Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.10 @ 14:44:05 Player: Lonely Shikari Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (248) 248 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 728 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 193/300 Energy 160/160 System Corruption 0% Temperature Cool (40) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Signal Interpreter Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Signal Interpreter Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | 1 2 5 Power 1 | . . 1 Engine . | . . . Core 1 | . . 1 Reactor . | . . . Propulsion 2 | . 1 1 Treads . | . . . Leg 2 | . 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 2 | . 1 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 1 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 4 | 4 2 6 Power 1 | 1 1 1 Propulsion 1 | 2 . 2 Utility . | . . 1 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 94 | . 85 100 Engine 8 | . 14 4 Core 5 | . . 9 Leg 28 | . 28 28 Device 8 | . . 14 Storage 14 | . 14 14 Energy Gun 13 | . 14 13 Ballistic Gun 13 | . 14 13 Peak Build Rating 17 | 6 7 17 Average Rating 8 | 6 6 9 On Entrance 6 | 6 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 12 13 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 7 | 6 6 7 Average Carried 4 | 4 2 6 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 326 | 210 49 67 Remotely . | . . . Salvage Created 266 | . 128 138 Parts 16 | . 5 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 3 8 Guns 9 | . 3 6 AOE 2 | . . 2 Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 7 | . 1 6 Grunt 4 | . 2 2 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 70 | . 18 52 Missed 22 | . 4 18 Hits 48 | . 14 34 Melee 1 | . . 1 Projectile 47 | . 14 33 AOE 12 | . . 12 Damage Taken 728 | . 134 594 Core 253 | . 37 216 Absorbed by Shields . | . . . Ignored by Resistances 207 | . 40 167 Core Remaining (%) 100 | 100 . . Volleys Fired 36 | . 13 23 Largest 2 | . 2 2 Hottest 80 | . 70 80 Shots Fired 67 | . 26 41 Gun 62 | . 26 36 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 34 | . 13 21 Thermal 28 | . 13 15 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 13 | . 11 13 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | . 21 32 Core Hits 25 | . 7 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 873 | . 266 607 Guns 611 | . 266 345 Cannons . | . . . Explosions 262 | . . 262 Melee . | . . . Ramming . | . . . Kinetic 350 | . 130 220 Thermal 261 | . 136 125 Explosive 262 | . . 262 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 35 | . . 35 Projectiles . | . . . Explosions 35 | . . 35 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 16 | . . 16 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 171 | . 171 48 Average Temperature 64 | . 77 20 Received Heat Transfer 162 | . 81 81 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 851 | . 407 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 169 | . 87 169 Initial 18 | . . 18 Average 68 | . 40 89 Influence Increases 349 | . 117 232 Destroy 0b10 Robot/C 220 | . 60 160 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 52 | . 22 30 Destroy Structure 27 | . . 27 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 277 | . 60 217 Entered New Map 39 | . . 39 Time Decay 208 | . 60 148 Lost Part 30 | . . 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 6 25 Peak Tracking Total 10 | . 6 10 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 44 | . . 44 Sensors 44 | . . 44 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 528 | 21 197 310 Spaces Moved 323 | 15 121 187 Core . | . . . Treads . | . . . Legs 323 | 15 121 187 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 26 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . . 43 Melee . | . . . Projectile . | . . . AOE 43 | . . 43 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 394 | 19 146 229 Wait 17 | . 8 9 Move 321 | 14 120 187 Hop . | . . . Pick Up 4 | . 3 1 Fast Attach 1 | . 1 . Attach 1 | . . 1 Detach . | . . . Swap 8 | 1 1 6 Drop 5 | 4 . 1 Fire 36 | . 13 23 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Entered Mines 343 | -10/Mines | Learned Materials stockpile data 348 | -10/Mines | Build established: Mutant 482 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 484 | -10/Mines | Found Prototype Device 485 | -10/Mines | Identified Exp. Sensor Array 489 | -10/Mines | Assembled infested the area 522 | -10/Mines | Core integrity fell below 50% 528 | -10/Mines | Core integrity fell below 20% 529 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00518_ K-01 Serf collects debris. 00520_ Matter Pump disabled. 00520_ K-01 Serf destroyed. 00521_ R-06 Scavenger destroyed. 00522_ The unstable cave ceiling collapses. 00524_ Grenade Launcher destroyed. 00525_ Aluminum Leg destroyed. Warning: Alt-Tabbing between programs is known to cause issues with some software requiring use of the Alt key, leaving a program unaware of the key's current state, and defaulting to off when the program checks. Keyboard commands such as panning the map may instead move Cogmind after an Alt-Tab. To prevent this possibility, consider tapping the Alt key again after returning to Cogmind in order to reset it. See the manual for more info. [Achievement: There's More Where That Came From] 00526_ Aluminum Leg destroyed. 00527_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #### | | ??????????????????????????????????# #?# # # ## | | ??????????????????????????????????# #?# # # #? | | ???????????????????????????????#### ###### # ## #? | | ???????????????????????????????# #### ## | | ???????????????????????????????# ##?# | | ???????????????????????????????# ###### #?#### | | ???????????????????????????????????????## ##?### | | ????????????????????????????????????????## ### | | ????????????????????????????????????????## ## | | ????????????????????????????????????????# ## | | ????????????????????????????#???????????# ## | | ??????????????????????????? ##??????????# | | ??????????????????????????? ######?????# ## | | ??????????????????????????? ?????# ### | | ??????????????????????????? ??????## #?#### | | ?????????????????????????## ??????# #????# | | ???????????????????????### ??????# #????# | | ??????????????????????## ???????# #????# | | ??????????????????????# #????????# #????# | | ?????????????????????## #?????????# #????? | | ??????????????????#### #?????????# #????? | | ????????????## #### " #??????????# ????? | | ????????????# a ##?????????####????? | | ?????????????! a " ##########????????? | | ???????????????????# @ #????????? | | ???????????????????# % #????????? | | ???????????????????## #### #???????? | | ????????????????????## #??# #??????? | | ?????????????????????## #??# #?##### ? | | ??????????????????????##### d #??# #?# ?? | | ??????????????????????????# d #?# #?# ???? | | ??????????????????????????# a ##?# ### #????? | | ?????????????????????????? ##??# ##???? | | ?????????????????????????# # #?# ##??# | | ?????????????????????????# # $ ##### #### | | ?????????????????????????? #???# ## | | ????????????????????????? # #???## | | ???????????????????????? #### ????##### | | ??????????????????????? #???# ???????## | | ??????????????????????#### ###???? #??????# # | | ?????????????????????????? #???????? #??????# ## | | ??????????????????????????#?????????? ##??????# #? | | ??????????????????????????????????????#???????# ? | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only There's More Where That Came From Challenges ------------ None Game ------ Seed DisposableRelayJetlance Manual? 0 Play Time 00:16:12 Cumulative 125.3 hours Start 2026.02.10 @ 14:26:33 End 2026.02.10 @ 14:44:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 0 Adventurer 47 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 708ea2a0-be1a-43e4-8a0d-69012ace3e24