ Structural Scanner destroyed. 05199_ Lgt. Armor Plating destroyed. 05200_ Destroyed Shock Absorption System. 05201_ Imp. Assault Rifle destroyed. 05201_ Imp. Ion Engine destroyed. 05207_ The unstable cave ceiling collapses. 05209_ D-53 Grenadier destroyed. 05209_ Switching to secondary target: G-34 Mercenary. 05212_ The unstable cave ceiling collapses. 05213_ Imp. Assault Rifle destroyed. 05215_ The unstable cave ceiling collapses. 05215_ G-34 Mercenary destroyed. 05215_ T-07 Excavator destroyed. 05217_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#### ???????????????? | | ?????????????????????????????#### ???????????????? | | ??????????????????????? ????? ?#####?????????? | | ?????????????????###? ???? #########?????? | | ?????????????????## ? ???### ### ######????? | | ?????????????????## ??#### ## ? ##????? | | ?????????????????## ??### ## ? ????? | | ?????????????????## ??## ## ?????? | | ?????????????????### #### #### ?????? | | ????????????????????## ##### # ## #????? | | ????????????????????### ## ## ##????? | | ?????????????????????## # ### #### ? | | ????????????????????#### # ] ### ##### ? | | ??????????????????##### = % ### | | ??????????????????# # =%d# # # # #### ### | | ??????????????????# [* # # # #### ### | | ??????????????????# %= # # # #### ### | | ??????????????????# # @ ! ### # ### | | ??????????????????# ##### ### ### | | ????????????????## < ##### ### ### | | ???????????????### #### ### # | | ???????????????## ####### ###### # | | ??????????????### ################ | | ?????????????### ###??#######??#### | | ?????????????## ##???????????#### | | ?????????????## ### ##??????????????? | | ?????????????### ##### ###??????????????? | | ?????????????######################??????????????? | | ??????????????#########??#########???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 41 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Datajack | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Hacked Bore Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseAluminumWarhead Manual? 0 Play Time 00:48:59 Cumulative 150.3 hours Start 2023.12.28 @ 20:16:22 End 2023.12.29 @ 20:49:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 123 Rogue 0 Adventurer 123 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3155b1ff-d285-4a7e-9939-a653b94eac96