Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 13:42:12 Player: canerib Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (510) 510 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2390 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Aluminum Leg Improved Heat Sink Small Battery (100) Compact Matter Pod (150) Improved Terrain Scanner Melee Analysis Suite ECM Suite Core Shielding EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Targeting Computer Light Armor Plating > --- WEAPON ----------- Field Laser Katana > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Heat Sink Small Battery Compact Matter Pod Improved Terrain Scanner Melee Analysis Suite ECM Suite Core Shielding EM Pulse Gun Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 31 | 6 2 1 11 11 Power 3 | 1 . . . 2 Engine 1 | 1 . . . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 9 | 2 . . 4 3 Treads . | . . . . . Leg 9 | 2 . . 4 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 1 3 4 Device 4 | . 1 . 1 2 Storage 4 | 1 . 1 1 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 8 | 2 . . 4 2 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . . 11 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . . . . 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 98 | . 100 100 100 96 Engine 9 | . 14 14 11 4 Core 1 | . . . . 4 Leg 31 | . 28 28 33 34 Device 9 | . 6 . 11 13 Storage 11 | . 14 14 10 9 Processor 10 | . 7 14 11 8 Protection 1 | . . . . 3 Energy Gun 1 | . . . 2 3 Ballistic Gun 20 | . 28 28 19 12 Peak Build Rating 20 | 6 9 8 14 20 Average Rating 11 | 5 7 7 12 15 On Entrance 6 | . 6 7 8 13 Naked Turns . | . . . . . Heaviest Build 34 | 11 12 16 19 34 Greatest Support 45 | 20 20 20 30 45 Greatest Overweight (x) 7 | 1 . . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 Average Capacity 10 | 7 8 8 9 14 Most Carried 11 | 5 5 7 10 11 Average Carried 6 | 2 3 5 7 9 Final Capacity 15 | 8 8 10 10 15 Final Carried 10 | 3 5 7 9 10 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 689 | 281 59 18 166 165 Remotely . | . . . . . Salvage Created 712 | 66 91 . 287 268 Parts 39 | 9 4 . 16 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 11 | . 2 . 6 3 Guns 11 | . 2 . 6 3 Classes Destroyed 7 | 1 1 . 2 3 Worker 1 | . . . . 1 Tunneler 3 | 3 . . . . Recycler 1 | . . . . 1 Grunt 7 | . 2 . 3 2 Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 2 | 2 2 . 2 2 Combat Bots Only 2 | . 2 . 2 2 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 173 | . 6 . 41 126 Missed 39 | . 1 . 14 24 Damage Taken 2129 | . 71 . 440 1618 Core 634 | . 26 . 48 560 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 81 | . . . 81 . Core Remaining (%) 92 | 100 . 89 88 . Volleys Fired 61 | 9 8 . 20 24 Largest 2 | 2 2 . 2 2 Hottest 83 | 40 40 . 60 83 Shots Fired 118 | 18 16 . 38 46 Gun 118 | 18 16 . 38 46 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 100 | 18 16 . 31 35 Thermal 11 | . . . . 11 Explosive . | . . . . . Electromagnetic 7 | . . . 7 . Robot Hit Streak 22 | 4 12 . 22 10 Robot Miss Streak 3 | 1 2 . 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 91 | 11 11 . 32 37 Core Hits 40 | 4 6 . 15 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1132 | 119 117 . 334 562 Guns 931 | 119 117 . 334 361 Cannons . | . . . . . Explosions . | . . . . . Melee 201 | . . . . 201 Ramming . | . . . . . Kinetic 716 | 119 117 . 256 224 Thermal 137 | . . . . 137 Explosive . | . . . . . Electromagnetic 78 | . . . 78 . Impact . | . . . . . Slashing 201 | . . . . 201 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 251 | . 27 . 85 251 Average Temperature 71 | . 12 . 37 93 Received Heat Transfer 864 | . 60 . 147 657 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 444 | . . . . 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 218 | 15 74 28 218 188 Initial 28 | . 9 28 10 13 Average 76 | 6 34 28 127 88 Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 92 100 Level 1 2 | . . . 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 3 . 8 18 Peak Tracking Total 12 | . 2 . 2 12 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . . 2 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . 4 . Successful 4 | . . . 4 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1287 | 126 147 220 422 372 Spaces Moved 767 | 76 91 180 237 183 Core 13 | 11 . . . 2 Treads . | . . . . . Legs 754 | 65 91 180 237 181 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 114 120 120 120 123 Slowest Speed 400 | 190 120 120 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 22 52 22 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1008 | 99 114 184 337 274 Wait 101 | . 11 . 54 36 Move 763 | 75 90 179 236 183 Hop . | . . . . . Pick Up 35 | 9 3 3 12 8 Fast Attach . | . . . . . Attach 12 | 6 1 . 2 3 Detach . | . . . . . Swap 19 | . 1 1 9 8 Drop 9 | . . 1 4 4 Fire 61 | 9 8 . 20 24 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / Min / Sto) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 5) 274 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 384 | -10/Mines | Learned Materials emergency access door positions 410 | -10/Mines | Learned 2 Materials zone layouts 461 | -10/Mines | Discovered new exit (range 6) 494 | -10/Mines | Entered Materials 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 495 | -9/Materials | Identified exit to Materials 808 | -9/Materials | Repaired Aluminum Leg 814 | -9/Materials | Identified exit to Mines 814 | -9/Materials | Identified exit to Storage 916 | -9/Materials | Entered another Materials area 916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1111 | -8/Materials | Build established: Scavenger-Mutant 1279 | -8/Materials | Core integrity fell below 50% 1286 | -8/Materials | Core integrity fell below 20% 1288 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01261_ C-30 ARC bursts open, deploying its payload. 01261_ B-36 Bruiser unfolds itself. 01261_ G-47 Trooper unfolds itself. 01264_ Lgt. Armor Plating destroyed. 01264_ Carbon-fiber Leg destroyed. 01265_ K-01 Serf collects debris. 01267_ K-01 Serf cleans the Material Processor. 01268_ Material Processor disabled. 01268_ Aluminum Leg destroyed. 01272_ Lgt. Nuclear Core destroyed. 01274_ Sensor Array destroyed. 01275_ Critical hit (Smash). 01275_ Field Laser destroyed. 01275_ System corrupted by crushing effect (+2). 01275_ K-01 Serf collects debris. 01278_ Targeting Computer destroyed. 01280_ Critical hit (Burn: +37). 01282_ K-01 Serf collects debris. 01288_ Katana destroyed. 01288_ System corrupted by crushing effect (+4). 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